This guild was one of the ones that try to help VG along by beta testing the crap out of it
You know I'm no lover of SOE and I have my problems with Vanguard but this is blantant trolling considering there is all ready a post that has multiple replies about this very topic. <mod edit>
A good read, and yes Vanguard flopped hard, and a FORCED groupinhg game with no groups is dead. Put a fork in it, and now the raiders are bailing. This game is really done for Vanbois. The mentioned post is no longer front page news, probably caused by Vanbois bumbing it off, because we can't have this flop receiving its DESERVED flames can we Vanbois?
This is a casual unfriendly game
It is hardware intensive
It is a BORING grind
It was released bug filled
Yada, yada, yada
AVOID IT!
Here is the post to avoid you having to type all the crap in, and no I don't swear half as much as this guy and I really don't care for the cussing much!
I have had numerous people asking me about the status of this game, why it failed, and of the like so I will make one post to sum it all up.
I did not play beta and at this point am thankful that I didnt. Vanguard was a horrendous game. First off lets start with the computer needs.
1) The computer needs for Vanguard didnt bother me too much. It was supposed to be a new engine and a new high end graphically enhanced game. Therefore I wasnt upset about having to spend on some new computer hardware.
The problem was that Vanguard literally put together an absolutely shitty environment. It was a black and white world (basically) full of just horrendous textures and landscapes. To sum Vanguard up, it looked like they had one artist working on everything, and it failed miserably. So I guess you could conclude that I was irratated to spend cash on a game that boasted to be graphically enhanced but in truth was a pile of steaming shit from the graphic side.
2) The content perspective was piss poor from the very start. We at Triton worked with it with a thought pattern that it would improve. On the good side, the pathing wasnt all too bad for a new game which surprised us, but the content was horrible. Lets be honest, how horrible was the quest system? How horrible was the sound system? I will steal a line from Methos here. It sounded like Brad and his gay lover went into the basement and recorded each and every one of the voice overs to save money. They were TERRIBLE. Who else wanted to kill someone when a quest NPC said "Hello, I have need of your aid". I would call the sound horrible but Im afraid that would be a compliment.
It doesnt take a rocket scientist to figure out that Triton is/was easily the premier end game calibur guild in Vanguard. Brad knew it so he allowed us to submit suggestion, Sony knew it so they allowed us to test YOUR (the people who remained) raid content and suggest new encounters. What I found on the raid testing was ONE man creating encounters, having them be tested and be COMPLETELY out of the fucking loop from the other office sections. For example, Avarem (the lead raid programmer dev, great guy btw) had no fucking idea how pvp would change the structure of raiding in the Port Warehouse.
What this tells me is that Vanguard had horrendous communication with its other departments. Some of you may shrug that off either because you are clearly stupid or you are still on the blowjob for Vanguard bandwagon but it is not good business to say the least.
For you people looking for end game material listen up. If we still played VG we would probably be "in trouble" for breaking the NDA but you wont see any encounters for another 3 months at the LEAST and when you DO see the encounter you should send a hooker over to each and every Triton, and Blades of Wraths members house for a blow job for creating it for you.
3) Speaking of bad business operations. Personally I believe that Sony will inevitably do the best job they can with this fucking lemon. They are a solid company with alot of capital to spend. Thats GREAT for those who want to wait it out, etc etc. Nothing wrong with that, HOWEVER, they made a bad move with their current mergers and here is why.
I understand whole heartedly about the desire to consolidate servers to allow for higher population and potentially increase grouping but as a raid tester and someone who has personally spoke to Smed, among others let me break it down. The ONLY reason they consolidated the servers was because they knew that even though many would quit if they did, it would save MANY more from quitting by each server individually dying one after the other. On that I can see their point and thats no problem but where they fucked up was the PvP aspect.
Adding a team oriented PvP server to a FFA server was outright dumb. The FFA server gets a big fucking birthday cake including Brads gay lover to suck them off and say "Here is more grief bait!" but it completely fucks up the Team PvP players desire for the server of their choice. Consider it this way. Each person who signed up for the Team PvP signed up for that to be in an balanced environment of PvP, and PvE. Different people like different things as Im sure all can respect but Sony in all their wisdom decided to say "fuck you" to the PAYING CUSTOMERS choice and save their own ass and extend this sinking ship a few more months, increasing revenue.
