hey all just want a overall concensus about this game. I am down right tired of orc's dwarves, elves swords and other BS like that. It is oversaturating the market with clones, generic races and no real originality or innovation.
I am pesonally glad a new current/next gen SCI FI mmo is coming out. It is a refreshing approach to an otherwise strained, and heavily burdened genre where eveyrthing is almost the same with veyr little variation from game to the next.
SO what is your view? you glad a SCI-FI MMORPG is coming out? Also Stargate Worlds and STO is coming out as well, i think this can only be a beneificial change to this genre. Whadda ya think? give me ya views.
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
Comments
Don't forget http://www.fl-tw.com/Infinity/index.php So far that game looks promising, hope they release something 'testable' someday soon if it's only to fly around a bit.
And yes it would be nice to see something else then dwarfes/elves/orcs - medieval/fantasy, yesterday i played Freelancer again and i enjoyed it more then the current mmo's i'm playing atm (sadly i finished the SP game like 200 times now, still hoping for FL2).
But yes i share you point of view, let's hope they aren't going to be dissapointing (to me) like EVE and AO were (no flame intended).
Let's just hope the upcomming games are well polished and the devs know what is expected, SGW and STO are well known and have a huge fanbase which will make it hard to please everyone. And using these names can make a game good or cause it's downfall because of expectations imho.
Let's hope for the best.
Its a nice blend of fps and mmo. If tr can pull it off, gratz to them. I been tracking this game for a while and hope not to be dissapointed during its launch.
---------------------------------------------
*characters*
Guild Wars
-Danish Kokor-lvl 20 monk/mesmer
-Ettarde Aoi- lvl 7 warrior/ranher
Maple Story
-Danish-lvl30 Hunter
-kokore-lvl8 Mage
Runescape
-Lady Ettarde-lvl 58
Well Huxley should be out this year, then Exteel, then in the next few years Stargate and Star Trek, then sometime after that WH40K and Firefly (if it gets off the ground).
I tried Anarchy Online - download the game and all the patches for their free trial, logged in - sorry couldnt get past the ugly graphics - uninstalled.
The screenshots for this game look nice. Of course I expect to be too busy dodging Bane and laying down fire to spend much time gazing at the moon.
So I want a new Sci fi game..but I want it to do something new....
I've not studied TR much.. but I'll be giving it a try. (despite the fact that its being made by NCSoft, a game company who's products I really don't care for)
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I admire a company thats prepared to back a range of different mmorpgs and pricing models. Lineage, COH/COV, Auto Assault, Guild Wars, Tabula Rasa, Aion, Exeteel, Dungeon Runners, Soccer Fury etc
That said - I have played a lot of Guild Wars and its two expansions. Looking forward to Tabula Rasa which is supposed to have large shared battlefields, and some instanced missions for story telling.
Whether it's a HE Grenade or a Plasma Grenade, it's all the same to me as long as it blows my opponent to bits.
-iCeh
Well I dont want to be the one to stick a grenade to your hopes
So its not a twitch based FPS. From what they have described you aim at your target (and the targetting reticle sticks to the target) then you fire (and the RPG mechanics calculate how much damage you do).
However they have mentioned FPS concepts like taking cover, reloading weapons, lots of shooting. It is also mainly PvE - they havent told us much about what PvP will be in the game.
well consider I been invited for beta test the game I probly will play and I hope
this is going to be a nice mmorpg.
Game for your life
I love the typical western fantasy settings (and visuals) but ... I'm glad a Sci-Fi MMO is coming out.
I'm especially glad that Garriot is the game designer behind this project
Neocron 2, Matrix Online and Planetside are ok, they all sport some interesting ideas but are too limited in features and lack the visual appeal of most mainstream MMOs like WoW, LOTRO, GW, Lineage 2 ....
TR is shaping up very well from the artistic point of view (although it's really early to draw conclusions, of course).
EDIT: I've forgotten AO ... this game is not too bad but personally I've found it rather boring.
-
yea Tabula Rasa is promising, but it semes like 90% pve and 10%pvp, for me pve is the meanes, and pvp is the goal of an mmo.. The absolute PERFECT mmo for me, would be like this.
