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What it means to be a WoW clone...

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  • VanguardeVanguarde Member Posts: 198
    Originally posted by crusher143

    First off I didnt play LotRo yet but Iam sick of ppls who are saying that games are a rip-off of other games.



    Now seriously lets say you are playing Mortal Combat then you also say its a rip-off of Tekken for example ? oO Its the same genre and kinda the same thing but they both plays completly different.



    Hey look there is the color red in the game, its a rip-off from WoW. Hey WoW has a map all other games ripped it from WoW. You can fight vs. Mobs for loot, wait its a rip-off from WoW.



    As long as they didnt rip-off all the rep grinds from WoW Iam happy, at least until Gods & Heroes will be released.



    Some ppls act like WoW is the holy grail, let me tell you its not. Yea the game is kinda fun 1-60 or 1-70 for that matter but then it offers nothing except grinding for rep. Sadly the expansion didnt improve the game, it made it worse.



    LOTR have a rep grind, its called "deed grind".Instead of rep grind to epic items, receipes. In LOTR you get character traits, and not in game epic items for the grind.

     

  • TalynTalyn Member UncommonPosts: 587
    The difference is WoW started making rep grinds mandatory. The LOTRO deed grinds are completely voluntary, nothing is forcing you to max out a deed.
  • RollotamasiRollotamasi Member, Newbie CommonPosts: 898
    Originally posted by Vanguarde

    I will tell you what features is ripped from wow and fitted into Lotr. UI interface from wow's cosmos custom ui. Quest books looks like its from wow. Shortcut keys is ripped from wow. Crafting system is ripped from wow. Artwork is similiar in style. Quest tracker again its from wow. Trainers npc is from wow. Instanced dungeons again its from wow. instant gratification is copied from wow. Need i go on?
    -UI interface - Cosmos isn't WoW's, as you said its custom.

    -Shortcut key's - There are MMO's that DON'T use shortcut keys?

    -Quest books - I have no idea what you are talking about.

    -Crafting system - I can't speak to this as I haven't seen it.

    -Artwork is similiar - Huh?  Are we talking about the same game?

    -Quest tracker - Again, a quest log is NOT a new concept.  RPG's have been doing this for YEARS

    - Trainer NPC's - Again, been done for years

    - Instanced dungeons - Again, wow wasn't the first

    - Instant gratifaction - You mean being able to jump in and get results without having to spend 27 hours playing.  If they did steal it from wow im glad





    Need I go on - Yeah, ya do...



    All those things you just listed are concepts WoW took from other games and crammed into one.  I am going to guess that because you don't know this you are probably a kid and haven't been around long enough to have played enough MMO's to be able to understand that.

    -Currently looking forward to FFXIV

    -Currently playing EvE and Global Agenda

  • GreybyneGreybyne Member Posts: 14
    Well let's break it down and you can all argue



    Similarities to WOW I have noticed through 10 levels if LOTRO.



    A lot of this may have been done in other MMO's, I'm just pointing out in a list, the similarities and differences only between LOTRO and WOW.



    1)  Questing basically the same

        a)  Kill Quests

        b)  Fetch Quests

        c)  Discovery Quests (though they make this a feat), ultimately feats are quests       with rewards,albeit non monetary or item-based, you get a feat bonus, so I will list this as a difference later on)

        c) protection/escort Quests

    2)  Gathering is the same, mining/gathering herbs, interactive world (right clicking to open boxes/chests/resources).  WoW was the first MMO I played where you opened things in the actual environment.

    3)  Landscape, same concept, different world.

    4)  Rest Bonus XP.

    5)  Eating food to replenish health when not in combat

    6)  Dentiny points in LOTRO = Talent points in WOW (even begins at level 10... go figure), oh HP are called Morale Points and Mana is called Power points I believe, same thing in a nutshell.

    7) Item durability (though this is also in many other games now)

    8)  Auction House and Mailbox, same exact concepts.  Yes, they had these even in old MUDDs, but this isn't anything new here.



