I just figured out what this game was all about and I have a question.
How will the combat system actually work? I'm thinking of all the players who will have a 300+ ping, how do you defend against something that already happened 0.3 seconds ago? It'll take about 0.15 seconds to react so almost half a second has already passed before you've raised your shield/dodged/whatever you do. WIll low connection speed and distance to servers make this unplayable for some? If it delievers what it promises then the servers will be packed and the ping will be high regardless of distance or connections speed, though thats a paradox because if that makes the game unplayable then the server population would be low.
And now I think only of PvE, imagine the disadvantages in PvP.
The only solution I can imagine at this late hour if the day is to have an auto-defend ability. But then it would probably be level/skill based and destroy some of the major selling points of this game.
Comments
dont worry im sure they have thought of that im sure they have some way of supporting 10k players at once
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na just CRAP LOAD of content with very few devs and it came a very long way if u look at recent vids this year
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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Get a better computer and better connection speed if you gonna play DF......we live in 2007 you know
Thats what all modern devs do today, they dont lower the standards of MMO..they force players to get better gear.
Plus, FPS are a lot faster. Its not like people are going to be one shotting you everytime.
MMO's are slower by nature. I dont think ping/lag will have a huge effect, and make it "unplayable to some".
--edit-- Since heavy influence is from UO, the block system my be similar, although i agree it would take away from immersion. although even if only half of this games content was delivered it would be a hell of a better pvp game than many out already hehe.
Currently playing: Planetside, Americas Army.
Praying to Zeus for: Darkfall.
Seeing how this game is being developed in Europe, I doubt those players will really have to worry about server location. Myself being in the US on the other hand does concern me a bit.
Currently playing: Planetside, Americas Army.
Praying to Zeus for: Darkfall.