where is the meat in this game?
im sure this kind of post has been made dozens of times but
this is an absolute cookie cutter game with nothing unexpected or mold breaking thus far for me lets start with story
the opening sequences why is there a ringwraith there? why oh why oh why it doesnt make sence why would one of the nine be using humans to kidnap locals when lets face it he can ride in and pretty much take what he wants
where does it go from that climactic start ah yes fed-ex and go kill a few wolves great!
Tolkien Elves close to imortal, imune to diesese age and pretty much everything save sharp impliments nope we have D&D elves here
on to interface and game dynamics
i ask myself where ive seen the map design before and i think oh yes WOW the XP bar, yep WOW the chat windows and minimap, yep wow and every other cookie cutter game out there then when we drop down from the map to the gameworld we have the same wow style mob placements
merchants and items, for christs sake is basically a corbon copy of wow even some of the damn item names are the same
the "death system" you retreat from battle erm yeah right that just makes me cry
i thought id make a long post on this cause i was really expecting somthing more but i just cant be bothered all hail the new Kid in town, clone number THX 1138
Comments
Played this game so far in Beta and I was impressed but I also felt like there was too much 'hand holding' me through quests in the beginning. We're new to the game, not idiots. As far as the open sequence I enjoyed it and it instantly puts you in the Lord of the Rings mentallity within the first 5 minutes of starting out.
Graphics are great and the game runs smooth, I never was a fan of the cartoony style graphics but they do look nice. As far as the WoW comparison, WoW didn't invent UI, buttons etc. There's only so many ways you can style buttons and the layout so that they're easily to read and don't interfere too much with what's going on in the game.
As a fan of the books I like this game , its quite fun (But that's just me) - Quite a bit of potential if it all goes the right way.
I have to ask though , how far did you play the game? With any MMO you're gonna need to past the noob area , to experience anything different , the game does have a nice feel and I like the graphics.
The interesting thing about the Ringwraith is while the project this aura of increasable menace they were *remarkably* ineffective in the books. I mean they could not even run down a handful of hobbits in the woods, got thrown off their trail by a few bed sheets stuffed with pillows, and several of them got there ass handed to them by Aragorn wielding a torch.
and yeah i know that "fallen" humans are used extensivly but typically as troops or spys but the remit of the nine i terror, and thats somthing you dont get from assigning pett humans to capture petty villagers i agree that an iconic part of the franchise needs to be played in the opening mins of the game but it should have been far better than that
Yup,
It's a carebear, WoW clone, nothing new, same old, same old.
You'll prolly be better off moving on to another game.
_________________________________
JonMichael
Currently: AION, an MMO Beta under NDA
Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth
Yup,
It's a carebear, WoW clone, nothing new, same old, same old.
You'll prolly be better off moving on to another game.
Well, to me it is a GREAT carebear WoW clone. I mean, it's not for me. I don't want to play WoW or a rehash of it. But there are alot of people that love WoW but would like a slight change of pace. I think LOTRO will be great for them...just not me.
Your opinion.
Mine is different.
Heh. Like, yeah, it'd be nonsense for the Nazgul to recruit someone like Bill Ferny to help with the dirty work... Oh wait...
I like pie !
however there is no direct contact between the Nazgul and Bill Sauron's chain of command s never a particularily clear thing but i severely doubt that one of the nine tells little old Bill what to do, its eminently likely that any orders go via at least on middle man for the practical reasons of not requing the wraiths to micromanage everyone in the area
my point still stands as Bill probably doesnt know who he immediatly works for let alone the larger connection to Baradur and just gets paid for being disreputable
as has been said father up the 9 are hardly unconquerable foes much of there prowess comes from fear, mobility and the unknowin even amongst the ranks of orks yet the mission in question dismisses all 3 of these weapons, the people very clearly know that the wraith will be present to finish the PC off and they are very clearly not afraid of it
however there is no direct contact between the Nazgul and Bill Sauron's chain of command s never a particularily clear thing but i severely doubt that one of the nine tells little old Bill what to do, its eminently likely that any orders go via at least on middle man for the practical reasons of not requing the wraiths to micromanage everyone in the area
my point still stands as Bill probably doesnt know who he immediatly works for let alone the larger connection to Baradur and just gets paid for being disreputable
as has been said father up the 9 are hardly unconquerable foes much of there prowess comes from fear, mobility and the unknowin even amongst the ranks of orks yet the mission in question dismisses all 3 of these weapons, the people very clearly know that the wraith will be present to finish the PC off and they are very clearly not afraid of it
I think your point above hits on the nature of what they did with the story. The skeleton or framwork is the novels, and they filled in the blanks. Now of course, some may not like how they filled it in. One thing that you do find in the game is the idea of fear and that impact on you as a player is brought out in very cool ways. It helped me understand the power of the nazgul and what the "darkness" or "shadow" really was. ( more than just a bunch of rambling orcs killing people ).
Maybe give it another try, and go a bit further. i think that if you are a fan of the books, discussions about the interpretation of the "blanks" is going to be a fun exercise while playing the game.
Although i dont feel the same way as u, and i like the game, i hear what you are saying about the way they filled things in.
Some will like it, some will not.
-Allegria
I miss DAoC
It's a story/quest based game, not a go out and grind 20k worth or rabbits to level. Sure, it isn't going to please everyone, no game does - but from my point of view it's a great game full of beautiful places, a nice variety of character classes (and all done without any 'magic users' so to speak), a fun place to just hang out with friends, and very true to the books Tolkien wrote. You can play it casual or hard core, and Turbine will be adding A LOT of content for this title.
As with everything, individual tastes will vary.