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From most sources now you've probably guessed it that EverQuest 2 will be releasing near the 4th quarter of 2004...
But wait, what's this? -----> http://games.bigpond.com/pc/features/e3-2004/everquest2.php <------
Check the bottom of GameArenas E3 preview.. It says their aiming to release in september.
This possibly means SOE is smart and they know summer is coming up. now, if my mathematics are correct, no school + Beta = Thouroughly tested mmorpg.
So even the there is going to be a small closed beta going on right now, you could expect to be bigger chances of getting into a second phase of beta in summer... Just my guess.
NVidia - The way it is meant to be played
ATI - The way it really plays
Comments
it could also mean they saw by releasing SWG before it was done and making the 30day trial period an open beta really they made money and keep a fan base and most ppl want EQ2 so bad they might be willing to over look paying to play a beta. hope not but thats what it looks like to me.
Well I personally hated the first month of SWG, and almost cancelled my account... I ended up sticking with the game for about 5 months. But it really showed that they did an absolutely piss poor job on the beta because the game was very unstable and inbalanced.
Personally I hope they do a better job on the beta for EQ2, so that the first month or two of the game doesn't feel like the beta. But whatever, the EQ fanboys will eat up whatever garbage SOE might throw at them.
WOW will be better anyway.
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"Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.
--OracleP4
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"Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.
--OracleP4
Like: DAoC, WOW, GW, DnL
Dislike: SoR, EQ, EQ2, SWG, KO, AC2, CoH
Don't Care About: Most Everything Else
Pff... Praising WoW in an EverQuest II forum is asking to be flamed.. Even though it's your own opinion i must insist on it...
Classes in Wow: 9 Classes in EQ2: 48
Races in Wow: 8 Races in EQ2: 16
Char. Customization in WoW: Little Char. customization in EQ2: Tremendous
Hours of NPC voice dialouge in Wow: None Hours of NPC voice dialouge in EQ2: 130 hours
Graphics and detail in Wow & EverQuest2... Well i'll let you be the judge..
Don't say SOE is creating garbage when clearly they have paid much attention to content, detail, making sure this game will kick some serious @$$.
NVidia - The way it is meant to be played
ATI - The way it really plays
First off I think we should clarify a few things. EQ2 has 4 classes and 36 professions, which are basically just slight variations of one of the 4 basic classes. Also, I think it's useful to point out that 4 of those 16 races are just various kind of elves.
Just because a game has lots of classes, races, blah blah blah, doesn't mean any of them will be any good.
-------------------
"Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.
--OracleP4
-------------------
"Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.
--OracleP4
Like: DAoC, WOW, GW, DnL
Dislike: SoR, EQ, EQ2, SWG, KO, AC2, CoH
Don't Care About: Most Everything Else
NVidia - The way it is meant to be played
ATI - The way it really plays
-------------------
"Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.
--OracleP4
-------------------
"Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.
--OracleP4
Like: DAoC, WOW, GW, DnL
Dislike: SoR, EQ, EQ2, SWG, KO, AC2, CoH
Don't Care About: Most Everything Else
-------------------
"Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.
--OracleP4
Because i'm a warcraft 3 fan.... And i don't "Hate" WoW, i'd just much rather play EQ2
And i will be changing that to A dark elf picture once i size it down to fit in avatar format.
Anyways, i don't mean to say anything bad to WOW, but when you come into a EQ2 forum badmouthing the game don't expect everyone is going to agree with what you say calling it garbage.
NVidia - The way it is meant to be played
ATI - The way it really plays
At this point, I don't care how pretty a game is, gameplay will be the deciding factor. Lineage 2 was the prettiest game I've seen in awhile, but it's gameplay was a rehash.
I'm tired of killing the same rats, bats, and skeletons over and over for absolutely no reason, other than "they give experience", just to have them respawn 2 minutes later. Look at the screenshots and guess what? Rats, bats, and skeletons are on the menu yet again. You'd think someone with 'creative talent' would point out that those were done to death.
