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Lord of the instances - stay clear away of it

Gave it another chance and.... it still sucks.  Why? Easy:

Generic quests like "if you cant convince them with quality, baffel them with amount of quests"

No independent exploration, everything is so close and tight together if you explore be sure to be disappointed...all I can say

Leveling way to easy - got to lvl 16 before I got defeated the first time

Zero challenge - No real penalty of being "defeated"

Crafting is a joke and boring, just a money sink, loot is way better.

Still many bugs emotes that dont work, no rain, quest logs that dont get deleted after being completed, hitching when entering towns, etc

Conclusion: Just an exploit of the LOTR license

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Comments

  • MaddieeMaddiee Member Posts: 43
    I totallly agree with you.
  • x96harigx96harig Member Posts: 33
    WOW, i dont have any of those problems you talk about, games pretty fun, is it the best ive ever played no, but plenty fun to play awhile, i dont have any graphic problems that you dont talk about and i have everything cranked, and trust me leveling gets harder after 20. 





    Sutorx
  • JonMichaelJonMichael Member Posts: 796
    Originally posted by Brabus


    Gave it another chance and.... it still sucks.  Why? Easy:
    Generic quests like "if you cant convince them with quality, baffel them with amount of quests"
    No independent exploration, everything is so close and tight together if you explore be sure to be disappointed...all I can say
    Leveling way to easy - got to lvl 16 before I got defeated the first time
    Zero challenge - No real penalty of being "defeated"
    Crafting is a joke and boring, just a money sink, loot is way better.
    Still many bugs emotes that dont work, no rain, quest logs that dont get deleted after being completed, hitching when entering towns, etc
    Conclusion: Just an exploit of the LOTR license

    That's what you get when you only kill mobs that are 4-5 levels below you.  Obviously, you didn't venture past the newbie areas to places like the Barrows or the Lone Lands. 

    Some crafted items are better than any loot in the game.

    The only emote that doesn't work is the /hug.  It will be added later.  People complained about the rain lagging their systems and asked that it be removed.  It will be added later too.  Quests not being deleted?  I've been in beta since January and never heard or had that happen to me.

    Hitching? Hasn't happened to me yet.  Maybe check your system.. more ram?  I've had some lag in the towns since launch, but that's because of the amount of people in towns.

    Sounds like you need a game that has more timesinks and more buttons to mash.  There's plenty of them around... hope you find one that suits your needs.

    _________________________________
    JonMichael

    Currently: AION, an MMO Beta under NDA
    Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
    Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth

  • Mars505Mars505 Member Posts: 623
    I LotRO

    who me ?

  • bazaabbazaab Member Posts: 18
    Interesting view of the game.



    My friends and I are working on finding all the ruins and such on this small map you talk about and it is a blast.  Exploration is fun because there is so much to see.  There is more to most areas than people think, you just need to stay off the beaten path for a while.



    As far as leveling goes, I have a burglar and soloing half my quests past level 10 is near impossible without healing potions or some fellowship.



    When you die you take durability loss and stat hits to moral, power, and hope.  Maybe you would rather lose your character with 'final death,' - - go play Diablo II on hardcore ;)



    Crafting is innovative in the way its not just cookie-cutter crafting classes.  They give each craft a unique set of things they can do.  Want to be a miner?  you have to take Explorer - then you get to mine, chop trees, and make light armor.  Your not just stuck with Armor smith, Weapon smith, etc.  The items you can make have better durability and in most cases better states than the mob loot.  Most people just aren't working together enough to make the better tier items.



    I have zero graphics issues.  I run on High most of the time but when i really want to see an area for what it is I push my computer to Ultra High and it is dazzling.  Allot of work was put into the little details in shadowing, reflection, movement, etc.  Rain and such will be re-added.  Lots of things get added/removed during beta.  I have next to no lag no matter where I venture to.



    Conclusion:  It is a good game that is fun and has a great storyline.  If you don't like it there are many others out there.

