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Soooo Many great ideas for a good mmorpg!!!!

Zech4Zech4 Member Posts: 80
I have so many ideas for a good MMORPG and ive played TONS of mmorpgs out and here are some ideas i have(yes so of these are from other mmo's but they are common ideas).



Building cities and player housing like SWG that was awesome building your own guild city where a certain class/profession like politician or something can build cities but it takes time/money to get skilled enough to do it and you can even purchase npc's to put in your city and make lakes by the city and stuff but there is some limit or else 1 guild can RULE the whole sever.



Good pvp like where you must be skilled and not just have the best armor/weapons and like guild pvp, regular pvp, server pvp.  Continental pvp and like which ever place like continent is currently winning in pvp everyone in that continent gets Exp bonus in pve.



Real life similarites like SWG where theres like 30 classes/professions. SO you can be nearly ANYTHING whether its clothes designer, barber, or a gunner soldier you can be ANYTHING. 



Auction Houses that could even be connected by servers so its always FULL to the max of all kinds of stuff and tons of npc vendors that has alot of stuff.



A game where you dont have to grind yourself to death where just by HITTING the monster you get exp not by killing it(not sure if this would speed up the grinding process tho).



And such a good system where little things you do can effect EVERYTHING like a ripple(butterfly) effect or something like that lol or you can assault other players cities.



Something where you can start as a kid or adult and age over time like if you start as a kid youll eventually grow into an adult but if you start as an aduly youll be stronger than kids but people who start as kids will get mor bonuses by growing up to an adult.



Huge growing system so you can do something like plant a tree and watch it grow over the months so we the players can change/create the world overtime.  And like its possible if it rains too much to flood.



Weather can change things like fog can decreases your accuracy and where all types of weather can effect you.



Something where someone can cut off your arm but its VERY low chance and youll have to get a fake one but it cna be robotic or human looking but still fake.



These are some of my ideas but sad to say they will never be heard by developers so it all is just an idea.







hope you had fun reading ,



Zech4

Comments

  • RoscRosc Member UncommonPosts: 42
    You can always change your name to Brad Mcquaid and hope someone will fund your wild ideas, even though they'll probably be implemented horribly.
  • Zech4Zech4 Member Posts: 80
    lol yeah good ideas gone BADDDDDD lol i wouldnt let SOE touch em!
  • nubbinsnubbins Member Posts: 245
    basically all the ideas you have listed have been tried before.



    however not all have been tried together.





    Most developers and publishing houses make and release games to make money , nothing more nothing less



    only a few developers are willing to risk potentially vast losses and gamble on new and revolutionary ideas (ccp, nevrax just to name a few)



    and not build off of other games and approach game design with an evolutionary mindset.

    God among men

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    "Guess what? I got a fever! And the only prescription.. is more cowbell!"

    - Christopher Walken
  • NemesaiNemesai Member Posts: 28
    I'd like one where you develope into a good or evil, or neutral character, changing physically like FABLE, but with better choices that changed you.
  • Zech4Zech4 Member Posts: 80
    Originally posted by Nemesai

    I'd like one where you develope into a good or evil, or neutral character, changing physically like FABLE, but with better choices that changed you.
    lol  yeah and depending on whether you are good or evil if you go into a town of good and your evil the guards will attack you and same for if your good to evil......and you can kill townsfolk to be evil and kill guards and npc's or you can save em to be good.
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