Thats something that needs to be REALIZED. If you went to a store, bought an apple and it had a worm in it. You would be pissed, bring it to the store and get your money back or a new fucking apple. The store would NEVER say to you "sorry kid, you paid for something and now have to deal with it". Moral of this is that Sony proves it doesnt give a flying fuck about the paying customer base by this blatent merger to save its own ass and while I understand it, I can never respect it.
4) The fucking exploits and bugs. I will say this and end with this. This game came out 5-6 months ago, has been in the works for 4 fucking years and just this WEEK fixed 309 bugs. Does anyone else find that to be hilarious? This game is THAT bad that THIS far into it, there were still 309 fixes needed (and lets be honest, that probably didnt even touch the total number).
People using ISX, people exploiting tombs, people speed hacking. I could literally fucking bot diplomacy for 24 hours a day and not recieve one GM message because 1) No GMs existed 2) They didnt care. This isnt to say I did (contrary to what some may think) and I dont give a flying fuck about the retards who may think I personally did. What this goes to the heart of is that WHERE WERE THE GMS!?
5) My conclusion is that Brad got way over his head. He hired numerous people who were still in college and are GREAT people I have gamed with for years but probably did so to save money. In the end he fucked them all over as well (we wont get into that but being that I am close with Nino you can trust me, or not). This game was basically all talk and nobody ever walked the walk.
Look, hate my opinion, hate my top notch guild, hate me, or hate my epeen arrogance or not you have to see this game for what it is. Its a fucking calamity of massive proportions. I think that Sigil and Sony should call me and say...
"Chris, we appreciate the hard work you put in testing our shitty product" and they should say that to each and every player who literally stayed on board this sinking piece of absolute shit for months.
So I guess I will conclude with good luck and "laughs" to anyone else holding their ground on this piece of shit. If you want a 50 bard, 500 diplomat with 30 plat send me a PM here and we can work something out. No normal human being who enjoys gaming for competition, or enjoys gaming for the fun of it (freshness) could ever sit by this game.
Generol
Ex Leader of Triton
Still your fucking Lord and Master...slave.
If you have any questions please ask. I have moved on to WoW from eq and no longer have any desire to play a dead game. Thank you. (posted by another selling his account in EQ1)
This guild was one of the ones that try to help VG along by beta testing the crap out of it
You know I'm no lover of SOE and I have my problems with Vanguard but this is blantant trolling considering there is all ready a post that has multiple replies about this very topic. So I'm reporting it. This does nothing but promote bashing of Vanguard.
Nothing we havent heard before is it? While I think many would agree with him(probably me included) I still enjoyed the game when I played it, and I still plan on playing it in a month or so.
But im not impressed by that rant, not at all, its like a bad maddox impression, dull, lacking and very imature. Probably some of the point but still lousy.
And how can a slaughtering of a game be enjoyable? Oh well I look to damn defensive now, and im not, but come on there are better ways to explain yourself.
This guild was one of the ones that try to help VG along by beta testing the crap out of it
You know I'm no lover of SOE and I have my problems with Vanguard but this is blantant trolling considering there is all ready a post that has multiple replies about this very topic. So I'm reporting it. This does nothing but promote bashing of Vanguard. hmm don't see a thread about it..
Even the uber guilds are mad? WoW, just WoW, it is worse for Vanguard then a buggy launch, casual unfriendly, insane system requirements, crashes, memory leaks, launching with BC expansion, LoTRO launching right after! This game is down to 4 servers for all those reasons, and it deserves to be!
Even the uber guilds are mad? WoW, just WoW, it is worse for Vanguard then a buggy launch, casual unfriendly, insane system requirements, crashes, memory leaks, launching with BC expansion, LoTRO launching right after! This game is down to 4 servers for all those reasons, and it deserves to be!
Uber guilds are always mad at about everything. Uber guilds are mad at EQ, always were. They left, bitch and moan. They are mad at EQ2. They are mad at WoW. Uber guild are mad. This is a static situation, can't be changed. They deserve everything and casuals bowing to them and praising them for allowing them to play the same game.
And you have some devs who listen to these Uber Guilds...devs like Brad.
