Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

To Twitch or Not to Twitch, That is The Question

Maybe Im alone on this, but who else thinks that MMORPGs should begin moving into a more twitchesque gaming style (at least for melee).

Sure the random number generators and what not were fun for a bit, but well it seems so repetive even with powers as most of fighting either seems to be luck or based on weapons.

Yes I also realize that MMOs are more of a social game than others but on the same token it seems guilds and people in general have moved towards using voice chat to commicate as a group, and regular text chatting could be used for buying/selling or regular chat to avoid congestion and people going nutsimage.

Anyway just a poll to see how many people would like the ability to shoot their arrow or wield their sword, (Although its not perfect twitch RPG, Zelda i think has something with their twitch style of gaming, as it makes shields very useful and movement necessary as well. Not to mention bosses are a lot of fun!)

Yes/ No and say why if you want

Comments

  • TaskyZZTaskyZZ Member Posts: 1,476

    Didn't we just have this conversation, like in another thread on the front page of the forum??

    Anyway.

    If you use twitch based combat, then you are using the player's skill and not the character's skill. Not an RPG in my eyes.

    Players not good at it never will be. They will get bored with it and move on to another game.

  • RasukeRasuke Member Posts: 362



    Originally posted by TaskyZZ

    Didn't we just have this conversation, like in another thread on the front page of the forum??
    Anyway.
    If you use twitch based combat, then you are using the player's skill and not the character's skill. Not an RPG in my eyes.
    Players not good at it never will be. They will get bored with it and move on to another game.




    Not true.  When I first played MoH (medal of honor for you idiots out there) I got like... the lowest, if not in the bottom five, for scores.  My reaction time and aim just blew.  Not to mention I lacked much strategy.  After about a month of playing though I started to see increase.  I slowly become better and better and the combat and soon I rose to the status I am now (which is godlike btw). 
    So twitch would maybe work for a MMO if you did it right, but I wouldn't hold my breath on it being done anywhere near right...

    -------------------------------------------
    Souls.............................

    -------------------------------------------
    image image image

  • thatolchestnthatolchestn Member Posts: 31

    Sorry if this was just discussed, kinda newimage

    In my perspective the game is all about having a challenge to face. If you just start the game and can wipe the floor with the little itty bitty spiders why not just move right ahead?

    However on the other hand quests and items and stuff would still decide your range of fighting. If you fight something with a rusty dagger good luck getting it to pierce iron armor :p.

    The problem i find with current MMO's tho is they are only based on items. So once they get the best items theyve beaten the game just becuase the challenges are weaker.

  • DekronDekron Member UncommonPosts: 7,359



    Originally posted by Rasuke
    for you idiots out there) I got like... the lowest, if not in the bottom five, for scores.  My reaction time and aim just blew.  Not to mention I lacked much strategy.  After about a month of playing though I started to see increase.  I slowly become better and better and the combat and soon I rose to the status I am now (which is godlike btw). 
    So twitch would maybe work for a MMO if you did it right, but I wouldn't hold my breath on it being done anywhere near right...


    -------------------------------------------
    Souls.............................



    I gotta agree.  I play Battlefield Vietnam and when I first started I was ready to toss my keyboard out the window with the frustration of being killed and sucking sooo bad.  Now I am pretty decent and usually score in the top 10 out of 60, plus I can fly a copter pretty damned good.  More twitch is needed!

    --------------------------------------------

    33.333333333333336% of me is a huge nerd! How about you?

    --------------------------------------------

  • blacksacblacksac Member Posts: 1,045

    I agree more twitch is needed, I love the action and excitement. It is true that even the worse players with time will get much better. The only issue I have is ping. I have played with a high ping(bad) against people with low ping(good) and found it much harder to fight. When my ping is equal to others I am quite a good player, often beating all others. My high ping makes me only average.

    On a side note, since I have been reading much on Dark and Light lately, it looks as though archery or range will be twitch based in this game, which is very interesting.

  • ObiyerObiyer Member UncommonPosts: 511


    Originally posted by blacksac
    I agree more twitch is needed, I love the action and excitement. It is true that even the worse players with time will get much better. The only issue I have is ping. I have played with a high ping(bad) against people with low ping(good) and found it much harder to fight. When my ping is equal to others I am quite a good player, often beating all others. My high ping makes me only average.


    Yeah as always. They can't make a mistake , God forbid, it has to be the ping. Omg,ping only makes a difference once it gets over four to five hundered ms. With my experience if the fight was that close you where going to die anyway because four of their team mates are right behind them.

  • blacksacblacksac Member Posts: 1,045

    Obiyer,

    Im from Australia, so I regularly see my ping at 400-500 on US and EU servers. Dont forget the world is more than just your part of it, being US or EU I presume.

    I dont want my countrymen, NewZealanders or others in my region to be disadvantaged as we have been in the past/present in twitch games that have no Australian server.

     

  • ObiyerObiyer Member UncommonPosts: 511


    Originally posted by blacksac
    Obiyer,
    Im from Australia, so I regularly see my ping at 400-500 on US and EU servers. Dont forget the world is more than just your part of it, being US or EU I presume.

    It matters where you are at, but really you should think ahead. Like with FFXI, the servers where all in Japan and people had to do what they had to do. So either get a better connection or don't play the game until they have dedicated servers near your area.

    BTW: no one is telling you to play or buy the game. Be happy when you import the game is in your native language. x.x

  • blacksacblacksac Member Posts: 1,045

    I use ADSL, and waiting for a game server to come to Australia? you must be joking, it almost never happens, so I suppose twitch gaming for Australains is out now.

    Why is it so distressing for us to say ping is an issue. When I have a ping of 450 and my enemy has one of 70, its an issue for me! and I will say so!

