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I heard from a certain source.....

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  • DaPetesDaPetes Member Posts: 65
    Originally posted by Fion

    Originally posted by Crose



    Right.  So looking at that pie chart, I'd say if AoC doesn't totally copy WoW, the game will fail.



    Seriously, AoC has a great looking combat system.  So do Tabula Rosa, Fallen Earth, Huxley, Dark Fall, TCoS, PotBS, WAR, and Gods and Heroes.  Most next-gen games have better combat than the current point and click stuff.  That's why we call it next-gen.
    First, that pie chart is mostly based on educated guesses. Most the MMOGs there have never released any kind of subscription information, and others haven't in years. That said, I think it's roughly accurate.



    As to all the upcoming MMOGs with new combat systems. Nobody says the field isn't tight. But of all of those AoC is the most tight, most complete looking, and just looks more like a finished, AAA title then all the rest. Even WAR doesn't look remotely as tight as AoC. The only reason it's hype is higher is because it's basicly boiled down to 'WoW with PvP' and we all know how rabid WoW fanbois are. ;)



    Oh and I dislike the term 'next-gen' because thats just a facade dedicated toward giving consumers the idea that next-gen = best and anything not next-gen isn't worth buying. It's a tool, just like so many others. Once you've been gaming long enough you realize that there is no such thing as 'next-gen' it's all one companies attempt to out do the next. Call it a jaded ideal. I'm not a jaded gamer, just a jaded businessman. ;)



    Besides, the idea of 'the best'... well it's all bullshit.





    I agree 99.9%. I think AoC has the right to the title Next-gen. They are actually stepping out of the norm MMO combat system, which is what really makes a good mmo a good mmo. I mean a story line alone cannot carry an mmorpg to success. It helps, of course, but does not make the game. What makes a good 90% of a good mmo is the combat and everything that goes along with combat- Animations, playability, skill (how much player skill and depth is involved). The combat in AoC is revolutionary, a fact we all know. So we'll see how it plays out for ourselves in the end. But, as i stand, I think it will be beyond expectations, especially for our very skeptical community that has been let down many many times.
  • CroseCrose Member Posts: 209
    Uhh AoC is WoW with PvP?  I don't think so.  Maybe in other gaming genres, that's how it works.  You copy the ideas of previous successful games and polish it up a bit.  In the MMO genre, it's all about new features that no other current title has.  City building, better character customization, better combat systems, built in voice-chat, etc are all new features that the next "generation" of games are implementing, and that's what's attracting people.



    Honestly, are you looking to play AoC because someone told you "Dude, it's just like WoW, but rogues have TWO buttons to mash instead of one."  I want to play AoC because they're doing end-game PvP and PvE right, unlike WoW with their crap attempts at persistant outdoor PvP and massive raids that 1% of the player base experiences.
  • CerionCerion Member Posts: 1,005
    Originally posted by Sephoroth

    That the game is already amazingly better than all other MMO's, and they are still tweaking the small things. This game is going to set standards for all MMO's. If a company wants to be successful they are going to have to copy Funcom, or fail. AOC will without a doubt blow out all of its competitors. Get ready to finally NOT be let down....finally.

     

    If I were you, I'd be careful about stoking expectations like that.  Peoples expectations are already unrealist with most games. Hype has a way of biting you in the ass.

    Nothing against AoC. I hope it does well.

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  • AelfinnAelfinn Member Posts: 3,857
    Originally posted by Crose

    Uhh AoC is WoW with PvP?  I don't think so.  Maybe in other gaming genres, that's how it works.  You copy the ideas of previous successful games and polish it up a bit.  In the MMO genre, it's all about new features that no other current title has.  City building, better character customization, better combat systems, built in voice-chat, etc are all new features that the next "generation" of games are implementing, and that's what's attracting people.



    Honestly, are you looking to play AoC because someone told you "Dude, it's just like WoW, but rogues have TWO buttons to mash instead of one."  I want to play AoC because they're doing end-game PvP and PvE right, unlike WoW with their crap attempts at persistant outdoor PvP and massive raids that 1% of the player base experiences.
    Unless I'm badly mistaken, he meant that statement to apply to Warhammer Online, not Age of Conan.

