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'Free Realms' Aims for Bigger Audience than 'Warcraft'

Source: http://gameinvasion.comcast.net/gameinvasion/news/article/1181657160792_free_realms_aims_for_bigger_audience_than_warcraft

The Only reason I am posting this is because of the statement JS gives at the end of the article... here is the end statement.

Smedley also remarked on the new direction this game marks for SOE as a whole, commenting, "'Free Realms,' in my mind, is going to take the company in a direction we've needed to go for a long time. We've been making these Lord of the Rings kind of 'high fantasy takes itself too seriously' games for a long time now. I don't think those games are bad, by any stretch of the imagination ?? it's been our bread and butter. But those games don't have that kind of mass level of accessibility, I think, even 'World of Warcraft' notwithstanding. We're not aiming for those kinds of numbers with 'Free Realms,' we're aiming for a lot bigger. I think that bringing something that I can play with my kids to the market is a big deal."

lmao is all I have to say. Thoughts?

 

-Relish

Rawr

Comments

  • b0rderline99b0rderline99 Member Posts: 1,441
    i think i would need to hear more about the game

    but im not sure that he sees what the problem is with MMOs

    genre is interchangeable, its gameplay that is lacking
  • KyleranKyleran Member LegendaryPosts: 44,057
    Originally posted by relish001


     I think that bringing something that I can play with my kids to the market is a big deal."


    Too little, too late.....  someone will have to tell Smed about the "Wii"



    and there's always the more low-tech approach.... try playing Sorry, Clue or the Life with the kids.... mine loved it.


    "True friends stab you in the front." | Oscar Wilde 

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • turnipzturnipz Member Posts: 531
    99.99% of the wow population is kids...
  • wjrasmussenwjrasmussen Member Posts: 1,493
    O'rly.
  • relish001relish001 Member Posts: 15

     

    Originally posted by turnipz

    99.99% of the wow population is kids...

    Is that a fact?

     

    -Relish

    Rawr

  • MaeEyeMaeEye Member UncommonPosts: 1,107
    Originally posted by turnipz

    99.99% of the wow population is kids...

    If kid is considered 34 and below....then I guess that's accurate.
    /played-mmorpgs

    Total time played: 9125 Days, 21 Hours, 29 Minutes, 27 Seconds
    Time played this level: 39 Days, 1 Hour, 24 Minutes, 5 Seconds

  • GameloadingGameloading Member UncommonPosts: 14,182
    Originally posted by turnipz

    99.99% of the wow population is kids...

    I guess thats why, according to polls, the average age of  WoW players is 28.
  • PerceptionPerception Member Posts: 188
    "We're taking our cues from some of the other successful games in the Asian market..."



    In other words, we cant seem to get big subscription numbers on our own, so we are going to copy other, more successful, models.



    I don't think this will have much an impact over here in the states due to it being "just another Asian style mmo".  Only time will tell if it can make an impact in the already flooded Asian market, though.  On one hand, there seems to be plenty of room for growth in that market, since there seems to be MMO's of all types being released there all the time.  On the other hand, with all those games being released all the time, theres sure to be some serious competition.  Claiming that you are going to be bigger than WoW in your first foray into a new market seems like setting yourself up for failure.



    This is my opinion.





    Edit:  I think (hope) that comment about 99.9% of WoW's population being kids was just sarcasm...
  • AutemOxAutemOx Member Posts: 1,704
    WoW isnt even really geared towards girls.    Its just more accepted in pop culture and better marketed than most mmorpgs so girls are more likely to play it.



    Just because they are gearing the game towards a wider audience doesnt mean that it will get more subscriptions than their other games.  They just dont want to target the same audience as other mmorpgs (inlcuding WoW and their own mmorpgs like EQ2 and VG).  Its not like they actually expect every girl and every kid who might like video games to play their mmorpg.

    Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  • Pappy13Pappy13 Member Posts: 2,138

    "The title is said to be primarily aimed at children, particularly girls. It will be free to play for the most part, although a paid subscription will be in place granting players access to special zones and activities. Likely, this means the game will follow a model similar to that of popular MMORPGs like 'Maple Story.'"

    Here's another quote from earlier in the article and I think the big problem with this kind of logic that there are more people out there other than those people who like to play the WoW's or LOTRO or EQ is that those people are NOT gamers.  The big MMO's have attracted the gamers and yes, there are a lot of people that are not gamers, but why would they want to play your online game?  Just because it's not like the typical MMO doesn't mean they are gonna want to play it.  And even if they did for some reason decide to play, it's going to be very casual in nature I would guess with a high turnover rate, so while you might get 10,000 new customers a month, 10,000 others are gonna quit playing after a month.  The big MMO's didn't get up to the subscription rates they have overnight, it took months and years where they maintained the majority of their members month to month.

    I don't see it.  Looks a lot like the argument that "The Sims" was gonna be the biggest online game of all time.  We all know how that turned out and it already had a large fan base to begin with.

    image

  • NeanderthalNeanderthal Member RarePosts: 1,861

    I'm looking forward to some grand entertainment from this.  No, not from playing any dumbass game they come up with but from watching SOE flounder around cluelessly and try to figure out why their projects are failing so miserably.

