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now is the time to end spammin once and for all. im sick of complainin and tellin people about this problem. we must do something aobut this instead of talkin about it. please reply to this by sayin how much you want spam to end in guildwars. if we get enough posts maybe they will give in and do something about it. look at my post in spammin and bad attitudes. i have came up with the best solution to end this. now all we need is support from everyone to get this idea to the developers. whos with me?
and if you dont support this or gonna make a stupid remark dont bother postin somethin. this is for the people who want change in this game.
Comments
1) People who play online, for the majority you see in the public channels, are jerks.
Yes, the system needs to be reformed a bit to help the spam problem, but realize someone is always
going to find a way to flood the channels with their sales. We do have the option to turn off Local Chat as much as we have the option to turn off Trade. We also have the choice to leave the populated districts. Heck, International Districts are usually barren.
2) I like how you add the inspirational tag line:
"and if you dont support this or gonna make a stupid remark dont bother postin somethin. this is for the people who want change in this game."
Which is all good, and again I support your ideas, but I couldn't help but chuckle when I read your previous thread, on the same topic, in the same forum. Why did you kickstart another one? No offense, it's almost like you're using the Spammer's tactics to bark your message. Forum spam is just as annoying as chatroom. If not more. For examples, go read the 2 Moons Forums for all the begs for invites when it's stated closed beta ended, and open begins soon.
And yes, I said bark your message, because comparing this problem to the attrocities of WWII and 9/11 like you did in the past thread, even while admitting this is smaller, is where you lost me. It's a game, and yes, a bunch of morons do play it. This isn't a problem centralized to our community; go read every other one of the major games and there's a flood of problems with every community.
But please, don't even compare it to those things, even metaphorically.....bringing up topics like that sounds more like an eager cry for attention.
Now then, you want some change?
I hope you're hitting up the other official GW Fansites and their forums, which we know developers and higher ups (like Gaile Gray) frequent to see community responses. These forums aren't listed among them; so I doubt they're official. Anyways, you have a better chance of getting "heard" in the Elite fansites than these flame infested forums.
Check out the list of them here:
http://www.guildwars.com/community/fansites/
Come up with a strong argument for the case, present them in a well written manner, and you'll get my signature and many others.
Adding extra rules etc. is always an option, but most people find a way around them
At least that will make the spammers boggled down with having to type more.
More moderation would be good on numerous other things. I guess I've learned to ignore local chat because I've learned to ignore mass crowds of idiots in my real life day-to-day.
to save everyone the time im just gonna repost my idea to end spam from my other topic. to get everyone up to speed i was talkin about a just trading outpost on an island. there will be special guys in every major outpost that could take you there. and with that said here is the rest of my idea from my post on my other topic.
on this trading outpost there will be a special search engine. you click it and up pops a big window that will make you wonder why you havnt thought of this before. there will be categories: weapons, runes, insignias, off hands, collector items, dyes, and whatever else there is to sell. you pick yoru category you want and there will be subcategories like for weapons there will be swords axes hammers and so on. pick your sub and up pops everyone who is selling one of these items and it will show what item they are sellin, the cost, and description they gave it. then buy what you want. if you want to sell you just click the sell button and put what category and subcategory it should be in and put in all the info. then you wait till someone wants to buy and a thing will tell you someone is interested. then you can whisper him if you want to bargain with him or just sell it to him right away. spamming will be illegal on this island and if you say something twice in a row you will be suspended from it. pretty cool idea dont ya think?
i also had other ideas like if you spam you will wont be able to type anything for 5 minutes and it will increase the time the more you spam. also i thought up an auction idea that might work. in every major city a auctioneer could handle all the trade. sorta like my trading isle but in every major outpost. this ideas are cool but i think my trading outpost might work the best.
Best way to end spamming is for A-Net to take a page from Cryptic's spam filter: any character who posts more than X number of messages in Y amount of time get's a two-minute suspension from posting anything anywhere.
