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Skill based MMO?

SithosSithos Member UncommonPosts: 315
I have found myself getting tired of being restricted by games that have classes, such as wizard,warrior,rogue etc.Where no matter what you pick you are relegated to a specific role within the game world. I have been playing my current game for a few years and have decided it's high time for a change. Now having said that, I am not up to speed on any of the newer games out there (1 track mind and all that fun stuff) and was looking to pick the brains as it were of this community, to see what new or up and coming MMO's have skill trees vs a class structure.



Any input would be helpful.

Comments

  • RayanaRayana Member UncommonPosts: 525
    I don't know all games that are out or are going to be out. But these are the ones that come close:



    Already out: Guildwars

    Coming out: Chronicles of Spellborn, Fury

    ------------------------------------------------

    Playing: Final Fantasy Online: ARR, Destiny
    Most memorable games for me: UO, GW1, LoTRO

  • kanuvaskanuvas Member Posts: 41
    Aye keep your eye on Fury if they get it right........Its could be awesome.
  • JADEDRAG0NJADEDRAG0N Member Posts: 733
    Eve is skill based and has no classes and its out now
  • JK-KanosiJK-Kanosi Member Posts: 1,357

    Some that fit the bill:

    Asheron's Call- Class/Skill Hybrid

    City of Heroes-Class/Skill hybrid

    City of Villians- Class Skill Hybrid

    D&D Online- Class/Skill Hybrid

    Dark Age of Camelot- Class/Skill Hybrid

    EvE Online- Pure Skill-based

    Guild Wars- Class/Skill Hybrid

    The Saga of Ryzom- Pure Skill-based

    Shadowbane- Class/Skill Hybrid

    Ultima Online- Pure Skill-based

     

     

    That's just going down the list on the left. I do know that Runescape is a skill-based game also, but it is free to play and of lower quality than most MMORPGs.

     

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • sekrogsekrog Member Posts: 261
    I'm reeeeeealy going to date myself here, but there was once a game...



    http://www.darklands.net/index.shtml



    Now THIS was a very unique concept.  Instead of the typical "fantasy" filled with Orcs and Elves and Tolkein's Nordic influenced whatnot, this game was based around Germanic Europe...with Alchemy and Religion being the primary focus.  Instead of everything being "made-up", this world used the actual names of cities and rivers, merchant companies like the Hanseatic League.



    There was no such sillyness called "leveling".  The more you did a certain action, the chance you would improve your skill in doing that action went up...and there was quite a few skills.



    I know this won't help you in your search...your question just took me back to 1992 and a company called Microprose and their RPG...



    Darklands

    image

  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503
    The City of Heroes system wasn't pure skill, but I liked it alot. You did get to pick abilities that made you somewhat different from everyone else in your class, but characters were still divided up into Healer, Nuker, Tank, etc.  They also had variations of each class, so every "Healer" wasn't eactly the same either.



    What I didn't like about the system, was that like most MMORPGs, eventually you've still got a long way to go in levels, but your abilities aren't anything new anymore, just the same old thing you had last level, but +1.





    Absinthe Lovers
  • xxthecorexxxxthecorexx Member Posts: 1,078
    Ryzom IMO is the only skill based game worth even looking at.

    it's got a modifiable skill system at that too, where you add umm.. "subskills" i think the game calls them stanzas, to a skill to adjust the timing, damage, drain, whatever. PLUS this game has a great community and an amazing AI.

    a few things about it tho..

    there's nobody there to hold your hand. no one at ALL, it's an "open ended sandbox world"

    find a guild so there's people to trek and whatnot with, otherwise the game's a wasteland

    don't expect to find a quest to kill 15 rats to get some free pie



    *edit* i don't consider CoX to be skill based, that's why i didn't even suggest it, but if it seems like something you'd like.. it's got my thumbs up

    ____________________________
    TheCore

  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503
    Originally posted by xxthecorexx

    Ryzom..............

    don't expect to find a quest to kill 15 rats to get some free pie
    No free pie? WTH kind of game is that?
  • adriaansadriaans Member Posts: 125
    EVE-online

    Knowledge is Power!

  • Gabriel_HazeGabriel_Haze Member Posts: 4

    My two favourite games, EVE and Ultima Online.

    I would recommend EVE.

    Skill based is the way to go.

