i am a SWG pre-Cu fan i want that game back
or at least the system it was using for player interaction... we have all been saying why does no one want to make that sand box skillbox systemlike UO and SWG and go with the class/level cookie cutter? EQ EQ2 WoW etc......?
well this game in development looks really promissing. graphics from what i see from the 5 screenies are awsome, (now to wait for the character models) and they use the you use you gain system like UO. and have same crafting principles as SWG and housing like UO... check out the FAQ and tell me what you think
http://www.kaoswar.com/
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you might want to read before posting
Take a look at this.
Your post made me think Blizzard or Turbine was making this game, but they don't even have the funds to get started, besides doing some concept art, and a few screens of terrain.
I do wholeheartedly support indie developers, but there's also a certain amount of reality you have to accept when evaluating a website about a game in production.
MMORPG Maker
you might want to read before posting I read your OP...
SRI Interactive haven't done anything yet...and there's a very high probability that kaos wars will never see the light of day.
So...what have they done, besides getting you excited?
you might want to read before posting I read your OP...
SRI Interactive haven't done anything yet...and there's a very high probability that kaos wars will never see the light of day.
So...what have they done, besides getting you excited? aww your no fun... your so pesimistic
I dont know....
I never seen an Indiependant developer ever make a succesful MMO. Hell, Brad with 30 million bucks couldnt even do it. They have more talent and passion than Sigil ever had but I really dont see anything but conceptual screenshots.
And....it's another fantasy MMO ...uuck. (sorry lol, I am seriously burnt out on elves and swords).
Maybe it'll work out. I doubt it tho..but more power to them if they do.
It's not Pre-cu SWG lol
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
"The new age is upon us, yet the past refuses to rest in its shallow grave."
I hope it takes off. Though the story line was giving me Anarchy Online's Shadowlands flashbacks.
and its listed under sci-fi here on mmorpg.com
the way i see it after reading the website and here at mmo its a mix of angels and demons (spears and magic) with humans with armour à la Halo and weapons. also its set in a post apocaliptic world (if you see some of the concept art and wallpapers) there are skyscrapers and cities with buildins etc....
so i dont think its another fantasy
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I believe class systems have had more mass appeal so far. If you look at the games doing the best money wise they are class based games. UO was the first MMO out there and once EQ came along a lot of people jumped ship to it including myself. SWG didn't have mass appeal despite the tuns of Star Wars fans out there. I am deffinatly swaying in favor of skill systems myself though since it seems to be a big topic here and a lot of people have said many things about it. I like the idea of gainning your class from what you choose to do instead of just picking it at creation. Unfortunatly it doesn't seem to have mass appeal so far. Hopefully someone can come up with a way to implement it that will appeal to more people. Another example of a quasi skill system not working was EQ2. It started with a archtype system in which you would choose your class as you got higher in level. Now that they reworked it to have your class from level 1 more people are playing it.
But dont get your hopes up or your gonna end up like me waiting for Darkfall.
Both games sort of have that cutting edgewhat everyone wants sort of thing, yet it will take a long time to accomplish. So dont get all excited now and realize in 3 years its not gonna work.
On the bright side of things though, lets hope it doesnt end up like Dark and Light eh?
I liked watching the Tech Demo. The sound of the waterfall growing louder and fading as the distance from it changed was a cool move. I really liked the swaying grass but the shadows rolling across the ground , supposedly from clouds I believe, were to regimented . Though this demo is probably more of a trailer than of actual future game play.
I wish them luck. Indie's always have better ideas than the stuck in a rut big bucks major games companies. At least thats how I view it.
Look, it has angels, demons, a river of energy that grants life across the planes of existance. I'm not more qualified to define sci-fi/fantasy than this site, but this sounds much more like fantasy. Maybe not an orcs and elves fantasy, but it's still fantasy. For instance they use the word "planes" like the fantasy RPG Planescape, not "universes" or "realties". Most fantasy use the former term and most sci-fi uses the later terms. (Unless they're talking about higher planes of existance, but this game seemed to be using planes to mean different universes.)
I've got a lot of faith in this game
No really, MMO's made by unemployed clowns that have had their wife and kid leave them will be springing to life all over. You can smell the success from here.
Well, ok, maybe that's not success I smell. I do live kinda close to the slaughterhouse. Maybe that's what I'm smelling.
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Curt teh Juggler: our graduation ceremony was today, and right when some gamer nerd got his diploma, someone in the audience played the zelda "get item" music and he did the zelda spin-hold-out-item stance
Curt teh Juggler: it was quite possibly the most amazing thing ever.