    Differences in LOTRO from WOW

      

    1)  Crafting selection, has groupings of crafts you can do instead of picking them individually (I prefer to pick mine individually)

    2)  Feats are different, WoW doesn't really have anything like this other than reputation rewards.  But the feat rewards aren't item based, they are permanent Attrubute additions to your character.

    3)  Titles, I know other games have titles, but LOTRO handles them a bit differently based off what you accompolish.  Ultimately can be considered a grind, like Rep is in WoW, but it's different than WoW nonetheless.

    4)  The balance between mobs XP to quest XP is huge.  It is obviously geared toward questing, which it should be.  I played enough EQ1 to want a grind-based game ever again.

    5)  Evolving story/maps based on your questing accomplishments.  The world changes and it seems you get thrown into a different slew of Player Characters based off where you are in the questing story. In WoW, you do certain things and will never see anything come of it other than gaining XP/Rep and item rewards.  I like this concept very much.

    6)  As much as dying in WoW was no big deal (turning into a ghost and running back to your corpse to rez), they made that even easier in LOTRO, seemingly gearing it toward the ADD folks...  I was used to EQ1 when you died, you were alive way far away from your corpse (your hearth spot equivalent), and had to run to your corse, loot everything off of it, suffer XP and Money Loss, or pay a priest to rez you if they happened to be near your corpse, good luck finding one, and paying your butt off)... anyway they made this too easy in LOTRO, dying is of no consequence.



    So it's very close to WoW in many aspects, but they use differert terms for a lot of things, else it would just be way too obvious.  Though there is enough material/concept there to embrace as it's own MMO.  I can see getting into this more.  I do strangely feel like I am playing WoW sometimes while playing LOTRO.



    There are probably a lot of other similarities, even some other differences.  But so far this is what I see.

    Naltoks - WoW - 70 Druid
    Zanzooky - WoW - 60 Warrior
    Greybyne - WoW - 60 Paladin
    Braxbell - WoW - 60 Mage
    Puah - WoW - 60 Shaman

    Dracfranic - EQ1 - 65 Shaman
    Myxfranic - EQ1 - 53 Necro

  • 0k210k21 Member Posts: 866
    ....... I am so sick of everyone saying that a game copied something from something else when I just came here to look at what people were saying about the games' features.... STOP BLOODY TROLLING ABOUT HOW WoW IS GREAT AND JUST PLAY THE BLOODY GAME!!!!! IF THE GAME WAS SO GREAT THEN IT WOULDN'T SUCH A DEFENCE AGAINST PEOPLES OPINIONS!!!!!!



    Sorry my capslock got stuck.... *cough*

    Quoting people doesn't make you clever, in fact, it makes you all the more stupid for not bothering to read the quotes you post in the first place.

  • GreybyneGreybyne Member Posts: 14
    Originally posted by 0k21

    ....... I am so sick of everyone saying that a game copied something from something else when I just came here to look at what people were saying about the games' features.... STOP BLOODY TROLLING ABOUT HOW WoW IS GREAT AND JUST PLAY THE BLOODY GAME!!!!! IF THE GAME WAS SO GREAT THEN IT WOULDN'T SUCH A DEFENCE AGAINST PEOPLES OPINIONS!!!!!!



    Sorry my capslock got stuck.... *cough*
    Hey to each his own... I use forums as a "consumer reports" type of tool.  You get good feedback from some, and most are biased or just plain dumb.  You can discern those for yourself.  You certainly aren't going to get anywhere telling everyone to bite their tongues with their opinions, especially on a public forum....