Personnally, I would take old EQ and twist it a LOT, in a step further ahead from CoH gameplay, yet less action and more rpg-like. For example, I would have an auto-attack bar...where the powers are done as soon as refreshed, the first power always if available, then 2nd and so on down the auto-attack bar...that is but 1 example of what I think would be a sweet twist to old EQ in a new MMO. Once the players get it, there is no point in making them click, click, click...and longer battles can be fun.
- "If I understand you well, you are telling me until next time. " - Ren
I agree 100% with the Triton guild leader. He's absolutely right and I understand his hate. He is ranting and rightfully so Vanguard is the most overhyped game in the history of MMO's.
Brads sales speeches sink to the community and everyone got their hopes up, but Microsoft and others who saw the results were not impressed. It's a fucking disaster.
And I think reading that post finally open my eyes and I realize there is no point to log on anymore. I'm gona cancel my account and play LoTR (at least its a quality game even tho no real pvp) until AoC comes out.
A good read, and yes Vanguard flopped hard, and a FORCED groupinhg game with no groups is dead. Put a fork in it, and now the raiders are bailing. This game is really done for Vanbois. The mentioned post is no longer front page news, probably caused by Vanbois bumbing it off, because we can't have this flop receiving its DESERVED flames can we Vanbois? This is a casual unfriendly game It is hardware intensive It is a BORING grind It was released bug filled Yada, yada, yada AVOID IT! Here is the post to avoid you having to type all the crap in, and no I don't swear half as much as this guy and I really don't care for the cussing much! I have had numerous people asking me about the status of this game, why it failed, and of the like so I will make one post to sum it all up. What people? i never ever heard of ya nor of this self pro-claimed big guild as i hardly could find members on that site.
I did not play beta and at this point am thankful that I didnt. Vanguard was a horrendous game. First off lets start with the computer needs. Cool lets see
1) The computer needs for Vanguard didnt bother me too much. It was supposed to be a new engine and a new high end graphically enhanced game. Therefore I wasnt upset about having to spend on some new computer hardware. Okay so where are the computer needs? very unclear post about computer needs
The problem was that Vanguard literally put together an absolutely shitty environment. It was a black and white world (basically) full of just horrendous textures and landscapes. Might have forgotten we have settings ingame that can bbe tweaked To sum Vanguard up, it looked like they had one artist working on everything, and it failed miserably. So I guess you could conclude that I was irratated to spend cash on a game that boasted to be graphically enhanced but in truth was a pile of steaming shit from the graphic side. Opinions opinionsagree with some of it.
2) The content perspective was piss poor from the very start. We at Triton worked with it with a thought pattern that it would improve. On the good side, the pathing wasnt all too bad for a new game which surprised us, but the content was horrible. Lets be honest, how horrible was the quest system? How horrible was the sound system? I will steal a line from Methos here. It sounded like Brad and his gay lover went into the basement and recorded each and every one of the voice overs to save money. They were TERRIBLE. Who else wanted to kill someone when a quest NPC said "Hello, I have need of your aid". I would call the sound horrible but Im afraid that would be a compliment. Wonder why when reading "Triton is a RAID guild on the Varking PvP Team Server. We are an endgame guildsuch a guild playes a game where they knew raid and end game wasn't in yet? strange
It doesnt take a rocket scientist to figure out that Triton is/was easily the premier end game calibur guild in Vanguard. Brad knew it so he allowed us to submit suggestion, Sony knew it so they allowed us to test YOUR (the people who remained) raid content and suggest new encounters. What I found on the raid testing was ONE man creating encounters, having them be tested and be COMPLETELY out of the fucking loop from the other office sections. For example, Avarem (the lead raid programmer dev, great guy btw) had no fucking idea how pvp would change the structure of raiding in the Port Warehouse. Well might haveto do with not pvp'ng but still never heard about Triton, but might also have to do with the fact i try to avoid anti-social gamers or Elitist, and seems this type of guild might even be what some consider a fanboy when they started as most real fanboy end up being "haters" fact is shown on several topics on this forum.
