Funny, EQ-bois said the same of the inevitable future of DoN, DoD, PoR, oh nevermind. You're not listening anyway. Have a nice day.
Do you know why WoW will live? It is because of casual players who like the game and don't consider leaving. Yes, some hardcore players will leave, but they are minority.
Funny, EQ-bois said the same of the inevitable future of DoN, DoD, PoR, oh nevermind. You're not listening anyway. Have a nice day.
Do you know why WoW will live? It is because of casual players who like the game and don't consider leaving. Yes, some hardcore players will leave, but they are minority.
/agree, WoW was never a game for hardcore gamers, mostly casual gamers and some people who have a lot of time on their hands but dont want to do a lot of thinking.
Funny, EQ-bois said the same of the inevitable future of DoN, DoD, PoR, oh nevermind. You're not listening anyway. Have a nice day.
Do you know why WoW will live? It is because of casual players who like the game and don't consider leaving. Yes, some hardcore players will leave, but they are minority.
Sounds just like torres when he said only the minority left swg.
Of course Blizzard is nervous with WoW losing marketshare to Lotro and other games. Alot of their added features in the past have been in response to competition from other games. Remember when wow first game out and they were promising battlegrounds for months while Guildwars experiencing fairly strong success with their remarkbly similiar arenas and guild battles?
Blizzard is definitely worried about losing marketshare to Lotro. Theyve be stupid not to be. Its a HUGE intellectual property. Bigger than Warcraft by far. You think now that Blizzard is pulling in possible BILLIONS from WoW theyd be content to let that slip out of their grasp?
The purpose of the company is to make money and once yer making money you try to keep making it and infact make more. Blizzard will promise and do whatever they can to protect their marketshare and their money. Its business.
Strange coinsidence that Bliz suddenly starts caring for the casual non raiders......Not that I think LOTRO will be anyways close of "killing off" WOW but for the first time there's a REAL alternative for the casual non raiders. AOC and WAR will follow soon and put even more pressure on Bliz. Even if you are hooked on one game or another please realize good things can come out of this. Competition fighting over your money will and should result in better products for us to choose from.
EXACTLY my point blizzard never cared about casual non raiders till LOTRO came out. the content patch was only to have Black temple now all this new 5 man/casual content is released with it. So you think all this new content was knocked up in the last couple of weeks since those LOTRO figures were touted?
This content was in developement months and months ago and was originally scheduled to be part of BC but wasn't ready in time. Any programmer or designer will tell you you can't just knock up an instance in a matter of weeks!
As for the LOTRO 600K... Meh.
I know loads of people who applied for beta and got in and I was one of them along with a large number of people from my other MMO guilds. All in all there were about 30 of us in our beta guild and only 4 or 5 of those have ordered the live version. LOTRO has it's fan boys but the majority of MMO vetereans I know all have the same opinon of it... OK, but nothing special. There are better MMO's on the market and the two things LOTRO have going for it are the franchise itself and the graphics which will lull people in but only solid and innovative gameplay will keep them and LOTRO doesn't have that. I don't see it causing the cash cow that is WoW any serious long term problems, the only people it will really attract are those who were looking to leave WoW anyway.
Strange coinsidence that Bliz suddenly starts caring for the casual non raiders......Not that I think LOTRO will be anyways close of "killing off" WOW but for the first time there's a REAL alternative for the casual non raiders. AOC and WAR will follow soon and put even more pressure on Bliz. Even if you are hooked on one game or another please realize good things can come out of this. Competition fighting over your money will and should result in better products for us to choose from.
EXACTLY my point blizzard never cared about casual non raiders till LOTRO came out. the content patch was only to have Black temple now all this new 5 man/casual content is released with it.So you think all this new content was knocked up in the last couple of weeks since those LOTRO figures were touted?
This content was in developement months and months ago and was originally scheduled to be part of BC but wasn't ready in time. Any programmer or designer will tell you you can't just knock up an instance in a matter of weeks!
As for the LOTRO 600K... Meh.
