Sorry, but I'm not a big fan of Fantasy MMO's. I like sci-fi, and according to everyone here on the forums, there's not much to look forward too. It seems there's a lot of negative feelings about most sci-fi MMO's. ie., Star Trek online, Stargate Worlds, Fallen earth. Nothing seems to be hitting home with a lot of people.
Imagine if you will, a great IP known as Unreal. The universe is expansive, and if done right, would be absolutely amazing.
Anyone have an idea of some of the features that would be cool. I have a ton, but I would like some feedback on whether or not this would be a good idea, or if I'm alone in my need for a great sci-fi MMO.
I really value everyones opinions. MMORPG.com forums have helped me a lot. So, thanx guys.
Comments
NGE Refugee.
NGE Refugee.
Heres my thought. Just an idea.
I enjoy both 1st and 3rd person perspectives, but what if you could implement both via instances and pvp.
As you move around the Unreal world and communicate with others, you would be in 3rd person.
As you battle in a PVP arena, fight for control of a city or facility, or enter an instanced "dungeon" you would play in classic FPS mode.
Think about it. As soon as combat starts, the POV camera does a quick pan and goes down into the FPS view. Then you have to rely on skill like Unreal Tournament. It would make for fast paced gameplay and you get the best of both worlds.
Do you think that could work??
if you haven't already checked into it and hated it... Tabula rasa is something of this.
Its set in the distant future with humans fighting for survival using technology inherited from a more friendly alien civilization. The Bane (the bad dudes) are out on a cliche quest to take the universe and leave them the last man standing. The humans however, aren't going to go without a bloody mess of a fight.
Players take the role of Humans (though screenshots and the lot hint (if not already openly admitted.. not sure) of other alien races such as the possible dwindling Eloh (the friendly aliens).
The game will support PvP and PvE. Its a bit like a FPS meets tab-attack RPG. While you don't have to manually aim your character at your enemies like in a FPS, you are more than welcome to by turning down the ridicules(sp) target settings to a low branch.
Tactics are a good must in the game as the NPC will apparently be smart enough to try and counter your attacks/tactics with their own.
No more running up to a mindless NPC and beating the tar out of them while they turn to use the same scripted attacks over and over.
If you crouch behind a sandbag wall or debris wall the NPC will take note that you're in a vulnerable position for melee attacks and will attempt to make the distance between you close enough to beat your skull in. They'll move and coordinate attacks to try and flank/ambush you and your party.
The graphics look stunning and the gameplay so far looks fairly solid. The company also looks like they have a good mind for where they want to go and as late as they are in development (Closed Beta in a few weeks or so here) i don't believe they're going to do an about face on the community.
TR isn't that widely known as it doesn't have a huge following.. at least not yet. For some reason they're either not spreading the word well enough (which i believe is the case) or people just aren't taking too strong to the title and staying away for the time being.
Thats just my suggestion if you haven't already looked into it.
playtr.com
Everquest - 2000 - '02
Anarchy Online - '01-'02
Earth and Beyond - '02-'04
Star Wars Galaxies - '03-'06('07)
World of Warcraft - '04-'07
Age of Conan - '08 - shelved.
-Waiting on-
Star Trek Online
SW: The Old Republic
Thanx for the info on TR. I will check it out.
WoW took an old IP and did something new with it. The main player base came from the original Warcraft 1,2, & 3 player base. People know the name and characters.
I'm wondering how much pull an Unreal MMORPG would have for people. It's a well know IP and I don't know anyone who has never played an Ureal game. I like sci-fi ( as previously stated ) and I would love to see, World of Starcraft, Ureal Universe, or even Tribes online. Something familiar to me but on a deeper level. I didn't get into Warcraft, cuz the fantasy theme. I've played them, but not really my cup of tea, so to speak.
I am currently playing : GW, LotRO, Flyff, Archlord.
Recently played: CoV, DDO, SWG ( lame ), Ryzom, AO, Vanguard, Last Chaos.
Just purchased: DAoC 5th anniv. edition, figured I try it out for awhile.
Tried: EVE, RYL, Face of Mankind, Everquest.
Lots of fantasy. Getting old fast.
Yeah I did. It just wouldn't make any sense to make an MMO when their game is already centered for the online crowd. Throw in the added development costs, maintenance, etc, with the high risk of failure, and the guys that make Unreal will see its not worth it.
