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Top Ten Most Popular MMOs by Active Users

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  • ZorvanZorvan Member CommonPosts: 8,912
    Originally posted by xplororor

    Originally posted by GreenChaos

    gigaom.com/2007/06/13/top-ten-most-popular-mmos/





    According to GigaOM (short version)



    1. World of Warcraft, released 2004 - 8.5 million subscribers.

    2. Habbo Hotel, released 2000 - 7.5 million active users.

    3. RuneScape, released 2001 - 5 million active users.

    4. Club Penguin, released 2006 - 4 million active users

    5. Webkinz, released 2005 - 3.8 million active users.

    6. Gaia Online, released 2003 - 2 million active users.

    7. Guild Wars, released 2005 - 2 million active users.

    8. Puzzle Pirates, released 2003 - 1.5 million active users.

    9. Lineage I/II, released 1998 - 1 million subscribers.

    10. Second Life, released 2003 - 500,000 active users.

     This subject has come up before, and been vioulently shot down,



     The fact you put "active users" as your definition means you must cross off some of the games on your list. Runescape is the most obvious example. It allows 1 user to make as many characters as they want. AND it keeps each character forever, even if theplayer stops playing for months or years. Active user does not = active characters.

     Then there is the question of bots, and mules. Lineage is famous/infamous for this, as well as many other mmorpgs. WoW has its share of bots and mules since item storage is limited. Some mmorpgs count numer of player characters as their numer of accounts/users. Other mmorpgs count number of accounts as numer of users. Example: Joe plays EverQuest. Joe has 1 account, but 5 characters. Sony counts it as 1 user. Other mmorpg complanies would count it as 5 users. See how skewed the results can be?

     And last, there is the question of PAID to play mmorpgs vs FREE to play mmorpgs. Obviously free mmorpgs will have far more active users than paid to play mmorpgs.

     BTW, another site you should look at is this one:

    www.mmorpgchart.com/

    This site not only gives numbers, it tells what its SOURCES are for each mmorpg, and how reliable each source is.

    I agree with everything you said. However, mmorpgchart has been shown to be just as unreliable, the owner/creator even admitting that he made "guesses" when he couldn't find the actual numbers. And the site is never kept in any state of current affairs.
  • AseenusAseenus Member UncommonPosts: 1,844
    i havnt heard of gaia online + webkinz + club penguin + puzzle pirates



    where did u get these facts from ?
  • DeafDeaf Member Posts: 22
    Originally posted by GreenChaos


    I just looked at Habbo Hotel, wow does it look stupid.  What kind of idiots go to this thing?
    6-12 year old children. For the most part. I hope.

    image
    Which FF Character Are You?

    Why rule a country when you could eat chicken?

  • ..:Jax:....:Jax:.. Member Posts: 51
    There are only like 3 good mmo's (GW, WoW and Lineage). The others are just chat rooms rather than mmo's. And since when does RS have 5mil users... like on May or something they announced that they had reached 1mil. I think their data is a bit off. Yeah WoW might have 8.5mil users but all the others have too much or too little users. I wonder where they got that information from.

    image

  • PrumbaPrumba Member UncommonPosts: 65
    Originally posted by GreenChaos

    gigaom.com/2007/06/13/top-ten-most-popular-mmos/





    According to GigaOM (short version)



    1. World of Warcraft, released 2004 - 8.5 million subscribers.

    2. Habbo Hotel, released 2000 - 7.5 million active users.

    3. RuneScape, released 2001 - 5 million active users.

    4. Club Penguin, released 2006 - 4 million active users

    5. Webkinz, released 2005 - 3.8 million active users.

    6. Gaia Online, released 2003 - 2 million active users.

    7. Guild Wars, released 2005 - 2 million active users.

    8. Puzzle Pirates, released 2003 - 1.5 million active users.

    9. Lineage I/II, released 1998 - 1 million subscribers.

    10. Second Life, released 2003 - 500,000 active users.
    You have got to be joking! I mean, I knew WoW would be on the top... that's a no brainer. I'm not surprised Guild War is on the list either. However, Habbo Hotel?  I remember vaguely seeing an add for that. It looked like a hot spot for 12 year olds to hang out.  Then again so is RuneScape. I'm not exactly disgusted with the list, nor am I surprised. I just wish that some more diserving titles could get on there.
  • DreamagramDreamagram Member Posts: 798
    I see they've already added a comment that apparently Puzzle Pirates has "only" 200k active users. I hope this page can come up with interesting and somewhat reliable data over the next 6 months or so: http://www.mmogdata.com/
  • UploadUpload Member Posts: 679
    It's registered members, not active users. And you cannot make a statement with defferent measures. (looks at WoW, then at others...)
  • Originally posted by Zorvan

    Originally posted by xplororor



    I agree with everything you said. However, mmorpgchart has been shown to be just as unreliable, the owner/creator even admitting that he made "guesses" when he couldn't find the actual numbers. And the site is never kept in any state of current affairs.



      You are right, when he cannot find 100% exact info about a game, he makes a guess, as educated a guess as possible. And yes, he admits to it. It's still being honest. He usually tells what factors he looks at while making as educated a guess as possible.



     That site is not his full time job. He's basically a millionaire relaxing, doing hobbies in his spare time. One of them being that chart. I agree it'd be great if he updated that site more often. But the work he HAS done so far, has been the most accurate out of any site on the internet. Far more accurate than that site listed in the first post of this thread.
  • solarinesolarine Member Posts: 1,203
    Not that these numbers are of any real importance to the players, but shouldn't Ragnarok Online be there somewhere? I remember reading they had something like 25 million registered users.
  • DeadeXDeadeX Member Posts: 170
    My brother used to play Habbo 3 years ago ( yeah he was 9 at the time ) and its ridicolous.

    All you do is deposit so that you can buy furniture for ur hotelroom lol..and ofcourse socialize.

    But still, most of them are kids....Bleh....
  • nomadiannomadian Member Posts: 3,490

    what does surprise me is second life only having 500k subscribers(or users forgotten). It gets a lot of press considering.

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