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Ah what seasoned, disgruntled mmorpg players we are

EnigmaEnigma Member UncommonPosts: 11,384

Heh, this is meant as an observation and not a flame towards anyone. I, myself, have been guilty of this from time to time.

However, has anyone ever noticed that whenever a new (or unreleased) mmorpg is introduced on these forums, we tend to get defensive, or anal, or suspicious about that particular game?

I think it has to do with many factors:

A. We've all had our fair share of crappy MMORPGs and are very hesitant in seeing a game being promoted as the next god-inspired mmorpg.

B. We just have a pre-conceived notion that someone is trying to "pull something" when introducing a new mmorpg...like their a DEV trying to squeeze in free advertising....

Ah, its nothing earth shattering...I just find it comical that many of us are so defensive when it comes to new mmorpgs. I think its our experience of being let down by games that promised to deliver and simply did not.

There....now Im done with my editorial ::::20::

People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

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Comments

  • DekronDekron Member UncommonPosts: 7,359

    Frankly I am getting sick of mmorpgs.  I loved them at the beginning when UO was out, still liked them around AC1, then comes the disappointments, E&B, EVE, AC2, SWG, DAoC, CoH, L2, and many more.  While each may have a decent aspect, they all in the end turn out to be clones.  Even CoH is a clone, except instead of wizards or knights in a medival setting, its superheroes in a city.  Nothing is new.  The major advancements have been graphics.  Sure, there are some "new and exciting things" in some of the mmorpgs, but not enough to keep you wanting to play for years. 

    I played UO over 3 years, EQ for a little over 1 and AC1 for 2 years.  Not a single recent mmorpg has kept me interested enough in them to want to stay.  I tried all the "big named" mmorpgs and they all were the same.  I may try a couple of the new ones like Matrix, EQ2, and Pirates of the Burning Sea.  If none of those spark my interest then I am probably done with mmorpgs all together. 

    I bought Battlefield Vietnam and it has kept me playing over and over and over and over.  Even though the levels are the same throughout each cycle, each gameplay is a diferent experience, and there is always action going on.  Until a company can actually live up to their claim that they have something "new and exciting, unlike any other mmorpg" then all mmorpgs will be clones of past classics such as EQ, UO, or AC1.

    --------------------------------------------

    33.333333333333336% of me is a huge nerd! How about you?

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  • numaticnumatic Member UncommonPosts: 675

    The problem is, this genre is pratically played out. The only way i can see something new and exciting(i havent been really excited about an MMO since Shadowbane and that game tore me up)is if some new kind of advancement in game mechanics comes along. Like some sort of new advanced AI(as promised by HZ) or some kind of outstanding new twitch type combat system.

     

     No matter what they promise, when it comes down to it, down to the core of the game, its a mere copy of another. In one or more ways anyhow. All the genres have had the themes so far. You got the medievil, the sci-fi, fantasy etc.. Its always, kill the creature/bad guy, get experience, gain skills etc..

     

    I think GW will be the biggest stretch since neocron/planetside in the MMO series. WoW and EQ2? Look nice, but they better have more then promises and eye candy to make me a believer in MMO's again.

  • EnigmaEnigma Member UncommonPosts: 11,384


    Originally posted by numatic


    I think GW will be the biggest stretch since neocron/planetside in the MMO series. WoW and EQ2? Look nice, but they better have more then promises and eye candy to make me a believer in MMO's again.

    sadly, i think EQ2 and WoW will be the same ol same ol...the only main mmorpg difference I see is that eq2 NPC actually talks....


    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • DominaxDominax Member Posts: 62

    Yeah eq2 and wow will be the same ole level grind and gameplay,only difference is the settings.

  • bsherlockbsherlock Member Posts: 491

    I agree that the MMORPG genre is getting a bit stale on the whole. Each idea is only ever a slight tweak on an old an existing product.

    I find that the main problem is not just that the games which are being produced are clones of the old generation of games. But that they actually seem to takes out the good parts of the games. The parts which make you want to stay are taken away and the games become a race to reach a level cap, rather than an adventure to explore and to build up your character.

    Games should be primarily created with character progression in mind, and you should not have an 'end game' but the whole game should be just as fun. Yes it may be good getting to the level cap, but you should make the game so that people dont actually want to simply rush to the cap.

    When pen and paper games were invented they were basically just large rulebooks which explained how to create and expand your character, this is what we are missing from MMORPG's.

