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EVE online, at the beginning has a long tutorial. The tutorial can be skipped but it is greatly needed as you will be lost if you dont learn the basics. If you ever have questions there is a section in the chat called "rookie help". people there area always more than happy to help you. Realize there are alot of rookie questions being asked. Your question may not be seen by the readers. Just retype it or copy and paste it.
EVE online, once you get started is fun. The battle system is great. I'ts not a "you start a battle you have to finish it or died" kind of system. If your about to lose your ship just warp away. Though it is open and kind of free-for-all you rarely get attacked. Just be smart. Don't ever approach large ships sitting in rookie training areas. 1/3 of the time they are hunters looking for rookies to warp scramble( so you cant get away) and rob. They may say something like "go into local chat and get someone to give me 2 million isk,the currency in the game, or i will destroy your ship." That happened to me once and i will never forget the person. Poledancer17. I'm out for revenge and i will get it.
Other than that. EVE online takes some patience. Most games do. But EVE requires a slightly larger amount of it.
-Good Luck to you all.
If you have more advice and comments post here.
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runescape != goodgame;
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Comments
EVE does have a high learning curve. Much patience is required to learn the ways of EVE (and as another person said, because of the griefers and all the damn bugs).
Highly recommnded to join a good player-run corporation from the get-go. Makes learning everything much easier and always nice to have some companions to talk to. In the cold depths of space, it can get quite lonely...
IMO after playing the game for more than a year the hardest thing to get used to is the game culture. It is a dangerous game and the naive must beware.
All the time I see young players saying things like: "Why did you shoot me? I didn't do anything to you?" and "I was just mining and this guy came along and asked me for 1,000,000 ISK or he would kill me. I paid him and he killed me anyway. Why can't CCP fix this?"
There are 2 distinct cultures in the game which is where you get caught. 1 is the carebear culture where people can play vs NPC's and and occasionally venture into low-sec space and do a bit of PvP. 2 is the PK culture of pirates and large alliances. The game mechanics are designed to allow pvp play even in the high security space under special conditions (eg corp vs corp wars - though not in newb corps, and also loot thieves). The relationship between the 2 is intersting. 1 produces ships and ammunition to 2. 2 consumes ships and ammo shooting at 1.
In other words, while new players are protected, they can still get into heaps of trouble and suffer real loss if they do not learn the ropes. In fact, it is kinda part of the growing process to learn what it is like to die and lose your stuff.
Aside from that, Eve is an engrossing and challenging game. The NPC content is really there for newer players (gives them something to do) and also as a grind for cash to finance other things in the game for combat types. The real game lies in the cycle of mining, manufacturing, research, exploration, corporations (owning stations, group mining, sovereignty over sections of space etc), combat, trade and diplomacy. There are tools and skills but knowledge, wisdom and cunning play a big part in getting ahead. The market system is huge and totally player driven (except for a few NPC trade goods) even being used by a UK uni as a model of what an unregulated market is like.
If you like killing in a game then there is plenty of opportunity for that and good money to be earned. If you prefer crafting then the whole manufacturing and trading system is better than any other I have come across. Even after a year there are still goals to achieve and things to reach for. Not to mention, due to the fact there are 170,000 player accounts and 5,000 star systems on one server, even young players have the chance to find a niche and exploit it.
Eve can be played solo with good success, even though it really is a co-operative game. The skill training is real time (ie by the clock) and not determined by play (grinding). Even so, because of the game mechanics being stratified by ship class and ship role a new player can still be very useful and effective. Eg a 6 month old player in a battleship will have problems killing a 1 month old player in a frigate. Why? Well BS's shoot big ammo and track small fast ships very poorly. A little fast frigate can swoop in on a battle ship and use electronic warfare to disable it's warp drive and interfere with their weapon systems. That frigate will hold down the BS until it's mate can come by in their battleship and blow it away!
My advice is to join the game and keep your mind open to the fact that you may lose your ship from time to time. You should never put all your eggs in one basket as this is a game of risks and rewards. The risk is that you may lose everything, but the rewards can be tremendous. So some guidlines:
1. Never fly what you cannot afford to lose
2. Learn the rules early.
3. Go and visit low-sec (0.4 and lower) space while you are young and find out what other players do to kill you
4. Find and use the OOG (Out of game) and IGB (ingame browser) tools that players have developed. Eg Eve-Mon, Quickfit, Eve-MEEP, EVE MLCalc, EMD (Eve Master Datasheet), 2D Eve maps (http://ombeve.co.uk) etc
5. Join a corp, make some friends and learn off them.
6. Try everything. There are no character classes so all skills, ships and weapons are open to you. Find out what you like.
And finally remember: If you get bored it means that you have played yourself into a rut. You not looking deep enough into the game and have not set your goals. Go visit the eve-online.com forums and have a read around to get an idea of what you are missing.
Mik
I had a revelation this morning. I remembered when I first played DAOC, (it wasn't my first MMORPG) I was fairly lost and it took me a good while to master the game mechanics and even a year later I was still learning to adapt to the changes they had recently implemented. While this was sometimes frustrating, it was also fun when I did find myself being knowledgeable enough to advise others on nuances of the gameplay.
But I lost my way somewhere along the line, playing other games like WOW, COX, GW and others. It got to the point that I'm now playing LotRO and realize that after only 2 months in the game (one in beta) I pretty much know everything there is to know about it... and all that's left is to grind out the traits, levels, instances. (and its not because of my brilliance, there just isn't that much to learn) While there's times that I enjoy a light gaming experience, I think I need something deeper to rekindle my interest in online gaming.
So, with a nice three day weekend coming up, and none of my children in the house, I'm going to download the client and do the 14 day trial. (unless I totally hate it I'll probably pay for at least a month so I can really get the feel for the game).
Its taken me quite a while to reach this point, but I'm going to give EvE a try. Looking forward to getting killed by one of you in the very near future.
(hope all the good names aren't taken )
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
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