    -----------------------
    Bazaab

  • SamuraiswordSamuraisword Member Posts: 2,111
    I totally agree with the OP.

    image

  • BrabusBrabus Member Posts: 52
    Originally posted by JonMichael

    Originally posted by Brabus


    Gave it another chance and.... it still sucks.  Why? Easy:
    Generic quests like "if you cant convince them with quality, baffel them with amount of quests"
    No independent exploration, everything is so close and tight together if you explore be sure to be disappointed...all I can say
    Leveling way to easy - got to lvl 16 before I got defeated the first time
    Zero challenge - No real penalty of being "defeated"
    Crafting is a joke and boring, just a money sink, loot is way better.
    Still many bugs emotes that dont work, no rain, quest logs that dont get deleted after being completed, hitching when entering towns, etc
    Conclusion: Just an exploit of the LOTR license

    That's what you get when you only kill mobs that are 4-5 levels below you.  Obviously, you didn't venture past the newbie areas to places like the Barrows or the Lone Lands. 

    Some crafted items are better than any loot in the game.

    The only emote that doesn't work is the /hug.  It will be added later.  People complained about the rain lagging their systems and asked that it be removed.  It will be added later too.  Quests not being deleted?  I've been in beta since January and never heard or had that happen to me.



    4-5 levels below me???? lol....  I've been into barrows and lone lands..been there done that.  The farther you get into the game the poorer it gets.  Sorry to break it for the guys who hope "something" must happen later.

    The only items crafted which are better than the looted ones are the ones crafted by the gamers who maxxed their crafting profession.

    /hug only being the only emote bugged?? May I phrase you here "Obviously, you didn't venture past the newbie" instance and have interacted with other players *cough* titles *cough*

  • Originally posted by Brabus



    The only items crafted which are better than the looted ones are the ones crafted by the gamers who maxxed their crafting profession.
    /hug only being the only emote bugged?? May I phrase you here "Obviously, you didn't venture past the newbie" instance and have interacted with other players *cough* titles *cough*
    To your first thing about crafters needing to be maxed is complete nonsense. At simply master apprentice jewelers and armorsmiths were both making better stuff than found for level 15. A 9 vitality ring for the jeweler and amazing heavy armor from the armorsmith.



    I didn't look into it much more cuz those were the 2 that I bothered to level and 1 out of 5 tiers is hardly maxing it.



    As for the /hug being the only bugged one it was a thread by the devs.

    HOWEVER there are about 20 emotes that you unlock by having people do emotes to you.
  • KyleranKyleran Member LegendaryPosts: 44,088
    At least you could have mentioned something about why you feel there are too many instances or why you dislike them...



    ..since the title of your post implies that you might discuss it.....



    instead we get a generic post by someone who obviously doesn't care for the game  But..to your points...



    Generic quests - actually, I've found some of them to be quite entertaining, (especially the chain quests)I mean, this is an MMO, what exactly are you expecting from a quest?  As to the amount of quests... well no duh..that was the focus of the game.... I like quests..as opposed to... er.. grinding?  You do read the stories right?



    Don't see you're point on exploration at all.  If you take the time to see every part of every area..it takes a good bit of time to accomplish it... I was complaining last night it sure an awful lot of running around I was doing..and that was just in Bree... NM some other zones...



    Leveling is easy..but not dying before 16 just means you didn't take any chances...no wonder you were bored.  Me, I'm always trying crazy stuff... like..I'm sure that fall won't kill me... oops... or... level 13 elite trees....how hard can they hit?  whoops... pretty hard.... and I'm a Guardian...we never run...



    No penalty for being defeated... don't know about you, but as a Guardian my repair bills from dying are more than enough incentive not to..and I hate running back, especially if I did in an instance a long way from the quest location...



    Crafting  - useless part of any game from my perspective...doesn't matter to me if it works, or is fun, or whatever.. I usually do it because I'm forced to. But that's just me...some folks like crafting... and like the crafting in LotRO



    So many bugs?  I've hit a few, but I hardly consider emotes, lack of rain (was annoying in beta) very high on the list.  You should not exaggerate in your posts if you want to be taken seriously... oh, nm..too late for that anyways....



    Conclusion:  Just another useless thread which I shouldn't have really bothered to respond to... (can't help myself..its just too fun)

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • killerwigkillerwig Member UncommonPosts: 236
    Originally posted by Brabus


    Gave it another chance and.... it still sucks.  Why? Easy:
    Generic quests like "if you cant convince them with quality, baffel them with amount of quests"

    Well, it's unfortunate that the quests baffled you. I have no problems understanding them. Perhaps you need a learning curve that is less steep for you to manage?