I know loads of people who applied for beta and got in and I was one of them along with a large number of people from my other MMO guilds. All in all there were about 30 of us in our beta guild and only 4 or 5 of those have ordered the live version. LOTRO has it's fan boys but the majority of MMO vetereans I know all have the same opinon of it... OK, but nothing special. There are better MMO's on the market and the two things LOTRO have going for it are the franchise itself and the graphics which will lull people in but only solid and innovative gameplay will keep them and LOTRO doesn't have that. I don't see it causing the cash cow that is WoW any serious long term problems, the only people it will really attract are those who were looking to leave WoW anyway.
As a matter of fact yes it was knocked up as a responds to outside competition. You see their development team are working on several projects in various stages of the lifecycle process, many which never materialize some are put on hold after reaching certain stages of completion and so on. It is a sound strategy to be prepared for any case scenario. In other words there are lots of "content" never reaching the final product.
A real or imagined threat in LOTRO was materialized several weeks ago, Bliz switched some of it's focus to answer that. The base for this "new" content lies in already defined platforms. It's not like their designers and software guys needs to start from scratch. How many manhours do you think Bliz spent on the D2 questline which was Blizzards casual content where raiders got AQ20, 40 and NAX?
After the initial release of WOW almost all the focus from Bliz has been on raid content. That is their vision and the direction they like the game to go. You have to be mighty delusionized or the biggest troll on the face of this earth to disagree with this fact. The focus and direction of the game pre release is a different story. The fact is that the game has continue to grow and lots of unhappy people has been to hooked to do anything but whine, so there has been no need for "change" until now that is.
I doubt LOTRO will do much of a dent against WOW but for the first time the casual/non-raider player now has a choice. Stay with WOW and reroll their 10th alt or try out LOTRO which some claim to be pretty much a copy of WOW but atleast theres new areas, skills, trade and so on you havent seen 10 times before. LOTRO is just the begining though, AOC will follow soon and if Bliz does NOT add more meaningful casual content they will get into trouble by the time WAR comes out. They will have no other choice or they will have to answer to their stockholders why market shares are lost.
What also may be contributing to the release of this patch is the announcement of Guildwars 2, which from the details given, seems to have PVP wayy better than WoW, (then again what game doesn't) and to have similar features (although original, not a wow copy) for no subscription fee. I mean with wow's crappy graphics, who but kids would want to play it? Their patch is their last attempt to keep a few players before they defect to cheaper subscription, or no subscription mmos
As much as I'm tired of hearing of this garbage, WoW will continue very successfully because of the CHIs...Chinese and Children. Most of the "grown-up" MMO players (18+) will be spending their time and MONEY on other games over the next couple of years. The new content update patch is a verrrrrry EQ-like attempt at staving off the inevitable loss of players due to new games to explore. Blizzard will still have its hype from the subscription of their 6mil chinese players (who do not pay monthly fees) to keep the wow-bois and new teenage recruits sitting around waiting to join up with Leeeroyyyy Jennnnnnkinnnnnns to keep themselves going strong. LoTR will be as successful as DDO in the end. Big paying population initially (which gave Bliz a glimpse of the future) that will die off into a group of hardcore title fans. AoC will steal numbers for a few months, then there will be more games released... Within one year, large diversity will kill any one game's "superiority" in regards to active, PAYING, subscriptions. We can only hope EQ-Live will finally close its doors. Their gimmicks are dead, and we really don't need to read any more expansion notes on this site, do we???
Bold statement, considering that according to research, the average age of WoW players is 28 years old.
I dare say that I hardly think that such a research poll is accurate in any degree. Its hard for me to believe that a company actually contacted or even reviewed all WoW accounts. I also dont think that if the resarch was carried out by the use of a poll that children will answer it.
Ive always seen WoW as Diablo online. Funny to play with your with friends or just want to play something that doesnt take any real effort to play.
LOTRO has one big advantage over WoW, its lord of the rings. Alot of people will want to play it because of that fact. As far as I have heard and seen the game might actually become a better PvE game then WoW.
