Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

What's Fantasy? - Or what is it NOT!?

MeridionMeridion Member UncommonPosts: 1,495
I've been reading through some upcoming game FAQs, informed myself about WAR (which I admittedly didn't even watch a litte so far) and I came to ask myself? What do people consider fantasy? Does this depend on where they are from, how old they are, what they've done before the IT-age?



SO heck, when I look at WAR I see a game that's so drastically overstyled and overloaded even my, as someone who actually liked WoW, eyes start to hurt. Still it is one of the most-anticipated titles ever. But most commonly cartoony overstyle-style is associated with little kids, or at least it's calles "littly kids style" by self-proclaimed "serious vets"...



So what is your ideal of a fantasy setting



EDIT: Duh, wanted to give examples for the first ones. Grade 1 is Roma Victor, grade 2 is the logical connecting segment that hasn't got any representative MMO as far as I know
«1

Comments

  • Flyte27Flyte27 Member RarePosts: 4,574
    I prefer cartoony style to real generally.  I guess I'm a kid at heart.  If it looks to real a lot of times it ends up being very bland.  Cartoony characters usually have a lot of fun animations to go with them as well.  Everquest has some really neat monsters in it.  The goblins in Runnyeye had these long noses/ears, and a pot belly.  It looked really good IMO.  Another great thing about Cartoony art is you can exaggerate things.  Like I pointed out with the goblin you can have a really long skinny nose and really long skinny ears.  For an ogre you can make then have a really large body and a small head/legs/arms.  An orc can be exacterated to Arnold Swartchenegger on crack.  Overall it just opens up a lot of fun possabilities you can't pull off well with super real looking art.  It opens up a world where you can be more creative.
  • AmalaricAmalaric Member Posts: 480

    Fantasy should be like in the fourth option (EverQuest II e.g.) and I like the idea of having huge floating islands among the clouds too.

    Just no robots and other crap, that's too Star Warsy. 

     

  • JarydJaryd Member Posts: 62

       This one got me sitting and thinking. I like almost all settings except for space. No one has done it to fit my tastes. Plus I do not like cartoonie (anime) style characters.  But fantasy for me can be as simple as not being diabled any more.  But lately I find myself getting bored and tired of mmog's.  I think I would be happier with an online role-playing simulation game.  So with that in mind I went with #1.  To me the new games all seem to be over simplified. Everything is centered on level and items.

    Maybe I been at it too long and it is time to retire. LOL

     

    image

  • ElgarethElgareth Member Posts: 588
    Warhammer.

    It's THE fantasy setting, basically.

    Forgotten Realms are pretty good too, though



    Tolkien's world needs more magic, or more mages.



    Warhammer just got everything right IMO. Warhammer 40k is very much fantasy as well, IMO, instead of Sci-Fi. Just look at the Chainswords, the Orcs, the Tyranids ^_^ High-Tech Fantasy.



    Warhammer all the way.

    And it sounds cool: Warhammer.



    Warhammer ftw.   
  • Distortion0Distortion0 Member Posts: 668
    You do know that the Warcraft IP is just a watered down, ripped off version of the Warhammer IP right. Or let me put it this way, Warcraft is to Fantasy to "Wangster" is to rap. Warhammer is to Fantasy what "OG" is to rap. The only reason where you'de ever get a Wangster, confused with someone like Docter Drey, Tupoc Shakur or DMX is if you knew next to nothing about rap. Most WoW kiddies know next to nothing about Fantasy.
  • Flyte27Flyte27 Member RarePosts: 4,574

    Here are some verious pics of things the art style i like

     

     I must say the orcs in Warhammer look really neat.

  • montinmontin Member Posts: 218
    What's Fantasy - Or what is it not!? I love the topic title. It reminds me of times on acid. Still, I certainly dont condone the use of drugs! Though the question begs really a further question of "What is reality?" Without knowing where reality lay how can we know what is fantasy. And do many us of play MMORPGs because we are unable to distinguish clearly between the two. Hence do more people like the more cartoon type MMOs, such as WoW because it gives a clear indication between reality and fantasy. And without that demarcation people suffer from feelings of uneasiness due to subconscious conflict from trying to seperate the two. Which is probably why WoW is so popular.