    Naltoks - WoW - 70 Druid
    Zanzooky - WoW - 60 Warrior
    Greybyne - WoW - 60 Paladin
    Braxbell - WoW - 60 Mage
    Puah - WoW - 60 Shaman

    Dracfranic - EQ1 - 65 Shaman
    Myxfranic - EQ1 - 53 Necro

  • 0k210k21 Member Posts: 866
    I honestly don't mind people's opinions if they can back it up and it's not just "WoW pwns u" or they just quote the above posts and troll everywhere like I've seen a number of people doing. I'm just getting bloody sick of it, I played WoW for 2 years (gradually growing sicker and sicker of it) having to deal with people like that and then I quit, if people here want to post their opinions I'm not going to stop them if it's good and it's the internet, but if they're going to go attacking me for my opinions or simply for posting at all then they sure as hell better be ready to face some serious flaming -_-



    But yeah I generally tend to use the forums for all my opinion forming on other games, I'm currently just scouting the MMORPG market right now, Ryzom seems fun but it's still lacking that sort of fun factor I miss, the problem is these days you can never really get an honest reviewers' opinion, I've found that even with a review company like Gamespot who I still respect though it's a little waning, some of the reviewers are coming up with some rather biased reviews, particularly from WoW (failing to address the negatives about the game).... I honestly hate how games, particularly MMORPG's are turning into more of a money maker than an actual game with the way people are taking stuff like this so seriously, I remember when I could go onto game forums and there wouldn't be troll and flame posts like this too.



    Thing is if I were on my own money I'd try LOTR in a second just because of the screenshots, but since I'm not paying for my MMORPG's I can only really rely on reviewer and player opinions most of the time (unless they have a free trial) It's a shame, because LOTR Online does actually look quite tempting and I'm a big fan of the films, though I didn't like the books that much because tolkien tended to babble lore too much.

    Quoting people doesn't make you clever, in fact, it makes you all the more stupid for not bothering to read the quotes you post in the first place.

  • ayanelayanel Member Posts: 150
    Originally posted by Greybyne



    6)  Dentiny points in LOTRO = Talent points in WOW (even begins at level 10... go figure),



    Destiny points are not at all like talent points in WoW.

    In WoW you get one, and only one, talent point per level starting at 10 and you use them to make lasting improvements on your character that can only be changed by paying gold to respect.

     In LoTR you gain 200 destiny points each level starting at 10 and you may gain an infinite number more through monster play.  These points are used to buy temporary buffs for your main character or permanent advantages for your monster character, which happens to be the only way to improve them.  So they are closer to a cross between influence in CoH/CoV (which you can use to by inspirations, also short term character buffs) for your main and experience for your monster character(s).  

  • GreybyneGreybyne Member Posts: 14
    Originally posted by ayanel

    Originally posted by Greybyne



    6)  Dentiny points in LOTRO = Talent points in WOW (even begins at level 10... go figure),



    Destiny points are not at all like talent points in WoW.

    In WoW you get one, and only one, talent point per level starting at 10 and you use them to make lasting improvements on your character that can only be changed by paying gold to respect.

     In LoTR you gain 200 destiny points each level starting at 10 and you may gain an infinite number more through monster play.  These points are used to buy temporary buffs for your main character or permanent advantages for your monster character, which happens to be the only way to improve them.  So they are closer to a cross between influence in CoH/CoV (which you can use to by inspirations, also short term character buffs) for your main and experience for your monster character(s).  

    OK I'll give LOTRO this one partially.  Being only level 10 I can't claim I'm a fully accredited Destiny point expert, just seemed very similar that right when I dinged level 10, I got the tutorial about Destiny points (much like Talent points beginning at level 10 in WoW), and these improve your character in certain ways..  spending earned points per level t's not a tree, but a saving points and spending them system.  so maybe I won't give LOTRO a 100% uniqueness here, how 'bout a 50%

    Naltoks - WoW - 70 Druid
    Zanzooky - WoW - 60 Warrior
    Greybyne - WoW - 60 Paladin
    Braxbell - WoW - 60 Mage
    Puah - WoW - 60 Shaman

    Dracfranic - EQ1 - 65 Shaman
    Myxfranic - EQ1 - 53 Necro

  • Max_TorpsMax_Torps Member Posts: 84
    I think this game attributes more toward EQ2 tbh.