On top of that, the newer better EQ has decided that not only does equipment make the man, it now makes the mage type, too. If you don't have an uber wand, your spell power will suffer.
Ah, well. Maybe GW will be the game...
Is there a single game out there that doesn't place significance on gear ? You wanna play a mage in the same ratty robe with the same wooden staff from 1 til 50 ? Of course equipment is important.What the hell else is there to advance ? Gear, cash, skills, level. Welcome to mmorpgs. As for killing rats bats and skeletons, obviously there has to be a progression of mobs too. You kill those ones for, what 12 levels. .. which is about a half a day if you know what you are doing. . . I've never heard anyone complain about mob variety in the original EQ, nevermind the new one. . .
"I can tell you with no ego, this is my finest sword. If, on your journey, you should encounter God. . .
. . . God will be cut."
- Quentin Tarantino, Kill Bill
EQII
Requiiem, Templar
Neriak
It's obvious theres going to be rats and skeletons. No offense, but when you first enter the game in a city there's not going to be a dragon waiting outside for you to whoop at level 1. The point is to HAVE those stupid rats at first, then when you work your way up higher levels fighting things like zombies and dragons to give benifit to levelling up.
About this game being a lineage 2, i doubt it. The only reason lineage 2 failed was because believe it or not, they didn't put much effort into it. Ok, the graphics are great. But if you look at the world, it's just basically open fields and forests scattered with un thought out mobs spawning every 5 minutes for experience.
EverQuest II has thought out quests. For example.... If your training to be a bard one quest is that an orchestra is playing several songs in the city. You need to "steal" a book off the conductor. The only way to sucessfully steal the book is when he's distracted. So you have to play the songs in the right order and then you can steal the book.
It's things like that that distinguishes lineage II from EverQuest II.
NVidia - The way it is meant to be played
ATI - The way it really plays
I think the reason to why WoW can and will compare to EQ2 is the gameplay. Unless there has been dramastic changes to combat in EQ2, rather than just a big upgrade on content from the original, the gameplay is horribly boring. Its: find an animal, target it, click auto-attack, and repeat.
From what ive seen of WoW, tactics and strategy during combat has a much significant role in whther you are going to win the battle or not. E. g. if you dont cast your spells in the right order you are going to die and have to suffer from the death penalty, making people think twice on just rushing into combat. Of course EQ had minor strategy elements, but i doubt it is going to be as well done and balanced as WoW; after all they made the best RTS ever, which 6 years after its release is still played, because the gameplay is so genius.
-Pi
There has been changed to combat. First, whenever your fighting a circle menu will pop up. Interacting with it at the right time will cause you or your group something special to happen. Wether it's a buff for the whole group, more damage or maybe more accuracy.
Also, Kill stealing will not be a problem anymore.
And the combat will look much better in EQ2 as in EQ1. They have hired stunt people to do the moves for different fighter classes and so on, so the model movements will look much more smooth.
Other than that they haven't showed off much of their combat yet.
NVidia - The way it is meant to be played
ATI - The way it really plays
A simple interface feature doesnt make the combat any more interesting. Its too early to judge the exact differences of EQ2 and WoW though, since the Eq2 beta hasnt even begun yet. On the other hand its most likely just gonna be a new world, upgraded/added content, better graphics, but the same old boring gameplay.
-Pi
I still like the original EQ's combat at least as much as what WoW has currently let alone what EQ2 will have.
Then again neither have been released so I am hoping at least one of them turns out great.
Why rehash all other games? The problem in EQ1 was equipment being way too important. By the time you were in your mid-upper levels, it was the equipment that defined whether you could take a mob. When 75% of your stats are determined by your equipment, that's kind of overboard. Think about a D&D based game. You are lucky to find a +1 weapon. Compare that to EQ1 where you can find weapons that do 100+ damage by themselves.
