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Granado Espada: Sword of the New World: Interview

StraddenStradden Managing EditorMember CommonPosts: 6,696

In this first in a series of articles, Phil Maurer, the Operations Team Lead for the upcoming MMORPG, Sword of the New World joins Garrett Fuller to answer his questions.

MMORPG.com:

Granado Espada has had tremendous success in the Asian Market. Can you tell us the reaction you have had from players in the U.S.?

Phil Maurer:


So far our focus groups have shown incredibly positive response to Sword of the New World. The game play is fast and fun, and the graphics make people want to keep exploring to see what is in the next area. In fact we have had some problems with how much fun the game is. We are currently doing in house testing and more then a few of our support staff was staying up late playing sword and not sleeping, we ended up having to place limits on some accounts.

Read the whole interview here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Comments

  • korvasskorvass Member Posts: 616
    Where's the interview again?
  • CleffyIICleffyII Member, Newbie CommonPosts: 3,440

    You didn't ask the most crucial question.  "Are you going to suck at hosting this game as you have so many others in the passed?"

    image

  • ganjnehriganjnehri Member Posts: 37
    Originally posted by CleffyII


    You didn't ask the most crucial question.  "Are you going to suck at hosting this game as you have so many others in the passed?"

    they can not answer at this time...i can say YES they will suck....

    hooah!

  • AethiosAethios Member Posts: 1,527


    Originally posted by korvass
    Where's the interview again?

    Somewhere between the parries/dodges and half-answered questions, I think. Did he actually SAY anything? I mean, like stuff we didn't already know, or even mattered really.

  • UproarUproar Member UncommonPosts: 521
    No he didn't say much, but at least they are talking again.  Been a long time.  I think this game would be fun if properly supported and translated.

    image

  • GuNbUnNy3GuNbUnNy3 Member Posts: 7
    Originally posted by Uproar

     I think this game would be fun if properly supported and translated.
    ive played sgGE(SotNW is a rip off to me) closed beta and i must say its very well done with almost NO bugs

    its very very easy and still challenging when doing some dungeon quests

    i didnt even play 100hours total and im an addict already lol
  • smartkidzsmartkidz Member Posts: 252
    Do i like this game?

    Sorry i cannot answer that at this time. Jeez.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~
    =The best bash.org quote ever=
    Curt teh Juggler: our graduation ceremony was today, and right when some gamer nerd got his diploma, someone in the audience played the zelda "get item" music and he did the zelda spin-hold-out-item stance
    Curt teh Juggler: it was quite possibly the most amazing thing ever.

  • hallyohallyo Member Posts: 44
    This game is worth a try, could get kinda confusing especially  when you have a lot of players on screen since you can control 3 characters at once. But once you get 30+ you pretty much have to afk level if you want to continue and enjoy playing.
  • vingvegavingvega Member Posts: 577

    Does all the asian games have the same artist?  Characters always look the same.  Looks bland.  I think i'm done with asian MMO's.  Especially if they utilize stalls to sell items and supa-malls to buy items with cash.

  • boommer99boommer99 Member UncommonPosts: 309
    Originally posted by Stradden


    In this first in a series of articles, Phil Maurer, the Operations Team Lead for the upcoming MMORPG, Sword of the New World joins Garrett Fuller to answer his questions.

    MMORPG.com:

    Granado Espada has had tremendous success in the Asian Market. Can you tell us the reaction you have had from players in the U.S.?

    Phil Maurer:
    So far our focus groups have shown incredibly positive response to Sword of the New World. The game play is fast and fun, and the graphics make people want to keep exploring to see what is in the next area. In fact we have had some problems with how much fun the game is. We are currently doing in house testing and more then a few of our support staff was staying up late playing sword and not sleeping, we ended up having to place limits on some accounts.

    Read the whole interview here.



    Hey Mr. Wood is there any possiblity we can pu together a list of questions to ask next time.  Not that I didn't love your questions but, some of them weren't really what I was hoping we would get.

    Any, I just thought it'd be cool if the community could get a couple questions in .

    ---
    Bartle Test Breakdown: Achiever 20.00%, Explorer 86.67%, Killer 26.67%, Socializer 66.67%

  • TorlinTorlin Member UncommonPosts: 59
    I for one think that this mmo is the best mmo out of asia to date, and it's still in beta.  I wan't wait to see the graphics overhaul and the new attainable PCs.  I don't see GE keeping my interest for over a year but if they do happen to launch before AoC, WAR, or Darkfall I could definately see myself playing this until those games do come out.  A big factor for me will be how they implement pvp in this game.
  • CiredricCiredric Member Posts: 723

    Jeez Garrett, why not ask him the one question everyone wants to hear, what about K2's dismal performance in the past?

    The shame of it is, it seems to be a pretty good game, unfortunately going to be run by a bunch of yahoos whose only aim in life is to exploit the playerbase.

  • korvasskorvass Member Posts: 616
    So after the link to the interview started working, I'm left with the following question:



    Uh..where's the interview?



