Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

What is the big deal with WAR

2

Comments

  • altairzqaltairzq Member Posts: 3,811
    Seems just like an improved version of BattleGrounds to me. But still I will try it.
  • turnipzturnipz Member Posts: 531
    Style?  what the hell are you blabbering about...

    Isnt it hit 1 to shoot fireball, hit 2 to shoot iceball, then you just continue do whatever skills do the most damage.

    Maybe im mistaken on the combat system because I thought it was..







    Anyways I was just saying war is auto attack and therefore a lot of children and old people are able to enjoy it thereby expanding its possible player base.  You know, because a monkey can tell you what skills are best in which situation (they are usually built for a certain situation anyways), and it requires little to no reflex.



    Please feel free to correct me if you disagree because I would love to hear it.
  • StormreaverStormreaver Member Posts: 130
    WAR's got...



    1. A team that knows what their doing (Mythic)

    2. Experience with good PvP (DAoC)

    3. An amazing world to base the game on

    4. Some interesting new features (such as public quests)

    5. Paul Barnett
  • IsaneIsane Member UncommonPosts: 2,630
    No big deal , jut lots of people looking for something decent to play. Quest set up my be fine  but otherwise nothing ne and if and i say if it is baselined on WOW <mod edit>

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • JADEDRAG0NJADEDRAG0N Member Posts: 733

     

    <mod edit>

    Im sorry to break this to you but sadly for you, dissing a possably good game that isant even at Beta yet wont help make Tabula Rasa More popular.

  • CroseCrose Member Posts: 209
    Go watch the podcasts on the WAR site if you want to know about the game.  They're educational AND entertaining.



    Btw, don't listen to people that compare WAR to WoW.  The two games are no more alike than any other two MMO's, but people seem bent on comparing them because of their similar graphics.
  • KremlikKremlik Member UncommonPosts: 716

    i'm just sitting here laughing at the 'it's for kiddies' statments as it's 100% sure by those statments you only at looking at the MMO itself, lets get one thing stright WAR != Warhammer.

    If you've read the FAQs and actally know your facts you'll find that WAR is NOT truly Warhammer it never will be, if it was 'truly' Warhammer then it'll be a soild 18+ game JUST from including all the Chaos gods, JUST from the Choas point of view it's HEAVLY toned down, in WAR there is only one Chaos god, where be the other two? errmm.. lets see, probly telling their 'minions' to go out there and rape every women out there to spread the seed of Chaos... You've got Empire and Chaos with their's 'convert or die' mentallity, it's practically a holy war and VERY racist at times, still beleave 'it's for kids'?

    Warhammer isn't pritty, it's a bloody gore fest, but you'll never see that in WAR, I'm quite happy with people compearing MMO to MMO but when you try to compear Warcraft to Warhammer, you might as well and turn around and say 'Conan is for kids too'.. Unlike WoW which includes all or 99% of it's lore.. WAR may be part of Warhammer but it will never and should never be used to represent Warhammer as a whole as half the picture is missing..

    oh and FYI: Blizzard and GW did work together at one point *hint*

    Bring on the WARRRRGGHH!

  • SuitepeeSuitepee Member Posts: 921

    Simple. They have Paul Barnett describing to us how WAR is going be. Hilarious stuff.  Even if WAR sucks,we'll have the memories of Paul Barnett's hilarious podcasts,of which I need to watch the rest of them.

    "You're covered in bear blood from killing bears to get to this guy and the guy asks you for 5 bear claws. Friggin bear claws!"

  • baffbaff Member Posts: 9,457
    Originally posted by Stormreaver

    WAR's got...



    1. A team that knows what their doing (Mythic)

    2. Experience with good PvP (DAoC)

    3. An amazing world to base the game on

    4. Some interesting new features (such as public quests)

    5. Paul Barnett



    I think this one is closest to how I feel about it.

    I haven't played DOAC, but I have heard nothing but good things.

     

     

    I'm not intrested in PvP in an RPG game. I'd prefer some co-operative instances.

    The only person called Paul Barnett I know is the rastafarian guy who lives in my village.

  • baffbaff Member Posts: 9,457
    Originally posted by Kremlik


    i'm just sitting here laughing at the 'it's for kiddies' statments as it's 100% sure by those statments you only at looking at the MMO itself, lets get one thing stright WAR != Warhammer.
    If you've read the FAQs and actally know your facts you'll find that WAR is NOT truly Warhammer it never will be, if it was 'truly' Warhammer then it'll be a soild 18+ game

    I've never seen any adults in the Warhammer shops that don't work there.

