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Flagship Studios CEO Bill Roper has posted a letter addressed to the Hellgate: London community discussing the recent announcment of the elite subscription pricing.
When we first started talking about Hellgate: London, there were a lot of interpretations about exactly what kind of game it was that we were making. Our online plans are as ambitious and exciting as the game itself, so I wanted to spend a few minutes talking directly to our fans about this very important topic.
Our intent from the beginning was to provide gamers an online experience not just comparable to, but even better than, what they got from Diablo II. It has always been Flagship's goal to offer a robust multi-player experience that can satisfy players for months and even years, free from any subscription.
Hellgate: London is completely free to play online, out of the box. Anyone who buys the game can not only play through the fully randomized, storyline-driven gameplay offline, but they can also go online and share that experience with millions of players from around the world. We're excited to be able to bring gamers an amazing, free online experience that is included with their single player game.
The Hellgate: London secure online experience is structured around shared, multi-player towns linking together randomly generated, "instanced" adventure areas, unique for a single-player or group of players. Both free players and subscribers will be playing together in groups and guilds on huge realms supporting tens of thousands of players simultaneously.
Read the full letter here.
Comments
So to round it up and comfirming what I stated in the other topic HGL IS 100% a single player game with a multipler option, but if you want more maps and a few extra perks with DO NOT effect the actal game you have to pay a small fee instead of having expantion packs.. Like XBL silver/gold really..
Can I have my cookie now?
Bring on the WARRRRGGHH!
It's a news item here because the people who run the site put it up.
Yeah, I'd do Betty....
But I'd be thinking about Wilma.
How bout, despite the fact the developers of hellgate dont refer to it as a mmo, its mechanics define it as an mmo as much as DDO and guild wars(probably even more then guild wars).
And Im quite impressed with your attempt at sarcasm...keep practicing, one day you might get good at it
You know if you can include guildwars in the MMO genre, it is not far to extrapolate and put diablo II in it also, hence putting a Hellgate in is even less of a reach.