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I have been trying to figure out how many people are using virtual or synthetic worlds, including sorts like Second Life, Guild Wars, Silk Road etc
Im not talking active paying subscriptions, im talking active global number of people using or playing every MMO out there, again including social mods, muds, worlds and what have you.
Please consider only Persistant 100+ user worlds. Not FPS' and Battlenet kinds.. Im talking WORLDS
Comments
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Currently playing:
LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)
Looking Foward too:
Bioware games (Dragon Age & Star Wars The Old Republic)
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Lineage2 has 6 million players Lineage1 had 2 mill plus last i heard
bump
Ultima Online 98~04
Dark Age of Camelot 03~07
Final Fantasy XI 04~06
Guild Wars 05~08
World of Warcraft 04~05
Unsuccessful Tries: DFO/EQ2/DRaja/Rag/Req/RYL/9D/Cabal/KO/PSU/RF/GE/TO/TR/DDO/EVE/LoTRO/L2/RZ/SWG/VG
MMORPG.com:
Tell us about Scions of Fate’s success in Asia. How well do you think the game will translate over to the rest of the world?
Scions of Fate:
Scions of Fate did REALLY well in Asia. We had over 70 million users with concurrent users breaking over 600,000. In Korea, it received the Presidential award for being the best MMORPG of that year, and it’s STILL going strong as we speak.
And that's 1 game.
does this include online poker, games like yahoo! and pogo ?