    Warhammer is a massive franchise with the kids. Try reading some of the novels! That stuff is absolutely not written for adults. 

  • MoogleDeathMoogleDeath Member Posts: 3
    Originally posted by Kremlik


    i'm just sitting here laughing at the 'it's for kiddies' statments as it's 100% sure by those statments you only at looking at the MMO itself, lets get one thing stright WAR != Warhammer.
    If you've read the FAQs and actally know your facts you'll find that WAR is NOT truly Warhammer it never will be, if it was 'truly' Warhammer then it'll be a soild 18+ game JUST from including all the Chaos gods, JUST from the Choas point of view it's HEAVLY toned down, in WAR there is only one Chaos god, where be the other two? errmm.. lets see, probly telling their 'minions' to go out there and rape every women out there to spread the seed of Chaos... You've got Empire and Chaos with their's 'convert or die' mentallity, it's practically a holy war and VERY racist at times, still beleave 'it's for kids'?
    Warhammer isn't pritty, it's a bloody gore fest, but you'll never see that in WAR, I'm quite happy with people compearing MMO to MMO but when you try to compear Warcraft to Warhammer, you might as well and turn around and say 'Conan is for kids too'.. Unlike WoW which includes all or 99% of it's lore.. WAR may be part of Warhammer but it will never and should never be used to represent Warhammer as a whole as half the picture is missing..
    oh and FYI: Blizzard and GW did work together at one point *hint*
    Firstly, there are FOUR chaos gods, and if you knew anything about WAR, you'd know that all four are going to have a presence in the game. Sure, you'll only be able to play as a follower of Tzeentch, but there are a lot of good reasons for that. For one, following Khorne would mean no magic, which would cause a lack of diversity. Slaanesh gets ruled out simply because of the teen rating(I have a feeling even if the game was M or AO they still wouldn't use Slaanesh, though, simply because Tzeentch is the most balanced choice). Nurgle might work, but they want people actually playing chaos. Sure, chaos is ugly no matter what god you follow, but Nurgle is even uglier, and might drive everyone but pre-existing Warhammer fans away.



    Despite the T rating for the game, blood, gore, and war are still a very present part of the game and the environment. All you have to do is take a look at some of the screenshots to realize that. Considering they're even adding witch hunters to the game is proof that the "convert or die" mentality is very pesent. You might not get to torture and kill half a village to see if they're followers of Chaos, but that isn't the point of the game. I don't know what ever gave you the impression WAR would be "pretty."

    Originally posted by baff



    The only person called Paul Barnett I know is the rastafarian guy who lives in my village.
    Paul Barnett is WAR's design manager who keeps a video blog with his cellphone that they've uploaded to the WAR site, and is quite funny.
  • KremlikKremlik Member UncommonPosts: 716

    Geez, shows how much the mighty have fallen when you get flamed by a fanboi/2 post wonder for SUPPORTING their game/whatever around here, you just can't win...

    Make a small typo (cuz I do know actally I'm a Chaos player) and use infomation off the offical FAQ that 'cannot' be correct cuz 'he says so' and you get you head bitten off.. Whats the point of actally bothering to post here anymore when people are ready to flame you not matter what 'side' your on?

    Bring on the WARRRRGGHH!

  • KremlikKremlik Member UncommonPosts: 716
    Originally posted by baff

    Originally posted by Kremlik


    i'm just sitting here laughing at the 'it's for kiddies' statments as it's 100% sure by those statments you only at looking at the MMO itself, lets get one thing stright WAR != Warhammer.
    If you've read the FAQs and actally know your facts you'll find that WAR is NOT truly Warhammer it never will be, if it was 'truly' Warhammer then it'll be a soild 18+ game

    I've never seen any adults in the Warhammer shops that don't work there.

    Warhammer is a massive franchise with the kids. Try reading some of the novels! That stuff is absolutely not written for adults. 



    When you go in there, probly just after school when the 'adults' are still working, as for the books, I think you'll be going around saying well Dr Who is for kids as thats got 'books' thats not directly for adults or maybe Harry Potter is scritly for kids, wait a second.. so is Lord of the Rings and dungeons and Dragons...

    Please...

    Bring on the WARRRRGGHH!