    I'm not a fantical SOE hater but I really do believe that Smed doesn't have any idea what gamers of any type want in a game.  And he not only doesn't understand what they want, he doesn't care.  He got lucky once with EQ because, basically, they were in the right place at the right time.  But since then it's been one f-ck up after another...including f-cking up the one big hit they had originally which was EQ.

  • adriaansadriaans Member Posts: 125
    Originally posted by Gameloading

    Originally posted by turnipz

    99.99% of the wow population is kids...

    I guess thats why, according to polls, the average age of  WoW players is 28. except that that is a lie... wasn't it 11 or 12?

    Knowledge is Power!

  • JMoney95JMoney95 Member Posts: 211

    What the hell is he supposed to say? "We're aiming for ok numbers"?

    Seriously you SOE haters are geting brutal. Everything anyone from SOE says is somehow used as a flame now.

  • Raven99Raven99 Member Posts: 111
    Originally posted by relish001


    Source: http://gameinvasion.comcast.net/gameinvasion/news/article/1181657160792_free_realms_aims_for_bigger_audience_than_warcraft
    The Only reason I am posting this is because of the statement JS gives at the end of the article... here is the end statement.
    Smedley also remarked on the new direction this game marks for SOE as a whole, commenting, "'Free Realms,' in my mind, is going to take the company in a direction we've needed to go for a long time. We've been making these Lord of the Rings kind of 'high fantasy takes itself too seriously' games for a long time now. I don't think those games are bad, by any stretch of the imagination ?? it's been our bread and butter. But those games don't have that kind of mass level of accessibility, I think, even 'World of Warcraft' notwithstanding. We're not aiming for those kinds of numbers with 'Free Realms,' we're aiming for a lot bigger. I think that bringing something that I can play with my kids to the market is a big deal."
    lmao is all I have to say. Thoughts?
     
    -Relish
    Well there first step should certainly be to start giving a damn about what there consumers that play there games think....

    WoW is not invincible and if anyone has the means the money and the tech to design something that can destroy it, its SoE.

    The only thing that makes wow what it is is just that its warcraft. The game has been around for ages and has probably one of the biggest fan bases out there. If Warcraft RTS never exsisted, and WoW was the first of its kind of the warcraft name. I doubt the game would have near as many fans as it does now.

    If SoE start caring what the fans think (like blizzard does), and start taking there input to heart, listening to what they have to say. Then yeah I think WoW will get dethroned. I however find this very unlikely given SoE's track record.



    Personally I could care less about either company or there, but I will give each credit where credit is due.



    Raven
  • brostynbrostyn Member, Newbie CommonPosts: 3,092
    MMO aimed at children? I'm sorry but that is just wrong. Children should be outside living life and doing homework. Not stuck on the computer eatting cheesepuffs and drinking soda. I hope most parents aren't as dumb as I think they are.





    Also, as a parent I don't want to play MMOs with my son. My son needs his own life.



     I don't think Smed is as smart as he thinks he is.
  • turnipzturnipz Member Posts: 531
    Maybe you should be out parenting your child rather than playing mmo's?
  • Timberwolf0Timberwolf0 Member Posts: 424
    Originally posted by Kyleran

    Originally posted by relish001


     I think that bringing something that I can play with my kids to the market is a big deal."


    Too little, too late.....  someone will have to tell Smed about the "Wii"



    and there's always the more low-tech approach.... try playing Sorry, Clue or the Life with the kids.... mine loved it.



    I feel sorry for your kids.
  • bahamut1bahamut1 Member Posts: 614

    Absolutely brilliant. All you Smedley haters wish you could be his limo driver, since you all make 10's of thousands a year while he's making millions. I guess you guys got it all figured out. LOL

    Seriously, make a couple Mario type, like paper mario, mario cart, smash bros., maybe get a license with the Harry Potter franchise, and make kiddie style games. Promote them on cartoon networks "Play "Mario" against ANYONE in the world". Make them easy and fun and you'll rule the world. Raise everyone's kids for them, and then teach them how to play the more complicated games as they get older.

    Keep them glued to PS3's and PC's from 5 till 105.

    "Granted thinking for yourself could be considered a timesink of shorter or longer duration depending on how smart..or how dumb you are."

  • GrimReapezGrimReapez Member Posts: 463
    Aimed towards girls? and so his family guy play? rofl? didn't they try that with NGE?...........

    -
    Do not hate it, but instead embrace the diversity.

  • Xerion12Xerion12 Member Posts: 371
    It's funny how they mention the Asian MMO market in that article,   people are beginning to realize that they can not continue to do the same old fantasy WOW clone time and time again.    The asian mmo spands many different genres and it takes on many forms of gameplay,  this may be the reason why the western market is yet to embrace them,  they are too comfortable in their WOW games.  



    Begin Flaming.

    image

  • CiredricCiredric Member Posts: 723

    I pretty much ignore Smedley, there is not a more clueless game company exec in the business.  It is a wonder they make any money at all.  If he says something you can pretty much assume just the opposite, he is that bad.

    If you notice most of these new games say they are going to replace Wow, yet everyone falls flat on their face.  Lotro is the latest, it is not a bad game, but it's numbers are small when compared to Wow.

    The asian market is quite different than the North America/Europe, they just don't generate the revenue.  Take Wow for example, Asia is over 50% of the subscriptions, but less than 25% of the revenue.  They also have different tastes when it comes to MMO's.  I have tried many of their more popular ones and not found one I can come close to liking.

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