Trust me, there are some IP's that just don't fit as MMO's. This would be one of them.
NGE Refugee.
Yeah I did. It just wouldn't make any sense to make an MMO when their game is already centered for the online crowd. Throw in the added development costs, maintenance, etc, with the high risk of failure, and the guys that make Unreal will see its not worth it.
Trust me, there are some IP's that just don't fit as MMO's. This would be one of them. I agree there is a matter that if they create an mmo, will the playerbase of Unreal and Unreal Tournament actually like it and enjoy it, and also being as successful as Unreal Tournament as well. But he also had a good idea of it being 3rd person when your in town and communicating with others, then when you enter combat the viewpoint switches to first person. Im not saying this would be successful, but im also not saying it wont.
Yeah I did. It just wouldn't make any sense to make an MMO when their game is already centered for the online crowd. Throw in the added development costs, maintenance, etc, with the high risk of failure, and the guys that make Unreal will see its not worth it.
Trust me, there are some IP's that just don't fit as MMO's. This would be one of them. WOW!..... and what company do you work for?? I have been thinking about your post all day and thinking of how to respond. I know that MMORPG's and gaming as a whole, are a touchy subject even on gaming forums. It seems that communities are divided on what they think makes a good game or not.
With this one comment you have single handedly shown that.... (I'll just stop before it gets ugly)
Examples:
WARCRAFT --- RTS single player/ network multi
WARCRAFT 2 --- RTS single / network multi/ online multi.
WARCRAFT 3 --- RTS single / online mutli with RPG feel to it
WORLD OF WARCRAFT --- MMORPG
Hmm... how did that happen?? It went from an RTS single player game to an MMORPG. Amazing how that worked. WHY? you ask. They have a great IP and they are developing it to make money and flow with whats popular in gaming.
Mario Bros --- I don't want to go there....
HALO --- started as an RTS originally, then FPS single/ co-op / network link multi / online via Xconnect multi.
HALO 2 --- single player/ co- op/ network multi/ online multi
HALO 3 --- same as above
HALO WARS --- RTS
HUH!!... RTS to a FPS and then back to RTS.
What i'm trying to show is that a popular IP can cross genres as long as they are popular enough to draw needed sales.
I believe that UREAL has a great IP and has not really developed passed what has worked for them in the past. Sad really. But hey, it works and I enjoy the hell out of it. I would like to see something new from the IP, and with MMORPGS being the "so called" next big thing, why not give it a try.
You mentioned Dev costs and maintenance, etc., with a high risk of failure. Hmm... bold statement. If I can get my mind to focus past my beer buzz and porno. I do believe there are a ton of MMORPG's out there that are free to play. And I do believe that there are a lot of MMO's out there that aren't bad for being on a shoestring budget. No game out there will ultimately live forever. Its always a risk. Every video game or movie that comes out has the same ultimate risk. You never know until you try.
If you seriously think that MIDWAY doesn't have the money for the cost of development and maintenance. I laugh at you.
I do believe that an Unreal MMORPG would be awesome. Just cuz YOU think it would suck doesn't mean it would. Who are you??... the all knowing MMORPG god? Learn a bit about economics and business, then come talk to me. We can have a nice open-minded discussion. (not saying I know all, but I do know business pretty well, and some fail terribly, ie. SOE)
Disclaimer : everything I just wrote is a bunch of horse shit. Don't believe a word of it cuz i'm retarted and stupid. I know nothing about game dev, economics, business, video games, advertising, and so on. All of the above statements are just my idiotic ramblings and are only the ravings of a lunatic madman. Also, it's just his meager opinion. That's it.
/thinks to himself, "god i hope the disclaimer deludes the incoming flames."
SO... do you think an Ureal MMORPG would be cool??
www.mmorpg.com/gamelist.cfm/setView/hype/gameID/126/
Yeah I did. It just wouldn't make any sense to make an MMO when their game is already centered for the online crowd. Throw in the added development costs, maintenance, etc, with the high risk of failure, and the guys that make Unreal will see its not worth it.