    Originally posted by Brabus
    Leveling way to easy - got to lvl 16 before I got defeated the first time
    Zero challenge - No real penalty of being "defeated"

    Congrats on getting to level 16 without dieing. The early levels are pretty easy aren't they? So what about when you got to level 30, was it harder then?

    And no penalty for death? You obviously missed the dread debuff (which gets worse the higher you level), and the item repair costs (which gets worse the higher you level). As I said, pretty easy at the introduction levels.

     

    Originally posted by Brabus


    Crafting is a joke and boring, just a money sink, loot is way better.

    Maybe crafting isn't for you if you found it boring? Your assumption that "loot is way better" is entirely innacurate.

    Originally posted by Brabus


    Still many bugs emotes that dont work, no rain, quest logs that dont get deleted after being completed, hitching when entering towns, etc
    Conclusion: Just an exploit of the LOTR license

    Many bugs? Would you like to point them out for me, as I haven't seen a single bug yet. All the emotes work fine for me... Which emotes are you talking about? No rain? - again, innacurate - there is rain in the game as a previous poster mentioned - it is however currently turned off for testing, as stated by the Devs, and is hardly a reason for this game to "suck" as you eloquently put it.. Quests DO get deleted after you complete them.

    As for hitching when you enter towns - yes, that happens. That's the only thing in your post that is accurate, though. The rest is just opinionated drivel; completely lacking in fact, evidence, or constructive points.

    Your post was off-topic as well. You didn't even mention instancing once. Replies being off-topic is one thing, but there is simply no excuse for the OP being off topic.

    My Conclusion: You have no authority to advise people to "stay clear away" from this game, based on what you said in your original post. Stating that you didn't like the game would have been enough, rather than to impose your lack of judgement upon others.

  • RazperilRazperil Member Posts: 289
    Originally posted by Kyleran

    At least you could have mentioned something about why you feel there are too many instances or why you dislike them...



    ..since the title of your post implies that you might discuss it.....



    instead we get a generic post by someone who obviously doesn't care for the game  But..to your points...



    Generic quests - actually, I've found some of them to be quite entertaining, (especially the chain quests)I mean, this is an MMO, what exactly are you expecting from a quest?  As to the amount of quests... well no duh..that was the focus of the game.... I like quests..as opposed to... er.. grinding?  You do read the stories right?



    Don't see you're point on exploration at all.  If you take the time to see every part of every area..it takes a good bit of time to accomplish it... I was complaining last night it sure an awful lot of running around I was doing..and that was just in Bree... NM some other zones...



    Leveling is easy..but not dying before 16 just means you didn't take any chances...no wonder you were bored.  Me, I'm always trying crazy stuff... like..I'm sure that fall won't kill me... oops... or... level 13 elite trees....how hard can they hit?  whoops... pretty hard.... and I'm a Guardian...we never run...



    No penalty for being defeated... don't know about you, but as a Guardian my repair bills from dying are more than enough incentive not to..and I hate running back, especially if I did in an instance a long way from the quest location...



    Crafting  - useless part of any game from my perspective...doesn't matter to me if it works, or is fun, or whatever.. I usually do it because I'm forced to. But that's just me...some folks like crafting... and like the crafting in LotRO



    So many bugs?  I've hit a few, but I hardly consider emotes, lack of rain (was annoying in beta) very high on the list.  You should not exaggerate in your posts if you want to be taken seriously... oh, nm..too late for that anyways....



    Conclusion:  Just another useless thread which I shouldn't have really bothered to respond to... (can't help myself..its just too fun)

    Nice post, Kyleran. The OP has already dug thier grave in the stupidity area. They can't be helped there. Oh and OP, You might have the right to have your opinion about this game, but you have no damn right to tell people to stay away from the game at all. If people want to try this game out, they are more than entitled to do that. Next time you want to make a thread, name it, "Lord of the instances, My inaccurate reasons you should stay away from it".
  • killerwigkillerwig Member UncommonPosts: 236
    Originally posted by Brabus


    No independent exploration, everything is so close and tight together if you explore be sure to be disappointed...all I can say

    In my haste, I missed this gem.