    Everyone is cynical to begin with, because everything seems to dissapoint, not just MMORPG's. But we do need a really good MMORPG to come along and give us all some hope.

    Elite Member - MUAHAHAHAHAHAHA

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  • panachepanache Member UncommonPosts: 397

    I was blown away when i first tried asherons call years ago. Next i tried Daoc....everything about this game was for me perfect. The setting,pvp, and the people in the Daoc community made this the best mmorpg i have played. EQ didn't appeal to me, AO looked good...just wish i had started it earlier, Lineage 2 beta ....Ewww, COH ...Great!! for 3 days. SWG ...well still dabbling on there.

    For me i feel that my time with mmorpg's is reaching the end....and the summer is upon us!

     

     I had the joy of meeting some of the coolest peeps during my time with Daoc....unfortunately nothing has come close to recreating those days. I miss the people i played with on Daoc, we gradually lost touch....

    Is it the same for everyone else that they are saddened by losing touch with old guildies and online aquaintances?

    Pan

  • GetsomeGetsome Member Posts: 52



    Originally posted by panache

     I had the joy of meeting some of the coolest peeps during my time with Daoc....unfortunately nothing has come close to recreating those days. I miss the people i played with on Daoc, we gradually lost touch....
    Is it the same for everyone else that they are saddened by losing touch with old guildies and online aquaintances?



    You hit the nail on the head here. I had the same exact experience as you stated only with AO, I played it for 2 years and even had 2 accounts. I left when Shadowlands came out, everyday I would see in guidchat how frustrated friends were getting and they would just quit and it just wans't the same for me anymore.

    I've been a loner now it seems trying to find my place in a MMORPG.  After AO I went to EQ with some RL friends got an enchanter to 65 just wasn't the same, made some friends but I never really felt like home.

    Currently playing CoH bought 2 accounts so I can play with my son & fiance but again not feeling the love trying to join a mature Supergroup and hoping for more content.

    Activated my old DAoC with low lvl chars and that place just desolate....ugh!!

    Thank god summer is almost here!!!!!

  • logoherelogohere Member Posts: 77

    When I played Daoc I got the same feeling. And when I stopped playing for a while Id get sick to my stomach thinking about all the fun I had. DAOC RULES!
    To me a good mmo is when it gets to you on a personal level
    Then you know youve found what you were looking for.

  • rathmarathma Member UncommonPosts: 3,786



    Originally posted by En1Gma




    Originally posted by numatic


    I think GW will be the biggest stretch since neocron/planetside in the MMO series. WoW and EQ2? Look nice, but they better have more then promises and eye candy to make me a believer in MMO's again.



    sadly, i think EQ2 and WoW will be the same ol same ol...the only main mmorpg difference I see is that eq2 NPC actually talks....



     Not sure about WoW but as far as EQ2 is concerned they might be striving for same ol' same ol'. they're trying to bring back the magic EQ had on players, while throwing in some new things some mmo's might have not even tried.

     Alot of games like DAoC are indeed infact clones pretty much, clones that weren't done well. I'm sure if you made a game exactly like UO or EQ, with up to date graphics and effects, im sure the players would respond to it.

    image
    NVidia - The way it is meant to be played

    ATI - The way it really plays

    image

    image

    http://www.OriginNow.com - Official Fanboi

    EverQuest II : Level 20 Paladin - Antonia Bayle Server
  • bsherlockbsherlock Member Posts: 491



    Originally posted by rathma



    Originally posted by En1Gma




    Originally posted by numatic


    I think GW will be the biggest stretch since neocron/planetside in the MMO series. WoW and EQ2? Look nice, but they better have more then promises and eye candy to make me a believer in MMO's again.



    sadly, i think EQ2 and WoW will be the same ol same ol...the only main mmorpg difference I see is that eq2 NPC actually talks....



     Not sure about WoW but as far as EQ2 is concerned they might be striving for same ol' same ol'. they're trying to bring back the magic EQ had on players, while throwing in some new things some mmo's might have not even tried.

     Alot of games like DAoC are indeed infact clones pretty much, clones that weren't done well. I'm sure if you made a game exactly like UO or EQ, with up to date graphics and effects, im sure the players would respond to it.


    image
    NVidia - The way it is meant to be played

    ATI - The way it really plays


    here here!