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • RokkanRokkan Member Posts: 27
    Originally posted by Crose

    I'm as hyped about AoC as the next MMO fan, but new games will have to "copy funcom or fail"?  That's the most ridiculous thing I've ever heard.  It's never been true in the gaming industry, and it never will be.



    thank you, at least one person has some sense here.

    btw im not a "hater", i just think if your going to post something, 'Seph-o-roth', actually provide something worth reading...everything u stated in your original post is all useless bull$hit.  and your reply to mine was equally dumb.  im not familiar with AoC that much and reading your post didnt make me any more interested...it just made me think AoC fans must be idiots...which theyre not of course.

    btw, since you mentioned it, the crap in my cereal bowl was delightful.

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  • DaPetesDaPetes Member Posts: 65
    Originally posted by Rokkan

    Originally posted by Crose

    I'm as hyped about AoC as the next MMO fan, but new games will have to "copy funcom or fail"?  That's the most ridiculous thing I've ever heard.  It's never been true in the gaming industry, and it never will be.



    thank you, at least one person has some sense here.

    btw im not a "hater", i just think if your going to post something, 'Seph-o-roth', actually provide something worth reading...everything u stated in your original post is all useless bull$hit.  and your reply to mine was equally dumb.  im not familiar with AoC that much and reading your post didnt make me any more interested...it just made me think AoC fans must be idiots...which theyre not of course.

    btw, since you mentioned it, the crap in my cereal bowl was delightful.



    I'd like you to try and find any post on these boards beside a few that actually have meaning. Half of these boards are filled with amature forum trolls like yourself that try to be-little and make fun of other people who post. The fact that you say that your not even that interested in AoC proves this.

    My reply to you was to show how ridiculously dumb your post was, to mock you. The fact that you actually took your time to reply in an even more idiotic way, makes me laugh. Maybe you can eat my as$hole with a spoon?

     

    ...being that you like sht in your cereal and all...

  • checkthis500checkthis500 Member Posts: 1,236
    Originally posted by alyndale

    Originally posted by Sephoroth

    That the game is already amazingly better than all other MMO's, and they are still tweaking the small things. This game is going to set standards for all MMO's. If a company wants to be successful they are going to have to copy Funcom, or fail. AOC will without a doubt blow out all of its competitors. Get ready to finally NOT be let down....finally.
    Be careful.



    The same words were said about other games that have since been washed away with time.



    Let's actually see what happens in open beta this time next year.

    haha.  Be reeeeaaallly careful.  The same words were said about Dark and Light.  Almost exactly actually. :)



    Here's hoping the game lives up to at least most of the hype. :)

    ---------------------------------------------
    I live to fight, and fight to live.

  • DaPetesDaPetes Member Posts: 65
    Originally posted by checkthis500

    Originally posted by alyndale

    Originally posted by Sephoroth

    That the game is already amazingly better than all other MMO's, and they are still tweaking the small things. This game is going to set standards for all MMO's. If a company wants to be successful they are going to have to copy Funcom, or fail. AOC will without a doubt blow out all of its competitors. Get ready to finally NOT be let down....finally.
    Be careful.



    The same words were said about other games that have since been washed away with time.



    Let's actually see what happens in open beta this time next year.

    haha.  Be reeeeaaallly careful.  The same words were said about Dark and Light.  Almost exactly actually. :)



    Here's hoping the game lives up to at least most of the hype. :) Yeah but i think this game already has enough information via videos, dev q & a's to hold its own in an argument even though its not released. I think that if every single aspect of the game sucks, it will make money from its stunning graphics alone.



    What people dont realize at this point, is that it's going to take more of an effort to make the game suck, than it is to make it great.  DnL was all talk and had nothing to show for it, then the game hit and it brought out the worst out of paying customers.... for a good reason.



    FC and AoC have already set a high standard, but have also backed everything up. We can simply watch videos and see the game mechanics for ourselves, and how they work, all we have to do is actually play it ourselves, but we already know this content exists. This is why we can hype up AoC so much, because it already stands on its two feet and holds its own.



     Though the devs have pushed the release date back, and back, and back, (which shows they want to release a solid product) they have provided enough information to the public, through communication on the forums, and showing stunning videos of their progress, that we can see how this game will take more to make it flop than it will to make it great. Just my opinion anyway.
  • lisaroblisarob Member UncommonPosts: 93
    Originally posted by Sephoroth

    That the game is already amazingly better than all other MMO's, and they are still tweaking the small things. This game is going to set standards for all MMO's. If a company wants to be successful they are going to have to copy Funcom, or fail. AOC will without a doubt blow out all of its competitors. Get ready to finally NOT be let down....finally.



