Links and Contact InfoPortal:
http://www.Nin-Online.com/Website:
http://www.NinOnline.uni.cc/Forum:
http://www.NinOnline.uni.cc/forumsMagdreamer (Founder/Admin) - Magdreamer@hotmail.com (MSN/Email)
Nin OnlineNin Online is a Purely Ninja Based 2D MMORPG. The game project has been evolving and progressing for over a year and it is finally near a Open Beta. I as administrator have booted every staff off the development team and setted a limited amount of spots there are for the each job.
I am solely dedicated to Nin Online and worked 5 long hours this afternoon doing a vBulletin Skin just for Nin Online's new Community forum. I made every button and every single graphic you can see on it now.
PreviewsAsoki Building:
Giant Shuriken Cape:
Hiring!High Authority StaffFounder/Administrator: Magdreamer
Co-Founder: daniel
Development TeamSpriters:
-Opening-
-Opening-
-Opening-
Moderators:
-Opening-
-Opening-
Artist:
-Opening-
Spriters are the ones who make the Graphics which you all love.
Moderators are the ones who keep the game safe and enforce the rules. Without them, the game will be full of people playing the game unfairly, by hacking and bullying other players.
The Artist draws concept art for the game and edits it with digital imaging programs such as The GIMP and Adobe Photoshop.
Links and Contact InfoPortal:
http://www.Nin-Online.com/Website:
http://www.NinOnline.uni.cc/Forum:
http://www.NinOnline.uni.cc/forumsMagdreamer (Founder/Admin) - Magdreamer@hotmail.com (MSN/Email)
HistoryHello,
I am Magdreamer, Founder and Administrator here at Nin Online. Let me give you some history and background info about me and Nin Online. I am 13 years old, going 14 this year. However, I feel that I am alot more talented and mature than people my age. I have been studying essential game development material for 2 years now, such as coding in Visual Basic 6, Spriting using paint, Adobe Photoshop, Maya (I took a 6 months course for 3D Modelling and animation) and much much more. I have much to learn about game design and hope to take a Game Design course when I go to a Polytechnic, which is a alternative to Junior Colledge where I live. I am not going to give up on Nin Online because I have worked hard for it and I wouldn't want to tell people my first game project was a failure.
Nin Online has gone through many, let me repeat many, changes in the past year and a half. It started off as a small project to make a 2D Naruto ORPG to impress my classmates I didn't have a name for it so I named it "Naruto Project", it used RM2K Graphics with some naruto clothings. However, with the support of a few of my classmates, I decided to go further. I made all new custom graphics with hundreds of paperdoll items. I made a open beta client and had a host run it 24/7, this went on for awhile.
One day, I recieved a prank call from one of my classmates and got in trouble with my family, he said I was stealing internet resources, so I had to pause the game's development, a few days after that, I got another stupid (but alot more obvious) prankcall from the same idiot, then only did I realise that the could go on! but as the game grew, bigger in coding, graphics and community, I decided I woudn't want to get sued for making the game, I also would not be able to get fansites and such if I used a stolen theme. So I removed almost all the game's Naruto Content and decided to name it, "Hidden Villages Online".
Hidden Villages Online was a let down as when we were a Naruto Game we had earned more members easier as you see, many people were attracted to the idea of a Naruto MMORPG. So I decided to change the whole theme of the game, instead of making it another of those "training mmorpgs" where all you do is train, I changed the idea of the game to "living the life of a ninja" with house and land ownership, marriage and such.
The game was a success for awhile, but I noticed that the game still gave an Aura of "Narutoism" so I had to do a final name change, and then I thought.. what should it be? it came to my head... Nin Online!
I promise you all that I will NOT give up, and that this game is not just another total scam like those "Naruto MMORPGs" which I still challenge even though we have moved on.
Thank You,
Magdreamer
Founder & Administrator of Nin Online
Comments
Edit: I really hate signing up just to view forums.
--
"Any free people have the right to choose how it wants to be govern thats the essence of democracy. It's sad when America has chosen for the stability and consistency of a dictatorship and doing it democratically" -utnow
Anyways GL
______________________________
KSEA
Breakdown: Achiever 40.00%, Explorer 46.67%, Killer 66.67%, Socializer 46.67%
KSEA players often seek out PVP in a game, but they are looking to socialize with and form alliances with other players who are interested in doing the same. They often seek out guilds or clans that organize formal PVP events, or work on group strategies and tactics.
Check out the MUD I'm making!
i'm gonna register ,cause i love the concept of living the life of a ninja
all i can say is wow,it meens alot when i read a post like that ,i know we will hear more of you and if u wont get accepted then u'l probaly
bring the new best game ^^
lol and after all that badluck you still put ur efford in it
i guess its thrue what they say u can do evrything if ur minds set up to it ^^
The Previews see prity Good i have to say for a 2d game
and i would like to help you
if you need any help ?
Kape the Good Work
Jackj .,Creations LG
Always open
Put some non-fiction and history into it. Don't make it such of a fantasy like the things seen on anime and video games (except Tenchu). Have somthing there that will teach your players about the era they are in and what ninjas are really about. If you don't do that, people will look for other and better 2D games to play based on anime and such. Go for the real deal. I would love to help you, but I too am short on staff in my line of work (people get lazy and only do it just to get a taste of somthing then leave you in the dust). I could do some temporary help for you, but that's about it. If you ever need somthing I'm right here though. Good Luck.
-In memory of Laura "Taera" Genender. Passed away on Aug/13/08-
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