Scifi enviroment with
Guns and Rifles as weapons, (space travel also possible but optionel)(taking shuttles between planet maby a possibility instead of you flying your own like in SWG),
Player Controled Echonomy.
Player Citys (housing at least as advanced like it was in SWG, pref more, with furniture etc.)
PVP 50% part of the game, Pve the other 50%.
City wars, Guild wars, Regional Wars, Planet Wars should be a possibility.
Large and advanced build political and guild system (even more advanced than SWG was).
Very large universe with many planets.
Sure Stargate Worlds maby will have these things, but its still very uncertain, its still very early in its development.
Startrek online announced that, pvp would first be accesseble after launch, proberly via an exp, and it would be secondar to pve (which realllllllly chocked me)
If someone would make a game that contained these things, and they had balanced and made it WORK, i would be veeeerrrrrry happy.... im just not very optimistic, these days most game goes this way.
Elves elves give me elves my by the milion.
And when we finally get a scifi, it proberly dont got an advanced pvp, and if it has it proberly largely a Space sim only...
As for PvP... meh... while I enjoy the occasional PvP in some MMORPGs if it's done well enough (I was exalted in AB and AV in WoW, for example) I consider most MMORPGs to be "character vs. character" or more properly, "gear vs. gear" rather than true PvP. Tab select a target and spam a couple spell/skill buttons until the other toon is dead, wow, fear my leet button spamming skills... I barely touch FPS games these days, but at least within that genre it's truly your ability vs. the other player(s) not is your gear better, or can you spam TAB 1 2 3 faster than the other guy. While I firmly believe PvP should be consentual, otherwise you're turning off the quiet majority of players, I wish it had a purpose. Sure I can run into [insert battleground here] and grind my reputation towards a goal (usually better gear, once again...) but at the end of the day, who gives a crap? On the other hand, if [insert bad guy faction here] took over my town, perhaps the economy changes; perhaps certain services are no longer available; perhaps since I'm a member of [good guy faction] I have to pay higher prices and am openly mocked or shunned by the new powers that be when I'm in town; perhaps I don't have access to [insert cool end-game content here] if my faction is not in control of the town. Stuff like that would give us all a legitimate reason to want to PvP to regain control of the town, to honestly fight to get our homes back. Even the non-PvP crowd would at least be more supportive of those of us who are actively fighting rather than creating the huge divide between PvE and PvP players.
Personally, I think my perfect MMORPG would be the Rifts PnP RPG, if not the true IP, then a game very much like it in spirit (though not using the Rifts RPG ruleset...) Mixture of sci-fi with fantasy, huge sprawling cities, high tech weapons, computer systems for a cyberpunk feel as well, plus the post-apocalyptic setting with plenty of legitimate opportunities for huge PvP battles that would have reason and purpose other than simply killing other characters.
I'd also ask for a crafting system that's worthwhile. In WoW, armor crafting is a complete and utter waste of time except for a select few patterns. Otherwise, drops and rewards are always vastly superior to anything you can make. So why do it? I don't mind having patterns difficult to get, that makes for variety and helps (or hurts) the player economy, but if the players are going to take the time to level up their crafting skills, and take time and/or money to get the best patterns, the players should be able to make the best stuff in the game, period.
Oh, and some non-combat professions, even as a secondary. SWG was awesome with the various entertainers. The downside was that they were non-combat characters. Which was fine for the playerbase who didn't really enjoy continuous combat, or the more social players. But I think anyone should have the ability to learn some "entertainment" skill. Just because I'm a sword and shield toting warrior doesn't mean I can't play a lute at a campfire. Sure, I'll never be as good as a professional, but it's something.
also it would only be possible to build houses on guild area, so you cant build outside your guild, and your guild only have a surtain area pending on the membership of the guild..
Well i love the GVG or FVF thing, i will never forget the times where we stormed the rebel citys and kill everyone and destroyed their rebel base... one of my best MMO memories ever, for me it dont get any better than that..