    Though also because life is so mundane and normal for most people, they prefer the more cartoon like MMOs as it helps them to escape their boring normal life. Though in no way am I saying all people who play WoW are boring. I'll let others make their own mind up on that one!



    But to simply answer the question, or at least give my opinion. I like games that have good game play, graphics and character customization. If it has these three things then I dont care how greater degree of fantasy it has in it.
  • eXizzLeeXizzLe Member Posts: 29

    First of all, Rep to this thread.

    I myself really only enjoyed a couple of fantasy mmos. My first love would have to be UO, then along came EQ and that took it to a new whole level. I would love to see new games like old EQ, just buff up the engines and graphics. I loved the whole EQ system actually. -- I am now thinking why I am not playing it :(

    I feel that UO/DAOC/EQ would have to be the main outline for fantasy for me, and am really hoping to see at least one title that resembles this.

  • eXizzLeeXizzLe Member Posts: 29
    Originally posted by Distortion0

    You do know that the Warcraft IP is just a watered down, ripped off version of the Warhammer IP right. Or let me put it this way, Warcraft is to Fantasy to "Wangster" is to rap. Warhammer is to Fantasy what "OG" is to rap. The only reason where you'de ever get a Wangster, confused with someone like Docter Drey, Tupoc Shakur or DMX is if you knew next to nothing about rap. Most WoW kiddies know next to nothing about Fantasy.

    Did you type their names incorrectly on purpose?

  • MeridionMeridion Member UncommonPosts: 1,495
    Exxile: That's an interesting picture you draw there and gives me something to think about.



    I have to state in advance that I am an original Tolkien reader, I've read the books long before I got a PC (or PCs were purchasable) and I always preferred Tolkien's world over any of the later universes, like Salvatores, the Warhammers/AD&D or the DSA lineage that is quite popular in central europe.



    And I think you can openly state that the successors during the decades have each borrowed a lot lorewise, while Tolkien borrowed from mythology. Still, in my view, the concepts grew from "low"-fantasy very much into "high"-fantasy. faster, higher, stronger. Magic grew essential, dark elves, ogres, dragons were open. The farther the whole Fantasy thing advanced, the more visual and "fantasy" concepts got into it.



    And I actually think the concepts kind of grew apart. The "Tolkien" idea of philological and geographic depth and heavy emphasis on classical prosaic processes (like classic drama) on the one side and the "action"loaded, vibrant and overwhelming worlds with emphasis on classical conflict and war. I would take this as far as claiming that even the communities somehow parted (and are for a small part reunited in games like Lord of the Rings online). It's like in RL, the one crowd goes to LARPs throwing fireballs and fighting battles, the other crowd reenacts the middle-ages on markets and festivals.



    It's a very interesting division and maybe a reflection of current or upcoming MMO trends...



    Meridion
  • DoomLordDoomLord Member UncommonPosts: 124
    i didn't vote not because i didn't want to but because the answers you gave didn't work fantasy covers anything that isn't real and most of the ones on the poll have bit's that say fantasy and yet none have them all
  • Gammit100Gammit100 Member UncommonPosts: 439
    Originally posted by Meridion

    I've been reading through some upcoming game FAQs, informed myself about WAR (which I admittedly didn't even watch a litte so far) and I came to ask myself? What do people consider fantasy? Does this depend on where they are from, how old they are, what they've done before the IT-age?



    SO heck, when I look at WAR I see a game that's so drastically overstyled and overloaded even my, as someone who actually liked WoW, eyes start to hurt. Still it is one of the most-anticipated titles ever. But most commonly cartoony overstyle-style is associated with little kids, or at least it's calles "littly kids style" by self-proclaimed "serious vets"...



    So what is your ideal of a fantasy setting



    EDIT: Duh, wanted to give examples for the first ones. Grade 1 is Roma Victor, grade 2 is the logical connecting segment that hasn't got any representative MMO as far as I know



    I think the poll results are pretty telling - I predicted the outcome that I saw before submitting my vote.  Granted, at the time, there were only 15 votes.  It'll be interesting to see how the results evolve as more people put their opinions in.

    I think the hyper-fantasy setting isn't grounded enough to ever be very popular.  When most people read stories, watch movies, etc. they  need to feel that at least some portion of the world is grounded in reality - with already-familiar concepts such as societal customs, weapons and armor, technology, geography, etc.  The further an author gets from this, the more "work" a human brain must do in order to understand how that world works.

