Is it worth the wait?
Have I latched onto the wrong game?
I think I've been wasting some time researching this game and posting here.
It seems as though WAR in essence is a FPS set in a fantasy world.
I guess theres a market for that but it sounds like it would get pretty repetitive.
I mean Buff, hack hack, slash, buff, killing blow. Over and over again? Really? Thats it?
Kind of a limited appeal isn't?
The WH universe just seems so appealing to me though. The dark, violent world and gritty style looks like it could be wasted here.
I wonder what Mythics projected figures are for this game? Seems like its a niche segment they're targeting.
Does anyone think that they might expand the PVE portion of the game if the game isn't doing that well or not hitting the projected marks.
Don't get me wrong. I see the point of this type of game. It has some features that will set it apart from other MMO's but will a lack of major PVE content hurt the game?
And, I understand that not everyone likes raiding, but generally, people want everything from an MMO RPG, right?
MMORPG's are really becoming an amalgam of single player RPG's with some FPS excitement mixed in, in the form of PVP or RVR.
Is there a game that has Major RPG PVE content as well as WAR style pvp/rvr action? Is something like this in development?
Comments
Niche market? 1/2 of the WoW servers are PvP. Then there's Guild Wars, which has been praised for it's PvP-focus and gameplay. It seems to be there's a very large interest and market in MMORPG PvP.
And many of those PvPers (from WoW at least) seem to be complaining about the PvP in their game. Not that might mean much, it could just be the general complaining you always see on Forums. Or maybe it's an actual reflection of unhappy players who want better PvP.
And FYI - there is PvE content in WAR. It has been stated that you reach the level-cap completely through the PvE. It's just that the most efficient method will be a combination of PvE and PvP.
PvE gets boring fast. Never changes, and relies heavily on updates for new content.
PvP always changes, never gets old, and updates bring better balance and little things like customization.Imagine what wow could have introduced if they weren't working on raid content. Maybe dye for armor or a non-half assed crafting system, player housing, finished azeroth?
Bottom line is WAR is PvP. Don't like it don't play. If you want cool pve then play a single player rpg. If you just like raids then pvp in a raid.
BTW if its not worth the wait, what else are you going to play?
The folks at Mythic don't think so:
"We have this obsession with 'Don't you have to appeal to all these different game styles?' And in short, no, you don't."
- Paul Barnett
They've promised that there will be no raid dungeons (though we've heard bits about 3 PvE dungeons, and one mega PvP dungeon) and told us that only 20% of the top-tier content will be PvE. The game's focus is going to be on the contest against other players, in quests, in scenarios, and on a range of battlefields throughout the skirmish areas, and raids will be carried out not in PvE dungeons, but against enemy controlled battlefield objectives and cities.
That aside, they're launching the game with over 1800 quests and primarily PvE tier 1 and tier 2 zones, and most of the skirmish areas mix in plenty of mob action (part of taking the enemy capital is a public quest requiring you to first find and kill 4 lieutenants (sub-bosses) of the enemy, before you get to go after the rulers themselves - while the enemy is trying to protect them, of course).
I think the buff, hack hack, slash, buff, killing blow part describes a lot of Age of Conan, and not Warhammer. AoC definitely has some of that console mentality (and I still am watching it, and liking what I see, but hey, call it like it is). After all, their motto as they say is "Combat, Combat, Combat". Dont know if it's the right path, it's just the path that they choose.
With months to go before either releases, no reason to not keep an eye on both of 'em, and see how they develop.
PvP requires just as much updating and tweaking to keep it entertaining for many people as PvE does. And as for balance... Ive never seen a completely balanced PvP game. IMO its impossible to achieve. There will always be people finding little glitches or unforeseen combinations of abilities that turn x class or x skillset into an 'overpowered' characters.
And I love the last two lines. Replace PvP with 'hardcore' and WAR with 'VG' and youve got yourself the battlecry of the 'vanbois' pre launch.
Disclaimer: not bashing WAR. Could turn out to be a good game. Too early to tell though. Not what im looking for in aN mmo personally though.
WAR is not "HARDCORE PVP"
ITs ultimate RvR. I keep saying this in many of my posts because alot of people are missing this point and the ethos of the team. Firstly, Daoc was an rvr game with good pve. I know people who played the game for 5 years and I never saw them in the frontires. But if you did craft or quest you didnt really help your realm out, just your own pockets and perhaps money for the relic doors.
