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"What you may consider defective content may actually be intentional or as properly functioning by another player. We cannot guarantee your perceptions of the product and cannot provide a refund of any kind because of that."
"Unfortunately, we cannot guarantee full operation or availability of 100% of the features inside the game and this is stated on the packaging and the Digital Download site as (I quote): "Game experience may change during online play."
So, no bugs at all in the game just game experience changing. What a relief, I thought I was being cheated.
Comments
It saddens me that these replies would come from a company ( any company ) - they show a dim view of customer service and a lack of respect for their customers.
This attitude will haunt them in the future.
.............
Player to SOE/Sigil:
"What I may consider a defective product may actually be different from the views of your company. Because you cannot meet my expectations as a MMO player and a responsible consumer, I cannot subscribe to your products or provide you with funds of any kind.
p.s. In case you were wondering, I just set myself free."
I can honestly say that I feel sorry for the actually good developers in the company such as Raph Koster, they're going to have the games SOE made a failure hanging over their resumes and I just wouldn't be surprised if the poor sods would be out of work because of their reputation as devs, it's a damn shame because it means a lot of talent goes to waste really, the same goes for the devs who actually decide to stay as a ghost crew really.
Quoting people doesn't make you clever, in fact, it makes you all the more stupid for not bothering to read the quotes you post in the first place.
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"Experience may change" covers them for changing the game from one 100% working feature set to another. It does not cover them for the current experience, before or after a change, not working 100%.
Not that I expect any game this size and scope to be 100% bug free, but I am sick to death of dev teams (not just SOE -- they all do it) hiding behind the "game experience may change during play" catchall to cover for their incompetence. "Game experience may change during play" means "rebalances" or "new/additional content, classes" etc. It does not mean "bugs."
C
Well, here's Sigil's attitude, from the mouth of Brad himself (note, these are not the entire quotes in order to save space):
I could go on...
I'm not excusing poor CS or responses, or even say I agree with all Brad has said here. I do believe they realize the game is flawed.
The response you have there seem like the classic SOE response. Unfortunatly, since they are a Co-Pub, that will probably continue to be the case.
I'll start my own SWG... with Black Jack... and Hookers!!!
In fact, forget the SWG!!!!
I wish people wouldn't make stuff up. "Game experience may change during play" is in reference to the ESRB rating -- typically games get "E for everyone" or "T for Teen"; that's the rating while playing the game alone essentially. What the publisher can't control is user contact that may be more mature when they go online, hence the disclaimer. It has nothing to do with giving license to the publisher to change the game.
Nice... about two days ago, decided to "kill" a huge number of players who traveled by teleports.
Wasn't a bug, was game experience change. Sure... my experience (xp) changed to down.
I just want to say, I have made a big mistake to pay a 6 months subscription.
Looks like the Players of Vanguard don't have much SOE experience yet.. Let me give you a sentence you will all soon know and HATE. Its asymbol of the SOE Customer Service and it also shows how drunk devs can be from thei own product.
This is working as intended !
Players with SOE experience will remember this phrase too well i guess. For all the others get used to it, because that is how it is.
"What you may consider defective content may actually be intentional or as properly functioning by another player. We cannot guarantee your perceptions of the product and cannot provide a refund of any kind because of that."
Two examples of that -
Certain skills work on mobs in accordance with their description but work differently, or not at all, on player characters. I expect to see (and welcome) dual systems for PvE/PvP, however this issue has been reported by some players as a bug.
Cant see the health of your enemy in PvP. And nor should I! But yet again, this has been reported by players as a bug.
Does that make Sigils statement any clearer now, or will you still insist on your preferred (mis)interpretation?
The bottom line is Sigil have decided that part of the fun of gaming is to make discoveries for yourself; this includes determining how game systems works. Sure if they gave us the small print on everything it would make some people happy and it would sure reduce the false bug reporting. But, dare I say without offending anyone? they were looking to attract the more intelligent type of gamer, the type of gamer that becomes a game developer when they grow up (or chooses a 2nd career later in life).
Oh dear. They have false bugs in the game too? How devious!
"Hey, don't report your constant falling outside the game world as a bug, its a false bug, made intentionally so clever people can figure out how it is supposed to work!"
Please...
Now if Sigil/SOE would put "Some Advertised Features May Not Actually Be In The Game" on the box, then they might have a point.
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Life sucks, buy a helmet.