    And as for WOW. The only original thought there was the setting. Almost everything else was cherry picked from other games. Of course, if you didn't play the other games because you were too young to access a PC or didn't have decent internet access  then you wouldn't know.



    But anyone who had and was able to operate on a non-biased level requiring maturity would see that WOW is a culmination of predecessors good points mixed with their own intellectual property - i.e. theme. and maybe, just maybe 1 or two good points of their own. But in a game you require many good points so no, WOW is not the daddy. WOW is just a melting pot at baseline level and that is what the new internet population wanted. With broadband on the increase now and in the last couple of years this is what we are seeing.



    It will be interesting to see as the new internet population mature and grow how they view WOW then.



    LOTRO is striking out on it's own, doing as other MMO's have done from the start. Cherry picking a little but conforming to an Intellectual Property and remaining within those guidelines.



    WOW did the same but on a larger scale and as it owned the Intellectual Property it could apply what it wanted and change that IP as it saw fit.


  • ThillianThillian Member UncommonPosts: 3,156

    Wow is a complete copy of EQ2 and AC1 from instanced dungeons, quest log tracker, interactive environment (using objects in game) UI, raids, item rarities (green blue purple orange..), rest bonus, etc. Actually everything you find in WoW, you can be sure it was used already somewhere before. Saying Lotro is a clone of WoW is like saying Lotro lore is taken from movies. Wow is a cheap version of its progenies (EQ/AC) and much more commercially succesful, just because majority of the people fell under the wave of masshysteria. The opinion of average computer user  is as important and interesting as opinion on politics of average person. [Winston Churchill: "The best argument against democracy is a five minute conversation with the average voter"] Most of the people know shit, they dont care about depth, cannot critically think but still want to SHOUT OUT loud their unimportant statements. Especially when those statements are an actual attacks on something they dont like.

    REALITY CHECK

  • VrikaVrika Member LegendaryPosts: 7,992
    Originally posted by Thillian


    Wow is a complete copy of EQ2 and...

    Blizzard couldn't possibly have copied much from EQ2 when they made WoW, as both games were made and released around the same time.

     
  • GrindalyxGrindalyx Member UncommonPosts: 657

    You know i don't see what it matters if one game copies what works in another game. I am sure blizzard doesn't care. Or all of the companies that made games that blizzard copied from. I am sure they think it is great that their way of making a game is copied. What is the saying "Imitation is the greatest form of flatiry". Do you see game companies sueing each other over who copied who? No. If you did WOW would never of made it out of the developement stage. They would of been sued by all of the game companies before it.

    All that matters to me is that LOTRO is fun to play. I like the game mechanics. I like the community. It doesn't matter to me what other games did. All i am concerned about at this point in my MMO playing is that LOTRO meets my needs. Who cares if someone can't handle the fact that their favorite MMO isn't unique and one of a kind. No MMO is. My life is not so petty that i have to bash any game that copies the game that i like the most. Each to their owne though.

    imageimage

  • wyzwunwyzwun Member Posts: 328
    Originally posted by Vanguarde

    I will tell you what features is ripped from wow and fitted into Lotr. UI interface from wow's cosmos custom ui. Quest books looks like its from wow. Shortcut keys is ripped from wow. Crafting system is ripped from wow. Artwork is similiar in style. Quest tracker again its from wow. Trainers npc is from wow. Instanced dungeons again its from wow. instant gratification is copied from wow. Need i go on?

    Your a complete n00b.

    EVERYTHING comes from Diku Mud, ok let me expain again for the 14 year old above,

    EVERYTHING comes from Diku Mud

    If Turbine steals from anyone at all, they steal from well, LOL turbine, this game is a whole lot more like AC2 then WoW. Lotro is actually a whole lot steeper then WoW, and you wana know something? WoW is a whole lot more like AC2 then it is like EQ, so whos the theif now dog? You kids, you just dont get it... they all steal from DIKU !!!

     

    Rites of the Four Horsemen
    http://www.rotfh.com

  • xAlrythxxAlrythx Member Posts: 585

    OMGZ WOW STOLE ORKS FROM WARHAMMER!!!!

