Ok, reading through most of the posts on Huxley (which I have been following for some time) I have noticed that the main reason a majority of people are putting out for not playing once it comes out is that "i will need a big $ system to run it, look at those graphics".
To be completely honest I grow weary of hearing that so I decided to do the research on other Unreal Engine 3 games so you can all get a good idea what Huxley will "really" take to run. Its nowhere near a huge gaming rig I can assure you, ALL of the unreal engines have been extremely well coded. They use optical tricks most of the time to simulate the uber-graphics.
Anyway, back to what this was about in the first place... System requirements:
Americas Army
Current PC version: Windows 2000 or XP;
Internet access or LAN;
2.4 GHz+ CPU or equivalent;
512 MB+ RAM; DirectX 9.0+;
128 MB+ 3D graphics card supporting transform and lighting;
3.5 GB+ of empty hard drive space.
Rainbow Six: Vegas
Windows XP (only)
Processor: P4 3GHz or AMD equivalent
RAM: 1024 MB
Video Card: 128MB, Shader Model 3 and DirectX 9.0c compatible
Sound Card: DirectX 9.0c compatible
DirectX Version: DirectX 9.0c
Multiplayer: Local area network (LAN) and/or 128kbit Cable/DSL.
Currently those are the only two Unreal Engine 3 games out there (that are not for a console, not trying to start a flame-war here).
3ghz with 1gigabyte of ram and a 128 mb video card? Making minimum wage in a full-time job (remember, i'm NOT trying to start a war here, just stating the facts, some people may have extenuating circumstances) you should be able to afford that with less than a months paycheck.
Proof:
40 X 6.75 (California minimum wage)
270
270X4.28 (Average weeks in a month)
$1155.60
Now the components required:
(Prices courtesy of newegg.com)
Intel Core 2 Duo E6700 2.66GHz 775pin=$317
(Just about twice the processor a 3.0 is, matter of fact its the fastest duo-core there is right now, not counting the duo-extreme series which is actually a quad core)
CORSAIR XMS 2GB (2 x 1GB) 184-Pin DDR 400 (PC 3200)=$197
(Once again double what you need)
XFX GeForce 7600GT 256MB = $150
(Twice what you need again, just to leave some wiggle-room)
Total= $664
Thats 57% of a total months paycheck if you had to upgrade everything, and chances are most of you don't. Plus every single one of the components I listed is well beyond the minimum requirements (if you wanted the absolute minimum divide that price by about 4) for either of the current Unreal 3.0 games, as in you could play them with most of the settings on maximum.
I can with the smallest of doubt tell you with the components above you will have no problem running Huxley at 1024X768 (Average monitor resolution for games last time I checked) without any problems (not counting possible hardware conflicts within the game itself).
Once again I did not mean to offend anyone with this it just really irks me when people just brush something under the carpet because they think they can't do it (or run it in this case, its the same concept though).
Hope this helped all of you.
EDIT:
NEOURFEUR has made the point that the 8600GTS will cover you better than the 7600GT.
For all those interested the 8600GTS will only cost you $166 as opposed to $150.
I agree with him, it has more texture memory and a faster core.
Signed,
PFC. Barker, William R.
US Army Signal Soldier
Comments
I too am a poor college student but i have the benefit of living at home and going somewhere nearby
Your right, I did forget the cost of the game and monthly subscription though...
Hold...
Roughly $60 for the game on launch day and $14.95 a month (The commercial MMO standard just about).
Which would raise the cost by like 6% on that initial monthly paycheck and 1.2% every month after that.
1.2% for a monthly charge... well I can solve that problem quickly, don't go out drinking with your buddies for ONE DAY out of the month. Or, if you don't drink, skip McDonalds or Burgerking for a meal or two. If you don't drink, and don't eat Micky D's or Burgerking, how can you call yourself a college student?
(Just kidding <--- whats sad is I actually have to type that or people will start flaming).
If you are really that concerned, post your computer specs here and ill "try" and give you a price range to upgrade.
Other than that theres not much other help I can give you.
Signed,
PFC. Barker, William R.
US Army Signal Soldier
Well requirement are far better than what you expected with your comparaison .. VEGAS and americain army lol that make me cry ... LoL
those game are normal actually not really interesting desing, and really I dont think thay use unreal engine 3 maybe on minimun requirement.
If you want a game to compare huxley to one game, imagine Gear Of war ... Maybe your in business now, Gear of war its the most far better usign Shader 4, and bump mapping a lot also look the model on the futur unreal tournement 2007 you will see its like Gear of war model and texture + design, and huxley use same model for the caracthère and everything else.
Well !!! Be ready to get a game who running only on vista... Directx 10 power ! Like they want, so stay with minimun 2.5 ghz amd 4800+x2 ( or pentium 3ghz) and 2 gig DDR400,
Think more about the video card require like a 8600 GTS minimun. Require for shader 4, and those card got much more RAM actually because the technologie actually on cpu stay quite stable only video card change. Now you can get easy a 758 DDR3 <- not ddr2 more interesting than everything.
The Unreal Engine is known for being able to scale down very well, so even if you have a less than optimum components, you could turn down the settings and the game will still be playable. It really just depends on how pretty you want it to look. If you're planning on playing games other than Huxley and Unreal Tournament 3, you'll probably need to upgrade.
Gears of War uses more regular mapping than anything. From all the Huxley screens that I've seen, it looks like Huxley will use more bump mapping instead, which should also be easier on your system. The characters in all of the screens are fully textured with normal mapping. It could also be that these are early screens that don't have all the graphical goodies that the final game will have.
2. I can assure you they use Unreal Engine 3.0. I can't quite understand why if a video game is or isn't an "interesting design" is relevant though.
3. Eh, not to much of an argument here besides its for a console, GoW is a UE3.0 game.
4. Thanks for agreeing *smile*.
5. Ok, It costs relatively the same as what I have posted already, and thats what this thread was about. Cost.
Signed,
PFC. Barker, William R.
US Army Signal Soldier