  • -aLpHa--aLpHa- Member UncommonPosts: 852


    Originally posted by turnipz
    Style? what the hell are you blabbering about...
    Isnt it hit 1 to shoot fireball, hit 2 to shoot iceball, then you just continue do whatever skills do the most damage.
    Maybe im mistaken on the combat system because I thought it was..Anyways I was just saying war is auto attack and therefore a lot of children and old people are able to enjoy it thereby expanding its possible player base. You know, because a monkey can tell you what skills are best in which situation (they are usually built for a certain situation anyways), and it requires little to no reflex.Please feel free to correct me if you disagree because I would love to hear it.

    Dude you spread in every WAR thread your hate, you should go back to your "real skill based games", like Counter-Strike or Quake. We don't need your total stupid opinions here, you just insult like everyone who plays MMORPG right now, because the FPS like MMOGS are in the minority. Now go back to your cave, Troll.

  • DreamagramDreamagram Member Posts: 798
    I don't think innovation is what people are really looking for in WAR. The RvR system in DAoC was/is very popular, but DAoC itself is getting a bit old, making WAR the new RvR style game for many PvP players.



    Also, the Warhammer world has acquired a great following (including myself) through the tabletop miniature games and role-playing game.



    Combine the above, throw in some other new or tweaked MMOG features that really doesn't matter that much (imo), and you have the basic selling points.



    We'll see the result in 2008. (Yes, beta is before that, but the full quality of an MMOG includes the player community. The lasting quality of that will only be apparent about 3 months after launch.)
  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503
    DAoC was the best PvP MMORPG put out so far. IMO of course. I hope that WAR will be DAoC 2 of a sorts. That's why I'm looking forward to it, don't know about anyone else. Did some of the expansions for DAoC suck? Sure, but so what? No game stays good forever.



    As far as graphics go, I didn't play WoW because I just couldn't get into the cartoony graphics, along with the fact that it was a solo game 1-60, which I find boring.



    At first I was thinking WAR might have the same cartoony look as WoW, but if you take a look at the screens they're quite a bit grittier, and the art work is much more pleasing to me than WoW. You may not see the difference, but I do, and I like the artwork of WAR, don't like the artwork of WoW.



    To anyone looking for a FPS game with twitch combat, no, WAR won't be a first person shooter. I have no idea why a few posters keep talking about that, since this is an MMORPG forum.







    http://www.mmorpgmaker.com

  • SBC3SBC3 Member, Newbie CommonPosts: 372
    WAR is going to be the best MMORPG of all so far...  WAR And AOC will be close.
  • jor8888jor8888 Member Posts: 378
    Originally posted by Shazzel

    hmm...EA...not so good



    Mythic? same people that did TOA and 7 other expansions? bleh WoW clone inc.











    No thanks.. waiting for AoC and Star Trek.



    AoC with console combat and StarTrek has no interior , no thx.

     

  • jor8888jor8888 Member Posts: 378
    Dont trust Mythic to balance classes but thank god they have to work with GW on this one so expect it to be farely balanced.  But again we all know every expansion class will be op than the classic ones.
  • BlueCadwalBlueCadwal Member Posts: 170
    Originally posted by Kremlik

    When you go in there, probly just after school when the 'adults' are still working, as for the books, I think you'll be going around saying well Dr Who is for kids as thats got 'books' thats not directly for adults or maybe Harry Potter is scritly for kids, wait a second.. so is Lord of the Rings and dungeons and Dragons...
    Please...

    I actually have been in a Warhammer shop when adults wouldn't be working, and there haven't been any adult there yet.  Though I don't stereotype a game based on appearance because I know for a fact the game is meant for adults so it may just be my area.  And Dungeons and Dragons is a roleplaying game, the actual novels go under several different series titles.

     

    Originally posted by Stormreaver

    WAR's got...



    1. A team that knows what their doing (Mythic)

    2. Experience with good PvP (DAoC)

    3. An amazing world to base the game on

    4. Some interesting new features (such as public quests)

    5. Paul Barnett

    This statement is seriously flawed...



    1.  There are plenty of teams that know what they're doing.  Funcom, Turbine, Sony, and NCSoft just to name a few.

    2.  What you define as "good" PvP is not always "good" to others.  I view WoW to have "good" PvP, I'll admit it wasn't very well implemented but it was always balanced when people work as a team.  AO was well-balanced, just that players couldn't fight 1v1 for the most part due to limitations of each profession.  LOTRO has "good" PvP, its balanced and even allows for new players and old players to participate.  Though I'll admit that I could never get into DAoC.  I viewed the world to be too large and towns to be too far apart.  Although the world was perfectly realistic in its size and scope, I believe that worlds need to be reduced in size much like LOTRO and WoW have done to make transportation cheap and easy.