    OMGZ WARHAMMER STOL DEM FROM TOLKIENz HEHE!!

    OMGZ WTF DID TOLKIEN STOLE EM FROM>?!?!>

    My point is, anyone who is saying LotRO stole anything are just ignorant and need beating with a urinal cake imho.

    EDIT: Not sure if my made myself clear, I wasn't directing this towards anything in general, just saying that all ideas come from somewhere.

    Currently Playing: Everything but MMORPGs
    Cancelled: L2, FFXI, VSoH, LotRO, WAR, WoW
    Looking Forward To: SW:TOR

  • EveeldourEveeldour Member UncommonPosts: 143
    I agree, they used alot of aspects but after having played LotR for about a week IMO its not a WoW clone.  I really dont see LOTR being a huge hit but there is a fan base out there that will follow it. I hope it does well but I wasnt impressed personally and I cont. to wait for AOC & WAR.
  • GreybyneGreybyne Member Posts: 14
    Originally posted by Thillian


    Wow is a complete copy of EQ2 and AC1 from instanced dungeons, quest log tracker, interactive environment (using objects in game) UI, raids, item rarities (green blue purple orange..), rest bonus, etc. Actually everything you find in WoW, you can be sure it was used already somewhere before. Saying Lotro is a clone of WoW is like saying Lotro lore is taken from movies. Wow is a cheap version of its progenies (EQ/AC) and much more commercially succesful, just because majority of the people fell under the wave of masshysteria. The opinion of average computer user  is as important and interesting as opinion on politics of average person. [Winston Churchill: "The best argument against democracy is a five minute conversation with the average voter"] Most of the people know shit, they dont care about depth, cannot critically think but still want to SHOUT OUT loud their unimportant statements. Especially when those statements are an actual attacks on something they dont like.
    You are obviously against WoW for some reason, probably one of those people who hates things that become too popular, sure sounds like it.  WoW is a great game, I would challenge you to really get into the details about why you dislike it so... or why it's "cheap" <- one of the most ridiculous things I have read in these forums.. thats saying a LOT.



    How is WoW a "cheap" version of EQ 1 hehe?  I played EQ1 for 5 years, and when I switched to WoW I was pleasantly suprised by the changes in almost every facet.



    Here's a clue, something commercially successful isn't a BAD thing.  That is a great thing, you get more support for the game you are playing, much more development, a higher budget, more servers, better hardware.  But if you choose to play not-so-supported games so that you can claim you didn't sell out, or whatever your point is, i guess I missed it, go right ahead.



    And, you do realize that WoW and EQ2 were released the same week, how then did WoW steal anything from EQ2? 



    BTW, Quoting Churchill doesn't make you smarter.



    As a note, I am not a kiddie/teenager, or even in my 20s.., yet I still like WoW.  I know plenty of adults who do, so it's deep enough for us simpletons I guess who don't need to leave our "simple" lives to spend hours crafting or whatever depth you are referring to.



    WoW is a well designed game, I do not blame any new game for "copying" from the successful points of WoW, and I'm not naive enough to say that WoW is completely unique, they just did a ton of stuff right.  Someone once decided to slice bread, and all sandwich bread is now sliced because it was successful, go figure.



    WoW also became so popular because of how popular the Warcraft RTS games were..  LOTRO will become popular because of the many fans out there of the story, and young kids as well because of the recent movies. 