    Just tell me you can kill more than 1 npc at a time please :)

    If you can  I will fall in love

  • AntiocheAntioche Member UncommonPosts: 132
    Originally posted by Crose

    I'm as hyped about AoC as the next MMO fan, but new games will have to "copy funcom or fail"?  That's the most ridiculous thing I've ever heard.  It's never been true in the gaming industry, and it never will be.
    Sadly you're very wrong. Every mmo released since WoW has attempted to copy at least some of WoW's modules. THe questing module is a good example. Let's look at LoTRO since that was recently released. There are npc with glowing rings over their heads instead of exclamation points, these npcs are marked on the mini-map with a ring instead of a yellow dot, you can track quests. You can have up to 40 quests, which is actually more than WoW. If an npc has a quest that you're a bit too low to get it's a silver ring over their head instead, much like the greyed out exclamation point over npcs in WoW. I mean honestly. It's all the same. LoTRO will be successful for a variety of reasons. One of those reasons is that they copied features from WoW, and maybe gave them a LoTR twist. This doesn't mean it is a bad game, but let's say they had used original Everquest quest module. The game would have been severely hurt by that. Many people would see it as a step backwards. This is just one example. There are many many many more. People are constantly copying each other in the game industry. Just look at the evolution of fps. I think it is better to see it as more of a refining process, but if all devs do is refine everything down, and they never innovate then they're just wasting everyone's time. Which, in my opinion, a number of mmorpgs have done.

    It is pathos we lack, and this lack of pathos makes the worlds we explore quite stale.

    http://www.mmorpg.com/blogs/Antioche

  • AntiocheAntioche Member UncommonPosts: 132
    Originally posted by checkthis500

    Originally posted by alyndale

    Originally posted by Sephoroth

    That the game is already amazingly better than all other MMO's, and they are still tweaking the small things. This game is going to set standards for all MMO's. If a company wants to be successful they are going to have to copy Funcom, or fail. AOC will without a doubt blow out all of its competitors. Get ready to finally NOT be let down....finally.
    Be careful.



    The same words were said about other games that have since been washed away with time.



    Let's actually see what happens in open beta this time next year.

    haha.  Be reeeeaaallly careful.  The same words were said about Dark and Light.  Almost exactly actually. :)



    Here's hoping the game lives up to at least most of the hype. :) Whoever said that was a retard. It was fairly obvious that a no name company with zero experience in the industry who spent most of their time developing a game engine vs actually making a game were going to shoot themselves in the foot. They were overly ambitious. I, and many of my friends who play mmos, never for a moment thought DnL would be anything groundbreaking in terms of gameplay. The engine they created was impressive though, at least on paper. That made it worth checking out. Obviously since the closed beta testing will soon begin if it hasn't already people will begin to get an idea of whether or not this game has what it takes to make it. I have no fear that AoC will draw a large following from the mmo community. Luckily it is a Mature title so I won't have to deal with too many WoW kidiots. Maybe the OPs source is someone in the closed beta?

    It is pathos we lack, and this lack of pathos makes the worlds we explore quite stale.

    http://www.mmorpg.com/blogs/Antioche

  • AntiocheAntioche Member UncommonPosts: 132
    Originally posted by Crose

    Uhh AoC is WoW with PvP?  I don't think so.  Maybe in other gaming genres, that's how it works.  You copy the ideas of previous successful games and polish it up a bit.  In the MMO genre, it's all about new features that no other current title has.  City building, better character customization, better combat systems, built in voice-chat, etc are all new features that the next "generation" of games are implementing, and that's what's attracting people.