But personally ive waiting for 1) Darkfall 2)Age of Conan 3)Warhammer online. I love PvP because PvE bores me, I love a challenge and I simply wont get that in a PvE game.
"I cherish the memories of a question my grandson asked me the other day when he said..Grandpa, were you a hero in the war?...No, but i served in a company of heroes" Sgt. Mike Ranney E-company 506PIR 101'st airborn
What is Blizzard aiming for in WoW : Tier 6 or 7, adding 5 more levels and opening new underwater zones ... i wonder , maybe making hardcore characters available that stay dead once they die or cross-classing, playing a deserter orc warrior on alliance side. They're in the loop now, the game can only go down hill from here in my opinion and a rebirth nowhere in sight knowing the development team they have. Good game, but gets booring after maxing 1 char, want to be crowned king of the grinders - be my guest, continue playing.
Totally agree. IMO the problem with WoW is that its a game that is selfdestructive. Blizzard made a grinding game and thats excatly what all the new content is an expansion of, more grinding. WoW wasnt made to be radical, alive or "everchanging" in anyway, its all about endless repetition.
"I cherish the memories of a question my grandson asked me the other day when he said..Grandpa, were you a hero in the war?...No, but i served in a company of heroes" Sgt. Mike Ranney E-company 506PIR 101'st airborn
Blizzard is extremely smart. You are going to see a ton of non-raid content until the LOTR:O hype is over. After that you are going to see a ton of and I mean a TON of PVP stuff right as Warhammer comes out. Blizzard has a lot of tricks up its sleeves.
lol tricks dont keep people in a game .one example ,you are at a slot machine(poker)you pay and you pay to play you dont win but you continue, why is it like that?cause there is 20 to 30 % chance if you win its big money .that poker machine is so old they dont remember when it was made but the register is always full even if the screen is blurry wrong color and all.guild wars might be in the right direction in the long term, cause 10000 each month in price will draw a lot of gamers . even if i have to fork the same amount as in wow each month .10000 is a lot more reason to play that one over the others .
Strange coinsidence that Bliz suddenly starts caring for the casual non raiders......Not that I think LOTRO will be anyways close of "killing off" WOW but for the first time there's a REAL alternative for the casual non raiders. AOC and WAR will follow soon and put even more pressure on Bliz. Even if you are hooked on one game or another please realize good things can come out of this. Competition fighting over your money will and should result in better products for us to choose from.
EXACTLY my point blizzard never cared about casual non raiders till LOTRO came out. the content patch was only to have Black temple now all this new 5 man/casual content is released with it. So you think all this new content was knocked up in the last couple of weeks since those LOTRO figures were touted?
This content was in developement months and months ago and was originally scheduled to be part of BC but wasn't ready in time. Any programmer or designer will tell you you can't just knock up an instance in a matter of weeks!
As for the LOTRO 600K... Meh.
I know loads of people who applied for beta and got in and I was one of them along with a large number of people from my other MMO guilds. All in all there were about 30 of us in our beta guild and only 4 or 5 of those have ordered the live version. LOTRO has it's fan boys but the majority of MMO vetereans I know all have the same opinon of it... OK, but nothing special. There are better MMO's on the market and the two things LOTRO have going for it are the franchise itself and the graphics which will lull people in but only solid and innovative gameplay will keep them and LOTRO doesn't have that. I don't see it causing the cash cow that is WoW any serious long term problems, the only people it will really attract are those who were looking to leave WoW anyway.
Why is it that people think because they know 50 people who like the game that can use the numbers to justify their poor statistics finding or the rumors un-authetic source?
Strange coinsidence that Bliz suddenly starts caring for the casual non raiders......Not that I think LOTRO will be anyways close of "killing off" WOW but for the first time there's a REAL alternative for the casual non raiders. AOC and WAR will follow soon and put even more pressure on Bliz. Even if you are hooked on one game or another please realize good things can come out of this. Competition fighting over your money will and should result in better products for us to choose from.