    "don't play the game until they have dedicated servers near your area" Damn, I hope someone says that to you one day espeacially when you know in that case you will never play the game.

     

  • Maverick4136Maverick4136 Member Posts: 50
    I think they should make a game where its not all player skill but, not all from characters stats either. Like make the outcome decided by 30-40% player skill, and 60-70% Character stats. I dont like playing games where combat is point and click, but i dont like all skill games because it doesnt seem like a RPG, so intertwine those 2 factors and i would be happy. Any one else feel the same ??

  • ObiyerObiyer Member UncommonPosts: 511


    Originally posted by blacksac
    I use ADSL, and waiting for a game server to come to Australia? you must be joking, it almost never happens, so I suppose twitch gaming for Australains is out now.

    DON'T BUY THE GAME! You don't see me whining because they haven't translated any SD Gundam Wars to english -which I enjoy heartily. (I send Bandai/Dandpresto e-mails semi-annualy)

    There are such things as unofficial servers which can you set up yourself. There is also something called lanning.

    If you really have such a bad ping then go play Infantry where your lag works to your advantage.

  • blacksacblacksac Member Posts: 1,045

    I see you as whining.

    We have an issue here and I brought it to light. I want twitch in games! Maybe a combination of both skills and twitch (which might be a partial solution to the ping issue), we were talking about games from our differant perspectives, and I gave mine, but you insist its not valid.

    Stop whining about my view point... and give a constructive solution(in game) insted of "dont buy the games!"

    "unofficial servers which can you set up yourself"... we are talking MMORPG's here?!?

    Why talk at all on this forum if a point of view is seen in that light. Dont ever dare to comment on a game ever again, or you will be a hypocrite!

     

  • //\//\oo//\//\oo Member, Newbie CommonPosts: 2,767

    I find that the ping issue is indeed relevant, as multiple timers/events need to be implemented for each move and if you desire a well balanced system (ex. continuous motion or something of the sort), then you will have uber lag >.<

    I, personally, would not like a twitch system, because of the simple fact that I am horrible at such skill-fests and that I tire of them rather quickly, since games that rely on twitchs (such as WC3) are micro eating and therefore approach limits of unfathomable dexterity.

    A mental twitch (such as puzzle solving or strategy) would be preferable (for me), since there would be no sore thumbs/fingers after a long game and instead of having to hone your fingerspeed and keyboard mappings you could sit back, relax and configure your next move.

     

    "Oh, what sad times are these when passing ruffians can say 'ni' at will to old ladies. There is a pestilence upon this land. Nothing is sacred."
    MP

    This is a sequence of characters intended to produce some profound mental effect, but it has failed.

  • thatolchestnthatolchestn Member Posts: 31
    Hmm seems the poll was pretty even (id imagine that with more people the numbers might hover around 50 50 but thximage

  • madjakemadjake Member UncommonPosts: 233

    Never been known to be much of a twitcher (Okay, that's a lie...I twitch, just not right). You could even say I.. Suck at FPS games and the likes, however, I'd like to see MMOG's integrate more player-skill driven systems that require more than having a high level toon.

    On that note, I hear SWG: Jump to Light Speed (The Space Expansion) will have arcade, twitch, play style. Should be interesting how it turns out :-)

    ----------------------
    Jake

    image

    I'd hate to die twice. It's so boring
    - Richard P. Feynman, 1988

  • ReverendDanReverendDan Member Posts: 115

    I'd definitely go along with the concept of mixing twitch & stats based combat. I agree that part of a roleplaying game is having a character who's abilities aren't limited to your own, but I also don't feel the abilities of your character should be solely dependent on the amount of time you've spent level-grinding.

    While I feel that higher level characters should be almost certain on being able to defeat a lower level opponent regardless of respective skill levels, I don't like the way that in most games its a foregone conclusion.

  • StereoviewerStereoviewer Member Posts: 238



    Originally posted by ReverendDan

    I'd definitely go along with the concept of mixing twitch & stats based combat. I agree that part of a roleplaying game is having a character who's abilities aren't limited to your own, but I also don't feel the abilities of your character should be solely dependent on the amount of time you've spent level-grinding.
    While I feel that higher level characters should be almost certain on being able to defeat a lower level opponent regardless of respective skill levels, I don't like the way that in most games its a foregone conclusion.



    Agree 100%.

  • HypeHype Member CommonPosts: 270

    Easy compromise:

    damage per hit could be based on your toon's level... whether or not you hit them with your sword or gun or whatever is based on your personal skill..

    That works?

    Service Guarantees Citizenship!

    The Illusion of Choice

  • ReverendDanReverendDan Member Posts: 115

    Nice and simple Hype - I like muchly! It's pretty much the same principle they used in player versus boss fights since the dawn of gaming. The boss has more health and more damaging attacks than you do, but so long as you're capable of running rings around it you can still win.

  • flabairflabair Member Posts: 188

    i would hate a twitch only game as i have a disablitity and cant move fast enuff for such a game. its like the point and click or use the wasd buttons, it helps me greatly to have the point and click.

    make a game where we can use which we prefer, or if pvp which you agree to at time of duel.

    i agree with the Aussie, dont cut them down or say dont buy the game if you have a problem with ping, its a legit complaint and shouldnt be overlooked.

  • thatolchestnthatolchestn Member Posts: 31

    Maybe have various server rulesets?

     

  • ObiyerObiyer Member UncommonPosts: 511


    Originally posted by flabair

    i agree with the Aussie, dont cut them down or say dont buy the game if you have a problem with ping, its a legit complaint and shouldnt be overlooked.

    The alternative is for people outside of the country the game is produced is to be charge MORE for the product; I don't think they really want this. For goodness sakes though, there are such things as public servers for first person shooters.

Sign In or Register to comment.