    I regret that i never got to play either UO or EQ in their original forms, and since now they dont even resemble what they used to be i am not going to try them. But i would love to see an exact UO clone but with up-to-date graphics and maybe the bugs fixed but the gameplay left alone.
    Same for EQ, everyone seems to know what the problems were, so fix them and re-release the original again!

    Elite Member - MUAHAHAHAHAHAHA

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  • rathmarathma Member UncommonPosts: 3,786

     Hopefully EQ2 will have dangerous zones, that will be exciting to explore. Also great quests where you can get that favourite item you've always been needing. Traveling from place to place should always be an adventure, not a job.

     Things like that in EQ gives you a sense of accomplishment. Going through that 3 hour journey to get that special dagger feels like magic.

     Hopefully EQ2 will capture that magic.

    image
    NVidia - The way it is meant to be played

    ATI - The way it really plays

    image

    image

    http://www.OriginNow.com - Official Fanboi

    EverQuest II : Level 20 Paladin - Antonia Bayle Server
  • EnigmaEnigma Member UncommonPosts: 11,384


    Originally posted by panache

    Is it the same for everyone else that they are saddened by losing touch with old guildies and online aquaintances?

    heck yeah..for me it is

    I remember installing Anarchy Online for the first time about a year and a half ago. My father had just died ap retty nasty death in front of my eyes, so I was a little upset to say the least. My wife bought this game over the web saying its one of those games that will constantly change and many places to explore. Anarchy Online certainly didnt help me cope with my father's death in it's entirety but the online friends I met and the hours of hanging out in the mission dungeons laughing and carrying on on those nights I could not sleep will always be there.

    Its been 6 months since I played AO, but no other mmorpg seem to fit that specific one. I dont think it was because it was Anarchy Online...but I think if you found yourself a good mmorpg as your first mmorpg you will always hold that game as one of the better ones.

    I logged onto AO recently and none of those people are no longer there....I logged on SWG and none of those people are no longer there.

    MMORPGs were good while they lasted
    ::::20::

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • flabairflabair Member Posts: 188

    i played UO from the start still have 2 accounts, but sadly havent played since Age of Shadows came out. to many explansions that didnt help game but seemed to ruin it for me. im hoping EQ2 will be something i can stick with or odessy x, atleast till Vanguard comes out. i think if a mmorpg made a few resourses in game like special stones from meteors or something that only maybe 5 of that type weapon could be made with that magical power it would help the xploring of the land instead of run or port from this city to this city and no xploring in between. im not saying just 5 magical weapons but each special stones or meteors could only make 5 with that power on it. and stones or meteors where hard to find and didnt spawn in same spots or spawn like lvl 1 rats in a maze. make it interesting for us to hunt and find things for special weapons or even special magic spells or healing spells. i have played horizons, SWG, earth and beyond, eve, planetside, cronous, ledgend, risk your life, saga of ryzom, EQ, lineage2, AC, AC2, doac, and others, also have betaed or am betaing some now. like yall say most are just the same as the next nothing there to really grab you and say this is what youve been waiting for since UO put the GGS (guarintee Gains System) into effect. lets just hope some of the companys read what most are saying in this site and help us get a great game some where.

  • FireKnightFireKnight Member Posts: 9

      Its really to bad ya know the major companies have these presetup worlds they use whats sold in the past and barf up the same ole game but if your could give the same financial backing that sony gave eq to ohhhh i dunno the shadow bane guys imagine what that would make SCREW EQ 2

    SHADOWBANE 2 yeah! or uhhh... I KNOW LETS REMAKE MERIDIAN 59 heh all im saying is

    every rpg has that one thing that makes it cool ited be nice to take the 1 best thing in each rpg and throw em together

    THE PERFECT MMO ITS LIKE THE HOLY GRAIL! wait i already did that quest

  • loreofchaosloreofchaos Member Posts: 316



    Originally posted by rathma



    Originally posted by En1Gma




    Originally posted by numatic


    I think GW will be the biggest stretch since neocron/planetside in the MMO series. WoW and EQ2? Look nice, but they better have more then promises and eye candy to make me a believer in MMO's again.



    sadly, i think EQ2 and WoW will be the same ol same ol...the only main mmorpg difference I see is that eq2 NPC actually talks....



     Not sure about WoW but as far as EQ2 is concerned they might be striving for same ol' same ol'. they're trying to bring back the magic EQ had on players, while throwing in some new things some mmo's might have not even tried.

