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I was thinking of this. Would you play a game that for the most part was completey devoid of "next gen graphics" and instead purposefully underdevoloped the graphics? If it had incredible gameplay, immersive storyline, and was completely bugfree? Instead of focusing on the intense labor demanding visuals of the game the developers could pour in into character animations, character control, storylines, and performance. My vision was of a stick figure as main character , mobs just made of lines and not shaded in fully (or just in black and white). Armor, /upgrades would be the same, but maybe only the most uberleet items or mobs would be colored in The game could be cheap with minimal monthy fee.
Think about how sucessful Paper Mario was for example...
Just curious...
Comments
Paper Mario is more feasible, but linear MMOs (MapleStory) are usually ridden with youngsters and almost unplayable.
Now, a cell shaded MMORPG could be interesting. There could be a lot of cool armor and weapons done that way.
But no, no sticks please. Sticks are boring.
Doktar - 70 Troll Priest - Perenolde
I prefer solid controls, good feel, fun gameplay, challenging pvp with a sense of accomplishment, and smooth animations over pretty flashy spell effects and crazy complex models. Gratuitous eyecandy only goes so far in a game. Too many games focus on silly pretty things instead of actually making the game fun.
Yes, I still play R@gue and muds now and then. Heck still play my NES games and many XBLA retro releases.
Gameplay and game length has been suffering for graphics lately and it is bad trend.
- CaesarsGhost
Lead Gameplay and Gameworld Designer for a yet unnamed MMO Title.
"When people tell me designing a game is easy, I try to get them to design a board game. Most people don't last 5 minutes, the rest rarely last more then a day. The final few realize it's neither fun nor easy."
They kind of already made this and its actually really fun. Its not really totally an mmo but still I think this is what you mean.
www.kingdomofloathing.com
-for the overmind.
BEHOLD!!!
STICK ONLINE!!!
Did I mention that they mad this with Game Maker 6?
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
I would play a game with wireframe graphics if that is what it takes to get some fun and interesting game play. Heck I would write a game that way just for the fun of it.
My friends and I were talking about this a year or so ago. You could start off as a stickfigure, and as you completed epic quests, you might get a little more filled out. Such as a nice helm or a 3d sword.
Keep the graphics simple and save a little something extra for those special area so they don't seem like Kansas anymore....
gameplay>graphics.
Maybe, depends on how much I actually liked it. Probably wouldn't want to pay as much for something that is obviously graphically simpler to develop. I don't have a problem with the stick figures though, thats kind of funny. If you make stick figure dogs and stuff it'd be hilarious.
Order of the Stick
If they made this into an online game I would