What this tells me is that Vanguard had horrendous communication with its other departments. Some of you may shrug that off either because you are clearly stupid or you are still on the blowjob for Vanguard bandwagon but it is not good business to say the least. Sigil was not managed well or actualy terrible which indeed resulted in what some people consider a failure upon Vanguard, but fact remains its the company what was a mess, if the company was run by people knowing how to run a company Vanguard would have been allot better, maybe still not great and i'm sure that even if it was bug/free and had 99% performance boost still many will not like a game like Vanguard as some try to play these games like a job and they get burned out quick without them actualy realizing that its their playstyle which makes their game experiance bad. Else if a game was bad from the start why would anyone continue to try HARD to try and like it. That is something i feel wil not recover once someone has this feel of this game is nt what i'm looking for but continues to play such game will result in topics like we see daily spwn with nonsens.
For you people looking for end game material listen up. If we still played VG we would probably be "in trouble" for breaking the NDA but you wont see any encounters for another 3 months at the LEAST and when you DO see the encounter you should send a hooker over to each and every Triton, and Blades of Wraths members house for a blow job for creating it for you. lol end gamers in a mmorpg it will always suprise me reading such nonsense.
3) Speaking of bad business operations. Personally I believe that Sony will inevitably do the best job they can with this fucking lemon. They are a solid company with alot of capital to spend. Thats GREAT for those who want to wait it out, etc etc. Nothing wrong with that, HOWEVER, they made a bad move with their current mergers and here is why.
I understand whole heartedly about the desire to consolidate servers to allow for higher population and potentially increase grouping but as a raid tester and someone who has personally spoke to Smed, among others let me break it down. The ONLY reason they consolidated the servers was because they knew that even though many would quit if they did, it would save MANY more from quitting by each server individually dying one after the other. On that I can see their point and thats no problem but where they fucked up was the PvP aspect. I'm not disagreeing here as i feel seeing lots of reactions of those playing pvp so in a way here i can relate to it
Adding a team oriented PvP server to a FFA server was outright dumb. The FFA server gets a big fucking birthday cake including Brads gay lover to suck them off and say "Here is more grief bait!" but it completely fucks up the Team PvP players desire for the server of their choice. Consider it this way. Each person who signed up for the Team PvP signed up for that to be in an balanced environment of PvP, and PvE. Different people like different things as Im sure all can respect but Sony in all their wisdom decided to say "fuck you" to the PAYING CUSTOMERS choice and save their own ass and extend this sinking ship a few more months, increasing revenue. me not a pvp'r so leave this one to those who are
Thats something that needs to be REALIZED. If you went to a store, bought an apple and it had a worm in it. You would be pissed, bring it to the store and get your money back or a new fucking apple. The store would NEVER say to you "sorry kid, you paid for something and now have to deal with it". Moral of this is that Sony proves it doesnt give a flying fuck about the paying customer base by this blatent merger to save its own ass and while I understand it, I can never respect it. Allot of stores will not take that apple back if it been in naked hands as we all know many things can happen with unsealed food product. But then again this might be different from country to country, and its also a wierd comparisan to have a apple or mmorpg game LOL
4) The fucking exploits and bugs. I will say this and end with this. This game came out 5-6 months ago, has been in the works for 4 fucking years and just this WEEK fixed 309 bugs. Does anyone else find that to be hilarious? This game is THAT bad that THIS far into it, there were still 309 fixes needed (and lets be honest, that probably didnt even touch the total number). Depence on where your focus is if you care about exploits you bound to find them
People using ISX, people exploiting tombs, people speed hacking. I could literally fucking bot diplomacy for 24 hours a day and not recieve one GM message because 1) No GMs existed 2) They didnt care. This isnt to say I did (contrary to what some may think) and I dont give a flying fuck about the retards who may think I personally did. What this goes to the heart of is that WHERE WERE THE GMS!? Absolute if its going on a GM should be present especialy at pvp servers from what i can tell what sort of anti-social people play on it
5) My conclusion is that Brad got way over his head. Fully agree on this as i have mentioned this in numerous reply elsewhere He hired numerous people who were still in college and are GREAT people I have gamed with for years but probably did so to save money. In the end he fucked them all over as well (we wont get into that but being that I am close with Nino you can trust me, or not). This game was basically all talk and nobody ever walked the walk. Thats your opinion