     Alot of games like DAoC are indeed infact clones pretty much, clones that weren't done well. I'm sure if you made a game exactly like UO or EQ, with up to date graphics and effects, im sure the players would respond to it.


    image
    NVidia - The way it is meant to be played

    ATI - The way it really plays



    let me clear that "not sure about wow" comment ill do it fine and dandy IT IS A CLONE and as far as coh it is no were a clone it is a different game good combat and everything wow is a dissapointment that to find out it screwed up very the same

    a job of a lorer is to preach the history of chaos with out the lorer of chaos all would be in chaos

    Take a deep drink of your demon Lad, tonight we tangle with the fire in the gut.

  • thatolchestnthatolchestn Member Posts: 31

    ok... tell me what is a clone to you guys?

    In your opinion

    C&C series, AoE series, WC series, Starcraft series, are all clones of each other...

    Its not if a game has something completely new its that a game makes significant improvements on whats already out there.

     

  • loreofchaosloreofchaos Member Posts: 316
    heres my defanition of a clone one who copys lame combat and cant think of a better one take for L2 sucked soo bad others copied it and others i hope fail as well WOW copied it and made the same mistake guild wars did the same thing but they made it up by heavy spawns more than 1 thats my defanition

    a job of a lorer is to preach the history of chaos with out the lorer of chaos all would be in chaos

    Take a deep drink of your demon Lad, tonight we tangle with the fire in the gut.

  • neschrianeschria Member UncommonPosts: 1,406

    My main complaint would be that MMORPGs have been dumbed down too far (do you hear me, SOE?!?! TOO FAR!!!) in the name of accessibility. That has made them boring for those people who enjoy a good challenge, who are often the hardcore, devoted fans that will stick with a game if it keeps providing fresh challenges.  Unfortunately, I see even more 'dumbing down' in newer games, and that makes me a little cynical.

    I have some hope for Vanguard, but who knows when that will come out...

    While I understand the "clone" argument, I don't really see it myself. Those aspects that make the games the same might be the defining features of the genre. If a game world is fleshed out enough, and the setting has some originality, it seems different to me, even if it is basically the same old game in new clothes. I tend to think of RPGs like Morrowind and MMORPGs as places to go, things to do, and people to see, rather than just being games.

    To me, if you have played one FPS or RTS, then you've played them all. I don't mind taking them out for a spin once in a while, but they wouldn't be on my favorite genres list. I think seeing games as a clones of one another might be subjective like that.

     

    ~*~
    neschria
    Bludgeoner of Bunnies

    ...
    This is where I draw the line: __________________.

  • herculeshercules Member UncommonPosts: 4,925
    CoH is keeping me pretty happy atmimage

  • ObiyerObiyer Member UncommonPosts: 511

    IT IS NOT THE GAMES IT IS YOU!

    I read a satirical article somewhere stating how Video Games changed so little gameplay wise over the past twenty years. The author kept calling himself an OG "Original Gamer", and kept stating how the Video Game industry will die because it won't change. He failed to realize that people are born everyday and what may be old to you is new to someone else. The author didn't hit on this, and continued on with the rant about how only graphics got a little better.

    What I am trying to say is: when you played and done all a genre has to offer maybe it is time to move on?

  • herculeshercules Member UncommonPosts: 4,925



    Originally posted by Obiyer

    IT IS NOT THE GAMES IT IS YOU!
    I read a satirical article somewhere stating how Video Games changed so little gameplay wise over the past twenty years. The author kept calling himself an OG "Original Gamer", and kept stating how the Video Game industry will die because it won't change. He failed to realize that people are born everyday and what may be old to you is new to someone else. The author didn't hit on this, and continued on with the rant about how only graphics got a little better.
    What I am trying to say is: when you played and done all a genre has to offer maybe it is time to move on?



    I agree  totally.It is suprising how many people sit down on forums and rant  for years.I mean come on I seen people who say they love mmorpg and have not even bothered to try any new one since the so called "gold old days of UO" in 1999!Thats 5 years of ranting surely it can't be fun or is that the new addiction.

    Yes, I feel no mmorpg has quite touched me as EQ but heck I have had a blast on many others.I totally enjoyed my year on DAoC and even revisited it twice.I had a good few months on SWG before the jedi craze started.And I am currently having a good time in CoH.

    I refuse to sit 5 years and rant.That seems a bit sad to me.