    Honestly, are you looking to play AoC because someone told you "Dude, it's just like WoW, but rogues have TWO buttons to mash instead of one."  I want to play AoC because they're doing end-game PvP and PvE right, unlike WoW with their crap attempts at persistant outdoor PvP and massive raids that 1% of the player base experiences.
    I wonder how long you've been playing mmorpgs. City building isn't a new thing. It's been around for a while. In fact it first appeared in text games. Shadowbane has it. SWG has it. I think Anarchy Online had some features allowing the placement of turrets  or some other stuff, but that was for PvP. Better character customization is a bit vague. I know that AoC's character builder is fairly advanced, almost like modeling your character. I would say that previous character builders allowed similar options, but on a smaller scale due to technological limits. So really it's not new, but simply improved upon. More refining. Better combat systems indeed - well actually AoC is the only mmorpg coming out that is doing truely innovative things with combat in mmorpgs from what I have seen. Although Sword of the New World has the multi character control feature, which is new for mmorpgs, but not a new thing. I remember playing muds that allowed you to multi-play. You could just log onto the mud a bunch of times making new chars every time and group them all and have them all assist the leader. That kind of thing was usually not allowed though. Build in voice-chat - honestly I don't see people using this feature that much. Ventrilo/Teamspeak has become too integrated into the community for it to really take root. At least until it becomes significantly better in terms of quality than vent/teamspeak. Really though built-in voice chat is just a carry over from fps games like counterstrike:source, bf2 etc.



    AoC is very innovative though. In many more ways than just graphics. People should GO READ about the game instead of reading random comments people put on forums. The source of your information is more important than the information itself.

    It is pathos we lack, and this lack of pathos makes the worlds we explore quite stale.

    http://www.mmorpg.com/blogs/Antioche

  • checkthis500checkthis500 Member Posts: 1,236
    Originally posted by Antioche

    Originally posted by checkthis500

    Originally posted by alyndale

    Originally posted by Sephoroth

    That the game is already amazingly better than all other MMO's, and they are still tweaking the small things. This game is going to set standards for all MMO's. If a company wants to be successful they are going to have to copy Funcom, or fail. AOC will without a doubt blow out all of its competitors. Get ready to finally NOT be let down....finally.
    Be careful.



    The same words were said about other games that have since been washed away with time.



    Let's actually see what happens in open beta this time next year.

    haha.  Be reeeeaaallly careful.  The same words were said about Dark and Light.  Almost exactly actually. :)



    Here's hoping the game lives up to at least most of the hype. :)Whoever said that was a retard. It was fairly obvious that a no name company with zero experience in the industry who spent most of their time developing a game engine vs actually making a game were going to shoot themselves in the foot. They were overly ambitious. I, and many of my friends who play mmos, never for a moment thought DnL would be anything groundbreaking in terms of gameplay. The engine they created was impressive though, at least on paper. That made it worth checking out. Obviously since the closed beta testing will soon begin if it hasn't already people will begin to get an idea of whether or not this game has what it takes to make it. I have no fear that AoC will draw a large following from the mmo community. Luckily it is a Mature title so I won't have to deal with too many WoW kidiots. Maybe the OPs source is someone in the closed beta?

    Overly Ambitious - Funcom is trying to put real-time combat, massive battles, and top-of-the-line graphics into one single game.  (Just something I noticed in the post)

    You're statement about the Mature title seems a little naive.  That would mean that immature kids don't play games like GTA San Andreas or Elder Scrolls - Oblivion.

    I personally think the Mature rating will backfire, but that's just a personal opinion based on my experience when I was younger and how many of my friends were begging their parents to get games like Mortal Kombat and Doom because of all the blood.

    That and the fact that there hasn't been anything aside from decapitations that aren't allowed in the Teen rating.  The dead bodies in the game and the blood have all been done in games that are Teen rated.  I think if they're going to make it Mature, they might as well push the envelope.  A body on a stake with some blood isn't pushing any envelope..

    Now if it turns out that you can actually gut people and watch their intestines spill out, or that they show things similar to the Tree of Woe in 300.  Then maybe they deserve a Mature rating, but so far they're just barely into the Mature zone when it comes to animated violence.

    ---------------------------------------------
    I live to fight, and fight to live.

  • Originally posted by Sephoroth

    Yeah but i think this game already has enough information via videos, dev q & a's to hold its own in an argument even though its not released. I think that if every single aspect of the game sucks, it will make money from its stunning graphics alone.



    Uhm.. I hate to tell you this, but publicity videos don't mean CRAP. They tell you nothing at all about performance, gameplay, bugs, or anything else. They only tell you that the graphics for THAT scene are really cool. But of course that might be the only finished scene in the game.

    Many other games have had nice looking video clips and been total disasters.

    And if you think that graphics alone will carry the game, take a look at Vanguard. They found out differently.