EXACTLY my point blizzard never cared about casual non raiders till LOTRO came out. the content patch was only to have Black temple now all this new 5 man/casual content is released with it. So you think all this new content was knocked up in the last couple of weeks since those LOTRO figures were touted?
This content was in developement months and months ago and was originally scheduled to be part of BC but wasn't ready in time. Any programmer or designer will tell you you can't just knock up an instance in a matter of weeks!
As for the LOTRO 600K... Meh.
I know loads of people who applied for beta and got in and I was one of them along with a large number of people from my other MMO guilds. All in all there were about 30 of us in our beta guild and only 4 or 5 of those have ordered the live version. LOTRO has it's fan boys but the majority of MMO vetereans I know all have the same opinon of it... OK, but nothing special. There are better MMO's on the market and the two things LOTRO have going for it are the franchise itself and the graphics which will lull people in but only solid and innovative gameplay will keep them and LOTRO doesn't have that. I don't see it causing the cash cow that is WoW any serious long term problems, the only people it will really attract are those who were looking to leave WoW anyway.
Why is it that people think because they know 50 people who like the game that can use the numbers to justify their poor statistics finding or the rumors un-authetic source?
*sigh*
Almost as much as people who have opinions based on no facts like yourself?
It's called educated guesswork. Where an estimate is made based on currently available information and a modicum of common sense. It's also not based on a 'few people I know' but was based on the games own search lists and the low number of high levels in beta due to few people sticking around.
LOTRO beta may have had fairyl stable numbers and inicreases in players but that was mainly because they were getting so many new ones in, not because so many of the early ones were sticking around.
First off, the number of people signing up for beta's is never an indication of how successful a game will be. People get in beta for free and aren't spending money on it.
The number of people getting in beta and essentially getting a free game but not bothering to play it is a different matter though. When the beta first opened it was flooded with people, a week later it was empty. That pattern kept carrying on all the way through closed beta as they released more 'batches' of invites, people logged on, gave it a try and only a small percentage of those stayed around.
If you can't even keep a healthy percentage of your beta players who aren't paying interested, how do you think it will fare when it goes live and people have to shell out hard earned cash?
I was one of those who did stick around for most of Beta, finally giving up on it two weeks ago, and was one of the higher level players in game throughout but the amount of people at high level was very low as an overall percentage. I'd look on the search list and think "ooh, there's a few guardians or minstrels almost at my level. Hopefully I'll have more people to team with soon". Then you'd never see them again and it was the same handful of us at the upper end of the level range.
You could actually see the new level 1's flooding the place each week, getting up to level 5-8 then not playing anymore
Comments
/agree, WoW was never a game for hardcore gamers, mostly casual gamers and some people who have a lot of time on their hands but dont want to do a lot of thinking.
Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.
Sounds just like torres when he said only the minority left swg.
Blizzard is definitely worried about losing marketshare to Lotro. Theyve be stupid not to be. Its a HUGE intellectual property. Bigger than Warcraft by far. You think now that Blizzard is pulling in possible BILLIONS from WoW theyd be content to let that slip out of their grasp?
The purpose of the company is to make money and once yer making money you try to keep making it and infact make more. Blizzard will promise and do whatever they can to protect their marketshare and their money. Its business.
----ITS A TRAP!!!----
This content was in developement months and months ago and was originally scheduled to be part of BC but wasn't ready in time. Any programmer or designer will tell you you can't just knock up an instance in a matter of weeks!
As for the LOTRO 600K... Meh.
I know loads of people who applied for beta and got in and I was one of them along with a large number of people from my other MMO guilds. All in all there were about 30 of us in our beta guild and only 4 or 5 of those have ordered the live version. LOTRO has it's fan boys but the majority of MMO vetereans I know all have the same opinon of it... OK, but nothing special. There are better MMO's on the market and the two things LOTRO have going for it are the franchise itself and the graphics which will lull people in but only solid and innovative gameplay will keep them and LOTRO doesn't have that. I don't see it causing the cash cow that is WoW any serious long term problems, the only people it will really attract are those who were looking to leave WoW anyway.