    So like the above poster said if it seems after years you can't find anything for you then maybe you are done with mmorpg and should try something else.I know an ex EQ guildie who after trying many mmorg could not settle in and now is having a blast in FPS games.

  • ShagsbeardShagsbeard Member Posts: 71

    I'll throw in my two cents here (mainly because I'm sposed to be working...).  Modern players are being put off because people have stopped playing these games.  They work at them.  They have to be the best.  They have to have the most.  They set boring goals and are upset when they get bored trying to achieve them.  That's the problem with the design of the typical MMORPG... everyone has the same goal, or goals so similar that they are all but indestiguishable.

    What we players of RPGs are looking for is a game that lets us strive for different goals, and be rewarded in different ways.  Some might strive to lead a small band of outlaws... some might strive to serve in one.  Others might want to see justice brought to a unjust world.  Others might want to simply make boots and have people buy them from them.

    Our current games are too point-driven.  None of these games measures what really matters in a person... the respect of his/her community.  I would join a game in a heart beat that included in it's design a way for players to really set up a social structure... elect a king or have one thrust upon them to either follow or overthrow.  The real problem here is one of "fairness".  Every game on the market gives everyone equal chance to do what ever they want.  That premise makes the game stale.  If you can do what ever you want... you end up not wanting very much.  A game shouldn't have 1000+ heros and no followers.  I'd like to see some alternatives to being a hero developed.

    -Sig-
    Don't try to teach a pig to sing,
    It rarely works and only serves to annoy the pig.

  • neschrianeschria Member UncommonPosts: 1,406



    Originally posted by hercules

    I agree  totally.It is suprising how many people sit down on forums and rant  for years.




    Ranting on forums is a sport. I think it is half the fun of playing MMORPGs.

    image

     

    ~*~
    neschria
    Bludgeoner of Bunnies

    ...
    This is where I draw the line: __________________.

  • InvaderInvader Member Posts: 22

    I just wanted to put my 2 cents in, too.

    Started with EQ a few years ago, not knowing anything about MMORPG's. I knew NOTHING. I just wanted something to do when I was bored. So, obviously, not knowing anything about the game, I quit after about a week. A few years later, a real life friend got me into Dark Age of Camelot. He basically showed me what it was like to play a game like that. If only he was around a few years earlier during my EQ attempt lolimage

    Anyway, I've grown of course, as most of us do. And I have to say, playing Dark Age for over a year, I am bored as hell. Playing a Shadow Blade is basically keeping me in the game. The game is so unbalanced it's pathetic. I tried FF11 (desperately wanted that game for over a year), and was kinda disappointed in it. I am playing CoH sometimes when I get bored with Dark Age and dont feel like playing. Yea CoH can get pretty repetitive, but what game isn't? I HATE questing, but the quests in CoH are actually kinda cool in my opinion, story-wise, anyway. Most of my guildies will be playing WoW when it comes out, so I'll probably try that, even though it IS the same as every other game out there. What I want, is a REASON to kill the big huge creature that could destroy 50 people in a second. I want a STORY, a reason to do it other than an awesome weapon or whatever.

    I see all the people talking about being tired of the games coming out, saying they are the same ol same ol. And they are. Even CoH is basically kill kill kill. I really dont know what companies can do to change this. Some try, and we all have a few suggestions on how to improve the games. But the companies have to start listening, and trying new things out. CoH did, and so far it's a pretty popular game.

  • FireKnightFireKnight Member Posts: 9



    Originally posted by neschria

    While I understand the "clone" argument, I don't really see it myself. Those aspects that make the games the same might be the defining features of the genre.

    WELL SAID! this is true alot of the complaints you guys make run along these lines now i do support the fact that many of the games released these days have that why? am i killing this guy oh just cause hes good or evil or why am i even here whos paying me to do this problem. its a genre its a world built to live in everyones a little bit different daoc was built to get to level 50 and go out taking over castles with your friends daaoc is very different eq is mindless power building why do you think they have to keep raising level limits because if they didnt people would get unbelievably bored of it. shadowbane (one of my favorites) is a guild vs guild game where you battle for hunting grounds. asherons call is pretty much a different everquest. the nexon series (dark ages, nexus tk, lands of darkness, and a buncha others) is purily build to socialize and become a part of a community. the lineage games though not popular here are pure i wanna kill you pk games. none of these games are clones they are different parts of a similiar genre

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