Look, hate my opinion, hate my top notch guild, hate me, or hate my epeen arrogance or not you have to see this game for what it is. Its a fucking calamity of massive proportions. I think that Sigil and Sony should call me and say... Nothing to hate but mainly to think WoW we have gamers act like this guy with his self proclaimed uber guild
"Chris, we appreciate the hard work you put in testing our shitty product" and they should say that to each and every player who literally stayed on board this sinking piece of absolute shit for months. A another case of not able to take responsibility for his own actions
So I guess I will conclude with good luck and "laughs" to anyone else holding their ground on this piece of shit. If you want a 50 bard, 500 diplomat with 30 plat send me a PM here and we can work something out. No normal human being who enjoys gaming for competition, or enjoys gaming for the fun of it (freshness) could ever sit by this game. Thanks, havn't played for a week been busy with work and playing SWG and C&C online atm when home in hte evening, oh noessssssss
Ah a little message from the REAL TRITON guild which seems to be a somewhat more pro type of guild that actualy playes mmorpg
"Frankly, if people choose to believe whatever without coming to the source to verify their facts... can't say I'd count them among those whose opinion I'd give two *bleep* about. Don't get me wrong here--I'm not aiming to shoot the messengers by any means. This particular issue is quite a sore spot for me, personally, as well. I lost count long time ago of how many people sent me tells or e-mails that there's some idiot named Dunric running around on their WoW or EQ2 server claiming to be me.
While it's more than a little bit irritating that some dimwitted *bleep* on another game server can affect the reputation of the real Triton here, it simply isn't feasible (or appealing in the least) to have to deal with these types every couple of months. The simple and unfortunate fact is that there's an endless supply of uncreative, *bleep* morons in the world who'd rather pretend to be someone else than to do their own work and build their own legacy. " http://forums.station.sony.com/vg/posts/list.m?start=135&topic_id=12186
After a phone conversation and some promises made I have decided to rescind my would be "rant" much to the probable dismay of the complete and utter shit that lurks on the VG forums.
All I will say is you should be thanking me right about now (as you will soon see why) because things have been changed due to myself. Now bow down like the slaves you are and thank your master.
Generol
Edited by GenerolVG 6/19/2007 5:10 AM (Most Recent)
hehe i must admit in some strange way the guy does have humor
1) The computer needs for Vanguard didnt bother me too much. It was supposed to be a new engine and a new high end graphically enhanced game. Therefore I wasnt upset about having to spend on some new computer hardware.
I've often seen this phrase used " It was supposed to be a new engine and a new high end graphically enhanced game. Therefore I wasnt upset about having to spend on some new computer hardware." VGSOH used a variant of Unreal 2.0 which at the time of development was a good engine. They problem with it is that they were trying to do more than the engine allowed or was capable of doing.
The Unreal 2.0 System Requirements are
WIN 98/ME/2000/XP Pentium III or AMD Athlon 733MHz processor (*Pentium or AMD 1.0 GHz or greater RECOMMENDED) 128 MB RAM (256 MB RAM or greater RECOMMENDED) 3 GB Harddisk space 8X CD Rom Windows compatible sound card (*Sound Blaster Audigy series sound card RECOMMENDED) (NVIDIA nForce or other motherboards / soundcards containing the Dolby Digital Interactive Content Encoder required for Dolby Digital audio. Also RECOMMENDED) 3D Accelerator card with 16 MB VRAM (*32-128 MB VRAM RECOMMENDED) 16 MB TNT2-class DirectX version 6 compliant video card. (*NVIDIA GeForce 2/ATI Radeon RECOMMENDED) DirectX version 8.1 (Included on game disc) 3D Accelerator card with 16 MB VRAM (*32-128 MB VRAM RECOMMENDED) 16 MB TNT2-class DirectX version 6 compliant video card. (*NVIDIA GeForce 2/ATI Radeon RECOMMENDED) DirectX version 8.1 (Included on game disc) Internet (TCP/IP) and LAN (TCP/IP) play supported. *Internet play requires a 33.6 Kbps or faster modem
And here is VGSOH System Requirements
Minimum:
Operating System: Windows® 2000, XP
100% DirectX 9.0c compatible computer
100% DirectX compatible keyboard or input device
Processor 2.4 GHz Intel processor or 2400+ or higher model AMD processor
RAM: 512MB
Vertex and Pixel shader 2.0 compatible hardware with 128MB of texture memory
100% DirectX compatible sound card
56K + Internet Connection
16X Speed DVD-ROM
20 Gigabytes Hard Drive Space
Recommended:
Operating System: Windows® 2000, XP, Vista
100% DirectX 9.0c compatible computer
100% DirectX compatible keyboard or input device
Processor 3.0 GHz Intel or 3500+ AMD processor
RAM: 2GB
Vertex and Pixel shader 2.0 compatible hardware with 256MB of texture memory
DirectSound compatible audio hardware
Broadband Internet Connection
16X Speed DVD-ROM
20 Gigabytes Hard Drive Space
So it would stand to reason that they used an outdated engine to try to get the performance that they were trying to achieve.
