Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

*NEW* GDC 2007 Developer Walkthrough Video

GDC 07 Developer Walkthrough Pt. 1



GDC 07 Developer Walkthrough Pt. 2



Absolute must see videos!  The best video introduction to this game since the E3 Developer Commentary a year ago.



Enjoy!

image

Comments

  • XzenXzen Member UncommonPosts: 2,607
    Thanks for the links.
  • AelfinnAelfinn Member Posts: 3,857
    Well, it certainly does answer a few questions. For example destructible environments are in, and how they will answer the old problem of a corpse and its loot disappearing under geography.

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • LanmoragonLanmoragon Member Posts: 994
    I for one can't wait for this game to be released.  One big thing I liked about the video was the developer actually seemed interested in the game and was having a good time showing it off.  Too often it seems like the dev is bored out of his mind while talking during the video.  Both Mythic with WAR and Funcom with AoC have dev's that seem to be having a good time playing and describing the game world.
  • checkthis500checkthis500 Member Posts: 1,236
    I've been a huge skeptic about their animations, but I have to say damn to the first part.  They finally let someone play the game that knew how to do more than 2 different attacks.  Those different attacks looked badass.  I don't think the run animation looks very natural, but the attacking animations look about as realistic as you're ever going to get.  He even moves his shield up as his sword is coming across. 



    Very Nice Work.



    EDIT: In Part 2 they go back to that same hit over and over which is boring to watch.

    Seriously if they have those kind of monsters in the game.  WHY IN THE HELL ARE THEY SHOWING US THE CAMEL AND THE PYTHON CRAP????!!!

    ---------------------------------------------
    I live to fight, and fight to live.

  • The user and all related content has been deleted.

    image

  • Delta_ODelta_O Member Posts: 4
    I downloaded these earlier, very impressive.



    The jerky jumping around has me a bit worried though.
  • TrinitarianTrinitarian Member Posts: 169
    Originally posted by Delta_O

    I downloaded these earlier, very impressive.



    The jerky jumping around has me a bit worried though.

    Athelan (AoC Developer):

    "The popping seen with the jumping was an issue with stacking movement in animations. Because our attacks move forward like in fighting games and also the dodge to the side moves you sideways. We fixed this but the guys are still demonstrating using a GDC build. So this is already taken care of so no more weird jump or camera pop." - Thursday, March 15

  • CaniguaCanigua Member Posts: 233
    Originally posted by Fion

    The dev in the demo sounds like Gaute Godegar. He's the lead dev on the project (and was for years in Anarchy Online as well.)



     

    It's Jørgen Tharaldsen FC's product director,it's only sound like Gaute Godager because most norwegian have a characteristic accent;P

  • SabbicatSabbicat Member UncommonPosts: 290
    Im sure that when this is released any other games I've been playing will find me strangely absent. Heck even work might find me sick for a few days.
  • JackBauer24JackBauer24 Member Posts: 283
    didnt those videos just prove how good this game is going to be? 



    The only thing I'm not sure about which is important to me which they havnt gone into detail about is this:



    Are the PvP battles going to be BIG?  by big I dont mean 50vs50 Im talking at least 70+vs70+
  • arakianarakian Member Posts: 60
    Originally posted by JackBauer24

    Are the PvP battles going to be BIG?  by big I dont mean 50vs50 Im talking at least 70+vs70+

    Well to be honest, because of the inclusion of formation combat, I'm really expecting the battles in this game to be on a scale we've never seen before in an MMO.



    Infantry holding a line, protecting a formation of casters who are summoning a huge demon completely unaware of a formation of cavalry charging down on them from behind.

    image

  • Inf666Inf666 Member UncommonPosts: 513
    Originally posted by arakian

    Originally posted by JackBauer24

    Are the PvP battles going to be BIG?  by big I dont mean 50vs50 Im talking at least 70+vs70+

    Well to be honest, because of the inclusion of formation combat, I'm really expecting the battles in this game to be on a scale we've never seen before in an MMO.