    3.  There are plenty of amazing worlds to base a game on.  LOTR has an amazing world.  Warcraft has an amazing world.  Norrath is an amazing world.  The Star Wars Universe is an amazing Universe.

    4.  Public quests in my mind is a rephrasing of what Asheron's Call and Anarchy Online (pre-sl) did.  Asheron's Call would often have major "end-game" style quests in which all of Dereth would have an opportunity to participate in a "final" boss battle (or series of battles) that would impact the entire continent.  Anarchy Online use to have major quests hosted by GMs that would randomly spawn armies or creatures, they actually did one recently but it was nothing like what they did in the past.  Though my opinion of "public quests" may be wrong so I'll wait and see.

    5.  I see your Paul Barnett and raise you a Richard Garriot.

    This game is certainly no WoW clone and I can tell that from reading the site for it, but at the same time it's probably not the end-all beat-all game.  To date there isn't one MMO that is 100% perfect, and even after the release of WAR people will begin pointing out these flaws like everyone here does about other games with AoC's "active battle system" and WoW's "incomplete PvP" and even my complaint the DAoC was too spread out for my tastes.

    Let it be known that I hate WoW with a passion and will defend almost any MMORPG against it.
    Current: FFXI (PC/360)
    Want: FFXIV, Stargate Worlds, Star Trek Online
    Past: AC, AoC, AO, Atlantica Online, CoH/V, DAoC, Dungeon Runners, D&DO, EVE, Everquest I+II, FlyFF, GW (all), Lineage 2, LOTRO, Mabinogi, Maplestory, PSO (DC/Xbox/PC), PSU (PC/360), PlanetSide, RO, Shadowbane, SWG (Pre-NGE), SotNW, TR, UO, Warhammer Online, WoW, WWIIO

  • tapeworm00tapeworm00 Member Posts: 549
    Originally posted by BlueCadwal

    Originally posted by Kremlik

    When you go in there, probly just after school when the 'adults' are still working, as for the books, I think you'll be going around saying well Dr Who is for kids as thats got 'books' thats not directly for adults or maybe Harry Potter is scritly for kids, wait a second.. so is Lord of the Rings and dungeons and Dragons...
    Please...

    I actually have been in a Warhammer shop when adults wouldn't be working, and there haven't been any adult there yet.  Though I don't stereotype a game based on appearance because I know for a fact the game is meant for adults so it may just be my area.  And Dungeons and Dragons is a roleplaying game, the actual novels go under several different series titles.



    Oh, so Warhammer is for kids, but Dungeons and Dragons "goes under several different series titles"?  hahaha

    Whatever man, you should follow your own advice and realize that there are plenty of people who play Warhammer, not only in the shop you apparently frequent so much (which would make you a kid, following that oh-so-strict logic of yours).



    Anyway. People who are looking for innovation in WAR are wrong, and will be disappointed. People who are looking for improvement upon the MMO genre in WAR are in the right path, and will probably be thoroughly rewarded. WAR isn't doing new things per se, it's just doing old things in crazy and cool new ways; in a sense, it's setting the path for true innovation. And that's fine by me.
  • ASmith84ASmith84 Member Posts: 979

    warhammer is wow with more pvp.  watch any video about warhammer gameplay.  it looks, feels, and plays like wow.  who know maybe its better i dont know.

  • arctarusarctarus Member UncommonPosts: 2,581
    And i think in War you can also affect the world even though you only pve, eg. by providing resources to pvp need etc.... something along the line. Just want a game that whatever you and other players action is, it will affect the world around you.



    Imagine next day when you log in your main city is gone!!!

    RIP Orc Choppa

  • BlueCadwalBlueCadwal Member Posts: 170
    Originally posted by tapeworm00

    Originally posted by BlueCadwal

    Originally posted by Kremlik

    When you go in there, probly just after school when the 'adults' are still working, as for the books, I think you'll be going around saying well Dr Who is for kids as thats got 'books' thats not directly for adults or maybe Harry Potter is scritly for kids, wait a second.. so is Lord of the Rings and dungeons and Dragons...
    Please...

    I actually have been in a Warhammer shop when adults wouldn't be working, and there haven't been any adult there yet.  Though I don't stereotype a game based on appearance because I know for a fact the game is meant for adults so it may just be my area.  And Dungeons and Dragons is a roleplaying game, the actual novels go under several different series titles.



