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What's so MMO about Huxley?

OlausOlaus Member Posts: 53

Hi all,

before starting I must admit not having to read alot about the game even though the gengre MMOFPS is exciting. I have played alot of Planetside, BF/BF2142 and Counterstrike (which might be relavant if you continue to read on)

ok, to start off:

[quote]Webzen's Huxley is described on its official website as,  "a massively multiplayer online first-person shooting game (MMOFPS)".  Why then does it have its own entry here at MMORPG.com? The answer,  it turns out, if fairly simple. While cloaked in a first person perspective, Huxley has all of the trappings of an MMORPG, a persistent world, quests, clans, character growth, classes and more all make an appearance for this upcoming title. [/quote]

After reading the GDC preview I get the impression that this is NOT a MMO. Rather a FPS with an interactive lobby where you also can tweak the equipment and gear of your character. A maxiumum 12 vs 12 (?)...would be more in the ranks of Counterstrike than Battlefield (32 vs 32) and not even remotely close to Planetside. If the number in Huxley are greater than communicated in the article I can not understand how this havent been communicated - someone have done a very poor job...

I do not say this is a bad thing, just think the label is wrong for how the game seems to be constructed...unless I totaly have misunderstod it all? Have I?

----------------------------------------
Playing: Rogue
Played: AO, CoH, DAoC, EQII, Horizons, Planetside, SWG
Tested: AC2, Lineage II, Vanguard, WoW...and more

Comments

  • TinybinaTinybina Member Posts: 2,130
    Originally posted by Olaus


    Hi all,
    before starting I must admit not having to read alot about the game even though the gengre MMOFPS is exciting. I have played alot of Planetside, BF/BF2142 and Counterstrike (which might be relavant if you continue to read on)
    ok, to start off:
    [quote]Webzen's Huxley is described on its official website as,  "a massively multiplayer online first-person shooting game (MMOFPS)".  Why then does it have its own entry here at MMORPG.com? The answer,  it turns out, if fairly simple. While cloaked in a first person perspective, Huxley has all of the trappings of an MMORPG, a persistent world, quests, clans, character growth, classes and more all make an appearance for this upcoming title. [/quote]
    After reading the GDC preview I get the impression that this is NOT a MMO. Rather a FPS with an interactive lobby where you also can tweak the equipment and gear of your character. A maxiumum 12 vs 12 (?)...would be more in the ranks of Counterstrike than Battlefield (32 vs 32) and not even remotely close to Planetside. If the number in Huxley are greater than communicated in the article I can not understand how this havent been communicated - someone have done a very poor job...
    I do not say this is a bad thing, just think the label is wrong for how the game seems to be constructed...unless I totaly have misunderstod it all? Have I?
    That review was half ass if you ask me.  Do yourself a favor and look up some Huxley websites to get a better view of what the game will be.. It will be a MMO in every sense of the word.  I would get more indepth but I think you should just research yourself to better understanding of the game.





    Whoever did that review sucked and I doubt they even really talked to the Producer.. They probably were looking over someones shoulder or something.

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • DemonZealotDemonZealot Member Posts: 173

    Yeah i'm not sure where you read any of that information but it's not CS size games or even BF size.

    Regular faction vs. faction maps are 100 players vs. 100 players.

    Maps with faction vs. faction vs. npc's is 64 total players (32 from each playable side) in addition to the enemy NPC's.

  • NewbKingNewbKing Member Posts: 45
    This game is mixed upon both MMOFPS and MMORPG. The MMORPG part is when you do quests, gain levels, gain new skills, upgrade gears, purchase new gears, join partys, form guilds, etc. The MMOFPS part is where you engage in a frag fest with weapons in a first person view. Huxley really is a mix of both which makes this game really intense. As for the amount of players per battle field. There can be battles from 1vs1 to 12vs12 and the max, 100vs100.  There will be a server limit and it is 5000 per server. 2500 per city. The cities are split upon 2 races. The sapiens AKA the humans and the alternative AKA the mutants. There is another race but it is a NPC race. The NPC race is called the hybrids. Those 2 cities are the major cities to this game. There are also smaller towns as well.
  • eumenidexeumenidex Member Posts: 170

    Don't forget the "quests", character advancment, and vendors

    As for the Scale of huxley battles....they have said stuff along the lines of 100 player maps. I have my doubts about consumer PC's being able to keep up with that, especialy when you look at huxley's graphics.