CoH/CoV - D-Zol/Kinslayer
Auto Assault - Slayer
WoW, LOTRO, DDO - Kinsul
Matrix Online - Tempest
This content was in developement months and months ago and was originally scheduled to be part of BC but wasn't ready in time. Any programmer or designer will tell you you can't just knock up an instance in a matter of weeks!
As for the LOTRO 600K... Meh.
I know loads of people who applied for beta and got in and I was one of them along with a large number of people from my other MMO guilds. All in all there were about 30 of us in our beta guild and only 4 or 5 of those have ordered the live version. LOTRO has it's fan boys but the majority of MMO vetereans I know all have the same opinon of it... OK, but nothing special. There are better MMO's on the market and the two things LOTRO have going for it are the franchise itself and the graphics which will lull people in but only solid and innovative gameplay will keep them and LOTRO doesn't have that. I don't see it causing the cash cow that is WoW any serious long term problems, the only people it will really attract are those who were looking to leave WoW anyway.
As a matter of fact yes it was knocked up as a responds to outside competition. You see their development team are working on several projects in various stages of the lifecycle process, many which never materialize some are put on hold after reaching certain stages of completion and so on. It is a sound strategy to be prepared for any case scenario. In other words there are lots of "content" never reaching the final product.
A real or imagined threat in LOTRO was materialized several weeks ago, Bliz switched some of it's focus to answer that. The base for this "new" content lies in already defined platforms. It's not like their designers and software guys needs to start from scratch. How many manhours do you think Bliz spent on the D2 questline which was Blizzards casual content where raiders got AQ20, 40 and NAX?
After the initial release of WOW almost all the focus from Bliz has been on raid content. That is their vision and the direction they like the game to go. You have to be mighty delusionized or the biggest troll on the face of this earth to disagree with this fact. The focus and direction of the game pre release is a different story. The fact is that the game has continue to grow and lots of unhappy people has been to hooked to do anything but whine, so there has been no need for "change" until now that is.
I doubt LOTRO will do much of a dent against WOW but for the first time the casual/non-raider player now has a choice. Stay with WOW and reroll their 10th alt or try out LOTRO which some claim to be pretty much a copy of WOW but atleast theres new areas, skills, trade and so on you havent seen 10 times before. LOTRO is just the begining though, AOC will follow soon and if Bliz does NOT add more meaningful casual content they will get into trouble by the time WAR comes out. They will have no other choice or they will have to answer to their stockholders why market shares are lost.
What also may be contributing to the release of this patch is the announcement of Guildwars 2, which from the details given, seems to have PVP wayy better than WoW, (then again what game doesn't) and to have similar features (although original, not a wow copy) for no subscription fee. I mean with wow's crappy graphics, who but kids would want to play it? Their patch is their last attempt to keep a few players before they defect to cheaper subscription, or no subscription mmos
these threads get old.
Anyway I am one of the people that cancelled WoW and am going to LOTR because it's just more interesting to me.
WoW feels very shallow after getting a taste of LOTR.
I dare say that I hardly think that such a research poll is accurate in any degree. Its hard for me to believe that a company actually contacted or even reviewed all WoW accounts. I also dont think that if the resarch was carried out by the use of a poll that children will answer it.
Ive always seen WoW as Diablo online. Funny to play with your with friends or just want to play something that doesnt take any real effort to play.
LOTRO has one big advantage over WoW, its lord of the rings. Alot of people will want to play it because of that fact. As far as I have heard and seen the game might actually become a better PvE game then WoW.
But personally ive waiting for 1) Darkfall 2)Age of Conan 3)Warhammer online. I love PvP because PvE bores me, I love a challenge and I simply wont get that in a PvE game.