    I also think that the technology with magic genre will continue to be weak, because few games, movies, or books have really been set in such a universe.  There is such a dichotomy between technology and magic (related to science vs. religion somehow?), that many people have a difficult time putting the two together.  It's very rare to see a batallion of tanks go up against fifteen grizzled, grey-haired wizards firing lightning bolts.

    So until something else comes along to change the minds of others, I think the most dominant worlds will be very similar.

    MMO games played or tested: EQ, DAoC, Archlord, Auto Assault, CoH, CoV, EQ2, EVE, Guild Wars, Hellgate: London, Linneage II, LOTRO, MxO, Planetside, SWG, Sword of the New World, Tabula Rasa, Vanguard, WWIIOL, WOW, Age of Conan

    image
    image

  • Flyte27Flyte27 Member RarePosts: 4,574

    Tokien had a lot of fighting and battles in the book as well.  They weren't about getting together in midevil festivals. 

    One thing about stories like Lord of the Rings and Star Wars there are powerful characters.  In Lord of the Rings you have charactesr like Gandalf and in Star Wars you have Jedi.  This makes for less exciting PvE game because you can't incorperate these powerful classes into the game for everyone to enjoy.  D&D made magic more commonplace so now anyone could be a great wizard and fling fireballs like Gandalf.  To me thats a great thing. 

    LOTR is also interpreted in differrent ways.  Remember the Hobbit Cartoon?  I loved that cartoonistic impression of Tolkiens world.  LOTRO is more realistic and more like the movies.

     

  • Flyte27Flyte27 Member RarePosts: 4,574
    Originally posted by Gammit100

    Originally posted by Meridion

    I've been reading through some upcoming game FAQs, informed myself about WAR (which I admittedly didn't even watch a litte so far) and I came to ask myself? What do people consider fantasy? Does this depend on where they are from, how old they are, what they've done before the IT-age?



    SO heck, when I look at WAR I see a game that's so drastically overstyled and overloaded even my, as someone who actually liked WoW, eyes start to hurt. Still it is one of the most-anticipated titles ever. But most commonly cartoony overstyle-style is associated with little kids, or at least it's calles "littly kids style" by self-proclaimed "serious vets"...



    So what is your ideal of a fantasy setting



    EDIT: Duh, wanted to give examples for the first ones. Grade 1 is Roma Victor, grade 2 is the logical connecting segment that hasn't got any representative MMO as far as I know



    I think the poll results are pretty telling - I predicted the outcome that I saw before submitting my vote.  Granted, at the time, there were only 15 votes.  It'll be interesting to see how the results evolve as more people put their opinions in.

    I think the hyper-fantasy setting isn't grounded enough to ever be very popular.  When most people read stories, watch movies, etc. they  need to feel that at least some portion of the world is grounded in reality - with already-familiar concepts such as societal customs, weapons and armor, technology, geography, etc.  The further an author gets from this, the more "work" a human brain must do in order to understand how that world works.

    I also think that the technology with magic genre will continue to be weak, because few games, movies, or books have really been set in such a universe.  There is such a dichotomy between technology and magic (related to science vs. religion somehow?), that many people have a difficult time putting the two together.  It's very rare to see a batallion of tanks go up against fifteen grizzled, grey-haired wizards firing lightning bolts.

    So until something else comes along to change the minds of others, I think the most dominant worlds will be very similar.

     

    You see this kind of thing a lot of Asian Anime so I don't think it's too hard to grasp.  Us American's just don't seem to think like that yet.

  • MeridionMeridion Member UncommonPosts: 1,495
    Yea, probably I didn't make myself clear enough. I don't think "low" fantasy is all "happy funny yay".



    Let me take an example here. Conflicts in Tolkiens world almost thoroughly evolve through personal emotions, personal heritage, likes an dislikes. Tolkien focuses on this, he's almost obsessed with it (not as much as philology or geography of course, but a lot). Beren, Luthien, Turin, Morwen, Aldarion, Isildur, you can look at pretty much any major character throughout the three ages and you will find that their personal fate prjected on the development of peace and conflict alike. So what I wanted to say is that this is a very classical approach to "fantasy".