    Apologies, but why on earth did you even bother to post this, Mr. Wood? My interest in this title is vague at best, but that's not exactly an interview worth the screen its displayed on. So they have a proprietary graphics engine. Let me try not to be too sarcastic... That the game will scale well on low-end machines is possibly the only piece of information in the whole piece.
  • korvasskorvass Member Posts: 616
    Perhaps the interviewer could have asked a semi-useful question, like:



    Hey, why are *all* asian MMOs either anime-esque or a bunch of white-haired pretty boys towing along a bunch of supermodels with over-sized jubblies jiggling about?



    (not that I mind over-sized jubblies flopping about)
  • mercutio2kmercutio2k Member Posts: 2
    Have to agree. This guy answered "Cannot comment at this time" way too often. Especially to the controversial question, "Why the name change?" They don't know the reason? Then, this guy is the ops manager. They need to hire a community relations manager pronto.



    Also, to the interviewer - the art style of the game is Baroque, not Victorian. This is based on 1700's, not 1800's. Just an FYI.



    Two good pieces of information:

    No Lineage II style grind

    Art engine scales



    I've been reading ever GE site I could find, and could never find clear comments on leveling. Here's hoping to get in the next crop of Singapore GE beta testing.
  • skymeriskymeri Member Posts: 1

    chee, he couldn't even answer why they changed the name to SoTNW -_-

    that's the second most controversial topic D:

  • JowenJowen Member Posts: 326
    "Sword of the New World"... Seriously, who the hell came up with that meaningless title? I have really tried to make any sense of these words but they just seem to be randomly put together.



    How about calling it:

    "Big Potatoe Shines Bright"
  • csthaocsthao Member UncommonPosts: 1,122
    Originally posted by vingvega


    Does all the asian games have the same artist?  Characters always look the same.  Looks bland.  I think i'm done with asian MMO's.  Especially if they utilize stalls to sell items and supa-malls to buy items with cash.



    HAHA....

    if i could choose to play a mmo i really like (say WoW, EQ 1, Vanguard etc) with the asian characters that would be awesome...as far as i know asian design looks so much better then americans...but every game has to have different styles...

    just think of it this way...some or most of the cartoons on television is coming or originating for asian countries...

  • Xerion12Xerion12 Member Posts: 371
    I advise everyone to play sGE and not bother with the K2 North American version.  sGE is english too and it probably won't cost you a monthly fee.  It will be released sooner also. sGE > SOTNW

    image

  • WassisfaceWassisface Member Posts: 18
    "first in a series of articles" - Thank heavens, this one was lacking. Phil treats the game like some sort of conspiracy.



    To the person who mentioned the Asian art style: I do agree, the characters are pretty much becoming cookie cutters of bland, uninteresting archetypes. But I think with some people it's just  matter of preference, I for one like my male protagonists to lack in the muscle dept.





    I played the sGE closed beta fairly briefly, and I have to say the gameplay is pretty fun. The game has an implemented style where you can leave your party grinding while you go out for a walk, etc - the downside to this being that while you're in this mode people can challenge your family to duels and kick you back into town  with a loss on your little family ladder record (if you're there you can decline the duel, but it auto-accepts after a given time) also your party will not pick up gold/items - some might find that pointless, but I for one loved it. It seemed sorta geared to a casual player like me who might perhaps shower or go outside on occasion (just messing with ya, I'm virtually a hermit).



    Hope I answered any questions anyone might have, I only got to lvl 20, so I don't feel like I got really into the game.



    p.s.I have no experience with this company, but I'm really sad what seems to be such a lackluster group in charge.
  • GameloadingGameloading Member UncommonPosts: 14,182
    Is it just me, or is K2 network unable to pick good screenshots of the game? seriously imo, none of the screenshots do the game justice, the camera angles are all wrong and they make screenshots of unintresting things. I'm not intrested in the bare ground, I want to see the architecture. I have seen more gaming websites complaining about this.
  • boommer99boommer99 Member UncommonPosts: 309

    Whoa... the post was updated.  Someone actually awnsered the million dollar questions:

    Why the name change

    and

    Will we be able to play with SG players.

    One question missing...

    Will there be an IP block?

     

    Thanks MMORPG for asking the first two and getting an anwser :)

     

    ---
    Bartle Test Breakdown: Achiever 20.00%, Explorer 86.67%, Killer 26.67%, Socializer 66.67%

  • NeverForeverNeverForever Member Posts: 13
    GE while like all recent new games, has great wonderful innovative ideas....... Problem is, they butcher the other aspects of the game.



    Pro: multi character is a major ++. It gives alot more versitility and combination of play.

    Con: The AI is plain retarded. Smart AI my @ss.



    Pro: Great graphics and i believe the best music and art ive ever seen in any MMORPG.

    Con: little character customization (atleast early on). Actually now that i think about it... there is NO character customization. (in terms of apperance ofcouse)



    The cons in GE's case are generally already established standard in other games. The odd fact is, i wonder why none of it is implemented.



    And reguarding a post inquring about the title "The Sword of the New World".



    The game takes place in the baroque period, quite close to the time of imperialism and when Europeans were making the 'New World'. And as a character in this New World, your the 'sword' (weapon) in this world. Hence the title.
  • manhwahmanhwah Member Posts: 1

    hello every1 i'm new here, i wana ask a question is this game f2p (free 2 play) ???

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