My money says that the next WoW expansion will be awesome..
It will be all about PvP.
Why? Because WoW will have to compete with WAR and AoC. Blizzard is smart, and they will adapt to a more PvP Centric game, because that is what the masses are wanting, imo.
In WoW's Lore, the war isn't on atm, just small skirmish's.. But the Next expansion will be the beginning of the war.
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Besides, the core WOW audience doesn't really want more PvP...they are all about PvE raiding.... and Blizzard would be crazy to abandon their foundation.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
WoW is a friendly game where everyone wants to get along. How cute!
1. When EQ1 was #1 and other MMO's came out with cool new features, Sony ripped those off in a hot minute. Blizzard will do the same, they will adapt new features and gameplay into their game to meet popular demands.
2. I read post after post of people sick of raiding, I never read "I love to Raid" posts. Blizzards core audience is in casual PvE and PvP.. Not raiding.
3. There are more PvP Servers than PvE servers in WoW.
4. It wouldn't be hard to implement. The current lands are already well defended, but they would just need to add a new land to fight over.. Perhaps there's a special resource there that both Alliance and Horde need.
I mean, I could be wrong, but signs of the times show that people don't like raiding anymore. People want PvP. People will flock to the PvP games and Blizzard, being smart, will focus on more pvp content to stay on top.
And btw, I don't currently play WoW, but I can say it has some of the best PvP Mechanics I've seen. It just needs better PvP Content.
Not that raiding is bad, but it is too tedious of a system and amounts to work more than fun. That is why I gave up the game after over 2 years playing, it got to the point that everyone, even pvpers, were requiring you to raid 3-4 times a week even to join a guild. Solo was fund up to the point of wanting to get better items and not being able to if you weren't in one of the raiding guilds.
I would love to see a wholly pvp WoW expansion, it would be great. But, I see it as highly unlikely to happen as others have pointed out, its easier to do that when you release a game than to totally change it later on. I do love WoW's pvp also and think they could have really went somewhere with it, maybe they just need time to get it together.
Some of the best PvP Mechanics?????? Apparently you haven't seen much. I don't play WoW any longer myself, in fact I finished the game 3 months after release. I really hoped that WoW's PvP would be good, but it's the worst I've seen so far. It does have a great PvE system, especially if you like raiding.
The average player does not raid (blizzard admitted that) and doesn't pvp. Most servers are PvE. Why? Because most players don't like to pvp.
If Blizzard can add real PvP to WoW without breaking the game, it will be a critical strike to all competition. I somehow doubt they can take a PvE game and change it into PvP all of a sudden. A lot of bored WoW players have abanded it for WAR and AoC.
However, Blizzard's next MMO will most likely be the end-all-be-all of MMO's. They've got deep pockets and talented developers. For the time-being, I will continue to look forward to AoC.
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Personally I enjoy the versatility of having PVE and PVP at my disposal... I generally like PVE best and PVP when I need a break or have had a crappy day and would rather slaughter people than explore, raid and quest.
PVE rocks... it's essential. It's hard to bake a cake without flour...
Some of the best PvP Mechanics?????? Apparently you haven't seen much. I don't play WoW any longer myself, in fact I finished the game 3 months after release. I really hoped that WoW's PvP would be good, but it's the worst I've seen so far. It does have a great PvE system, especially if you like raiding.
/sigh
I just made a big long post but accidently pressed Back and lost it all.
In a nutshell, I've played them all since UO, Currently playing EQ2.
WoW has the tightest most responsive controls, and best overall combat.
I'm not talking battlegrounds or the old honor system.. I'm talking about meeting a equally geared oppenent in the wild and engaging.
It's got tons of Attacks, Heals, and CC's in the game, and it's got multiple insta-cast counters for every single one.
90% of the spells in the game require Line of Sight at the the beginning and end of casting, and the game doesn't make you auto-face your target like EQ2/CoH. And there's no Auto-Follow Enemy button for Warriors who can't multi-task like DAoC.
The only thing it needs easy to obtain gear for non-raiders and seige mechanics like Shadowbane/DAoC.
Shadowbane and DAoC have the best PvP Content, but they have terrible mechanics.
Slow, Unresponsive, Sluggish Controls makes piss-poor combat, imo.
I hope if they do this it will fail. What kind of garbage is that, that you can only produce what people have been asking for when its to save your own rich ass? I hope they do it and people go to WAR anyway realizing that its a little too late for blizzard to make amends. On top of that I don't believe it's even possible. Blizzard does not understand pvp, they change so many things around so much, it seems so obvious. And as pve will always be there main focus, pvp could never be what pvp core games have to offer.
