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I started playing Runescape a few years ago and got to around level 86ish, I stopped playing a year or two afterwards and since then I have played Guild Wars, World of Warcraft and Anarchy Online for a couple of months and stopped.
The things I liked about Runescape was the different type of quests, like the Heroes Guild Quest where (if it hasn't changed/I remember correctly) you have to go and get some Ice Gloves from an Ice Queen deep inside a Mountain and also get some Lava Eel from inside an underground cave, that is all I remember. Anyway, it was that and the skills, such as mining, you could go to a mining area and mine for a few hours to make money or get your skill up. I know other games have mining but like World of Warcraft you can only mine the source once or twice and it goes away for around 10 Minutes to an Hour and so you have to go searching again.
I have just been trying Dungeon Runners the game is pretty simple and it seems to have no story to it so I don't think I will be continuing to play it.
I am not "bashing" any games here, I just pointing out what I don't like about them. Everyone can have an opinion on things.
So basically, telling you what I like about the one MMO I played for so long I was hoping someone could recommend me an MMO. Someone has said to me Everquest is like Runescape just with better graphics, WASD and a monthly fee.
The only requirement I think the game must have is WASD, I do not like click-to-move one bit.
Thanks a lot everyone.
Comments
If you have pleny of time to spare and really want to throw yourself into a game, i would suggest FFXI. It's unlike any MMO i've ever played! Great community, and greatest gaming experience I've ever had!
And Tyrlien, thanks, if you ever feel like showing me the ropes during this trial send me a PM .
I've tried most of the MMOs out there. I quit WoW at the end of '06, and have been bouncing around with anything I can get my hands on.
I'll list my opinion of the top options so far:
EQ2 - I played it near launch, and did the trial a couple weeks ago. Completely different game than I remember. Good graphics, lots of quests, decent class selection and customization. I'm not too familiar with the community, but the station forums seem active. Downside for me was the Level 10 limit on the trial and the $30-40 cost to actually purchase the game.
Vanguard - Yea the game of doom. While it has major performance issues and I don't think I'd ever pay to play, it has some good points. Huge class selection, pretty graphics, poor implementation. If they ever improve the performance issues that plague this game and if the dust ever settles from the game's implosion...it could have potential. Depends what SOE really wants to do with the game. Again, this isn't really a recommendation, but some people love it, despite its issues. If you have a super computer with a crapload of patience, it might be for you. You may be able to bribe someone for a trial key if you really want to check it out...but its a HUGE download since the game takes like 17-20GB of hard drive space.
SWG - Played this game from beta for around 2 years, left right before the JTL expansion. Came back in Feb. and played for about 1.5 months. While resource gathering and crafting is still great..so much more has changed. The main reasons I quit were lack of population, the uselessness of crafted armor & weapons, and the recent changes to PvE make grouping necessary for the high end content in the game (what little there is).
DAoC - Another oldie that I played from launch up until I became immersed with SWG. I'm currently on a 14-day trial, I wanted to see the changes since I left (around ToA, before Cats). Yes, the graphics are dated a bit and Mythic continues to "nerf" classes frequently. The servers still seem fairly active (at least on the Classic servers) and the small community seems fairly friendly. The biggest complaint I've seen from people is the class imbalancing...but it seems that Mythic dev team is actually changing things, which means they are somewhat active with updating the game. Many MMOs seem to have devs that could care less about game balancing, so I see this as a plus...even if my favorite class gets "nerfed" next patch.
I'm on a slim budget. I tried the "froob" MMOs...even still play my free AO account sometimes. There are a ton of F2P games out there, but none really seem worth the time.
Currently, I'm in closed beta for a decent MMO, but server uptime has been pretty much nonexistent for the past 3 weeks or so.
If I was to Subscribe to an MMO right now, it would probably be EQ2 (if I had the extra $50 or so to buy the game). Since I already have an old DAoC account with a bunch of characters on it, I may play that for a bit instead.
Hope this helps