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How about one server without aim lock?

raykorraykor Member UncommonPosts: 326

I wonder if they could offer a server with only one change from the standard game: get rid of the aim lock.  From the videos I have seen, the interface already has a reticule; the only thing they would have to do is disable the code that locks that reticule on the target after you hover over it for a few seconds.  It is probably more involved than that but I bet not by much.

It would be an interesting experiment to see if this kind of server would be popular.

Comments

  • fl_fubarfl_fubar Member Posts: 14

      I am wondering if either:

    A) The people in those videos did not realise you could use TAB

    B) The writer on MMORPG grossly misinformed.

    Maybe TAB just auto-selects a target but does not assist with any aiming? Maybe it was only for the media? There has to be some reason. The more I read the articles on other websites as compared to the one on MMORPG.com, the more I’m thinking there has to be an error in communication somewhere. Might be time to shoot an email of to the staff writer.

     

  • tajantajan Member UncommonPosts: 2
    I agree.  I do think that they should have a server without the aim lock.  I mean, I'm set with using W,A,S,D and mouse to aim on regular FPS's, it should be even more interesting if there were no aim locks.
  • CodeFuzerCodeFuzer Member UncommonPosts: 105
    without aim lock would be perfect, just need a better PC now
  • _Shadowmage_Shadowmage Member Posts: 1,459

    Why bother having a server without aim-lock - apparently its already an option so you just turn it off in your options.

  • raykorraykor Member UncommonPosts: 326
    Originally posted by _Shadowmage


    Why bother having a server without aim-lock - apparently its already an option so you just turn it off in your options.




    Well, because there is going to be "some" PvP at launch and there have been many hints of adding more PvP content after launch.  It needs to be disabled for everyone to make the competition fair.  Imagine playing Counterstrike where players had the option to turn on an aimbot!

    If the technical hurdles are not too high, I think this would be a smart move.  I am sure it would attract a whole group of players currently dismissing the game altogether.  I even think players from the "normal" servers would make characters on this server to try out the wild-and-crazy twitch combat system.

  • KordeshKordesh Member Posts: 1,715
    Aim-lock. Because everyone needs something to bitch about in every MMO. The moment you mention "skill" and "twitch" and crap like that, you're not even worth listening to anymore.

    Bans a perma, but so are sigs in necro posts.

    EAT ME MMORPG.com!

  • IsaneIsane Member UncommonPosts: 2,630
    I think I'm going to play this because it looks fun, with whatever set-up/features  the developers release the game with. Twitch is good lag is bad so all round aim lock may balance that.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • TalynTalyn Member UncommonPosts: 587

    What part of "it's an RPG" are you Counterstrike players not comprehending? The sticky targetting is an option, you can apparently adjust from very sticky to none at all. It doesn't matter, it's only affecting what you see on your screen, or the overall "vibe" it gives you personally; it makes no difference as far as what the server says happens.

    Go to the head of the class, Bart, and write 100 times "Tabula Rasa is not a shooter, Tabula Rasa is not a shooter..."

  • RollotamasiRollotamasi Member, Newbie CommonPosts: 898
    Originally posted by Talyn


    What part of "it's an RPG" are you Counterstrike players not comprehending? The sticky targetting is an option, you can apparently adjust from very sticky to none at all. It doesn't matter, it's only affecting what you see on your screen, or the overall "vibe" it gives you personally; it makes no difference as far as what the server says happens.
    Go to the head of the class, Bart, and write 100 times "Tabula Rasa is not a shooter, Tabula Rasa is not a shooter..."


    I have to agree with this guy.  I mean really, come on guys, Its not a shooter.  If your looking for a shooter fix then play some CS or my personal favorite BF2142.  When I feel like playing a RPG I play EQ2.  When I feel like pwning someone in the face I play BF2142. Why is it that people want to take a RPG like TR and make it into a shooter?  The result is going to be .... welll.... A shitty shooter.