    There is a huge area of the game to explore at release. I've travelled from Thorin's Hall in Ered Luin, clear across to the Shire, and then across the Shire to Bree Land... eventually ending up in Bree itself. That journey took me about an hour to run. After that I travelled along the East West road through the Lone Lands, then through the Trollshaws, up into Imladris and eventually finding the gates of Imladris and Rivendell. That took about another hour. Then I ventured far into the Misty Mountains, trying to avoid the level 40 creatures up there as i attempted to find the doorway to Khazad-dum (Moria). All in all I had the enjoyment of over 5 hours of independant exploration before I used my Map home, and I totally stuck to the road up to the Rivendell point.

    I haven't even had a chance to properly explore many of the huge zones on offer yet. But they are all there; waiting to be found and discovered.

    Are you sure you were actually playing LOTRO?

  • PraxusPraxus Member Posts: 266
    Hmm now I'm confused. Bored of the Rings had such a good ring to it...but Lord of the Instances is pretty good as well.



    I do think instances is a big reason I could hardly make myself log in during beta. Instances really defeat the whole multiplayer, virtual world aspect of these games.  But they work for some people so hey...that's the beauty of having choices.
  • Mars505Mars505 Member Posts: 623
    Originally posted by Brabus



    I suck Sigil roaster for gold

    you are the awesomest person in the world. See yah later .  Let me know when you football schedule comes out.

    who me ?

  • MaddieeMaddiee Member Posts: 43
    Originally posted by killerwig

    Originally posted by Brabus


    No independent exploration, everything is so close and tight together if you explore be sure to be disappointed...all I can say

    In my haste, I missed this gem.

    There is a huge area of the game to explore at release. I've travelled from Thorin's Hall in Ered Luin, clear across to the Shire, and then across the Shire to Bree Land... eventually ending up in Bree itself. That journey took me about an hour to run. After that I travelled along the East West road through the Lone Lands, then through the Trollshaws, up into Imladris and eventually finding the gates of Imladris and Rivendell. That took about another hour. Then I ventured far into the Misty Mountains, trying to avoid the level 40 creatures up there as i attempted to find the doorway to Khazad-dum (Moria). All in all I had the enjoyment of over 5 hours of independant exploration before I used my Map home, and I totally stuck to the road up to the Rivendell point.

    I haven't even had a chance to properly explore many of the huge zones on offer yet. But they are all there; waiting to be found and discovered.

    Are you sure you were actually playing LOTRO?


    Lol runninG from one zone to another LMAO.  You actually spent 1 hour running from throins wall to bree????    You also like to watch paint dry???????
  • JonMichaelJonMichael Member Posts: 796
    Originally posted by Brabus

    Originally posted by JonMichael

    Originally posted by Brabus


    Gave it another chance and.... it still sucks.  Why? Easy:
    Generic quests like "if you cant convince them with quality, baffel them with amount of quests"
    No independent exploration, everything is so close and tight together if you explore be sure to be disappointed...all I can say
    Leveling way to easy - got to lvl 16 before I got defeated the first time
    Zero challenge - No real penalty of being "defeated"
    Crafting is a joke and boring, just a money sink, loot is way better.
    Still many bugs emotes that dont work, no rain, quest logs that dont get deleted after being completed, hitching when entering towns, etc
    Conclusion: Just an exploit of the LOTR license

    That's what you get when you only kill mobs that are 4-5 levels below you.  Obviously, you didn't venture past the newbie areas to places like the Barrows or the Lone Lands. 

    Some crafted items are better than any loot in the game.

    The only emote that doesn't work is the /hug.  It will be added later.  People complained about the rain lagging their systems and asked that it be removed.  It will be added later too.  Quests not being deleted?  I've been in beta since January and never heard or had that happen to me.



    4-5 levels below me???? lol....  I've been into barrows and lone lands..been there done that.  The farther you get into the game the poorer it gets.  Sorry to break it for the guys who hope "something" must happen later.

    The only items crafted which are better than the looted ones are the ones crafted by the gamers who maxxed their crafting profession.

    /hug only being the only emote bugged?? May I phrase you here "Obviously, you didn't venture past the newbie" instance and have interacted with other players *cough* titles *cough*



    Like I said... if you went to the Barrows or the Lonelands at level 16 and weren't defeated, you certainly didn't try anything above your level.