    While newer universes focus on substantial yet latent reasons for conflict, like territorial, ressource or simply cultural interests. Which makes way for a much more general reason to fight, reign and conquer. Trolls are violent, orcs are brutal, dark elves are hideos, men are powerhungry, elves are noble, dwarves are grounded. Modern fantasy-concepts and lore work very much on this foundation, like "Sure, the A-people hate the B-people, because the B-people are not A-people"...



    I'm not saying that one concept is generally superior; the interesting point here is - Why did this division happen? Because the general population has split into PC-lovers and non-PC-lovers? Because people are jaded after decades of all kinds of fantasy?



    Oh yea, and medieval festivals usually include a fair bit of (sometimes pretty real) swordfighting...



    Meridion
  • Flyte27Flyte27 Member RarePosts: 4,574

    I think if you read fantasy books today there is usually a good backround around why there are conflicts between differnt races.  Also if you read the lore for the games there is also usually a decent reason why the differnt races dislike eachother.  Warcraft has a whole history going back from orcs vs humans.  Everquest builds on the D&D Forgotten Realms/Dragonlance that was very popular when it came out.  Though none of the lore is as deep as Tolkiens there is backround story for these differnt conflicts.  Of course the stories are similiar so you start to take it for granted after a while.  Before RA Savatore wrote the Drizzt books Dark Elves weren't even a part of games for the most part.  After D&D built upon the popularity of those books and wrote in depth stories about them and their culture they seem to be in a lot of MMOs now.

  • ignisfatuusignisfatuus Member CommonPosts: 34
    It seems you're running all over the map here, first asking "What makes fantasy?" and then digressing into sources of conflict.  You also need to define what you are referring to as "classic" fantasy.  Tolkien created the encyclopedic world which we now see emulated so often.  Ditto the elf/dwarf archetypes you now see (i.e. Elves are noble and aloof and life in tree citie', Dwarves are metal mongering, subterranean dwelling grouches).  He did, however, plunder his source material quite shamelessly, The Edda being one example.  When you discuss "classic" fantasy, are you talking about Tolkien's source material, or the few authors before him such as Lord Dunsany and E.R. Eddison? 



    Also, for any interested, Michael Moorcock's Wizardry and Wild Romance provides a good start for those looking to delve deeper into the genre.  His essay bashing Tolkien, titled "Epic Pooh", is particularly of interest, whether you agree with him or not. 
  • MeridionMeridion Member UncommonPosts: 1,495
    I said it was a "very classical approach" to fantasy in general and the evolution of conflict in particular. And its just a new thought after having read the follow ups to my topic, I'm not trying to nail down anything here but to give me (and anyone who wants) room to let their thoughts thrive, about fantasy settings, about fantasy origins, about whats there and what's not...



    Meridion
  • JupstoJupsto Member UncommonPosts: 2,075

    Which option is AoC>?

    I thought middle earth would be my favourite setting. But now it never can be since turbine have made the mmo completely gimped and unrealistic to lore imo.... no istari....bollocks to that.

    Now my ideal prolly has to be AoC, sorry to be a fanboi. But its dark, mature, low fantasy and much more original and interesting than the tolkien spam in every other fantasy mmo. conan books where written pre tolkien so.... muahahahahahahaha

    Anyway when AoC finally gets dull after many years of play (hopefully) I would prolly lookf or a different fantasy setting to that which I have played in AoC.

    Something different and interesting and ever changing is my ideal fantasy setting. 

    My blog: image

  • Flyte27Flyte27 Member RarePosts: 4,574
    So Hobbits are cowards that hide in their holes in the ground and are the reason Sauron is in power in the first place.  Gandalf shows hints of being like Hitler and the sheep follow his word blindly.  What a great article.  The only thing he is right about is that we are reading it to escape to a perfect place that doesn't really exist. 
  • MeridionMeridion Member UncommonPosts: 1,495
    Conan would probably be between 2 and 3... Mainly physical combat and realistic world, though with magic and fantasy monsters. Well, before I give any kudos to the game (as much as to WAR) I wanna see hard facts. I learned my lesson at the Dark and LIght, the Horizons and the Vanguard table... They all looked BRILLIANT, even weeks before release...