    -Currently looking forward to FFXIV

    -Currently playing EvE and Global Agenda

  • KyrraKyrra Member Posts: 27
    Originally posted by Kordesh

    Aim-lock. Because everyone needs something to bitch about in every MMO. The moment you mention "skill" and "twitch" and crap like that, you're not even worth listening to anymore.
    I'm a little confused what you are trying to say here (or who it is even directed at).



    From the presentation Richard Garriott did at GDC this year, he made the point of same that this game still comes down to a roll of the dice.  The tactical part of this game will be taking cover and if you are moving, standing-still, kneeling, or whatever.  Where you shoot the monsters/player at doesn't have a role in this game (it's not part of the game mechanics currently).



    Turning off the sticky-targeting that TR will offer will just add an extra challenge to players who want to use it.... but I don't see this needing to be a whole different game mechanic (like PvP vs PvE in Warcraft).  If you want to disable it, fine, go ahead and do it.  You can even create a clan who's focus is to have everyone play with this disabled.  But no need to have its own server.
  • pepsi1028pepsi1028 Member Posts: 471
    hey dude u should actually say sumtin to the company bout that....here post a poll on it on a new thread thingy....see if people want it....its a good idea :]

    †Pepsi1028†

    PEPSI!!!!!
    Get out of your box already...

  • SickpupSickpup Member Posts: 382
    this aint a shooter.shooters are almost free to play.and get better mods.Plus you don't have autoaim (lol).Guess TR=shooter for people with poor coordination.For a low fee of $15 a month,look at it as gimp tax.
  • KyrraKyrra Member Posts: 27


    Originally posted by Sickpup
    this aint a shooter.shooters are almost free to play.and get better mods.Plus you don't have autoaim (lol).Guess TR=shooter for people with poor coordination.For a low fee of $15 a month,look at it as gimp tax.

    There is an MMO shooter, it's called Huxley. http://www.huxleygame.com/

    This game isn't meant to be a shooter. It's mean to be the same old dice-roll based damage MMO that seems so popular today, but with some new twists. The skill required for this game isn't how fast and accurate you are with your mouse, but how well you know your abilities and enemies and how well you navigate the battle field.

    If you know like FPSes, this isn't the game for you, sorry.

  • pepsi1028pepsi1028 Member Posts: 471
    some weapons on tabula rasa dont have aimlock for 2 example that ive heard are shotgun and flamethrower....maybe they will have sumtin where u can turn off aim lock to give people "a challenge"....welll dont expect anything cuz u never wat they will do or wat will pop-up....

    †Pepsi1028†

    PEPSI!!!!!
    Get out of your box already...

  • ctzn99ctzn99 Member UncommonPosts: 75

    The flame thrower and shotgun don't have aim lock because they are aoe weapons.  Its like using an aoe based attack in eq2 / wow / lotro ... you don't need to have a target selected to hit someone with them.

    Z.

    Originally posted by pepsi1028

    some weapons on tabula rasa dont have aimlock for 2 example that ive heard are shotgun and flamethrower....maybe they will have sumtin where u can turn off aim lock to give people "a challenge"....welll dont expect anything cuz u never wat they will do or wat will pop-up....

    ... transmitted on 100% recycled electrons ...

  • gamerman98gamerman98 Member UncommonPosts: 809

    *sigh* here we go again...out of all the things that players complain about it has to be aim lock. Like come on....out of all the normal complaints i have seen about MMOs today this has to be the dumbest. I mean this makes all the other ones more legit to complain about. Yeah im a shooter fan myself, but its a RPG, nowhere did the devs for this game ever say it was built entirely for the shooting skills of CS and BF players. Its just part of the arsenal available to the players in the game...like swords to the fantasy genre. Its a Sci-fi MMORPG..seriously

  • revenautrevenaut Member Posts: 1
    RG basically already said that the only reason the aim lock is there is because of latency between players. You can't get rid of it entirely, because then you would almost never hit as players are almost never where your screen says they are. He mentioned it in that really long video interview posted on the main webpage a bit ago...



    http://pc.gamezone.com/news/06_04_07_01_22PM.htm
  • LuRaviLuRavi Member UncommonPosts: 239

     

    and I'll disagree with the both of you, the thing that every MMO never does is make different versions of servers to cater to the differnt type of players. Making every single server the same way every way is boring and lacking risk.

    and pvp and pve servers are not enough of a difference.

