A 2nd gen MMO are games like EverQuest and Dark Age of Camelot.
1st gen MMO:s are games that doesn't use a 3D game engine like Ultima Online and Diablo type games over the internet.
I don't know what a 3rd gen MMO is because Vanguard claimed to be it but really didn't bring anything new.
If I wanted to be nice I could call World of Warcraft and EverQuest II, 2nd and a half gen MMO:s *shrugs*
Star Wars Galaxies is a 2nd gen MMO and so are all the others that uses a 3D engine.
Just having good looking graphics doesn't qualify a game to be a 3rd gen MMO, there as to be some significant change to the whole layup of the game over what was made before.
I don't think that we will see a 3rd gen MMO in a long time, they will claim to be that of course but it just wont hold water.
1st gen = Ultima Online and the old school Meridian 59 2nd gen = Everquest, Anarchy Online, Dark Age of Camelot, etc etc. 3rd gen = ? It damn sure wasn't Vanguard :P
1st gen = doesn't use a 3D engine
2nd gen = uses a 3D engine
3rd gen = uses a 3D engine and reinvents the whole genre
4th gen = you are IN the game, no need for a monitor and keyboard
1st gen = Ultima Online and the old school Meridian 59 2nd gen = Everquest, Anarchy Online, Dark Age of Camelot, etc etc. 3rd gen = ? It damn sure wasn't Vanguard :P
1st gen = doesn't use a 3D engine
2nd gen = uses a 3D engine
3rd gen = uses a 3D engine and reinvents the whole genre
4th gen = you are IN the game, no need for a monitor and keyboard
0 Gen -> MUDs
1st Gen -> Don't forget The Realm Online, the first of the 1st gens.
2nd gen -> Low polygon count 3D Everquest through WoW
3rd gen -> High polygon count 3D, Vanguard was probably the first 3rd gen game. (I didn't say it had to be a GOOD game, just a high polygon count)
AoC will be the 3rd gen. things that revolutionise this MMO are...
1. Its the only MMO with dx10, easily has the best graphics. They are amazing.
2. It'll be cross platform, PC/360 (this isn't new but uncommon and not amaxingly succesful successful, FFXI does it but no1 cares). But makes the game more accesable and people can afford a machine to run it that makes use of the amazing grahpics. Also means larger player base.
3. Gameplay heavily uses real physical skill with your controlls, unlike prior MMOs which are static. More like FPS's and games like zelda. ie. you weave spells together to design what you cast, you swing your sword like in real life damaging any foes it touches, you load/aim your bow. plus mounted combat is best yet. Better watched than described.
4. has a RTS aspect of siegeing cities/battle keeps. Siege weapons player owned cities. no game has made a RTS element of this scale.
5. has a RPG part more simular to offline RPG's like KoToR, with NPC voices and lip sync.
6. first MMO with a mature rating, focus more on mature audience. so blood/gore and a more brutal world like the books it's based on. I'm gona include decapitation and the occasional chopping off of limbs in here also.
7. battle formations.
8. has new concepts such as blood money, soul corruption. And things like wierd posibble penalties for using magic, ie dieng and havign you fight your way out of hell to get back, going insane and attacking all nearby people. I think the lich's undead mode may be unique also. Theres quite alot of unique ideas/concepts if you look hard enough. There wont be any grinding of crafting just quests, and there will be PvP lvls aswell as normal ones. Picking players pockets might be another. theres lots trust me.
Comments
A 2nd gen MMO are games like EverQuest and Dark Age of Camelot.
1st gen MMO:s are games that doesn't use a 3D game engine like Ultima Online and Diablo type games over the internet.
I don't know what a 3rd gen MMO is because Vanguard claimed to be it but really didn't bring anything new.
If I wanted to be nice I could call World of Warcraft and EverQuest II, 2nd and a half gen MMO:s *shrugs*
Star Wars Galaxies is a 2nd gen MMO and so are all the others that uses a 3D engine.
Just having good looking graphics doesn't qualify a game to be a 3rd gen MMO, there as to be some significant change to the whole layup of the game over what was made before.
I don't think that we will see a 3rd gen MMO in a long time, they will claim to be that of course but it just wont hold water.
1st gen = Ultima Online and the old school Meridian 59
2nd gen = Everquest, Anarchy Online, Dark Age of Camelot, etc etc.
3rd gen = ? It damn sure wasn't Vanguard :P
"$OE - We Put The "FU" in Fun."
1st gen = doesn't use a 3D engine
2nd gen = uses a 3D engine
3rd gen = uses a 3D engine and reinvents the whole genre
4th gen = you are IN the game, no need for a monitor and keyboard
1st gen = doesn't use a 3D engine
2nd gen = uses a 3D engine
3rd gen = uses a 3D engine and reinvents the whole genre
4th gen = you are IN the game, no need for a monitor and keyboard
0 Gen -> MUDs
1st Gen -> Don't forget The Realm Online, the first of the 1st gens.
2nd gen -> Low polygon count 3D Everquest through WoW
3rd gen -> High polygon count 3D, Vanguard was probably the first 3rd gen game. (I didn't say it had to be a GOOD game, just a high polygon count)
4th gen -> fully ray traced graphics
AoC will be the 3rd gen. things that revolutionise this MMO are...
1. Its the only MMO with dx10, easily has the best graphics. They are amazing.
2. It'll be cross platform, PC/360 (this isn't new but uncommon and not amaxingly succesful successful, FFXI does it but no1 cares). But makes the game more accesable and people can afford a machine to run it that makes use of the amazing grahpics. Also means larger player base.
3. Gameplay heavily uses real physical skill with your controlls, unlike prior MMOs which are static. More like FPS's and games like zelda. ie. you weave spells together to design what you cast, you swing your sword like in real life damaging any foes it touches, you load/aim your bow. plus mounted combat is best yet. Better watched than described.
4. has a RTS aspect of siegeing cities/battle keeps. Siege weapons player owned cities. no game has made a RTS element of this scale.
5. has a RPG part more simular to offline RPG's like KoToR, with NPC voices and lip sync.
6. first MMO with a mature rating, focus more on mature audience. so blood/gore and a more brutal world like the books it's based on. I'm gona include decapitation and the occasional chopping off of limbs in here also.
7. battle formations.
8. has new concepts such as blood money, soul corruption. And things like wierd posibble penalties for using magic, ie dieng and havign you fight your way out of hell to get back, going insane and attacking all nearby people. I think the lich's undead mode may be unique also. Theres quite alot of unique ideas/concepts if you look hard enough. There wont be any grinding of crafting just quests, and there will be PvP lvls aswell as normal ones. Picking players pockets might be another. theres lots trust me.
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