  • pompey606pompey606 Member UncommonPosts: 439

     

    yeah id totally agree with this, it is a very well made skill system

    Originally posted by xxthecorexx

    Ryzom IMO is the only skill based game worth even looking at.

    it's got a modifiable skill system at that too, where you add umm.. "subskills" i think the game calls them stanzas, to a skill to adjust the timing, damage, drain, whatever. PLUS this game has a great community and an amazing AI.

    a few things about it tho..

    there's nobody there to hold your hand. no one at ALL, it's an "open ended sandbox world"

    find a guild so there's people to trek and whatnot with, otherwise the game's a wasteland

    don't expect to find a quest to kill 15 rats to get some free pie



    *edit* i don't consider CoX to be skill based, that's why i didn't even suggest it, but if it seems like something you'd like.. it's got my thumbs up

    image

  • gimmeapennygimmeapenny Member Posts: 85
    Originally posted by JK-Kanosi


    Some that fit the bill:
    Asheron's Call- Class/Skill Hybrid
    City of Heroes-Class/Skill hybrid
    City of Villians- Class Skill Hybrid
    D&D Online- Class/Skill Hybrid
    Dark Age of Camelot- Class/Skill Hybrid
    EvE Online- Pure Skill-based
    Guild Wars- Class/Skill Hybrid
    The Saga of Ryzom- Pure Skill-based
    Shadowbane- Class/Skill Hybrid
    Ultima Online- Pure Skill-based
     
     
    That's just going down the list on the left. I do know that Runescape is a skill-based game also, but it is free to play and of lower quality than most MMORPGs.
     


    Playing: EVE
    and you better care

  • JADEDRAG0NJADEDRAG0N Member Posts: 733
    Originally posted by JK-Kanosi


    Some that fit the bill:
    Asheron's Call- Class/Skill Hybrid
    City of Heroes-Class/Skill hybrid
    City of Villians- Class Skill Hybrid
    D&D Online- Class/Skill Hybrid
    Dark Age of Camelot- Class/Skill Hybrid
    EvE Online- Pure Skill-based
    Guild Wars- Class/Skill Hybrid
    The Saga of Ryzom- Pure Skill-based
    Shadowbane- Class/Skill Hybrid
    Ultima Online- Pure Skill-based
     
     
    That's just going down the list on the left. I do know that Runescape is a skill-based game also, but it is free to play and of lower quality than most MMORPGs.
     
    I will point out not just to the quoted guy but to many others but the OP asked for a Purly skill based and no class system game. As far as i know out of the quoted list of games above EvE is the only one that has both a skill based system and has NO classes at all.
  • kuramarosekuramarose Member Posts: 8
    I can't believe no one has mentioned Darkfall yet. Guess it's not as well known about as i would have hoped. Its gonna be purely skill based, with (i believe) 500 combat skills and 500 non combat skills.  Theres also an optional class system you can join if you want, but it won't force you into any role or anything like that. The optional classes are just little perks mixed with downsides, like if you become a paladin, u can lay on hands (full heal self/other) once a day, and you can turn undead, but half your money must go to your church or to charity. This game is gonna be SICK!!! It got no auto combat, so all magic and archery combat is done FPS style, while the melee combat is done in third person. Its gonna have player built cities, player built boats, sea warfare, and every item in the game is craftable by players, EVERYTHING, including the boats and housing. And the part that makes or breaks the deal for most people, this game is HARDCORE PvP. Full player loot, no safe zones. Go on youtube.com and search for videos of Darkfall, hopefully its just what your looking for.  No release date yet thou 8-(. I can't WAIT to build my own city out on a remote island and gather a crew of pirates for raiding.
  • daarcodaarco Member UncommonPosts: 4,276

    Yeah, Darkfall will be so good we dont even have to speak about it. And the skill system is without xp and without grind.

     

    The only way i think a level system could work, is when you gain skill points for every level. There shouldent be any classes, only skills to raise.

    The Mount&Blade style. No MMO but a good system

  • ZindaihasZindaihas Member UncommonPosts: 3,662
    There is a ton of anticipation for Darkfall.  I don't even care that much for PvP games, but this one is supposed to do so many creative things, I am anxious to play it myself.  The problem is it is a very ambitious project from a very small company and has been in development for about 6 years now.  They haven't even started beta testing yet and keep pushing the date back.  Unfortunately this one might never see the light of day

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