    I thought you said loot was better than crafted?  You just corrected your original post yourself. :)

    Since when are titles considered emotes? 

    Hope you have a better day!

    _________________________________
    JonMichael

    Currently: AION, an MMO Beta under NDA
    Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
    Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth

  • killerwigkillerwig Member UncommonPosts: 236
    Originally posted by Maddiee

    Originally posted by killerwig

    Originally posted by Brabus


    No independent exploration, everything is so close and tight together if you explore be sure to be disappointed...all I can say

    In my haste, I missed this gem.

    There is a huge area of the game to explore at release. I've travelled from Thorin's Hall in Ered Luin, clear across to the Shire, and then across the Shire to Bree Land... eventually ending up in Bree itself. That journey took me about an hour to run. After that I travelled along the East West road through the Lone Lands, then through the Trollshaws, up into Imladris and eventually finding the gates of Imladris and Rivendell. That took about another hour. Then I ventured far into the Misty Mountains, trying to avoid the level 40 creatures up there as i attempted to find the doorway to Khazad-dum (Moria). All in all I had the enjoyment of over 5 hours of independant exploration before I used my Map home, and I totally stuck to the road up to the Rivendell point.

    I haven't even had a chance to properly explore many of the huge zones on offer yet. But they are all there; waiting to be found and discovered.

    Are you sure you were actually playing LOTRO?


    Lol runninG from one zone to another LMAO.  You actually spent 1 hour running from throins wall to bree????    You also like to watch paint dry???????

    Yes... I ran from one zone to another. I must congratulate you for your excellent observation. Well done. *applaud*

    While you were busy LYAO, several other people were in the process of running from one zone to another, in order to explore the game - and to complete the Ered Luin to Bree quest that started their journey. In fact, they also probably picked up several other quests on the way by now, or got new exploration deeds to complete for titles, extra abilities and stat increases. And all while you were sat there, laughing, and thinking it was so funny to run from one zone to another, and in your ignorance comparing it to watching paint dry, thinking we were all obviously crazy to run from one zone to another.

    yes, the ignorant may laugh, but the wise will understand.

  • MaddieeMaddiee Member Posts: 43

     

    Try use the mounts maybe more fun than running from 1 zone to another for 1 hour, oh i forgot u like to watch piant dry.

     

    Lol thats all i have to say

     

     

  • Originally posted by Maddiee

    Originally posted by killerwig

    Originally posted by Brabus


    No independent exploration, everything is so close and tight together if you explore be sure to be disappointed...all I can say

    In my haste, I missed this gem.

    There is a huge area of the game to explore at release. I've travelled from Thorin's Hall in Ered Luin, clear across to the Shire, and then across the Shire to Bree Land... eventually ending up in Bree itself. That journey took me about an hour to run. After that I travelled along the East West road through the Lone Lands, then through the Trollshaws, up into Imladris and eventually finding the gates of Imladris and Rivendell. That took about another hour. Then I ventured far into the Misty Mountains, trying to avoid the level 40 creatures up there as i attempted to find the doorway to Khazad-dum (Moria). All in all I had the enjoyment of over 5 hours of independant exploration before I used my Map home, and I totally stuck to the road up to the Rivendell point.

    I haven't even had a chance to properly explore many of the huge zones on offer yet. But they are all there; waiting to be found and discovered.

    Are you sure you were actually playing LOTRO?


    Lol runninG from one zone to another LMAO.  You actually spent 1 hour running from throins wall to bree????    You also like to watch paint dry??????? Wait wait wait. You agreed with original poster saying it was a small gaming area. Yet you say it took an hour to run from there. Hmm, kinda confusing as that seems rather large when only dealing with newbie areas. Hmm, think someone obviously forgot what they were agreeing with.
  • killerwigkillerwig Member UncommonPosts: 236
    Originally posted by Maddiee


     
    Try use the mounts maybe more fun than running from 1 zone to another for 1 hour, oh i forgot u like to watch piant dry.
     
    Lol thats all i have to say  

    /sigh

    You can't use mounts to visit many places that you haven't explored yet. There are a couple of exceptions - like The Ettenmoors - but generally, if it's your first time to visit a place, you have to use legwork to get yourself there.

    Thanks for your contribution.