    Oh, so Warhammer is for kids,

    Thank you for speed reading my post.  Generally Warhammer stores carry stuff other than simply Warhammer merchandise to that they can stay in business because it's an expensive series to collect.  I don't touch the stuff, I go to the store for World of Darkness and D&D books.

    but Dungeons and Dragons "goes under several different series titles"?  hahaha

    Yes, it actually does.  Kremlik was referencing the Dragonlance, Forgotten Realms, etc. novels, not the actual game play books.  Try looking for an actually novel series called "Dungeons and Dragons," you won't find one unless it's based off the horrible movie.



    Whatever man, you should follow your own advice and realize that there are plenty of people who play Warhammer,

    I followed my advice and defended the individual whom Kremlik attacked.

    not only in the shop you apparently frequent so much (which would make you a kid, following that oh-so-strict logic of yours).

    By your logic, you have basic understanding of the English language and base your opinion of me on US law, but the US is not the world.  Technically I'm an adolescent, but thank you for your input.

     

    Let it be known that I hate WoW with a passion and will defend almost any MMORPG against it.
    Current: FFXI (PC/360)
    Want: FFXIV, Stargate Worlds, Star Trek Online
    Past: AC, AoC, AO, Atlantica Online, CoH/V, DAoC, Dungeon Runners, D&DO, EVE, Everquest I+II, FlyFF, GW (all), Lineage 2, LOTRO, Mabinogi, Maplestory, PSO (DC/Xbox/PC), PSU (PC/360), PlanetSide, RO, Shadowbane, SWG (Pre-NGE), SotNW, TR, UO, Warhammer Online, WoW, WWIIO

  • gpettgpett Member Posts: 1,105
    Originally posted by Dreamagram

    I don't think innovation is what people are really looking for in WAR. The RvR system in DAoC was/is very popular, but DAoC itself is getting a bit old, making WAR the new RvR style game for many PvP players.



    Also, the Warhammer world has acquired a great following (including myself) through the tabletop miniature games and role-playing game.



    Combine the above, throw in some other new or tweaked MMOG features that really doesn't matter that much (imo), and you have the basic selling points.



    We'll see the result in 2008. (Yes, beta is before that, but the full quality of an MMOG includes the player community. The lasting quality of that will only be apparent about 3 months after launch.)
    Well, War has some innovations.  Mythic made DaoC (which I consider one of the top 5 MMOs ever).  There are issues that have plagued DaoC and made the combat un-fun.  So, Mythic has the opportunity to change some things to make combat more fun:



    1. No stealth classes - I love this change.  The way stealth classes are implemented in modern day MMOGs is juvenile.  How can an assasin hide in a wide open area?  Well, in WAR they cannot hide, invisible, sneak, or stealth.  Yay!



    2. Less importance on crowd control - Again, I love this change. Roots, mesmerizes, frozen, dazes, and long duration stuns are just lame mechanics left over from old MMOGs that were not creative or intelligent enough to think of subtle ways to influence combat without being a damage dealer.  WAR will have slows, snares, brief stuns, but nothing that causes anyone to not be involved in combat (unless they are dead).  WAR is about killing your enemy not "enchanting" them.



    3. No secondary or support classes - Yay! Every class in WAR is designed to kill their opponent.  Some classes kill them in different ways (ranged, pets, melee, spells, ect.).  Some classes also have skills that also help the group/army but will not consider not fighting and only heal, buff, or debuff.  In WAR the offense and fighting is more beneficial than the secondary benefits like heals, buffs, and debuffs.



    4. Players have collision detection with other players - Best change that could be made for a PVP game. Forget lame taunts of other games.  This allows strategic offensive and defensive formations to be used while fighting.  No longer can a players character just run through opponents and monsters.  Imagine running football plays during the wars and battles.  You have your big melee offensive warriors (lineman) protecting the casters and ranged units (quarterback and backs) while the quick dps units (running backs and recievers) flank the sides of the main line trying to rush to the weaker units.  But if you encounter someone you either stay and fight if they are blocking your way or try to run past them.  The best change of this style of combat is that the enemy has to physically fight through your friends and allies that you are fighting alongside.





    Those are just a few of the combat changes.  There is a ton of other stuff that has me excited such as public quests, battle zones, influence, wrestling control of zones, and sacking the enemies city.



    I cannot wait!
Sign In or Register to comment.