No its that WoWs population is so huge we have all types of people adults/immature people/kids/tight asses what have you. Its not like a small population game like EQ2 where the community is close nit and im sure the town of EQ2 has their drunken idiots also.
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Every game has their immature players, some more, some less. If WOW simply had more of everybody, one should easily be able to find a decent group of mature players, even if you had to look around first. I could not find one either, like the above poster. I'm sure such groups exist, and I in fact now know where to find one (after I gave up on the game for good ironically). However, the fact remains, WOW does have a significantly lower level of (acting) maturity among its average community members when compared to other games on the market.
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
I've noticed the same thing, on the same server.
MMO games played or tested: EQ, DAoC, Archlord, Auto Assault, CoH, CoV, EQ2, EVE, Guild Wars, Hellgate: London, Linneage II, LOTRO, MxO, Planetside, SWG, Sword of the New World, Tabula Rasa, Vanguard, WWIIOL, WOW, Age of Conan
Maturity or lack there of can be found in every MMO out there. But having played both games for an extended period of time I'd say while WOW can show it's immaturity EQ II can bring out the perverts and stalkers that get 'excited' upon seeing pixilated toon in that game. I can't tell you how many people my girl friend had to put on ignore and report while playing EQ II due to this. It was truely mind boggling. And looking at her ignore list on WOW there is not a single one listed. I guess hanging out with the kiddoes instead of the older mature crowd has its advantages.
Sure, when you have 8 million subscribers, even if there is only 1/100 mature players to immature, that is still a lot.
Incidently, I at least am not at all just talking about the noob zones.
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
Overall, I really enjoy the leveling up aspect of WoW, although it is a challenge at lower levels. Further, some people I have met already in WoW have made the experience much more enjoyable; we are now forming a guild.
Yes, there is considerable immaturity in WoW, but I never got into "fights" with people except for in Vanguard (and I have played Everquest for nearly 8 years with limited problems LOL - but I did play 3 accounts and had a friend that played 3 accounts among other friends).
Conversely, there is considerable maturity in WoW.
Foodoolaws has only 3 posts. /points /laughs
Post something funny please.
Actually, there was time where I DID find it was hard. When I was bored out of my mind.
Anyway, this topic isn't about that, so I'll shut up about it.
Every game has it's immature players. Playing the short amount of time I did in Everquest 2, I noticed a helluva lot less immature people than mature. WoW, just seemed to be tons of them. There is no "fact" that WoW has more immature people, it is a different experience for different people. My experience was that WoW had more. If you played WoW and found lots of mature people, good for you. You got lucky.
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Champions Online Fansite
Yes. I am playing a Dwarf Priest. Many of my friends in the game that I have known for years told me to play a Dwarf Priest and to go Shadow, which I am doing. I am level... 12, I think. It might just be me, but I have found playing a Priest to be challenging. LOL.
MMORPGs used to be about community. The game itself didn't matter nearly as much as the people you played it with. Most of use old-timers still remember that. But WoW has attracted millions of basement-dwelling shitfarmers who have never player an MMORPG before, who know nothing about community, and who really don't know how to behave in a social situation.
Of course WoW has more people, but when we talk about how many kid/mature population there is in any given game, we talk about percentage not numbers.
Reality is that WoW has overall more kids playing (in percentage) than any other MMORPG out there.
In EQ2 kids shouting abuse to other players or generally behaving like asses, are ripped to pieces by more mature people, in short they don't have the right environment to prosperate.
In WoW they have, because the majority of players are like-minded.
That's as simple as that.
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Playing MMO's since my first which was Ultima online, then Anarchy online. and so on..
Now a days im very critical before i ewen bother downloading a Free to play mmo.
lol I was laughing at the crap spewed in this thead but this one takes the cake.
What do you base this observation on exactly ? It has exactly the same server ratios as the standard non massive sever type games. The only other games to support way more than these eq like games is Eve and AO thats it.
The rest all support the 100 to 3 to 4K number. WoW is no different and in fact on servers that are rated as full there are well in exccess of 3000 players per full rated server. Which is on the definite high end for the small custer type server games that WoW is and just about any other MMO out there.
As far as WoW's community its a pure math to ratio numbers game with one mitigating factor popularity.
Your kiddie/jerk factor to mature factor changes by total population number but at the same time is dependant on consistent numbers across all MMO's. WoW gets a bit more of an elevated score because its the most popular MMO out there atm and therefore logically draws more of the kiddie types. This concept is prooved postive with my recent LOTRO beta experience which reminded me of the WoW types alot and that game could be the next kiddie type draw. LOTR is still a well done game and the types it will draw are in no way reflected onto the quality of the game.
So EQ2 has a PERCIEVED mature playerbase because it is a sub 150K subscriber game. Your kiddie and jerk numbers are naturally lower due to pure mathematics and statistics. Factor in that EQ2 is as well not the most popular game right now. Cause make no mistake if SOE were to pull off a miracle and made EQ2 so kick ass that it became a popular game again its PERCIEVED mature playerbase would go down the crapper very very fast.
So mate up above there might wanna watch who is exactly shoveling the crap. Its not so simple.
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=The best bash.org quote ever=
Curt teh Juggler: our graduation ceremony was today, and right when some gamer nerd got his diploma, someone in the audience played the zelda "get item" music and he did the zelda spin-hold-out-item stance
Curt teh Juggler: it was quite possibly the most amazing thing ever.
The more mainstream something becomes, the more kids it will attract. Its really that simple. Kids love other kids. Kids will go to events just to hang out with other kids, that alone is enough to draw a crowd. Its for this reason that public dances, public playgrounds, public pools, public beaches, public restaurants, public shopping malls, public events and public anything basically draws lots of kids.
If you want older communities then you go to private events, private beaches, private restaurants, private pools, private anything. Private communities are usually smaller niche communities, and they usually pay good money to escape the problems of the mainstream general kiddie atmosphere.
So niche communities generally are older communities, unless of course they specifically cater to childern like a private daycare.