I agree that a progression of mobs is required, it should start higher on the food chain. Killing a rat or a bat doesn't deserve experience. The point of any game in this genre is epic combat - rats and bats aren't exactly epic. They also show the designers to be lazy - just like in Lineage 2: "scattered with un thought out mobs spawning every 5 minutes for experience". It's the definition of most MMORPGs.
"And the combat will look much better in EQ2 as in EQ1."
That won't be hard. Just making the weapon actually connect with the mob periodically will be an improvement.
This would be good news to us fans and I think very good news for SoE. Of course I wouldn't want to see it early and experience what many of us did with SWG, but if they can get a stable release out by September, I would be psyched!
I think a problem SoE faces is if WoW releases first. Many people in the MMORPG market are looking at both games heavily and I think they both companies know that release time will hurt themselves if they don't beat the other or at least release at the same time. I know I will try both, but many are only willing to try one or the other based on friends or guildies suggestions. I know many people that will wait to hear where there friends end up and just go to that game. For the developer that releases last that could be bad as many will get into their characters in which ever game they play first.
I know this is not the story for all gamers, but it sure is for some and the marketing divisions in both Blizzard and WoW sure as hell know it.
Beta'd: Neocron, Planetside, ShadowBane, Horizons, City of Heros, Saga of Ryzom, Lineage II, WoW Stress Test
Played: EQ, Shadowbane, DAoC, SWG, Anarchy Online, Asherson's Call 2. Earth and Beyond, City of Heros, EQ
Playing: WAITING FOR WOW and EQ 2
Yea, most people start playing a game and get addicted so they wouldn't want to spend more money to buy the other one, and they probably dont want to divide their time between 2 games. And i wouldn't want to pay the monthly charges on both games, because if i get one i'm not buying the other. I probably will get EQ2 and if it sux get WoW. Or i might play one for a few months then get the other one.
The only release date announced by anyone with any knowledge is "Sometime in 2004"
This has been reiterated on the official boards by moorguard in this post:
http://eqiiforums.station.sony.com/eq2/board/message?board.id=faq&message.id=5&jump=true
So until you see it posted on the official Site and/or Forums. Such as http://everquest2.station.sony.com/ , http://everquest2.station.sony.com/news.vm or http://eqiiforums.station.sony.com/eq2?no_redir=true , Its only just speculation or wishful thinking.
Or, perhaps a way that EB, Gamestop, etc can get your pre-order monies sooner.
Just the F.A.Q's man http://eqiiforums.station.sony.com/eq2/board?board.id=faq
Classes in Wow: 9 Classes in EQ2: 48
Races in Wow: 8 Races in EQ2: 16
Char. Customization in WoW: Little Char. customization in EQ2: Tremendous
Hours of NPC voice dialouge in Wow: None Hours of NPC voice dialouge in EQ2: 130 hours
Graphics and detail in Wow & EverQuest2... Well i'll let you be the judge.."
Heres one you didnt put in.
WoW : Not to bad of a level grind. Everquest 2 : Tremendous level grind.
Nuff said.
There you have it people! Im glad that someone with gameplay experience has come forward to tell us what EQII is going to be like.. ohhh wait! *shoves Linchpin back into the hole he came from*
I dont understand what people think they'll accomplish by going into a forum of a game they dislike and trying to bring it down.. Unless you have something factual or important to say, stay in your own freakn forum and talk all you want about it there..
As for the topic @ hand.. You are probably correct on the September theory. If beta is going to take 3 months (and im guessing it will, since EQoA was 4 for the PS2) it'll be.. June, July, August.. and voila! September!
[edit]
as for strategy and tactics involved with battle.. apparently, the Scout archtype professions will have an additional influence on how battles play out. Also, several raids will need much planning with different groups that have different goals.. I remember reading about how vital it is that everyone works together, and complete's their task in each group for a big raid. Such as raiding an orc fortress, or something like that.. I cant get a direct quote but it was something like, one group will be in charge of taking on the entrance. Another will have to sneak around and prevent the alarm from going off that would normally alert most of the orcs of your presence, and so on.. Its not all just charge in and push attack anymore..