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The Chronicles of Spellborn: Studio Visit Part Three: Art

StraddenStradden Managing EditorMember CommonPosts: 6,696

Recently, Managing Editor Jon Wood visited the offices of The Chronicles of Spellborn in The Netherlands. Today, we present an article about the concept art and general artistic style of the upcoming MMORPG.

"Beauty is more than skin deep."

It's a clich

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Comments

  • MicajahMicajah Member UncommonPosts: 8
    That's a lovely portrait, Jon. :)
  • -Inferno--Inferno- Staff WriterMember UncommonPosts: 325
    I wonder if the actual ingame model looks like that. The huge head looks a bit weird ;)

    "Fire is never a gentle master..."

  • heimdallrheimdallr Member Posts: 61
    Great report from your studio visit, a lot of interesting news on TCoS.



    " I wonder if the actual ingame model looks like that. The huge head looks a bit weird ;) "



    Yeah, but that's a caricature, so I don't think there will be a lot of huge-headed folks in-game .

    _________________________________________________________________________________________
    imageMMOs played-> UO: AoS, L2, GW, GW: F, HO, SoF, ToP
    image

  • CarolynKohCarolynKoh Staff WriterMember Posts: 202
    Woohoo!  Love the caricature!



    Notice: The views expressed in this post are solely those of the author and do not necessarily reflect the views of MMORPG.com or its management.

  • OrthelianOrthelian Member UncommonPosts: 1,034

    Spellborn has long caught my eye, certainly. It ranks third in visual appeal for me behind Vanguard and Climax's would-be Warhammer Online.

    Originally posted by -Inferno-

    I wonder if the actual ingame model looks like that. The huge head looks a bit weird ;)
    Hehe. That's not concept art, but a caricature of Romano.

    Favorites: EQEVE | Playing: None. Mostly VR and strategy | Anticipating: CUPantheon
  • Size-TwelveSize-Twelve Member UncommonPosts: 478

    I'm a big fan of TCoS, and like that they are getting some attention here at MMORPG, but is it possible to get a little more meat and potatoes out of these write-ups?

    I was hoping for some insider info, considering the writer took a trip out to The Hague. I mean, we got a picture of how the team works together...cool, sound is going good...ok, art department is on track....nifty, but how is the actual game? Is the combat fluid and fast paced? Is it a contender with AoC? Any solid info on the mines area, or PvP system? Any in game maps? Any word on a US publisher? Any shots of some high-end armor? Sigils?

    The current articles just seem a little fluffy to me.

  • StraddenStradden Managing EditorMember CommonPosts: 6,696
    Relax, we're getting the the meatier parts. The first two articles were meant to serve as an introduction. In the future, we'll be toughing on combat, PvP, abilities and more!.



    No Worries.

    Cheers,
    Jon Wood
    Managing Editor
    MMORPG.com

  • SamuraiswordSamuraisword Member Posts: 2,111
    Spellborn definitely has it's own unique graphic style. I tooks pretty cool. The character models might seem a little odd, but that's because they are different.  They just take a little getting used to. I think most people will be happy with the graphics.

    image

  • PanturaPantura Member Posts: 54

    Just love the art style. More european than really any mmo before. Great color palette and shapes. And looking at the shots, the lightning is great too.

     

     

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