    Infantry holding a line, protecting a formation of casters who are summoning a huge demon completely unaware of a formation of cavalry charging down on them from behind. A scale we have never seen before ? O god no. Play EvE and enjoy the lag! In EvE there have been fights with over 600 players. The lag was horrible (crashing people everywhere, modules not turning on for minutes).



    So if they want to create huge battles, I sure do hope that the whole system can handle it.

    ---
    Insanity: Doing the same thing over and over again and expecting different results.

  • XzenXzen Member UncommonPosts: 2,607

    We can only hope they foresee an insane 300vs300 siege battle and prepared for it.
  • DeaconXDeaconX Member UncommonPosts: 3,062

    As far as I can tell, this is the ONLY true 'next gen' MMO.  Consider my hyped at 10+.  The game is getting more and more incredible - however I hope it will also cater well to ROLE PLAYERS.  I know I read something somewhere that you can chill in a tavern, sittin at a table drinkin away and an NPC might pick a brawl or something like that? Bar brawl would be quite awesome!  But I hope there will be a lot of player/world interaction --

    Does anyone know if people will be able to have ships? Anyone hear anything about that?

    The game could almost be like... '300 - the MMO'

    image

    Why do I write, create, fantasize, dream and daydream about other worlds? Because I hate what humanity does with this one.

    BOYCOTTING EA / ORIGIN going forward.

  • RedruumRedruum Member UncommonPosts: 314
    Originally posted by DeaconX


    As far as I can tell, this is the ONLY true 'next gen' MMO.  Consider my hyped at 10+.  The game is getting more and more incredible - however I hope it will also cater well to ROLE PLAYERS.  I know I read something somewhere that you can chill in a tavern, sittin at a table drinkin away and an NPC might pick a brawl or something like that? Bar brawl would be quite awesome!  But I hope there will be a lot of player/world interaction --
    Does anyone know if people will be able to have ships? Anyone hear anything about that?

    The game could almost be like... '300 - the MMO'
    I don't believe there will be free travel with ships at launch. I am sure they will incorprate that sometime in the future though. There is also going to be a storyline within AoC that will be ongoing. So, I am positive that this game will also cater to Roleplayers as well. Funcom has been one of the best companies to include in game stories that actually make you feel you are making a difference in the world around you and I am sure they will continue that trend within AoC!
  • DeaconXDeaconX Member UncommonPosts: 3,062

    Thanks Redruum! You just helped further solidify my anticipation for this title!

    I also LOVE how they start off with a single player game that moves into the massive world.  Character customization, which is VERY important to me also seems really good - almost as great as Galaxies which as far as I can tell is still the best character generation in an MMO.

    Have they revealed death penalties? I imagine in such a deadly world, there'll be plenty of dying hehe

    image

    Why do I write, create, fantasize, dream and daydream about other worlds? Because I hate what humanity does with this one.

    BOYCOTTING EA / ORIGIN going forward.

  • The user and all related content has been deleted.

    image

  • The user and all related content has been deleted.

    image

  • checkthis500checkthis500 Member Posts: 1,236
    Originally posted by Fion

    Originally posted by Inf666 A scale we have never seen before ? O god no. Play EvE and enjoy the lag! In EvE there have been fights with over 600 players. The lag was horrible (crashing people everywhere, modules not turning on for minutes).

    I was in a tower battle once in Anarchy Online that had at least 200 people in it. The tower array was huge, probly 100 towers. It was back when you could attack the central tower to destroy the whole array, before you had to take down each tower individually before the control tower. I saw several GM's in Leet form walking around the battle. It was fairly lag-free. Comming into the area with the battle was terrible, but once you were in the mix it wasn't to bad.



    And of course the Clanners won. We always did kick OT's arse in Tower PvP. The final explosion where all those towers blew up at the same time was spectacular, but boy did it slow down my system at the time lol.

    But you're talking about a game with graphics that were hardly up-to-speed with the time period it came out.  This is a game that is trying to set the standard for graphics and is ahead of the curve in that department.



    They're going to have to sacrifice performance for the sake of the graphics that they're using.

    ---------------------------------------------
    I live to fight, and fight to live.

  • The user and all related content has been deleted.

    image

Sign In or Register to comment.