For example, if a player spams more than 5 messages within 10 seconds - regardless of the message content - player gets a warning and his or her posting privileges are suspended for two-minutes.
That's the only way to deal with people littering chat. Start suspending their posting privileges and they'll begin to take a hint.
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let me give you some history to the game.
when the game first started out and the world of gw was young everyone lived in peace and harmony. we all enjoyed killin each other in pvp and had fun in doing so. workin together in outposts to find groups and actually use the trade channel to trade stuff. there was little spamming goin around. then as the game got older a new kind of people started playin the game. they started to spam the hell out of the chat channels. trading channel got used less and less and now never at all except for spammin it. some people might refer these types of players as "noobs". even the people from the beginning started to give in to these new players ways. the gw developers saw this and tried to do somthin about it. they added a new search feature that everyone in every district of that outpost can see. you could post up what you want to do like if you want to sell somthin you can put it up. if your looking for a group post it up. even if your looking for recruiting for a guild you can post it up. everyone could see this even if they are in a different district so it sounds like a good idea. and at first it was. but these new breed of players discarded it and as time goes on it was bein used less and less until it was not bein used at all. the gw developers has not taken any action to do something about this yet. we need to inform them. they need to be brought to this attention of this problem we are facin. we must make this game a better place so that we all can enjoy it. we need this peace and harmony from the beginning of gw back.
now thats my story and i hope you all learn something from it.
"to ignore everyone on a game is to defeat the purpose of having a game online. you may as well play single player games for thats what you are doin if you ignore everyone. i want to have conversations with people."
Agreed. A number of players - including yours truly - were trying to discuss which would take down the other in a fight: Assassin vs. Dervish (this was in Kamadan). Literally within 2 minutes the spamming from idiots selling crap on the local chat got so bad we couldn't continue. Posts would scroll up so fast you couldn't read them. When a few of us complained that the spammers and scammers should take that crap to trade, we were told to "take our chat to whisper and ignore local!"
The spammers and scammers (the latter are those trying to trade Runescape accounts for GW acounts, to name one type) have so overrun local chat as to think it's their own and screw people who want to use it for that which it was intended!
As it is, I ignore local chat most of the time anyway, but occasionally like to join a mature conversation with people who don't spell "you're", "ur" (hard to believe, but a few of us do exist). As noted above, such socialization (which is the strength of any on-line game) is quickly disappearing. And while it's easy to say "just join a guild of mature, friendly players", it's awfully hard to screen for such people when you're chased from chat because the signal-to-noise ratio is so low.
Nice to see you feel that way though I can't really see how it would help.
Trading outpost eh? Well if no-one hardly uses the Trade channel nor the search function, I find it hard to believe they'd bother mapping out to sell stuff. Sorry.
Seriously it's not like Anet aren't aware nor care about spammers. The problem is that finding a solution to it isn't as easy as a lot of people seem to think.
Example: can't say the exact same thing for X seconds? FINE!
WTS blabla and blabla1
WTS blabla and blabla2
WTS blabla and blabla3
See my point?
So in the meantime, use the search function yourselves (must be too complicated for kiddies to use, it keeps them at bay), turn Local chan on and off as needed (which will still allow you to see chat bubbles over avatars, catching glimpses of text you'd be interested in), stick to less populated areas and districts, gather a few friends to counter-spam if you wish (someone's flooding? how about 10+ people sending "Stop spamming" private messages at once?).
Even if in the long run, it's still up to Anet to find a way of making channels a better place to live, there are countless ways to avoid spammers/kids (or play around with them and remind them what kind of trash they are) and enjoy the game.
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"Example: can't say the exact same thing for X seconds? FINE!
WTS blabla and blabla1
WTS blabla and blabla2
WTS blabla and blabla3
See my point?"
Actually, the way spam is filtered in CoH/CoV works like this:
If a player posts ANYTHING (regardless of message content) on ANY channel more than X number of times in Y seconds, he is issued a warning and his posting privileges are suspended for 2 minutes. This alone increases the signal-to-noise ration significantly.