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Skill update

SecromSecrom Member Posts: 318
Quite a large one, mesmers get a nice boost to their interrupts.

Also the Soul Reaping mechanics are being changed again.


Check it out.

Comments

  • andremitsuandremitsu Member Posts: 1
    I think the PvE skills should be profession specific *cough* Critical Agility *cough*
  • kegboyiikegboyii Member Posts: 103
    There are PvE skills for both luxon and kurzick factions as well as the PvE skills for sunspear rank, which are supposed to be profession specific. I wont be able to see them until thursday when i finally get my parts to build my gaming comp.

    Life is 10% what happens and 90% how you react to it!

  • Lonesamurai1Lonesamurai1 Member Posts: 1,210
    here are the new Pve skills (hope they show up ok):



    The following PvE only skills were added in this update:

    imageimage

  • AkaraxleAkaraxle Member UncommonPosts: 471

    Nice formatting there.

    image

  • AwesominityAwesominity Member UncommonPosts: 93
    I don't really have an opinion on the skills either way, but I would like to know why there aren't any for Prophecies?



    I get that it's the oldest chapter, but not why Factions got any and then on top of that Prophecies didn't. Actually, I wasn't even aware Factions was getting any until they were already out.



    Like I said, I don't really care either way, but I am curious.
  • kegboyiikegboyii Member Posts: 103
    My guess is that since GW:EN will have them, they might also be able to be used in Prophecies, or be considered as Prophecies PvE skills.

    Life is 10% what happens and 90% how you react to it!

  • Lonesamurai1Lonesamurai1 Member Posts: 1,210
    Originally posted by Akaraxle


    Nice formatting there.
    heh, thank you, Wiki copy/paste FTW!  

    imageimage

  • arstevensarstevens Member Posts: 31
    OH DAMNIT!  Come on!  They fucking nerfed the Necromaner soul reaping AGAIN!  This is getting to be BULLSHIT.
  • kegboyiikegboyii Member Posts: 103
    Is it nerfed even worse or did they make the nerfing less bad this time? If my necro can gain full energy just by having a spirit out, then i guess i have no choice then to have my MM as a Ritualist secondary.

    Life is 10% what happens and 90% how you react to it!

  • arstevensarstevens Member Posts: 31

    Ehg.. calming down my post from before, it helps that I read EVERY single word about what they did to soul reaping.

    Soul Reaping: Energy gain now triggers 3 times every 15 seconds (if you are already at maximum Energy when something dies, it does not count toward this limit). You now gain full Energy when a Spirit you control dies; you gain no Energy when other Spirits die.

    So I misread as 1 time every 15 seconds instead of three times every 15 seconds.

  • SerlingSerling Member Posts: 662

    Dude, necs weren't nerfed...they got a slight buff. Instead of soul reaping kicking in every 5 seconds, it now kicks in 3 times in 15 seconds, and if your energy is already full, it's not counted as a hit against the timer. I rolled a new Prophecies N/Me from pre-Searing to 20 this weekend (1-20 in 18 hours of play) and rarely saw my energy drop to zero.

    The only nerf part of this is that soul reaping no longer triggers for spirits that aren't yours. I prefer 50% for all spirits rather than %100 energy gain for just your own.

    BTW, I ascended my new nec at level 17. Loaded him up with Awaken the Blood, Order of Pain and Shatter Enchantment. Cast Empathy and Backfire on Doppleganger but cast no enchantments on myself. Hid behind a wall, so he couldn't hit me with OoP. Whan his health dropped to 50%, I hit him with Shatter Enchantment. Dead in 10 seconds. :)

  • kegboyiikegboyii Member Posts: 103
    Sweet.

    Life is 10% what happens and 90% how you react to it!

  • Lonesamurai1Lonesamurai1 Member Posts: 1,210
    Originally posted by Serling


    Dude, necs weren't nerfed...they got a slight buff. Instead of soul reaping kicking in every 5 seconds, it now kicks in 3 times in 15 seconds, and if your energy is already full, it's not counted as a hit against the timer. I rolled a new Prophecies N/Me from pre-Searing to 20 this weekend (1-20 in 18 hours of play) and rarely saw my energy drop to zero.
    The only nerf part of this is that soul reaping no longer triggers for spirits that aren't yours. I prefer 50% for all spirits rather than %100 energy gain for just your own.
    BTW, I ascended my new nec at level 17. Loaded him up with Awaken the Blood, Order of Pain and Shatter Enchantment. Cast Empathy and Backfire on Doppleganger but cast no enchantments on myself. Hid behind a wall, so he couldn't hit me with OoP. Whan his health dropped to 50%, I hit him with Shatter Enchantment. Dead in 10 seconds. :)
    *Steals build and runs away to get bonus*

    imageimage

  • AseenusAseenus Member UncommonPosts: 1,844
    arena net dont bother bloody updating gw1, work on 2 and get it out sooner iv already stopped playing because i know wateva i do now is pointless >_>
  • AwesominityAwesominity Member UncommonPosts: 93
    Originally posted by kegboyii

    My guess is that since GW:EN will have them, they might also be able to be used in Prophecies, or be considered as Prophecies PvE skills.
    Yes, but there will still be less Prophecies skills than there are of the other two.



    If the second happens there will be tons of new  Prophecies skills while there are a lot less of the other two. Even combined.
  • kegboyiikegboyii Member Posts: 103
    True, but if the GW:EN PvE skills can be used in the other campaigns, then it wont be so bad. For some reason i have had a feeling that wouldn't be very possible, partly because in an interview somewhere, it was said that there will be a PvE skill allowing you to transform into a bear. This made me think that maybe a skill like that would only be used in GW:EN areas. I'm probably just barking in the dark, they are skills that are only useable in PvE after all.

    Life is 10% what happens and 90% how you react to it!

  • kegboyiikegboyii Member Posts: 103
    I forgot to address Aseenus in my other post. Aseenus dont forget about the Hall of Monuments in GW:EN, if you plan to get the expansion, just keep at those titles and other collecting! That way you can get whatever unique items you can get in GW2, so dont quit just yet!

    Life is 10% what happens and 90% how you react to it!

  • SecromSecrom Member Posts: 318
    Originally posted by Aseenus

    arena net dont bother bloody updating gw1, work on 2 and get it out sooner iv already stopped playing because i know wateva i do now is pointless >_>

    Why is that?
  • AwesominityAwesominity Member UncommonPosts: 93
    Originally posted by Aseenus

    arena net dont bother bloody updating gw1, work on 2 and get it out sooner iv already stopped playing because i know wateva i do now is pointless >_>
    Then you must have completely overlooked Eye of the North and the Hall of Monuments.



    And just because you've stopped playing doesn't mean that other people have. Even if you can't take things over with you, GW2 is two years away.
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