"I cherish the memories of a question my grandson asked me the other day when he said..Grandpa, were you a hero in the war?...No, but i served in a company of heroes"
Sgt. Mike Ranney E-company 506PIR 101'st airborn
What is Blizzard aiming for in WoW : Tier 6 or 7, adding 5 more levels and opening new underwater zones ... i wonder , maybe making hardcore characters available that stay dead once they die or cross-classing, playing a deserter orc warrior on alliance side. They're in the loop now, the game can only go down hill from here in my opinion and a rebirth nowhere in sight knowing the development team they have. Good game, but gets booring after maxing 1 char, want to be crowned king of the grinders - be my guest, continue playing.
"I cherish the memories of a question my grandson asked me the other day when he said..Grandpa, were you a hero in the war?...No, but i served in a company of heroes"
Sgt. Mike Ranney E-company 506PIR 101'st airborn
This content was in developement months and months ago and was originally scheduled to be part of BC but wasn't ready in time. Any programmer or designer will tell you you can't just knock up an instance in a matter of weeks!
As for the LOTRO 600K... Meh.
I know loads of people who applied for beta and got in and I was one of them along with a large number of people from my other MMO guilds. All in all there were about 30 of us in our beta guild and only 4 or 5 of those have ordered the live version. LOTRO has it's fan boys but the majority of MMO vetereans I know all have the same opinon of it... OK, but nothing special. There are better MMO's on the market and the two things LOTRO have going for it are the franchise itself and the graphics which will lull people in but only solid and innovative gameplay will keep them and LOTRO doesn't have that. I don't see it causing the cash cow that is WoW any serious long term problems, the only people it will really attract are those who were looking to leave WoW anyway.
Why is it that people think because they know 50 people who like the game that can use the numbers to justify their poor statistics finding or the rumors un-authetic source?
This content was in developement months and months ago and was originally scheduled to be part of BC but wasn't ready in time. Any programmer or designer will tell you you can't just knock up an instance in a matter of weeks!
As for the LOTRO 600K... Meh.
I know loads of people who applied for beta and got in and I was one of them along with a large number of people from my other MMO guilds. All in all there were about 30 of us in our beta guild and only 4 or 5 of those have ordered the live version. LOTRO has it's fan boys but the majority of MMO vetereans I know all have the same opinon of it... OK, but nothing special. There are better MMO's on the market and the two things LOTRO have going for it are the franchise itself and the graphics which will lull people in but only solid and innovative gameplay will keep them and LOTRO doesn't have that. I don't see it causing the cash cow that is WoW any serious long term problems, the only people it will really attract are those who were looking to leave WoW anyway.
Why is it that people think because they know 50 people who like the game that can use the numbers to justify their poor statistics finding or the rumors un-authetic source?
*sigh*
Almost as much as people who have opinions based on no facts like yourself?
It's called educated guesswork. Where an estimate is made based on currently available information and a modicum of common sense. It's also not based on a 'few people I know' but was based on the games own search lists and the low number of high levels in beta due to few people sticking around.
LOTRO beta may have had fairyl stable numbers and inicreases in players but that was mainly because they were getting so many new ones in, not because so many of the early ones were sticking around.
First off, the number of people signing up for beta's is never an indication of how successful a game will be. People get in beta for free and aren't spending money on it.
The number of people getting in beta and essentially getting a free game but not bothering to play it is a different matter though. When the beta first opened it was flooded with people, a week later it was empty. That pattern kept carrying on all the way through closed beta as they released more 'batches' of invites, people logged on, gave it a try and only a small percentage of those stayed around.
If you can't even keep a healthy percentage of your beta players who aren't paying interested, how do you think it will fare when it goes live and people have to shell out hard earned cash?
I was one of those who did stick around for most of Beta, finally giving up on it two weeks ago, and was one of the higher level players in game throughout but the amount of people at high level was very low as an overall percentage. I'd look on the search list and think "ooh, there's a few guardians or minstrels almost at my level. Hopefully I'll have more people to team with soon". Then you'd never see them again and it was the same handful of us at the upper end of the level range.
You could actually see the new level 1's flooding the place each week, getting up to level 5-8 then not playing anymore
CoH/CoV - D-Zol/Kinslayer
Auto Assault - Slayer
WoW, LOTRO, DDO - Kinsul
Matrix Online - Tempest