    Meridion
  • Flyte27Flyte27 Member RarePosts: 4,574
    Originally posted by mcharj11

    Originally posted by Consensus


    Which option is AoC>?
    I thought middle earth would be my favourite setting. But now it never can be since turbine have made the mmo completely gimped and unrealistic to lore imo.... no istari....bollocks to that.
    Now my ideal prolly has to be AoC, sorry to be a fanboi. But its dark, mature, low fantasy and much more original and interesting than the tolkien spam in every other fantasy mmo. conan books where written pre tolkien so.... muahahahahahahaha
    Anyway when AoC finally gets dull after many years of play (hopefully) I would prolly lookf or a different fantasy setting to that which I have played in AoC.
    Something different and interesting and ever changing is my ideal fantasy setting. 
    There are Istari in it, i've met two of them Gandalf and Radaghast (forgive the spelling) you just can't play them. There were only five istari (wizards) so why should thousands of players be able to roll a wizard. I wanted rangers but you know tough shit, i still play it.

    This is why LOTRO and Star Wars set in the Original Trilogy time period wont draw a lot of people.  People want to play characters they want to read in the books and see in the movies, but they can't.  Thats one of the reasons Star Wars Galaxies was never the most popular MMO.  Only one Jedi per server.
  • LilianeLiliane Member Posts: 591
    I think it's all from Lorto to WoW, what ever people wants it to be. If there is no magic, then I would not call it fantasy. Also if it has sci-fi stuff, it's not really anymore fantasy, but sci-fi.

    MMORPG.COM has worst forum editor ever exists

  • EridanixEridanix Member Posts: 426

         I voted the EQ2 option, it is, more tolkien based-worlds like Warhammer, or its plagiators Warcraft, wooden houses, cows, dwarfs, elves and wizards, from the Dragonlance to the more deep Moorcock's Elric of Melnibone... in one hand. Howard's Hyborian Age is set in we, the fantasy, scifi collectors name as Sword&Sorcery, a kind of 'low Fantasy' were magic and monsters are horrid and very rare and strange to find, it's more connected to Horror H.P. Lovecraft-styled than not to a pretty ever-magic tolkien lore.

         If there are planets, cars, engines, lasers, starships and so then is Sci-fi.

         If someone mix it up to a crazy world with elves handling proton bolters then is Fantascience.

         The origin of both Warhammer(and its copy Warcraft) and the thousands of fantasy MMO's is Tolkien's Lord Of The Rings, as a well-funded lore, traditions, languages, races, kingdoms and so, so so on, and a good literary work made it brilliant, self-standing and over all the most readed book of XXth Century. And seeing the sequels, movies,  games and the elvish-dwarf-etc school's endless name of published works, the most culturally influent, I'd dare to say.

    It is a question of fangs.

  • JupstoJupsto Member UncommonPosts: 2,075
    Originally posted by mcharj11

    Originally posted by Consensus


    Which option is AoC>?
    I thought middle earth would be my favourite setting. But now it never can be since turbine have made the mmo completely gimped and unrealistic to lore imo.... no istari....bollocks to that.
    Now my ideal prolly has to be AoC, sorry to be a fanboi. But its dark, mature, low fantasy and much more original and interesting than the tolkien spam in every other fantasy mmo. conan books where written pre tolkien so.... muahahahahahahaha
    Anyway when AoC finally gets dull after many years of play (hopefully) I would prolly lookf or a different fantasy setting to that which I have played in AoC.
    Something different and interesting and ever changing is my ideal fantasy setting. 
    There are Istari in it, i've met two of them Gandalf and Radaghast (forgive the spelling) you just can't play them. There were only five istari (wizards) so why should thousands of players be able to roll a wizard. I wanted rangers but you know tough shit, i still play it.



    Ooo I hoped somebody might say this so i can go on my rant I put on turbines forums aoens ago.

    I don't have any edvidence and cba. but I tell you anyway even though you prolly won't belive me.

    only 5 istari NAMED. There are others, those where just the leaders... and even more magicians, tolkien has said that there where more magic users. Turbine decided to not to have proper magic because there where FEW magic users in the lore.

    WELL GUESS WHAT SMEG HEADS! HOW ANY FEMALE FIGHTERS WHERE IN TOLKIENS WRITINGS.... 1!!!!

    only one or maybe two mentioned women fighters, but they'll let thousands of players play women just not istari.

    doesn't matter anyway since it hasn't got PvP and even if it did it would be without proper magic. everybody else can still enjoy this game, not trying to take that away from them.

    My blog: image

Sign In or Register to comment.