    The next growth of any MMO will be multiple variety servers, with everyone knowing full well what the rules are.

    Don't care not interested in how hard it is to maintain the different code for each server. Simply do it and do it right and maintain it.

     

    Originally posted by Rollotamasi

    Originally posted by Talyn


    What part of "it's an RPG" are you Counterstrike players not comprehending? The sticky targetting is an option, you can apparently adjust from very sticky to none at all. It doesn't matter, it's only affecting what you see on your screen, or the overall "vibe" it gives you personally; it makes no difference as far as what the server says happens.
    Go to the head of the class, Bart, and write 100 times "Tabula Rasa is not a shooter, Tabula Rasa is not a shooter..."


    I have to agree with this guy.  I mean really, come on guys, Its not a shooter.  If your looking for a shooter fix then play some CS or my personal favorite BF2142.  When I feel like playing a RPG I play EQ2.  When I feel like pwning someone in the face I play BF2142. Why is it that people want to take a RPG like TR and make it into a shooter?  The result is going to be .... welll.... A shitty shooter.
  • BaselineBaseline Member Posts: 503
    As long as you can get some kind of bonus for not using aim lock, I'm happy. Like more critical hits or something like that.
  • SramotaSramota Member Posts: 756

    Play the game before you speak of what's right and wrong.
    There's a very simple way to ruin the lock; Just move behind something.

    If you want to have a debate like this, take it to the beta forum, as there's where people who's actually played it are.

    Played so far: 9Dragons, AO, AC, AC2, CoX, DAoC, DF, DnL, DR, DDO, Ent, EvE, EQ, EQ2, FoMK, FFO, Fury, GW, HG:L, HZ, L1, L2, M59, MU, NC1, NC2, PS, PT, R:O, RF:O, RYL, Ryzom, SL, SB, SW:G, TR, TCoS, MX:O, UO, VG, WAR, WoW...
    It all sucked.

  • BaselineBaseline Member Posts: 503
    Originally posted by Sramota


    Play the game before you speak of what's right and wrong.

    There's a very simple way to ruin the lock; Just move behind something.
    If you want to have a debate like this, take it to the beta forum, as there's where people who's actually played it are.
    We're not all beta testers here that have access to that forum. At least I'm not.
  • NightfuzzNightfuzz Member Posts: 1
    Even if you took the aim-lock away, it still won't be like an fps.  It's not about how well you can point your mouse and click.  It all still comes down to does the d20 like you and whatever bonuses you get for crouching, maybe logos stuff, etc.
  • Are you asking that it be like Neocron, ie. not true FPS aiming but you are required to use the reticle for target selection?  Or do you wish a true FPS with actual aiming?



    I like Neocron's style a lot and tab-style aim lock is knida of lame for a shooter style game IMO.  Even though Neocron takes the actual FPS style aim/collision out it still winds up being a very different play experience than something with aim lock.  Just the fact that using corners and moving changes your reticle effects and ability to shoot etc really makes it feel more FPS like since looking around can ruin your reticle aim and you need to re-aim.  Which is the way it should be.



    Unfortunately I think TB is afraid to get rid of aim lock because customers are so used to it in other MMORPG and will complain.  Even if taking aim lock out makes the game better they will still complain because its not what they are expecting and therfore in their mind that is bad.



    On the other hand I have seen somethings saying TB will have something similar to the aim effect of the Neocron reticle.



    So I don't really know what is going on.
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