this game made me mad because i think eberron (im sorry to say this) is stupid. forgotten realms is 10 times better in every way. it is a bigger world. It has the planes of existance, it has true gods that seem perfect for what they are, magic is not mass produced so when you find a magic sword you are happy beyond reason, the memorabal charactors that you just love to kill, and the best reason of all The Harpells
all in all DDO would have been good had it been based in forgotten realms or had a better class system.
oh and in forgotten realms if you kill a god you get to become one.....THATS AWESOME
Comments
And the Harpers are pretty cool. Though WTF are Harpells?
the harpells are a family of mages that are altogethor hilarious and even when they are trying to help they end up blowing stuff up
hell one of the cousins turned himself into a dog for 15 years and when they finaly changed him back he was a werewolf. the harpells are awesome
genius inside insanity
1. change the setting to forgotten realms as it is the biggest and most fun greyhawk was cool but not my cup of tea and iv never played ravenloft
2.change the spell system to that of neverwinter nights so that more strategy is included
3.multiple planes of existence
4. more classes
5.bring in the famous charactors and let us kill them so that we can change the history of the game(this would be hard to do but would just be fucking awesome)
6. please for gods sake please maintan the game well
7.(never goin to happen but i can dream) play it like the world in dot hack with the crazy headsets (like i said i can dream)
8. make it a bannable offense to steal names from background fluff or to use the word drizzt in your name
9. add the harpells
10. make a very very very high lvl cap
11. when you hit max lvl(thsi should be around lvl 60) make it so you can kill a god and become one (youl never be able to use that charactor again but imagine the awesomeness
12.add the battlerager
13.make each race have there own city (i dont want drow popping up next to humans)
14. half breed races such as half demons
15. true dragon fights
16. more in depth
now before i cut out i would like to say i love the mission system in this game but i also like to roam in big areas so they should make optional
genius inside insanity
I'm a FR fan too, but I'm liking Eberron. I'm just starting the third novel in the Dreaming Dark trilogy by Keith Baker, creator of the Eberron setting. I don't play D&D d20 so I have no clue about specifics of the setting, but I like that it's something new and unique instead of the same old generic high fantasy that's been thrown at us for years.
While I'd love to see DDO retooled, adding a persistent world not just instanced wilderness areas, I can't help but wonder if D&D just isn't meant for that? Mainly for casters.
In PnP adventures or modules, the whole thing is scripted start to finish more or less, with a set number of opponents and objectives. Casters typically only need to cast a certain number of spells unless they go nuking everything in sight then wind up being nearly useless for the rest of the time until they rest. In an MMO open world environment however, there's an infinite number of mobs or potential need for spell casts. In WoW for example, how many spells did you wind up throwing about with your mage/warlock/shaman/cleric/druid? Probably a lot, since their melee utility is a bit lower. (ok, feral druids ftw but you get my point) With no regenerating SP and HP, I can see a HUGE problem arising very quickly. The choice would be to either have shrines every few hundred yards which would just look silly, or to totally break D&D "tradition" and make HP/SP regenerate which would piss off the ruleset elitists.
2nd if you just make it like neverwinter where you rest for like 3 minutes at max it will work fine and this stop mages from being godly in pvp
genius inside insanity
but i can dream
genius inside insanity
genius inside insanity
Wizards of the Coast .. who currently owns the D&D world created the Eberron world. Its the reason the MMO is Eberron they make max profits off an IP they created themselves instead of having to share Forgotten Realms or Dragonlance (which if I remember correctly they did not pick up for the 3rd edition rules so its still 2nd edition) .
DDO is alright if you take it for what it is...a game to log on with a few friends group and go on some adventures. Its not what i expected from a D&D MMO game but its not completely horrid. I dont care for Eberron to much and my own PnP games are run in Forgotten Realms or campaigns I come up with myself.
They can't just convert DDO into a Forgotten Realms world it'd be .. a disaster like the changes to SWG were. Hopefully if they ever do a DDO 2 game they'll try it somewhere else. The most we can do is pray and hope Wizards of the Coast gets their heads out of their ass when the liscence another MMO game, though to be honest I still prefer D&D to be played the way it was meant to be played. With my friends in person with a couple of 2 liters and a bag of dice.
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
genius inside insanity
Thay > Harpers
Currently Playing: Nothing (Looking for a new home)
Played: WoW, EQ1, EQ2, L2, RF Online, EVE, LOTRO
Eberron has that very perfect blend of old world fantasy and "alchemical" technology like steamworks and airships that work in virtue of magic. It's my second favorite fantasy setting ever next to the quasi medieval world of "Ivalice" in Final Fantasy Tactics, which is 10000X better than that trash of an Ivalice they created for FFXII, and I'm far more fond of Tactics than Tactics Advance.
I could go on for days about everything I really like about Eberron, I guess the biggest thing is that I essentially "grew up" with FR, my brother read the books and we played the games as kids and teens, and the things changed in eberron (steamworks, warforged, dragonmarked houses, political intrigue, a very very slightly progressed world) just make my day.
I'm very happy DDO is set in Eberron, I just wish it had Half-Elves, Shifters and Kalashtar, and some prestige classes.
All a matter of preference in the end, though I agree with the guy who said making an FR mmo would be like SWG after the massive changes Sony later made.