People throw around "WoW Ripoff" way too often, when WoW truthfully didn't bring anything new to the genre, while LOTRO does.
Having played MMO's since UO, EQ, EQ2, AC1, AC2, SWG, EVE, WoW and a few others. I'll admit, I had alot of fun when I played WoW, but I can say that LOTRO is the by the far most fun i've had in an MMO in many, many years.
I find my self reading and enjoying every quest. I constantly have at least 30 unique quests to do at any given time.
I don't feel the slightest need to power level because the game is simply fun at all levels. The music system is unique and the Lore inspired just about every fantasy MMO out. You wont find a better, more engrossing story in any other MMO. The classes are fun, the world is beautiful, the players are (almost all) nice and helpful, it's one of the best communities i've seen (at least on my server, Elendilmir). It's not an item grind like WoW, which is so very refreshing after spending 2 years playing it. There is practically 0 grind. You will never really be mindlessly killing monsters for XP. Monster Play, the 'PvP' system, is like another game in itself with it's own quests and areas.
There is so much about this game that I enjoy, and for just having been out a week, it's almost bug free. There are over 2500 quests givers at launch (most with multiple and chain quests), not to mention that there is already a large content update coming out next month.
I will admit, I thought LOTRO was going to be just another trash MMO, but I was absolutely blown away.
That's my opinion, anyway. I don't see why some are so quick to knock another game, like it matters if people think one game is better than another, especially when they never even gave it a chance. The whole, I play X game so Y game is stupid thing, is childish. Who knows, you might actually have fun if you can put aside the need to put down anything that isn't WoW.
The first time I saw the sunset over the Shire, my jaw dropped. This isn't a bash against WoW, i'm just trying to get people to stop being so judgemental.
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People on this site would call "Chess" a WoW clone.
If anything, its actually a revamped AC2 (2003 release) as it used a heavy modified version of that engine, the same one DDO uses.....
I wish that game didn't fail, it was ahead of it's time IMO.
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I don't know about ahead of its time, it was definately launched ahead of being complete and working though. Had it a better launch it would probably still be around. But honestly, it took them six months just to get the chat situation staightened out, I understand it wasn't entirely Turbines fault because they were breaking from microsoft and they deliberately held out on the chat system...but it helped kill the game.
Lugians rocked. AC2 did have one of the most unique fantasy worlds. To bad Turbine dropped the ball.
Everything that poses the slightest threads to WoW's succes is considdered a clone, to bash the hype, so WoW's divine status remains ....
The only resemblence to WoW i can find is the money system and UI, all the sudden, that makes Lotro a complete rip off.
I'm not a fan of WoW, not by far, but to be honest, the UI and money system work just fine, doesn't matter where they came from.
The first to call Lotro a pure WoW clone just hasn't played it, and acts like all the others, [I]'If John sais it's a clone then i'll follow him'[/I]
Couldn't agree more with the OP. While the game may not fit with my preferred genre I found it quite innovative. The funny thing is this site is full of idiots who think WoW invented the mmo standard.
I played WoW for a long time and enjoyed it immensely for what it was but I've got a news flash for you amateur reviewers out there..
play the game past lvl 20 before you act like you know what you're taliking about!!
It's painfully obvious that the WoW clone arguments are made by people that have no idea what they're talking about.
Money system? WoW has 100 silver=1 Gold. LOTRO has 1000 silver=1 gold. They money system is similar to what I remember playing AD&D about 20+ years ago. Again, not a WoW clone.
Music system? Monster Play? Deeds? Multiple Player Titles? In game voice chat? Tiered crafting levels? Non bind on equip crafted purple items? I don't remember WoW having these, but I only played Wow for 2 years.
just to be clear, i wasn't defending WoW or something . I'm a lotro player myself, but that are the most common arguments ingame (there is a lot of spamming on the OOC channel, especially on peak times).
If people want to compare it to WoW so badly, my personal opinion would be that Lotro is 'So much more than WoW' in terms in innovaty
Not to beat a dead horse but the UI in LotR is not modeled after WoW. If anything, WoW is closer to AC2 which is the LotR engine. Being the jaded vet that I am, they all look the same to me anyway.......
AC2 - UI Released FEB 2003 (I got these UI pics off the internet, only the lotr pic is mine)
WoW - NOV 2004 release, a full year and 9 months (21 months) after AC2.
And LotR Apr 2006
Amazing, AC2 looks like its the oldest and looks most similar to LotR!!!! It took me 2 minutes to pull these comparrisons up. The internet is a wonderful thing, isn't it?
WoW is a clone itself, therefore there is no such thing as a WoW clone.
WoW is the clone, LOTRO is a Turbine game.
People that say otherwise have only played WoW.
Saying LOTRO is a WoW clone is like saying Italian is a Spanish clone.
In this case, both are based on earlier games.
Whenever Blizzard comes out with it's next MMO, will it be a clone of WoW just because they reused things that worked from WoW?
No.
The UI looks kinda the same but its still not the same, then everygame is a clone yea it has 2 bars above eachother etc. etc. but the UI is so much more than that.
Anyhow i rest my case, neither of the games is a clone to oneanother.
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Personally been playing for almost 6 months and find the game still quite fun and entertaining, and I have only reached the mid 20's level content. I have a ton more to see and do
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Sony Online Entertainment Steals Customers Money
LotR animations are ok, standard if I had to class them. Lineage 2 has the best animations in an mmo IMHO. Every race / sex is different from the way they run and walk, dance whatever... to the way use weapons. They are smooth and fluid, never jerky or sudden.
LoL, I'm having fun with this .........
AC - release Oct 1999 You can see were the AC2 UI evolved from
Again AC2 so you can see the evolution
And Oh my......whats this???????
SWG UI????
I'm sure its difficult for some to imagine that this style of UI has been around since before WoW.
As incredible as it may seem, WoW was not the first mmo....... This style of UI was already the standard long before the day WoW blessed our humble genre.
But the warcries, the buffs, the traps, the spells, theres a lot more variety in it. My skills as a bard for example offer a cry that scares beasts away and one that does damage. So in any other game the animations would just be the same. In LotRO, they are not; the fear away cry has the scaryness of a desperate soul, the direct damage the anger of a challenged adventurer. Even the buff animation for a simple proc-heal is unique. Captains specific animations for "charge" warcries, and totally different things for defence...
Also the monster animations are gorgeous. If you encounter a barrow-downs zombie, he builds himself up, taunts and spits a burst of poison in your face (accompanied by an awesome sound)... This is actually really top of the line. Once you get accomodated to not running around all the time jumping wildly, the animation system really starts to shine. Even the running animations don't look that bad while wearing capes
Meridion
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Currently playing:wow/war
Retired:,runescape,swg,
everquest2,lotro
The WoW clone idea is simplistic. Take two people--- same general outline, 10 fingers, 10 toes, two feet, two hands, hair on head, two eyes... you get the idea by now. But does that list of similarities define a clone? Not at all.
One derived from the other, with the same source code (DNA); now THAT would be a clone, just as it is with living critters.