    Still, to me 100+ vs 100+ player battles just seem like overcompensation. Realy in a FPS you can only fight so many people at once before it just becomes stupid. 12 vs 12 seems like more than enough to get an enjoyable fight going. That is unless of course your the type of guy who only gets enjoyment out of sitting around in a Tank and blasting waves of infantry who are forced to funnel down a bridge or in/out a single door....and in that case i can understand the "more targets = more kills = more points" argument.

    In anycase, i spent the last year or so watching and waiting for huxley...watched as release date after release date passed without even a hint of development. So realy, untill i see "100 Huxley Beta Key give away" plastered on the main MMORPG homepage i'm just gonna let this one sit on the back burner....i don't need to get all excited about a game that is seemingly never going to happen.

  • DemonZealotDemonZealot Member Posts: 173
    At first glance 100 vs 100 may seem excessive. But you're probably thinking of it on a regular FPS scale. The maps aren't some little neighbourhood or a 200 square yard zone. All 80 battlefields are entire cities. So without 100 vs 100 trying to FIND a fight would be just plain stupid. Obviously you'll never have all 200 players in the same exact spot, but rather spread throughout the map battling for the key points.
  • benhaminebenhamine Member Posts: 74
    Originally posted by DemonZealot

    At first glance 100 vs 100 may seem BAD-ASS. But you're probably thinking of it on a regular FPS scale. The maps aren't some little neighbourhood or a 200 square yard zone. All 80 battlefields are entire cities. So without 100 vs 100 trying to FIND a fight would be just plain stupid. Obviously you'll never have all 200 players in the same exact spot, but rather spread throughout the map battling for the key points.
    Fix'd hehe



    I think that this battle system is definitely different and will add a lot to the current MMO "formula."  I can't wait to be fighting in one of those battles.  The one problem that I foresee is MASSIVE lagging issues.  I hope that they find some way around this, but there's a reason that no one has done this before.  I'm not knocking it yet though.  I will give them the opportunity to prove themselves and will have high hopes because that just sounds like one of the coolest battle moments ever.  I always love in games when you're thrown in with a whole lot of people to kill (one of the most memorable from Kingdom Hearts II....1000 heartless...need I say more?).



    -Benhamine
  • DemonZealotDemonZealot Member Posts: 173
    lol thanks for the uh "edit". I personally don't think 100 vs 100 is excessive, I was trying to see it from the previous posters point of view. I for one love it, and I still enjoy playing Planetside for that reason. And while that game has MUCH worse graphics than Huxley, I experience almost no lag because there are just "too many players on screen". Which seems to be a plague for most MMO's. Especially the newer good-looking ones.
  • OlausOlaus Member Posts: 53

    Thanks for all the feedback.

    Instead of having the article scare me away you guys have encouraged me to take a closer look and not remove Huxley from my radar.

     

    Game on!

    ----------------------------------------
    Playing: Rogue
    Played: AO, CoH, DAoC, EQII, Horizons, Planetside, SWG
    Tested: AC2, Lineage II, Vanguard, WoW...and more

  • TinybinaTinybina Member Posts: 2,130
    Everyone keeps saying 100v100 but you have to remember thats when the game intially launches and will only be on PC..



    When the Xbox version hits and it allow those players to play and introduce a new species. They will also be able to field 100 players in pvp battles, so sometime after launch there will be a 3 way battle of 100v100v100.

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • benhaminebenhamine Member Posts: 74
    Originally posted by Tinybina

    Everyone keeps saying 100v100 but you have to remember thats when the game intially launches and will only be on PC..



    When the Xbox version hits and it allow those players to play and introduce a new species. They will also be able to field 100 players in pvp battles, so sometime after launch there will be a 3 way battle of 100v100v100.
    I think I read somewhere that in this situation (PvPvE) it lowers the total amount of human players to 64 (32 each).  But I could be wrong.
  • KemenlithKemenlith Member Posts: 263
    Originally posted by Tinybina

    Everyone keeps saying 100v100 but you have to remember thats when the game intially launches and will only be on PC..