    And personally I have serious doubts that the real time combat will work at all. It is basically FPS type combat, and lag and computer speed become major issues in FPS games.

  • DaPetesDaPetes Member Posts: 65
    Originally posted by lisarob

    Originally posted by Sephoroth

    That the game is already amazingly better than all other MMO's, and they are still tweaking the small things. This game is going to set standards for all MMO's. If a company wants to be successful they are going to have to copy Funcom, or fail. AOC will without a doubt blow out all of its competitors. Get ready to finally NOT be let down....finally.



    Just tell me you can kill more than 1 npc at a time please :)

    If you can  I will fall in love

    AoE's baby. Say a conquerer is swinging around his big as$ two handed sword. He's hitting everyone close enough to be effected by it in a cone. I also think i've read that ppl standing behind the direct area cone take a certain amount of dmg as well. They obviously dont take full dmg like the ppl closest to the Conquerer, and they'd have to be close enough to take the dmg of course.



    In the videos where they show fighting, you can observe this- A mob of 8 npc's are ganking the player, by the time there are 2 npc's left, they die much quicker than the ones who were first to jump into the attack. Are these npc's just weaker than the other npc's (lower level) or are they the same level, and were easier to kill because they had been taking dmg from the AoE attacks.


  • DaPetesDaPetes Member Posts: 65
    Originally posted by Antioche

    Originally posted by checkthis500

    Originally posted by alyndale

    Originally posted by Sephoroth

    That the game is already amazingly better than all other MMO's, and they are still tweaking the small things. This game is going to set standards for all MMO's. If a company wants to be successful they are going to have to copy Funcom, or fail. AOC will without a doubt blow out all of its competitors. Get ready to finally NOT be let down....finally.
    Be careful.



    The same words were said about other games that have since been washed away with time.



    Let's actually see what happens in open beta this time next year.

    haha.  Be reeeeaaallly careful.  The same words were said about Dark and Light.  Almost exactly actually. :)



    Here's hoping the game lives up to at least most of the hype. :) Whoever said that was a retard. It was fairly obvious that a no name company with zero experience in the industry who spent most of their time developing a game engine vs actually making a game were going to shoot themselves in the foot. They were overly ambitious. I, and many of my friends who play mmos, never for a moment thought DnL would be anything groundbreaking in terms of gameplay. The engine they created was impressive though, at least on paper. That made it worth checking out. Obviously since the closed beta testing will soon begin if it hasn't already people will begin to get an idea of whether or not this game has what it takes to make it. I have no fear that AoC will draw a large following from the mmo community. Luckily it is a Mature title so I won't have to deal with too many WoW kidiots. Maybe the OPs source is someone in the closed beta?

        I completely agree with most of the stuff you are saying here. FC as a company has shown to learn from their mistakes and actually bringing an mmo with a terrible start and ppl signed it off (which we've all seen at this point) but actually brought the game back to life and people ended up loving it.  We've seen many mmo's come out and crash and burn bad, then wither away. FC pulled AO out of that. FC deserves more credit than most are giving.

       

        I wont say my sources.
  • KyleranKyleran Member LegendaryPosts: 44,069
    This game is already suffering from overhype... mysterious unnamed sources, rumors and speculation.... let's wait and see how  things really turn out.....

    "True friends stab you in the front." | Oscar Wilde 

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • DaPetesDaPetes Member Posts: 65
    Originally posted by checkthis500

    Originally posted by Antioche

    Originally posted by checkthis500

    Originally posted by alyndale

    Originally posted by Sephoroth

    That the game is already amazingly better than all other MMO's, and they are still tweaking the small things. This game is going to set standards for all MMO's. If a company wants to be successful they are going to have to copy Funcom, or fail. AOC will without a doubt blow out all of its competitors. Get ready to finally NOT be let down....finally.
    Be careful.



    The same words were said about other games that have since been washed away with time.



    Let's actually see what happens in open beta this time next year.

    haha.  Be reeeeaaallly careful.  The same words were said about Dark and Light.  Almost exactly actually. :)



    Here's hoping the game lives up to at least most of the hype. :)Whoever said that was a retard. It was fairly obvious that a no name company with zero experience in the industry who spent most of their time developing a game engine vs actually making a game were going to shoot themselves in the foot. They were overly ambitious. I, and many of my friends who play mmos, never for a moment thought DnL would be anything groundbreaking in terms of gameplay. The engine they created was impressive though, at least on paper. That made it worth checking out. Obviously since the closed beta testing will soon begin if it hasn't already people will begin to get an idea of whether or not this game has what it takes to make it. I have no fear that AoC will draw a large following from the mmo community. Luckily it is a Mature title so I won't have to deal with too many WoW kidiots. Maybe the OPs source is someone in the closed beta?