Grinding mobs and douign quests is the means that you get more powerfull and can do better pvp, and defend your city and guild better, for me.. a mmo without pvp is pointless... iv tried it but i cant find them interesting more than a week or so..
so to resume it..
for me a great mmo is
Scifi
Your Guild has a city. That city has to defended from the enermy players, who plan to destroy you. you vote powerfull leadership to plan defences and the traning of you and your other members.. that include guild run grinding, pvp pratise, and maby defende buildings (would be a nice feature with some turrents).
Your guild ofcause also have allies, and so do the enermy so the battles are often huge, and it takes Strong leadership for not the battle to decent into anarky.
so
Goal: Guild survical
Reason: Your buildings and all your have worked for
Method: my grinding, city expantion, and pratise, and good leadership.
Commitment, honor, action, politics, battle... what is needed more than these things?
Another interesting one is Fallen Earth (see the forum list on the left). It will play after the big apocalypse, and the devs have hinted at player-driven rebuilding of civilisation. Could be fun and innovative too.
Ald of course i'm keeping an eye on Tabula Rasa as well .
by this i dont mean the Char or mob graphics which are ok, but the enviromental and some consctructioal graphics... i think they seme a little crude, but as i said before alot of time for improvement..
time will tell.....
Well then these quotes from the recent voodoo Extreme interview with Richard may be of interest to you.
So it seems to me you move from planet to planet fighting the bane (PvE) and learning about the various human factions. Then towards end game you align with one of the human factions and you can kill each other to determine the best way to fight the real enemy
personally I don't give a damn if the game is sci-fi or fantasy, I like them both.
What has me excited about this game are the features, the presence of the legend Lord British, the elder game based on guild versus guild battles for land (finally!), meaningful storytelling in instances, quests with moral decisions to take and so on.
It could have swords, elves and dwarves and those features and I would still be happy.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
Personally? I'm tired of all the fantasy MMOs out there. Don't get me wrong, some have had really good runs... but there are too many! I'm a Sci-Fi lover when it comes to exploring the stars, taking over planets, visiting other worlds and killing alien critters... I'm in.
My first MMO was Earth and Beyond (sci-fi) and my longest running MMO subscription before the company screwed it up was Star Wars Galaxies (Sci-fi). I have good hopes for TR, and the fact that its a sci-fi mmo just makes me squirm in my seat with anticipation. There aren't enough sci-fi MMOs out there and frankly... Eve Online doesn't cut the budget for me.. Sci-fi is about space, ET, and distant worlds. Eve has only one of those (as you cannot directly control nor interact with NPC/PC Aliens other than pre-creation avatars all from human decent.)
So.. in the end.. Hoorah! Another Sci-Fi MMO and more-so... one that looks promising!
Everquest - 2000 - '02
Anarchy Online - '01-'02
Earth and Beyond - '02-'04
Star Wars Galaxies - '03-'06('07)
World of Warcraft - '04-'07
Age of Conan - '08 - shelved.
-Waiting on-
Star Trek Online
SW: The Old Republic
I'm *so* tired of all the elf-dwarf-human-orc MMOs out there, there's been nothing really *different* since AO and even AO was too close to the classic threadmill fantasy mmo..
Personally I couldn't be happier that a Sci-Fi MMO is coming out and even better, it's got FPS elements which is such a welcome change.
Difficile est satiram non scribere
If i remember correctly, combat will be based on skill and learning how to 'out-smart' the enemy who will react depending on your actions. (IE crouch behind a sand bag and it will make its way over and beat you melee style as an advantage) whole also holding RPG systems in the game. For instance on each planet there will be a long quest chain/line/group to which you learn the secrets of the planet. How it became the way it is, its history, and what problems its facing aside from the war. Same thing with bases and specific quest lines you'll find throughout the game.
Sounds promising to me!
Oh and not to mention the screenshots show a 'tavern' lol. that has to count for something!
Everquest - 2000 - '02
Anarchy Online - '01-'02
Earth and Beyond - '02-'04
Star Wars Galaxies - '03-'06('07)
World of Warcraft - '04-'07
Age of Conan - '08 - shelved.
-Waiting on-
Star Trek Online
SW: The Old Republic
--
Note: PlayNC will refuse to allow you access to your account if you forget your password and can't provide a scanned image of the product key for the first product you purchased..... LOL