    When the Xbox version hits and it allow those players to play and introduce a new species. They will also be able to field 100 players in pvp battles, so sometime after launch there will be a 3 way battle of 100v100v100.
    Who says they will release a new race for Xbox players? Its going to be an even playing field no matter what system you're on. Also, Huxley is supposed to be released onto PC and Xbox almost at the same time.

    Currently: Playing EVE Online
    Previous: FFXI, Dragonrealms, sad little stint in WOWland.
    Awaiting: Fallen Earth, Hero''s Journey, Tabula Rasa, Age of Conan.

  • DemonZealotDemonZealot Member Posts: 173
    Originally posted by Tinybina

    Everyone keeps saying 100v100 but you have to remember thats when the game intially launches and will only be on PC..



    When the Xbox version hits and it allow those players to play and introduce a new species. They will also be able to field 100 players in pvp battles, so sometime after launch there will be a 3 way battle of 100v100v100.
    You just made all of that sh*t up. Don't pull crap out of your ass dude. There has been no announcement for a 4th species to the game, let alone any noticeable changes to the 360 version. The game will allow ONLY for 100v100 in PvP battles. When there are NPC's on the map, there will be 32 players from both playable factions (meaning 64 total players on the map).
  • eumenidexeumenidex Member Posts: 170
    Originally posted by DemonZealot

    At first glance 100 vs 100 may seem excessive. But you're probably thinking of it on a regular FPS scale. The maps aren't some little neighbourhood or a 200 square yard zone. All 80 battlefields are entire cities. So without 100 vs 100 trying to FIND a fight would be just plain stupid. Obviously you'll never have all 200 players in the same exact spot, but rather spread throughout the map battling for the key points.



    I guess thats a good point.

    We would realy have to know what the "maps" are going to look like.

    Somone else raised a good point about NPC's....I imagine that they will likely be used to "fill in" alot of the gaps.

  • NajzeroNajzero Member UncommonPosts: 26
    Huxley is probably going to be more of a MMO-FPS-RPG than just a MMO-FPS, because it does have a story within the game.You have huge cities where a story lies within, and a conflict, so what isnt RPG about it?
  • TinybinaTinybina Member Posts: 2,130
    Originally posted by DemonZealot

    Originally posted by Tinybina

    Everyone keeps saying 100v100 but you have to remember thats when the game intially launches and will only be on PC..



    When the Xbox version hits and it allow those players to play and introduce a new species. They will also be able to field 100 players in pvp battles, so sometime after launch there will be a 3 way battle of 100v100v100.
    You just made all of that sh*t up. Don't pull crap out of your ass dude. There has been no announcement for a 4th species to the game, let alone any noticeable changes to the 360 version. The game will allow ONLY for 100v100 in PvP battles. When there are NPC's on the map, there will be 32 players from both playable factions (meaning 64 total players on the map).



    Quoted from this article boy www.mmorpg.com/discussion2.cfm/thread/79144



    "Players on PC will be able to choose the side of the Sapiens or the Alternatives. On the XBox 360 players will be able to play as a part of the Human Liberation Organization (HLO) and fight against the Sapiens and Alternatives".



    That sounds like its 3 sides to me there turbo.. And if its 3 sides chances are that each of those 3 sides can field 3 different freaking armies, and if they are 3 freaking armies and assuming the 100 cap is true... Lets see thats 100v100v100.





    Unless you got some new and improved uptodate info that will shed some light on this subject and correct what little we know about this damn game, I suggest you STFU.

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • NajzeroNajzero Member UncommonPosts: 26

    Well i believe the only reason that 3rd party exists is just so console players can figure out on their own that they are horrible against PC players and sould either: 1. Quit or 2. Go buy themselves a computer.

    Also I believe that these 100 vs 100 instances will be much like that of Battlegrounds in WoW, you que up and it teleports you in. This does not mean that there wont be areas outside of these battlegrounds to encounter the enemy during missions, as said in the PC Gamer Huxley article.

  • gpettgpett Member Posts: 1,105
    Originally posted by Tinybina

    Everyone keeps saying 100v100 but you have to remember thats when the game intially launches and will only be on PC..



    When the Xbox version hits and it allow those players to play and introduce a new species. They will also be able to field 100 players in pvp battles, so sometime after launch there will be a 3 way battle of 100v100v100.
    Not true!