    Overly Ambitious - Funcom is trying to put real-time combat, massive battles, and top-of-the-line graphics into one single game.  (Just something I noticed in the post)

    You're statement about the Mature title seems a little naive.  That would mean that immature kids don't play games like GTA San Andreas or Elder Scrolls - Oblivion.

    I personally think the Mature rating will backfire, but that's just a personal opinion based on my experience when I was younger and how many of my friends were begging their parents to get games like Mortal Kombat and Doom because of all the blood.

    That and the fact that there hasn't been anything aside from decapitations that aren't allowed in the Teen rating.  The dead bodies in the game and the blood have all been done in games that are Teen rated.  I think if they're going to make it Mature, they might as well push the envelope.  A body on a stake with some blood isn't pushing any envelope..

    Now if it turns out that you can actually gut people and watch their intestines spill out, or that they show things similar to the Tree of Woe in 300.  Then maybe they deserve a Mature rating, but so far they're just barely into the Mature zone when it comes to animated violence.



        They didnt rate it mature according to your standard man. They simply just made the Conan universe according to the novels by Ron E. Howard. It was a violent, crazy universe with a kinda sexual undertone. They made it like that, and the esrb  gave them the mature rating.

        And if your going to try to sell the product, why not mention the mature rating like they do. Its the first MMO to do it, so why not mention it. The fact that you can cut off ppl's heads in a fight is pretty cool if you ask me. Drunken fighting in bars sounds fun to me. Riding a horse and impaling someone with a spear sounds cool as hell. May not sound crazily violent like you want to see, but it will still have its awesome sense of realism.
  • DaPetesDaPetes Member Posts: 65
    Originally posted by Kyleran

    This game is already suffering from overhype... mysterious unnamed sources, rumors and speculation.... let's wait and see how  things really turn out.....
        Everything is overhyped. The more mmo's that come out and flop like a fish a bit before withering away is what is making everyone so hyped to find an mmo to call home. This mmo happens to give ppl that kind of hope, so of course their going to hype the sht out of it. They want it to be everything it's showing to be.



    reasons this mmo has/deserves so much hype:



    -Funcom has a promising background, is experienced enough, and has enough production to pull something like this off.



    -All of the in-game footage looks promising, things run smoothly enough, and shows that the engine seems to be holding out.



    -It deserves hype for stepping out of the damn box finally!, Even by some chance that this game does fail, they presented this amazing engine for combat! Possibly change the way mmo's are made in the future.
  • peenkpeenk Member Posts: 270
    Originally posted by Sephoroth

    Originally posted by Kyleran

    This game is already suffering from overhype... mysterious unnamed sources, rumors and speculation.... let's wait and see how  things really turn out.....
        Everything is overhyped. The more mmo's that come out and flop like a fish a bit before withering away is what is making everyone so hyped to find an mmo to call home. This mmo happens to give ppl that kind of hope, so of course their going to hype the sht out of it. They want it to be everything it's showing to be.



    reasons this mmo has/deserves so much hype:



    -Funcom has a promising background, is experienced enough, and has enough production to pull something like this off.



    -All of the in-game footage looks promising, things run smoothly enough, and shows that the engine seems to be holding out.



    -It deserves hype for stepping out of the damn box finally!, Even by some chance that this game does fail, they presented this amazing engine for combat! Possibly change the way mmo's are made in the future. Not everything is overhyped.



    What I do not get is the in-game footage.  Does everyone think the gameplay looks good in any of the trailers?  Did anyone think that trailers kinda ... sucked?  The in-game footage actually turns me away from this game as much as the fact that I think it will be dumbed down because AoC also comes out for 360.  All I see from the in-game footage, is Balder's Gate: Dark Alliance.  Dark Alliance was a good game but I doubt its what people call innovative combat.  The fighting via D-pad is so in my opinion.  I hope people who did get into the beta will post more fan-made trailers that will actually show more about how the game functions. 