Edit:
And here is a list of games that did in fact use the unreal 2.0 according to Wikipedia
1) The computer needs for Vanguard didnt bother me too much. It was supposed to be a new engine and a new high end graphically enhanced game. Therefore I wasnt upset about having to spend on some new computer hardware. I've often seen this phrase used " It was supposed to be a new engine and a new high end graphically enhanced game. Therefore I wasnt upset about having to spend on some new computer hardware." VGSOH used a variant of Unreal 2.0 which at the time of development was a good engine. They problem with it is that they were trying to do more than the engine allowed or was capable of doing. The Unreal 2.0 System Requirements are
WIN 98/ME/2000/XP Pentium III or AMD Athlon 733MHz processor (*Pentium or AMD 1.0 GHz or greater RECOMMENDED) 128 MB RAM (256 MB RAM or greater RECOMMENDED) 3 GB Harddisk space 8X CD Rom Windows compatible sound card (*Sound Blaster Audigy series sound card RECOMMENDED) (NVIDIA nForce or other motherboards / soundcards containing the Dolby Digital Interactive Content Encoder required for Dolby Digital audio. Also RECOMMENDED) 3D Accelerator card with 16 MB VRAM (*32-128 MB VRAM RECOMMENDED) 16 MB TNT2-class DirectX version 6 compliant video card. (*NVIDIA GeForce 2/ATI Radeon RECOMMENDED) DirectX version 8.1 (Included on game disc) 3D Accelerator card with 16 MB VRAM (*32-128 MB VRAM RECOMMENDED) 16 MB TNT2-class DirectX version 6 compliant video card. (*NVIDIA GeForce 2/ATI Radeon RECOMMENDED) DirectX version 8.1 (Included on game disc) Internet (TCP/IP) and LAN (TCP/IP) play supported. *Internet play requires a 33.6 Kbps or faster modem
And here is VGSOH System Requirements Minimum:
Operating System: Windows® 2000, XP 100% DirectX 9.0c compatible computer 100% DirectX compatible keyboard or input device Processor 2.4 GHz Intel processor or 2400+ or higher model AMD processor RAM: 512MB Vertex and Pixel shader 2.0 compatible hardware with 128MB of texture memory 100% DirectX compatible sound card 56K + Internet Connection 16X Speed DVD-ROM 20 Gigabytes Hard Drive Space
Recommended:
Operating System: Windows® 2000, XP, Vista 100% DirectX 9.0c compatible computer 100% DirectX compatible keyboard or input device Processor 3.0 GHz Intel or 3500+ AMD processor RAM: 2GB Vertex and Pixel shader 2.0 compatible hardware with 256MB of texture memory DirectSound compatible audio hardware Broadband Internet Connection 16X Speed DVD-ROM 20 Gigabytes Hard Drive Space
So it would stand to reason that they used an outdated engine to try to get the performance that they were trying to achieve. Edit: And here is a list of games that did in fact use the unreal 2.0 according to Wikipedia Tom Clancy's Splinter Cell: Double Agent — (2006) Ubisoft Pentium IV 3GHz
I did not understand your point fully, so..., I googled aswell and found out the systems to run these two games.
Incase that would help you making your point.
Just because the original Unreal game was run with lower specific then What Vanguard is supposed to doesn't make a point in itself. There obviously alot of games using the unreal 2.0 engine but also requires better hardware on the computer compared to Unreal 2.0.
