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LOTRO Questions.

Hey, if you cant answer any of these, please still post the questions you can answer.



1. are there in game mounts, as the map seems HUGE

2. What is the Maximum level in this game (Cap level)

3. Can you meet characters from the movie In game?

4. are there guilds in this game?

5. Is player housing available

6. When will this game be released in the UK



Thank you for reading this :)

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Comments

  • KaylessKayless Member UncommonPosts: 365

    - There are personal mounts, and set horse travel routes

    - 60 right now I think

    - Yes

    - Yes, they are called Kinships, groups are Fellowships ;)

    - Not at release but it is planned

    - 24 April

  • RittoRitto Member Posts: 191
    Thanks, i look forward to playing this :D

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  • gozzgullgozzgull Member Posts: 71
    Max level is 50, not 60.



    Mounts are available to you from lvl 1, and you can buy them yourself eventually.
  • RittoRitto Member Posts: 191
    Ahh, sounds good. are the mounts expensive?

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  • gozzgullgozzgull Member Posts: 71
    Now that they just redid the economy, yes. Very, very, expensive, not really worth it.
  • RittoRitto Member Posts: 191
    Alright, thanks for the info, and for answering my questions :D

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  • daddystabzdaddystabz Member Posts: 63

    Right now they are doing a lot of tweaking to the economy.  People are actually going broke just trying to get repairs to their gear.  Mounts are indeed very expensive and are not really something you can attain until you are in your 30s.  The set path horse travel routes are quite expensive too.  Get used to hoofing it for many, many levels.

    Making mounts attainable early and then being able to upgrade them as you level higher is one thing Vanguard got right.  I think right now LoTRO should look at something like this because LoTRO's economy is killing people right now.  I'm also getting tired of having to run EVERYWHERE at level 20.  Everything else though LoTRO has gotten right and is superior to Vanguard in every other way.

  • RittoRitto Member Posts: 191
    Thats good, ill just keep my fingers crossed that the economy  gets better before release

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  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by daddystabz


    Right now they are doing a lot of tweaking to the economy.  People are actually going broke just trying to get repairs to their gear.  Mounts are indeed very expensive and are not really something you can attain until you are in your 30s.  The set path horse travel routes are quite expensive too.  Get used to hoofing it for many, many levels.
    Making mounts attainable early and then being able to upgrade them as you level higher is one thing Vanguard got right.  I think right now LoTRO should look at something like this because LoTRO's economy is killing people right now.  I'm also getting tired of having to run EVERYWHERE at level 20.  Everything else though LoTRO has gotten right and is superior to Vanguard in every other way.



    False info alert-^^^^^^

    Last weeks patch did make armor repair extremely expensive. However the Devs acknowledged they had screwed up that evening and there was a hot fix the next day which brought it back into line.  There was a second hot fix yesterday which gave the 1- 10 characters more cash. My level 10 character can clear 30 silver an hour getting his traits.

    Horse travel expensive? only if you consider 5- 10 silver average cost  expensive for travel to any of the level 1- 20 areas. My new character yesterday exited the starter instance at level 5 with all his quested weapons and armor and 15 silver in his pocket just from doing the quest line.

     Minimum level to buy a mount is 35 if memory serves correctly.

    I miss DAoC

  • RittoRitto Member Posts: 191
    Ah, thanks for telling me.

    Any more info would be appreciated :)

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  • KyleranKyleran Member LegendaryPosts: 44,094
    As to the tight economy...the Dev's did say they'd rather on the side of being too restrictive at launch day because players never really mind the game getting easier after launch, but scream loudly if things are nerfed or made more difficult after.



    They promised that we'd always have enough money for basic needs, like training and repairs...and I suppose saving up for horses would require extra work on a players part.... crafting, adventuring or gathering



    But no, the world is not really large....so don't panic.... you'll get around OK, with the existing horse routes (some are a real bargin, like 1 silver) and hoofing it for now.

    "True friends stab you in the front." | Oscar Wilde 

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • RittoRitto Member Posts: 191
    Hmm, so a mount is just basically a bonus, At least we will be able to afford basic needs :d

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  • gozzgullgozzgull Member Posts: 71
    You can afford things basically one thing at a time, so one skill, one repair, so dont expect to repair all your gear at once for under 2 gold. (lvl 25 + anyway)



    They changed the economy because people had / waned too much money for things in the auction house, now people still ask for too much, but we are all broke.  They didnt fix the problem.
  • RittoRitto Member Posts: 191
    Ah, thats the problem with game economy

    sometimes getting money is too hard for basic needs...

     and sometimes its just too easy to get money (RF Online for instance)

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  • daddystabzdaddystabz Member Posts: 63

    The devs did patch the game BUT it mostly affected costs for lower level characters.  Anyone lvl 15+ it didn't change much for.  I went complately broke past lvl 15 just trying to keep my items repaired.  I play the game EVERY day and I'm in the largest powerhouse guild in the game so I pretty much know what I'm talking about.  Also, skills that you buy at your trainer are outrageous.  Level 20 is a landmark level for a champion.  At lvl 20 I got around 6 new skills.  The trainer wanted 40 silver EACH for each skill.  That is an outrageous amount in the game! A guildie sent me over 1 gold so I could purchase all my skills.  The biggest thing the patch did to help is that it slightly increased how much money you get for selling off looted stuff from mobs to vendors.  That helped a bit.  Costs for repairs and training did NOT change much at all though.

     

    Despite these tweaks that the devs are experimenting with do not let them scare you into missing this game at release.  I love this game and it is the best MMO out imo.  It is brilliantly done.

  • JackdogJackdog Member UncommonPosts: 6,321
    For the guy who thinks his repair bill was too high, did you bug it? The Devs have a post ion the beta boards where they say there may still be a couple of pieces with bugged repair costs. Last night I played my Lelevl 33 for 4 hours, recalled once and ended up with a really nice profit after repairing and selling loot any loot that either I or my guildies did not want. They are still tweaking of course and rthere still is 2 more weeks of closed beta so you could very well have a bugged piece or two.

    I miss DAoC

  • daddystabzdaddystabz Member Posts: 63
    It is not a bug.  The costs were not brought down that much.  That much is well known.  The main issue now is actually the cost of training skills.
  • JonMichaelJonMichael Member Posts: 796
    Originally posted by daddystabz

    It is not a bug.  The costs were not brought down that much.  That much is well known.  The main issue now is actually the cost of training skills.



    I've rolled three characters since the patch and hotfix and have had no problems affording repairs or skills.  Granted I don't have as much coin as I had before, but there was far too much floating around in game prior to the changes.

     

    _________________________________
    JonMichael

    Currently: AION, an MMO Beta under NDA
    Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
    Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth

  • daddystabzdaddystabz Member Posts: 63
    I stated in my post that the majority of the changes were geared at lower lvl players and NOT higher levels.  Get to 15+ and you will see the difference.
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