Everyone keeps saying man I hope Blizzard finally gets some competition so they move there ass on producing content. And not just for pvp but for alot of things. Do you really REALLY want to pay a company or stick behind it when it is only doing something because it has to? I sure as hell don't, they could be updating, adding, reviewing alot of things but they don't. Not until there is any risk will they budge. I lost faith in Blizzard a long time ago. I loved 1-60 and I still think it's the best out of many games (leveling). In the end there end game just lacks so hard its sad.
You might be right. The TBC already had additional pvp elements beyond what the basic game had and the Dark portal mechanic could spawn a interdimensional resource race of a sort.
Thinking Blizzard does not understand PvP is foolish, they created Starcraft, did they not? and isn't starcraft, like, the most popular PvP game ever, at least on Pcs? yeah, it is.
They do not understand MMo pvp? then how come most of the servers ARE PvP servers? if it is so bad, how come more than 50% of the players actually prefer it over pve?
WoW is the only game with a seasonal Arena championship.
Then again, it is possible they don't, and keep their totally 100% pvp-centric game for their second MMos, prolly Starcraft Galaxies to be released after Starcraft 2 (when the hype of the people is at the peak).
Well, we will know in August.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
theres no difference what-so-ever between wow pvp and pve servers.
the so called "world pvp" is a myth anyway.
apart from the fact that you can be ganked and corpse camped while levelling up by bored max level characters! I enjoyed my time on shatteredhand it was ace
You might be right. The TBC already had additional pvp elements beyond what the basic game had and the Dark portal mechanic could spawn a interdimensional resource race of a sort.
Thinking Blizzard does not understand PvP is foolish, they created Starcraft, did they not? and isn't starcraft, like, the most popular PvP game ever, at least on Pcs? yeah, it is.
They do not understand MMo pvp? then how come most of the servers ARE PvP servers? if it is so bad, how come more than 50% of the players actually prefer it over pve?
WoW is the only game with a seasonal Arena championship.
Then again, it is possible they don't, and keep their totally 100% pvp-centric game for their second MMos, prolly Starcraft Galaxies to be released after Starcraft 2 (when the hype of the people is at the peak).
Well, we will know in August.
You can't compare an RTS to PVP in terms of balance, they are not the same thing. That's like saying "My mom can cook pancakes because she can cook hamburgers!"
Personally i lost hope after TBC, at first i relived some of the atmosphere during the first months after the release of
WoW itself, but after some months is quickly faded away.
i think they will need to implement some groundbreaking new content not simply enlarge the current content or try to
bypass the competitions content.
Do not get me wrong, i played WoW since beta and i gave me much fun, but i feel it is time for a chance and this year brings the
release of many good MMORPGS.
Currently i quitted my WoW account and started LOTRO, felt a bit "sad" at first but after a week it felt like i never played WoW (the fact that half my guild came over too maybe helps a bit).
Preordered Chronicles of Spellborn and Age of Conan last week and looking forward for the MMORPG in the World of Darkness setting (at last).
There are plenty of games out there for every type of MMORPG fan to enjoy, maybe it is time for this kind of players to stop moaning about other games all the time :-) Discussion and critique is fine, but in the end nobody NEEDS to play game X or Y (ok stop off topicing now ).
Do you remember in WoW Beta Phase, where Devs said: "In the Release we'll also have manable Siege Equipment"? Or those famous Hero-classes Blizzard promised and delayed them for years?
You can't tack on a serious PvP System on WoW now, it would ruin the game for those who like PvE raiding, and the PvP Community will already have switched to other, PvP focused games when the next expansion comes.
WoW is a PvE Game. Live with it, or leave it. But don't expect Blizzard doing a U-Turn in Game Focus with the second expansion, the expansion will feature T7 and probably T8 PvE Sets, ~5 new Raiding instances for lvl 70-80, only one new BG, no Siege Equipment or Hero classes...
I used to love Blizzard and Blizzard's games...but they became...I dunno... kinda awkwardly strange with WoW...
And while you might argue that the "average" player doesn't raid or PvP, I think this underestimates the sheer amount of people who do either or both.
Still waiting for your Holy Grail MMORPG? Interesting...
Do you remember in WoW Beta Phase, where Devs said: "In the Release we'll also have manable Siege Equipment"? Or those famous Hero-classes Blizzard promised and delayed them for years?