  • MaddieeMaddiee Member Posts: 43

    q

  • MaddieeMaddiee Member Posts: 43
    Originally posted by namelessbob

    Originally posted by Maddiee

    Originally posted by killerwig

    Originally posted by Brabus


    No independent exploration, everything is so close and tight together if you explore be sure to be disappointed...all I can say

    In my haste, I missed this gem.

    There is a huge area of the game to explore at release. I've travelled from Thorin's Hall in Ered Luin, clear across to the Shire, and then across the Shire to Bree Land... eventually ending up in Bree itself. That journey took me about an hour to run. After that I travelled along the East West road through the Lone Lands, then through the Trollshaws, up into Imladris and eventually finding the gates of Imladris and Rivendell. That took about another hour. Then I ventured far into the Misty Mountains, trying to avoid the level 40 creatures up there as i attempted to find the doorway to Khazad-dum (Moria). All in all I had the enjoyment of over 5 hours of independant exploration before I used my Map home, and I totally stuck to the road up to the Rivendell point.

    I haven't even had a chance to properly explore many of the huge zones on offer yet. But they are all there; waiting to be found and discovered.

    Are you sure you were actually playing LOTRO?


    Lol runninG from one zone to another LMAO.  You actually spent 1 hour running from throins wall to bree????    You also like to watch paint dry???????Wait wait wait. You agreed with original poster saying it was a small gaming area. Yet you say it took an hour to run from there. Hmm, kinda confusing as that seems rather large when only dealing with newbie areas. Hmm, think someone obviously forgot what they were agreeing with.

    Firts of all bob, i didnt say i ran anywhere.
  • lomillerlomiller Member Posts: 1,810
    Originally posted by Brabus


    Gave it another chance and.... it still sucks.  Why? Easy:
    Generic quests like "if you cant convince them with quality, baffel them with amount of quests"
    No independent exploration, everything is so close and tight together if you explore be sure to be disappointed...all I can say
    Leveling way to easy - got to lvl 16 before I got defeated the first time
    Zero challenge - No real penalty of being "defeated"
    Crafting is a joke and boring, just a money sink, loot is way better.
    Still many bugs emotes that dont work, no rain, quest logs that dont get deleted after being completed, hitching when entering towns, etc
    Conclusion: Just an exploit of the LOTR license
    Others have already covered some basic inaccuracies of your post and I see no reason to repeat them.  I just wanted to say that if you want to play Vanguard, go play Vanguard don’t go around complaining that every other game out there doesn’t have the same design goals as Vanguard. 

     

    Variety is good, and there is no single right way to design a game, so find the ones where the design fits your taste and go with it.  If you keep finding that games that fit what you think makes a good design are not very good, then maybe you should re-evaluate what you think makes for a good game.  
  • Originally posted by Maddiee



    Firts of all bob, i didnt say i ran anywhere.


    Didn't say ya ran any where. You simply said it took an hour. OK, I understand rough estimates, but none the less an hour of running anywhere seems rather large in a game. When your just dealing with an incredibly small portion of the newbie areas it seems like the game is rather expansive. With the game being incredibly expansive in just these areas which are about 1/10th of the total game I gotta say yeah the game is rather large.



    That is what I was saying.
  • ayanelayanel Member Posts: 150

    I could not disagree more with your post in general and a couple of your points specifically.  First of all there are more unique and interesting quests in this game than I have seen in any other; the one where you have to collect mushrooms *without* killing any of the creatures near them or delivering the mail while avoiding noisy hobbits immediately spring to mind.  That is not counting the storyline which, as far as I know, is a first of its kind in an MMO.  Even the standard quests are generally well written if you take the time to read them.

     Secondly there is a ton to explore in the world.  I’ve been running around the Bree-lands for over a month yet and I still have not seen everything (which I know because many of my explorer deeds are not yet completed).   LotR does not have the largest world, but is has by far the highest content density of any MMO I have ever seen. 

     If you want to run around a large barren world, convince yourself that a harsh death penalty somehow makes the game meaningful and spend your time endlessly grinding mobs while claming that doing so somehow makes the game a “dynamic” then I believe the game for you came out a couple of months ago.  Me, I tried both and I’ll stick with Lord of the Rings.

This discussion has been closed.