    Originally posted by Sephoroth

       

    -It deserves hype for stepping out of the damn box finally!, Even by some chance that this game does fail, they presented this amazing engine for combat! Possibly change the way mmo's are made in the future.



    And here you are contradicting yourself I mean.  Not to say that the game will fail.  I hope its very good to prove all the doubts I have now. 

    WTB Shadowbane 2
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  • DaPetesDaPetes Member Posts: 65
    Originally posted by peenk

    Originally posted by Sephoroth

    Originally posted by Kyleran

    This game is already suffering from overhype... mysterious unnamed sources, rumors and speculation.... let's wait and see how  things really turn out.....
        Everything is overhyped. The more mmo's that come out and flop like a fish a bit before withering away is what is making everyone so hyped to find an mmo to call home. This mmo happens to give ppl that kind of hope, so of course their going to hype the sht out of it. They want it to be everything it's showing to be.



    reasons this mmo has/deserves so much hype:



    -Funcom has a promising background, is experienced enough, and has enough production to pull something like this off.



    -All of the in-game footage looks promising, things run smoothly enough, and shows that the engine seems to be holding out.



    -It deserves hype for stepping out of the damn box finally!, Even by some chance that this game does fail, they presented this amazing engine for combat! Possibly change the way mmo's are made in the future. Not everything is overhyped.



    What I do not get is the in-game footage.  Does everyone think the gameplay looks good in any of the trailers?  Did anyone think that trailers kinda ... sucked?  The in-game footage actually turns me away from this game as much as the fact that I think it will be dumbed down because AoC also comes out for 360.  All I see from the in-game footage, is Balder's Gate: Dark Alliance.  Dark Alliance was a good game but I doubt its what people call innovative combat.  The fighting via D-pad is so in my opinion.  I hope people who did get into the beta will post more fan-made trailers that will actually show more about how the game functions. 



    Originally posted by Sephoroth

       

    -It deserves hype for stepping out of the damn box finally!, Even by some chance that this game does fail, they presented this amazing engine for combat! Possibly change the way mmo's are made in the future.



    And here you are contradicting yourself I mean.  Not to say that the game will fail.  I hope its very good to prove all the doubts I have now. 

    lol, look. I'm not a mindless idiot. I don't let the fact that the game could suck escape my mind. Of course that is a possibility. What im saying  is that this game is deserving of the hype it is receiving. I personally think the game will do great, and believe that FC will pull off a game never done before. Like i said they have the production, so nothing essentially is stopping them. And if you are not impressed by the any of the released videos to the point where you say they suck, then your standards are way to high.
  • The user and all related content has been deleted.

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  • DaPetesDaPetes Member Posts: 65
    Originally posted by Fion

    Originally posted by Antioche



    Sadly you're very wrong. Every mmo released since WoW has attempted to copy at least some of WoW's modules. THe questing module is a good example. Let's look at LoTRO since that was recently released. There are npc with glowing rings over their heads instead of exclamation points, these npcs are marked on the mini-map with a ring instead of a yellow dot, you can track quests.



    /snip


     Heh why is it every 'top' MMOG that comes out, people think they invented it all. The whole 'exclamation point' thing wasn't new to WoW. Star Wars Galaxies did that first. They also could track quests, you got waypoints leading you to said area where you need to work on the quest, etc.



    But the point is over-all moot. Because it's just common sense for one MMOG to use features found in previous ones that worked good. The exclamation point thingy is an example. Another is Instancing, 'drag and drop' chat links, random spawning, 360' flight, and more. All these were first introduced with Anarchy Online, and almost all MMOG's include at least a few (generally instancing and drag-and-drop chat. IE linking items in chat so others can see the stats.



    I beta-tested LotRO since last summer. While early on it's quite similar to WoW in it's quest setup, use of 'rings' like the exclamation points, etc. But as you get higher level it starts playing very differently. IMHO it feels more like DAoC then WoW. But not everyone agrees. :)



    So yea, I think to expect MMOG's not to use systems that were very good and successful in others is natural. However, if all you do is copy another game and insert no real originality at all, that makes for a boring game. Thankfully AoC, like AO before it, is highly original. :)

    Exactly. People are not giving Funcom enough credit. Of course only time will tell. But they should be credited for what they've accomplished in the mmorpg world. AoC is deserving of the hype its getting. I definitely feel the game will be solid without a doubt. And only 5 months away now.
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