    Naltoks - WoW - 70 Druid
    Zanzooky - WoW - 60 Warrior
    Greybyne - WoW - 60 Paladin
    Braxbell - WoW - 60 Mage
    Puah - WoW - 60 Shaman

    Dracfranic - EQ1 - 65 Shaman
    Myxfranic - EQ1 - 53 Necro

  • bleyzwunbleyzwun Member UncommonPosts: 1,087
    Having played FFXI, WoW, PSU, and tried RF Online, CoH, MxO, L2, TCOS, LOTRO and a few F2P games... I can easily say that LOTRO copied a lot of things from WoW.  I wont say WoW is 100% original but they improved many things other games had.  LOTRO didnt improve on anything and pretty much took what WoW had.  I'm not saying this is a bad thing.  Using something that works is always good... The only problem is a lot of potential subscribers will be turned off by this.  Many ex-WoW guys might not want to bother with something so similar.  Also people who didnt care for WoW might not like LOTRO either since its so similar.
  • xAlrythxxAlrythx Member Posts: 585
    Originally posted by bleyzwun

    Having played FFXI, WoW, PSU, and tried RF Online, CoH, MxO, L2, TCOS, LOTRO and a few F2P games... I can easily say that LOTRO copied a lot of things from WoW.  I wont say WoW is 100% original but they improved many things other games had.  LOTRO didnt improve on anything and pretty much took what WoW had.  I'm not saying this is a bad thing.  Using something that works is always good... The only problem is a lot of potential subscribers will be turned off by this.  Many ex-WoW guys might not want to bother with something so similar.  Also people who didnt care for WoW might not like LOTRO either since its so similar.



    See posts like this make me laugh.

    "WoW improved on many things"

    "LotRO improved on nothing"

    Nice, I also loved the facts you provided along with your post. Very nice indeed.

    Currently Playing: Everything but MMORPGs
    Cancelled: L2, FFXI, VSoH, LotRO, WAR, WoW
    Looking Forward To: SW:TOR

  • GreybyneGreybyne Member Posts: 14
    Originally posted by bleyzwun

    Many ex-WoW guys might not want to bother with something so similar.

    That's a great point.  I know I fall into this category.  I just can't stop feeling like I am playing WoW while playing LOTRO.  I am also a HUGE fan or Lotr lore, and I can't just stay blindly faithful to the story.  Eventually, you have to expect or even demand a difference.  Though the blindly faithful thing is sticking with me a litte, I will give this game much more of a chance, try it at release and stay with it a month or two, if it's not what I want, move on, or go back to WoW full time :)

    Naltoks - WoW - 70 Druid
    Zanzooky - WoW - 60 Warrior
    Greybyne - WoW - 60 Paladin
    Braxbell - WoW - 60 Mage
    Puah - WoW - 60 Shaman

    Dracfranic - EQ1 - 65 Shaman
    Myxfranic - EQ1 - 53 Necro

  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by Greybyne



    You are obviously against WoW for some reason, probably one of those people who hates things that become too popular, sure sounds like it.  WoW is a great game, I would challenge you to really get into the details about why you dislike it so... or why it's "cheap" <- one of the most ridiculous things I have read in these forums.. thats saying a LOT.



    How is WoW a "cheap" version of EQ 1 hehe?  I played EQ1 for 5 years, and when I switched to WoW I was pleasantly suprised by the changes in almost every facet.



    Here's a clue, something commercially successful isn't a BAD thing.  That is a great thing, you get more support for the game you are playing, much more development, a higher budget, more servers, better hardware.  But if you choose to play not-so-supported games so that you can claim you didn't sell out, or whatever your point is, i guess I missed it, go right ahead.



    And, you do realize that WoW and EQ2 were released the same week, how then did WoW steal anything from EQ2? 



    BTW, Quoting Churchill doesn't make you smarter.



    As a note, I am not a kiddie/teenager, or even in my 20s.., yet I still like WoW.  I know plenty of adults who do, so it's deep enough for us simpletons I guess who don't need to leave our "simple" lives to spend hours crafting or whatever depth you are referring to.



    WoW is a well designed game, I do not blame any new game for "copying" from the successful points of WoW, and I'm not naive enough to say that WoW is completely unique, they just did a ton of stuff right.  Someone once decided to slice bread, and all sandwich bread is now sliced because it was successful, go figure.



    WoW also became so popular because of how popular the Warcraft RTS games were..  LOTRO will become popular because of the many fans out there of the story, and young kids as well because of the recent movies.
     



