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spellweaving

I think this is what casting magic will be called. i tried looking up videos that demonstrate what this will be like but i dont seem to be having any luck. has anyone found a video or anyhting?

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  • whitedelightwhitedelight Member Posts: 1,544

    Here is what we know about "magic" so far, and yes the art of casting it will be called spellweaving.

     

    7.0 Magic



    - Sep 16, 2006

    Read all about how magic works in Age of Conan, from the summonable deamons to the interactive spellweaves.



    7.0 Magic

    7.1 Will there be any magic in Age of Conan?

    Yes, absolutely, magic is a vital part in the Hyborian world. There is a fully functional magic system that closely relates to the Conan lore and the original books of Robert E. Howard. Just as we're making huge advancements in the field of combat in massive online games, we're also handling magic and spellcasting quite differently than other games in the genre. Spellcasting will not only require certain skills and feats of your character, but there is also a very interactive system to it that will take human skill to master.



    7.2 How do you cast spells in the game?


    In Age of Conan we're introducing something called spellweaving. Spellweaving is the art of stringing together a series of spell to create one massive spell that will produce devastating and otherwise extreme results. Spellweaving is an art that will take skill to master, and it is very much a tactical and strategic part of the game that require planning and thinking to carry out.



    7.3 What is spellweaving?


    Spellweaving is the art of combining multiple spells into one big spell. The player will start the spellweave by activating their spellweave ability. This places them in a trance-like state where they cannot move and the only actions they are allowed to perform are adding more components to the weave. Once in the spellweave the player can add as many spells into the weave as they can manage or want to. The maximum number of spells that can be called into a weave is dependant on the players level. Deactivating the ability will then cast the spell and produce the results.



    7.4 Are there any dangers associated with spellweaving?


    Very much, yes. Spellweaving is almost a balancing act. How much power can you summon forth without incurring some ancient curse or other mysterious ailment? The risk of this depends on how powerful a weave you are performing based upon the power of the spells you are trying to combine and their level. Stray too far beyond what you are capable of and you will run the risk of incurring one of these side-effects! Using more mana than what you have can also be devastating.



    7.5 But can you spellweave as much as you want?


    Yes, but there are penalties if you are spellweaving too much and too often. The other element to spellweaving is a characters magical burden. Every time a weave is performed they incur a magical burden, a debt as it were that weighs upon them. If too many weaves are attempted consecutively, or you attempt a weave that pushes your limits to the burden, you will increase the chance of incurring ill-effects on the next weave. This burden naturally decays when a caster is not in a spellweave.



    7.6 What exactly is mana?


    Mana is the currency, so to speak, that is used to pay for casting spells. Your mana pool works much the same way as your health pool and when you cast spells this pool is emptied depending on how much mana each spell needs. Your mana pool grows over time as your character develops.



    7.7 Will magic look and feel as in other online games?


    It is true that we try to make the visual look and feel of magic in Conan different from what you have seen in other games. The traditional fireball-tossing magic users in pointy hats, with puffs and multicolored robes, are not part of the Hyborian universe. In Conan's age, magic is dangerous, hidden, and dark. Men who meddle with dark magic may fall to its temptation and powers, so magic uses you as much as you use it! Naturally, the ultimate power comes when you are able to walk the fine line--the one between destruction and creation.



    7.8 Will spellcasters be able to summon demons and other creatures?


    Yes, some of them certainly will. There will even be classes dedicated to this form of magic, and spellcasters can create special formations called summoning circles. By doing this, they can summon special types of demons and creatures that could never be summoned by one spellcaster alone. Again, this is a dangerous art and as with all spellcasting in Hyboria, and it could lead to disastrous results if not done right. It all relates to your skills and powers.



    7.9 Will all magic revolve around death and destruction?


    Not at all, you will find a wide array of spells you can perform. There are spellcasting that involves healing people, giving them benefits.

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  • trajan22trajan22 Member Posts: 91
    for whatever reason, FC has decided to disclose little information on  magic and spellweaving. 
  • whitedelightwhitedelight Member Posts: 1,544
    By keeping things secret they force players to speculate which in turn adds a ton of hype.

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  • FreddyNoNoseFreddyNoNose Member Posts: 1,558
    Originally posted by whitedelight

    By keeping things secret they force players to speculate which in turn adds a ton of hype.



    Obviously it works!!

     

  • HengistHengist Member RarePosts: 1,316

    About 1:15 into this video they show some clips of a Herald of Xotli, so you can see some casting.

     

    http://www.youtube.com/watch?v=fYEpvbbnbKo

  • BustionBustion Member Posts: 46
    Thanks for the vid and info, still, i wonder why there is so little info on it. It sounds like a big part of the game.
  • checkthis500checkthis500 Member Posts: 1,236
    Originally posted by whitedelight

    By keeping things secret they force players to speculate which in turn adds a ton of hype.



    I think it causes more speculation on whether they're having problems with it than anything else.  You can find tons of videos on their single player melee experience, and player cities, yet not a thing about PvP or Spell-weaving.  I personally think it's because they're having problems with the PvP and with the spell-weaving. 

    That's the kind of speculation I do on games though. :)

    I would drop my guard a little if they would release SOMETHING about either of those areas.

    ---------------------------------------------
    I live to fight, and fight to live.

  • whitedelightwhitedelight Member Posts: 1,544

    Well they are just starting to let people into th beta en masse. It was just friends and family of funcom and "professional" testers. Players who do not read the NDA will post videos on youtube and talk about it all, soon enough.

    I do not like to be overly enthusiastic, or a pessimist, until given good reason for either. They haven't released videos on many things, it doesn't mean they are having problems with it all.

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