You can be a 80% carebear and still be highly effective in Warhammer. Your crafting can go to bolster the stregnth of your realms troops, your questing by turning in supplies or taking over enemy outpost will provide points for your faction to win a zone or trigger special mounted guards to attack enemy players. Your goal in the game is to make life horrid for the enemy realm, by any means. If you do it right, you can almost never kill another player and be a help to your realm if you do it right.
I sure know Im not going to sit by a forge and craft armor and weapons for my keeps guards so the Elves cant take it over, but I bet you theres a carebear out there who does. And I bet he wants to do all the "explore" quest to find the mounts, and the "capture" quest to kill enemy guards and take over the dwarven mine so he can get mithril to make mithril choppas for the now "mounted Elite Wolf Riders" that now patrol his keep rather than grunts. The cold war will play a part in this game just as the frontal assault will.
-Hasani-
As it looks now I can see little contest on this kind of PvP or RvR front for that matter. I've got not doubt this game will be the next big thing. By that not necessairly the "most sub" game but the game that will be classified as a contendant to the throne of the most well polished MMO made to date or simply the best.
I think that in the long time this will slowly get a grip over more and more people UNLESS some other new gen MMORPG becomes better (never look away from that it might happen). But unless AOC and many others delivers as strong I have no doubt whatsoever that this might be IT.
$OE lies list
http://www.rlmmo.com/viewtopic.php?t=424&start=0
"
And I don't want to hear anything about "I don't believe in vampires" because *I* don't believe in vampires, but I believe in my own two eyes, and what *I* saw is ******* vampires! "
Niche market? 1/2 of the WoW servers are PvP. Then there's Guild Wars, which has been praised for it's PvP-focus and game play. It seems to be there's a very large interest and market in MMORPG PvP.
And many of those PvPers (from WoW at least) seem to be complaining about the PvP in their game. Not that might mean much, it could just be the general complaining you always see on Forums. Or maybe it's an actual reflection of unhappy players who want better PvP.
And FYI - there is PvE content in WAR. It has been stated that you reach the level-cap completely through the PvE. It's just that the most efficient method will be a combination of PvE and PvP.
Alot of servers with PVP tags but not many player vs player because of the silly addition that Blizzard added like Arena's and instanced PVP area's. I mean capture the flag doesn't even fit the genre of the storyline lol.. I played PVP and compared to games like DAOC the PVP action was sporadic to non existent where as you entered the PVP zones on DAOC and you knew you were in the fight as soon as you zoned in. The honor system ruined WOW PVP for what its worth. Anytime you add points to a PVP system it takes away from the fun factor and makes it a grind for abilities game. WOW PVP Isn't realm geared and the PVP in WOW is pointless pretty much where as DAOC was goal and objective orientated, keeps, relics, etc, etc
There will be plenty of PvE combat and PvP will be completely optional. You can make it to your capital city with out ever having done a single bit of PvP. (The captial cities are located next to the highest level zones.)
This game is definatly going to be PvP or "RvR" oriented. I don't think it's much of a niche market. PvP in MMO's is becomming a rather big thing. At least 1/2 the servers in WoW are PvP. DAoC Was a big hit as well along with Guild Wars. These guys are definatly targeting a major segment of MMO'ers.
Personally, I feel this game is worth the wait. I'll probably be playing another MMO in the mean time to keep me occupied. But once this game comes out I am definatly moving over.
Currently Playing: Nothing (Looking for a new home)
Played: WoW, EQ1, EQ2, L2, RF Online, EVE, LOTRO
"I actually cook my meat with nothing but my burning hatred for vegetables"
You've not read much on their PVE system have you? Granted the bigger focus is on RvR but PvE is still important. There's your standard PvE quests and then your PvE Zone quests that anone in the zone can get involved in. Some of the examples they've given are helping to take down a wall while the opposing faction is trying to build the wall. Or cutting down trees to supply the armies. In the end depending on the out come of the quest it can also cause nice big nasty pve bosses to spawn to fight off for rather nice loot for everyone that participates.
I am curious of course what PvE your looking for i mean its either quest driven or you just run around and grind like you used to in UO. I've never experienced any other PvE, less you mean crafting (yawn).