    Here is a quote from the WarCry.com article about Huxley after they met with Huxley rep Jason Wonacott at GDC 2007.  Webzen hopes to bring Huxley to the PC later this year and the Xbox 360 in 2008.



    "The game is scheduled to hit the PC market late this year with the Xbox 360 version to follow six months or more later. Webzen emphasized their desire to make a second tailored version and not a mere port. He also noted that they will likely try to keep the 360 and PC players largely separate, although some limited cross platform play is anticipated on the cooperative side. The emphasis for the PC version is clearly online PvP, while on the 360, they hope to put more detail into the single-player/cooperative aspects of the game."



    The MMORPG.com Huxley article is know to have bad information in it.  Read the whole Huxley GDC 07 thread in the news section of these forums.
  • TinybinaTinybina Member Posts: 2,130
    Originally posted by gpett



    Not true!



    Here is a quote from the WarCry.com article about Huxley after they met with Huxley rep Jason Wonacott at GDC 2007.  Webzen hopes to bring Huxley to the PC later this year and the Xbox 360 in 2008.



    "The game is scheduled to hit the PC market late this year with the Xbox 360 version to follow six months or more later. Webzen emphasized their desire to make a second tailored version and not a mere port. He also noted that they will likely try to keep the 360 and PC players largely separate, although some limited cross platform play is anticipated on the cooperative side. The emphasis for the PC version is clearly online PvP, while on the 360, they hope to put more detail into the single-player/cooperative aspects of the game."



    The MMORPG.com Huxley article is know to have bad information in it.  Read the whole Huxley GDC 07 thread in the news section of these forums.


    There are more then one place stating what I have said above, look into some of the Huxle online communities sites for a reference..



    This game just seems to have to much conflicting information which is sad since there is hardly any info in the first place.

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • Berserker202Berserker202 Member Posts: 44
    So far i believe the best preview you can currently find is on gamespot or i believe it was 1up that did a similar one. So if there are any disputes those are the most recent and probably most accurate. I see a few "facts" being thrown around and this hsould help clear up any confusion on stuff
  • GzSx93GzSx93 Member Posts: 43

    This game looks awsome

     

     

    LAWZIOWN3dYAINTEHFAACE

  • JarloJarlo Member Posts: 221

    People worried about lag and 100v100 being too much need to visit planetside.  It is not uncommon to have well over 100 people in THREE armies fighting in one area.  Sure it is nuts but with all the bombs, flail artillary, stealthers, snipers, etc it realliy feels like a real battle! 

    Friggin love that game (till Hux that is I hope!)

     

  • kashaunkashaun Member Posts: 220
    So as far as the fps goes for this game, will it have the usual fps feel? I'm talking about movement mostly, like crouch, prone, walk/sprint, peeking or leaning, jumping, and so on. Most importantly, I would like to know if there will be iron sites, any and all games that attempt fps just has to have iron sites at this point. Just want to gauge how close this game might get to bringing a real fps feel into the mmorpg genre aside from adding guns and crosshairs.

    Never give up and never surrender!

  • Berserker202Berserker202 Member Posts: 44
    Originally posted by BadChef

    So as far as the fps goes for this game, will it have the usual fps feel? I'm talking about movement mostly, like crouch, prone, walk/sprint, peeking or leaning, jumping, and so on. Most importantly, I would like to know if there will be iron sites, any and all games that attempt fps just has to have iron sites at this point. Just want to gauge how close this game might get to bringing a real fps feel into the mmorpg genre aside from adding guns and crosshairs.
    It wil paly like Unreal tournament esential so yes it have a FPS "feel" becuase in all respects it is an FPS. However I don't think it will ahve ironsights. Again being a UT style game iron sighting just doesn't fit. Hoever I wouldn't put some sort of zoom on any weapon out of the game, they may include it as an upgrade of some sorts.
  • NecrotideNecrotide Member Posts: 6
    I read somewhere that  if you were in the game and a really important battle was going on, your faction could call for reinforcements. That would give you the opportunity to hop on a train, or other vehicle to transport you to that zone and help out. This makes me think that the really huge battles would be the exception, not the rule. Makes me wonder what the average number of players in a battle will be. I say battle instead of match because it's a MMO.
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