You can't tack on a serious PvP System on WoW now, it would ruin the game for those who like PvE raiding, and the PvP Community will already have switched to other, PvP focused games when the next expansion comes.
WoW is a PvE Game. Live with it, or leave it. But don't expect Blizzard doing a U-Turn in Game Focus with the second expansion, the expansion will feature T7 and probably T8 PvE Sets, ~5 new Raiding instances for lvl 70-80, only one new BG, no Siege Equipment or Hero classes...
I used to love Blizzard and Blizzard's games...but they became...I dunno... kinda awkwardly strange with WoW...
I don't see how you arrived at the conclusion that the next expansion won't be PvP centric, because of what TBC brought. If anything they'll alternate their focus between PvE and PvP with each expansion.
I also think you are underestimating the potential to add PvP to WoW - sure, they have failed to capture the 'hardcore "IF I CANT LOOT EVERYTHING ITS NOT PVP" PvPer' demographic, but for casual PvP they are doing pretty well. The arena ladder system is great (if you're 70). We could use more BGs for sure, but Blizzard have hinted at other things.
Still waiting for your Holy Grail MMORPG? Interesting...
There is only 1 Expansion for WoW. And the Original Game. Both were PvE, and Raid Centric. If they'd alternate, the first expansion would've been a PvP Add-On, because then Original Game, PvE, Add-On, PvP, next Add-On PvE and so forth...
But currently there are two products of WoW, Original and Burning Crusade, and both focus HEAVILY on PvE and Raiding Content.
Also, they are NOT doing well for Casual PvP, because it means nothing. It's only for your own Character's advancement.
You can't capture/control towns, you can't unlock special Dungeons by controlling them, you can't help your Side win the War, you can't do ANYTHING than killing your not-really-Enemies (heck, they have a friggin Truce going on...wtf?!).
Or, well the other way around: In Original WoW, Alliance and Horde had a frail Peace-Treaty because of the Legion's assault. In TBC, both armies ALLIED! And fought side by side against the Legion! Soooo, going by pure logic, the next Add-On would smelt Alliance and Horde into one Faction, with Peace between them...that's of course stupid and won't happen...but ah well...
Since every WoW Character in TBC is officially an absolute Super-Hero (since he can, together with 24 of his kind, Kill Illidan, who destroyed whole worlds and travelled through galaxies! Well... must've been pretty weak Worlds, I suppose oO), they might add some Dragonball-Z'esque flying fights or whatnot...
Ah bleh, I don't care anyway, DAoC had, has and will always have better PvP than WoW anyways, and that makes WoW simply boring and uninteresting for me, so I won't bother anymore...
EDIT: Oh and btw: Blizzard hinted at Siege Equipment since Beta, and at Hero Classes since well I dunno, 3 Years or so...and what has happened? Nothing.
Some of the best PvP Mechanics?????? Apparently you haven't seen much. I don't play WoW any longer myself, in fact I finished the game 3 months after release. I really hoped that WoW's PvP would be good, but it's the worst I've seen so far. It does have a great PvE system, especially if you like raiding.
/sigh
I just made a big long post but accidently pressed Back and lost it all.
In a nutshell, I've played them all since UO, Currently playing EQ2.
WoW has the tightest most responsive controls, and best overall combat.
I'm not talking battlegrounds or the old honor system.. I'm talking about meeting a equally geared oppenent in the wild and engaging.
It's got tons of Attacks, Heals, and CC's in the game, and it's got multiple insta-cast counters for every single one.
90% of the spells in the game require Line of Sight at the the beginning and end of casting, and the game doesn't make you auto-face your target like EQ2/CoH. And there's no Auto-Follow Enemy button for Warriors who can't multi-task like DAoC.
The only thing it needs easy to obtain gear for non-raiders and seige mechanics like Shadowbane/DAoC.
Shadowbane and DAoC have the best PvP Content, but they have terrible mechanics.
Slow, Unresponsive, Sluggish Controls makes piss-poor combat, imo.
Exactly! Thank you. I want fast, fps like, pvp where skill matters not having the latest uber weapon. And meaningful and competitive pvp system that I can climb to the top of and look down upon the broken bodies of my enemies.
It's hard to find skilled and dedicated people that share this in WoW.
I still don't see Blizzard doing much more with PVP other than adding some extra BG's and beefing up the gear a bit in PVP. Most people who PVP in WOW like the model, and they won't want it to change much. Those who don't care for it left a long time ago and are waiting for a new game to provide the excitement.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Just some thoughts...