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
"The new age is upon us, yet the past refuses to rest in its shallow grave."
yes it will be worth the wait
-iCeh
"I cherish the memories of a question my grandson asked me the other day when he said..Grandpa, were you a hero in the war?...No, but i served in a company of heroes"
Sgt. Mike Ranney E-company 506PIR 101'st airborn
And to your last question... well, only time will tell eh. For now, all you can do is hope so.
First of all, nothing is worth that wait. Go out and live, get a girlfriend or something. If you feel like you've 'latched on' to a game, you've already lost.
Next, you shouldn't expect anything but hack, slash, heal and buff from the MMO genre. It's what the MMO genre is. Maybe the formula will change, but it probably won't. Even then, sometimes it changes for the worse(EVE's repetitive arse gameplay). If you're hoping for somethign different, you're a lot better off with looking for another game. The Warhammer RTS just came out you know?
What the hell makes you think the setting is going to waist? Would you rather the game be WoW+a Warhammer mod. I mean, you want to talk repetitive, that's repetitive.
Personally, if Mythic starts talking 'figures' and 'well if our vision doesn't work out...', that's when you know it's time to ditch the game. ANY product that isn't whole heartly supported by it's Dev, from MMOs to toothpaste, is going to be crap.
I really don't see what you expect from PvE either. Most PvE is 'Kill 10...' or 'Gather 20...' quests. The best PvE I've ever seen is City of Villians, which essentually "Run through Dungeon X and kill the boss". MMOs aren't Oblivion, they aren't Final Fantasy, their PvE isn't that great.
I don't see why you think there's a lack of PvE either. A magority of the zone is PvE. The first half of the game is mostly PvE. The Devs have promised that you can play pure PvE throughout the entire game and never have to PvP. Stop attacking PvP. You have your chunk of the game, deal with it.
Don't get me wrong I would love to see more RPG elements in MMOs, but PvE/=/RPG
Yeah, by the way, there is something with PvE and WAR style action. It's called WAR.
You've not read much on their PVE system have you? Granted the bigger focus is on RvR but PvE is still important. There's your standard PvE quests and then your PvE Zone quests that anone in the zone can get involved in. Some of the examples they've given are helping to take down a wall while the opposing faction is trying to build the wall. Or cutting down trees to supply the armies. In the end depending on the out come of the quest it can also cause nice big nasty pve bosses to spawn to fight off for rather nice loot for everyone that participates.
I am curious of course what PvE your looking for i mean its either quest driven or you just run around and grind like you used to in UO. I've never experienced any other PvE, less you mean crafting (yawn).
Seems that I'm right, it is quest based and I don't like quest-based PvE, that's it.
"I actually cook my meat with nothing but my burning hatred for vegetables"
You've not read much on their PVE system have you? Granted the bigger focus is on RvR but PvE is still important. There's your standard PvE quests and then your PvE Zone quests that anone in the zone can get involved in. Some of the examples they've given are helping to take down a wall while the opposing faction is trying to build the wall. Or cutting down trees to supply the armies. In the end depending on the out come of the quest it can also cause nice big nasty pve bosses to spawn to fight off for rather nice loot for everyone that participates.
I am curious of course what PvE your looking for i mean its either quest driven or you just run around and grind like you used to in UO. I've never experienced any other PvE, less you mean crafting (yawn).
Seems that I'm right, it is quest based and I don't like quest-based PvE, that's it.
Seems you dont' know what your talking about..Or did you miss my question to you? I mean maybe I'm missing something or there's a game I've not played but what sort of PVE are you talking about thats not quest based? Do you mean grind based playing like UO and old muds? You'll be hard pressed to find PVE like that....well there is runescape. If thats the sort of sand box PVE you're wanting happy hunting...I'm quite happy to have questing especially since it affects how your faction controls a region, it matters for once other than just the crappy grind.
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
I agree with the dark and gritty bit of your post. This game, from what I've seen, is exactly what I'm looking for in an mmo: non-stop action. Granted, there will be a fair share of farming just like any mmo/rpg, but from what I've heard, as soon as you log in you're helping out the war effort.
I've had my share of pve, heck, I've played on pve servers for two years now, but I think with the lack of pvp plus the premise of this game is what has me excited the most. I'm very hyped for WARhammer Online
I havn't played the game in a while but I think it's doing ok.
I havn't played the game in a while but I think it's doing ok.
And if we get down to the essential, that sounds like a good description of practically all mainstream MMOs out there.