    Yes I am against WoW, in every aspect it is cheap as I said, because it doesnt deserve the popularity it has (just like 99% of other overpopulated things) Leveling can be done in 7-10 days played up to lvl 70 with just a few deaths. Crafting can be done in another day or two. Then you just sit there doing nothing or farming reputation. Every EVERY kind of reward for ANY activity you do in WoW are items and more items, blue items, purple items, just to make you look much more "cooler" so when you sit down on your epic mount in the middle of the town, others can inspect and do OMG YOU SO GREAT. This is what 90% players in the game do. WoW offers nothing more then other MMOrpgs out there wouldnt, other then simplicity. And if future games will take the inspiration--that simplicity from WoW, we are pretty fucked, and can only pray there still will be alternative computer game companies willing to risk and do something non-mainstreamed... that will be then smashed down by thousands of idiots on forums, yelling how great their holy grail is.

    -- And did I say EQ2 AC1? It should be EQ1 AC2.

    REALITY CHECK

  • GreybyneGreybyne Member Posts: 14
    Originally posted by Thillian



    Yes I am against WoW, in every aspect it is cheap as I said, because it doesnt deserve the popularity it has (just like 99% of other overpopulated things) Leveling can be done in 7-10 days played up to lvl 70 with just a few deaths. Crafting can be done in another day or two. Then you just sit there doing nothing or farming reputation. Every EVERY kind of reward for ANY activity you do in WoW are items and more items, blue items, purple items, just to make you look much more "cooler" so when you sit down on your epic mount in the middle of the town, others can inspect and do OMG YOU SO GREAT. This is what 90% players in the game do. WoW offers nothing more then other MMOrpgs out there wouldnt, other then simplicity. And if future games will take the inspiration--that simplicity from WoW, we are pretty fucked, and can only pray there still will be alternative computer game companies willing to risk and do something non-mainstreamed... that will be then smashed down by thousands of idiots on forums, yelling how great their holy grail is.
    -- And did I say EQ2 AC1? It should be EQ1 AC2.


    Wow.  You do realize these are just games right?  Completely F'd???  In what way? Aside from not being forced to play MMOs, there are plenty of other genres out there for people to enjoy.  i don't think any game maker thinks a game will keep you happy every hour of your life for the rest of your life.... remember when the tag on a game boasted 40 hours of playing time??!!  No, you probably don't, because you sound too young.



    Level 1-70 in 10 days..... I guess this explains the kind of person we are dealing with here.  If the game was new to you, theres no WAY you could get 1-70 in that amount of time unless all you do, all day long is play games, even if you levelled 1-70 with a few toons already.  And then, I think you have other things to worry about that the fact that we are all F'd because games don't fit your high demanding, all day game-playing self.



    Go spend some time in the sun, instead of hating on things you cannot control.

    Naltoks - WoW - 70 Druid
    Zanzooky - WoW - 60 Warrior
    Greybyne - WoW - 60 Paladin
    Braxbell - WoW - 60 Mage
    Puah - WoW - 60 Shaman

    Dracfranic - EQ1 - 65 Shaman
    Myxfranic - EQ1 - 53 Necro

  • DreadlichDreadlich Member UncommonPosts: 597

    Not sure what everyone's point is here, since the wholde discussion is pretty pointless, but WOW had 0/ZERO/NO innovation. The whole concept behind WOW was copy the fun and easy stuff from all other MMOs and bring it together in one game. Everyone that wasn't new to the MMO scene at the time knew this going in. Blizzard did a good job copying everyone else, and they did a good job sifting through the crap that other games did to irritate people. It's MMO candy, and people ate it up.

    All these features are part of the MMO and RPG community. They're standard tools that all games pick and choose from. Saying any game copies another, just means they have a similar toolset. So, again, I'm not sure what the point of all this is...  games copy most of their material and mix and match pre-existing tools. Each new game puts a very small spin on things and sometimes adds a new idea, but very few ever add anything huge. These games cost a LOT of money to develop. How many of you would fund a project that was full of unproven concepts?