Trust me, there are some IP's that just don't fit as MMO's. This would be one of them. WOW!..... and what company do you work for?? I have been thinking about your post all day and thinking of how to respond. I know that MMORPG's and gaming as a whole, are a touchy subject even on gaming forums. It seems that communities are divided on what they think makes a good game or not.
With this one comment you have single handedly shown that.... (I'll just stop before it gets ugly)
Examples:
WARCRAFT --- RTS single player/ network multi
WARCRAFT 2 --- RTS single / network multi/ online multi.
WARCRAFT 3 --- RTS single / online mutli with RPG feel to it
WORLD OF WARCRAFT --- MMORPG
Hmm... how did that happen?? It went from an RTS single player game to an MMORPG. Amazing how that worked. WHY? you ask. They have a great IP and they are developing it to make money and flow with whats popular in gaming.
Mario Bros --- I don't want to go there....
HALO --- started as an RTS originally, then FPS single/ co-op / network link multi / online via Xconnect multi.
HALO 2 --- single player/ co- op/ network multi/ online multi
HALO 3 --- same as above
HALO WARS --- RTS
HUH!!... RTS to a FPS and then back to RTS.
What i'm trying to show is that a popular IP can cross genres as long as they are popular enough to draw needed sales.
I believe that UREAL has a great IP and has not really developed passed what has worked for them in the past. Sad really. But hey, it works and I enjoy the hell out of it. I would like to see something new from the IP, and with MMORPGS being the "so called" next big thing, why not give it a try.
You mentioned Dev costs and maintenance, etc., with a high risk of failure. Hmm... bold statement. If I can get my mind to focus past my beer buzz and porno. I do believe there are a ton of MMORPG's out there that are free to play. And I do believe that there are a lot of MMO's out there that aren't bad for being on a shoestring budget. No game out there will ultimately live forever. Its always a risk. Every video game or movie that comes out has the same ultimate risk. You never know until you try.
If you seriously think that MIDWAY doesn't have the money for the cost of development and maintenance. I laugh at you.
I do believe that an Unreal MMORPG would be awesome. Just cuz YOU think it would suck doesn't mean it would. Who are you??... the all knowing MMORPG god? Learn a bit about economics and business, then come talk to me. We can have a nice open-minded discussion. (not saying I know all, but I do know business pretty well, and some fail terribly, ie. SOE)
Disclaimer : everything I just wrote is a bunch of horse shit. Don't believe a word of it cuz i'm retarted and stupid. I know nothing about game dev, economics, business, video games, advertising, and so on. All of the above statements are just my idiotic ramblings and are only the ravings of a lunatic madman. Also, it's just his meager opinion. That's it.
/thinks to himself, "god i hope the disclaimer deludes the incoming flames." I don't think I have claimed anywhere to be the "all knowing MMORPG god." Like all things, I'm just stating my opinion.
That said, I'm gonna respond.
WoW is propably the only MMO to turn an already established IP into a success. SWG, DDO, MxO, and maybe the Sims Online if you count that (though I don't know for sure if that flopped, or if its even really considered an MMO) all did not live up to the success predicted by those IPs. Frankly? There hasn't been a good Unreal Game since UT2004. I checked out the site for UT3, and I'm not too excited for that either, (but again thats personal opinion, you don't have to anoint me the FPS god if you don't want to.) WoW leapfrogged off arguably one of the best selling games in history, Warcraft 3.
Now the way it could work is if UT3 becomes a smash hit. Possible, considering its by the same guys as Gears of War.
But again, I just think that Unreal wouldn't work. Person opinion or divine mandate? You decide.
I have spoken.
NGE Refugee.
To everyone who posts for me to play other games out there, thank you kindly. But if you read ALL the posts. I'm not looking for a game to play. I'm meerly suggesting the I believe that the IP of Unreal would make for a really bitchen MMORPG game if done correctly. Look past the shortcomings or previous Unreal games and go back in time to a day when we all loved and played UT through UT2004. Theres so much potential. Cool armor, weapons, buffs..... Like Huxley but with the old style game play element and a familiar IP that was known to rock our socks off at one time. Like maybe a return to glory for Unreal. I really loved it. ( not living in the past or anything )
I did load up UT2004. I pumped the graphics up to 1280 x 1024 and I had a f**king blast. Haven't gone online to see if people still play it cuz i need to adjust to the play style again before i go back online. Loads of fun, thats the reason for this post.