SUN, Project Wiki, and MU are just 3 examples of why games like Huxley shouldn't be hyped as much as they are.
MU was late, beta'd forever, and came out so buggy and hack ridden, that it wasn't worth it.
Now, their beta of SUN in Korea, was forever ago, and yet, we hear no word of anything after that point.
On the Project Wiki section, it says release "Within 2006"... that has come and gone...
Now all of a sudden they want to be the creators of a huge console MMORPG? Umm, if you can't finish a project that you apparently have beta'd publically... how do you expect us to believe you're going to release us a FINISHED product for our home consoles?
I don't see how Webzen comes off telling everyone they have these great games, gets them all hyped up, shows them off at big korean events, and yet lays dormant for months and months at a time.
Comments
I'm not going to lie to you, so here goes.
SUN, Project Wiki, and MU are just 3 examples of why games like Huxley shouldn't be hyped as much as they are.
MU was late, beta'd forever, and came out so buggy and hack ridden, that it wasn't worth it.
Now, their beta of SUN in Korea, was forever ago, and yet, we hear no word of anything after that point.
On the Project Wiki section, it says release "Within 2006"... that has come and gone...
Now all of a sudden they want to be the creators of a huge console MMORPG? Umm, if you can't finish a project that you apparently have beta'd publically... how do you expect us to believe you're going to release us a FINISHED product for our home consoles?
I don't see how Webzen comes off telling everyone they have these great games, gets them all hyped up, shows them off at big korean events, and yet lays dormant for months and months at a time.
"MMOCenter Korea Edition"
It has never had a release date, are you thinking about how long its been in development?