    WOW is a collection of copies, so get off your slightly retarded high horse and stop giving the damn game more credit than it's due. I like WoW and have played it since open beta, but I'd never credit it with any kind of ingenuity.

    Pointless.

    MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR
    Playing: WAR
    Awaiting 40k Online and wishing for Battletech Online

  • GreybyneGreybyne Member Posts: 14
    Originally posted by Dreadlich


    Not sure what everyone's point is here, since the wholde discussion is pretty pointless, but WOW had 0/ZERO/NO innovation. The whole concept behind WOW was copy the fun and easy stuff from all other MMOs and bring it together in one game. Everyone that wasn't new to the MMO scene at the time knew this going in. Blizzard did a good job copying everyone else, and they did a good job sifting through the crap that other games did to irritate people. It's MMO candy, and people ate it up.
    All these features are part of the MMO and RPG community. They're standard tools that all games pick and choose from. Saying any game copies another, just means they have a similar toolset. So, again, I'm not sure what the point of all this is...  games copy most of their material and mix and match pre-existing tools. Each new game puts a very small spin on things and sometimes adds a new idea, but very few ever add anything huge. These games cost a LOT of money to develop. How many of you would fund a project that was full of unproven concepts?
    WOW is a collection of copies, so get off your slightly retarded high horse and stop giving the damn game more credit than it's due. I like WoW and have played it since open beta, but I'd never credit it with any kind of ingenuity.
    Pointless.
    Who here is crediting WoW with ingenuity?  Did you read the thread?  I think there's a pretty large consensus saying exactly what you just said here.  WoW copied a bunch of things from other games, and put it together in a well designed game.  The argument here also is that LOTRO seems to mimic A LOT from just one game, that being WoW.

    Naltoks - WoW - 70 Druid
    Zanzooky - WoW - 60 Warrior
    Greybyne - WoW - 60 Paladin
    Braxbell - WoW - 60 Mage
    Puah - WoW - 60 Shaman

    Dracfranic - EQ1 - 65 Shaman
    Myxfranic - EQ1 - 53 Necro

  • ThillianThillian Member UncommonPosts: 3,156

    Originally posted by Greybyne





    Wow.  You do realize these are just games right?  Completely F'd???  In what way? Aside from not being forced to play MMOs, there are plenty of other genres out there for people to enjoy.  i don't think any game maker thinks a game will keep you happy every hour of your life for the rest of your life.... remember when the tag on a game boasted 40 hours of playing time??!!  No, you probably don't, because you sound too young.

    Yes it will ruin my life I am a nolifer, geek, the true nerd.

    Look, I never said anything rude on your adress, its you who is insulting me just because you dont like my point of view and my opinion.



    Level 1-70 in 10 days..... I guess this explains the kind of person we are dealing with here.  If the game was new to you, theres no WAY you could get 1-70 in that amount of time unless all you do, all day long is play games, even if you levelled 1-70 with a few toons already.  And then, I think you have other things to worry about that the fact that we are all F'd because games don't fit your high demanding, all day game-playing self.

    I did 1-70 on a new opened server along with TBC [Karazhan server] (lvl 60 in 4days played time [5days something RL time], then lvl 60-70 in another 3days played time, and then 1 more played time to max out crafting). No toons, I actually did brake some european record in that. I never managed to get to max level that fast in any other MMO I played with almost no deaths at all. Where's the challenge? Farming naxx 5 days a week? People tend to say WoW raid content is hardcore... but thats a myth that came out from the huge number of players for which WoW is their first mmorpg, and they go into instance unprepared with DPS spec (who cares my class is called priest/paladin!? I wanna nuke!). Pugs in WoW are suicide, and those few guilds on every server that were able to get throught naxx, is a real picture of how many experienced players play WoW. And those guilds have usually no problem of getting throught the whole WoW raid content at all.

    Go spend some time in the sun, instead of hating on things you cannot control.

    Wise words.

    REALITY CHECK

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