Every member of every raiding guild in every game should be banned and disallowed from ever playing an online game again. Find something worthwhile to do with your life, get outside, and stop causing us normal people who play these games to be lumped into the same sad category as you.
Thinking anything you do in an MMO is an 'accomplishment' or takes 'skill' or is anything with even the tiniest bit of importance is the absolute height of stupid. I've never, in almost 9 years playing these sort of games, been able to figure these people out. It's got to be the saddest and funniest thing I've ever seen, wrapped up in one neat little bundle of insanity.
1) The computer needs for Vanguard didnt bother me too much. It was supposed to be a new engine and a new high end graphically enhanced game. Therefore I wasnt upset about having to spend on some new computer hardware. I've often seen this phrase used " It was supposed to be a new engine and a new high end graphically enhanced game. Therefore I wasnt upset about having to spend on some new computer hardware." VGSOH used a variant of Unreal 2.0 which at the time of development was a good engine. They problem with it is that they were trying to do more than the engine allowed or was capable of doing. The Unreal 2.0 System Requirements are
WIN 98/ME/2000/XP Pentium III or AMD Athlon 733MHz processor (*Pentium or AMD 1.0 GHz or greater RECOMMENDED) 128 MB RAM (256 MB RAM or greater RECOMMENDED) 3 GB Harddisk space 8X CD Rom Windows compatible sound card (*Sound Blaster Audigy series sound card RECOMMENDED) (NVIDIA nForce or other motherboards / soundcards containing the Dolby Digital Interactive Content Encoder required for Dolby Digital audio. Also RECOMMENDED) 3D Accelerator card with 16 MB VRAM (*32-128 MB VRAM RECOMMENDED) 16 MB TNT2-class DirectX version 6 compliant video card. (*NVIDIA GeForce 2/ATI Radeon RECOMMENDED) DirectX version 8.1 (Included on game disc) 3D Accelerator card with 16 MB VRAM (*32-128 MB VRAM RECOMMENDED) 16 MB TNT2-class DirectX version 6 compliant video card. (*NVIDIA GeForce 2/ATI Radeon RECOMMENDED) DirectX version 8.1 (Included on game disc) Internet (TCP/IP) and LAN (TCP/IP) play supported. *Internet play requires a 33.6 Kbps or faster modem
And here is VGSOH System Requirements Minimum:
Operating System: Windows® 2000, XP 100% DirectX 9.0c compatible computer 100% DirectX compatible keyboard or input device Processor 2.4 GHz Intel processor or 2400+ or higher model AMD processor RAM: 512MB Vertex and Pixel shader 2.0 compatible hardware with 128MB of texture memory 100% DirectX compatible sound card 56K + Internet Connection 16X Speed DVD-ROM 20 Gigabytes Hard Drive Space
Recommended:
Operating System: Windows® 2000, XP, Vista 100% DirectX 9.0c compatible computer 100% DirectX compatible keyboard or input device Processor 3.0 GHz Intel or 3500+ AMD processor RAM: 2GB Vertex and Pixel shader 2.0 compatible hardware with 256MB of texture memory DirectSound compatible audio hardware Broadband Internet Connection 16X Speed DVD-ROM 20 Gigabytes Hard Drive Space
Nice list but realisticly you only should have placed only these build (3369)so it doesn't really go there saying its a old out dated engine. But i always will say that the UT engine will just be better suited for sci-fi looking games. Pretty sure actualy that not many are able to play Double Agent at next-gen settings even today. Kinda cause those friends in rl that like gaming are more into those type of games but only a few can mx those games to next-gen setting includ. me but Vanguard is just a big difference as its a online world, so surely its sort of obvious its high demanding and will grawl at your system, or are there some people that can play splintercell at next gen setting, enjoy the game with no problems with a mid/low spec system? don't really think so
Every member of every raiding guild in every game should be banned and disallowed from ever playing an online game again. Find something worthwhile to do with your life, get outside, and stop causing us normal people who play these games to be lumped into the same sad category as you.
Thinking anything you do in an MMO is an 'accomplishment' or takes 'skill' or is anything with even the tiniest bit of importance is the absolute height of stupid. I've never, in almost 9 years playing these sort of games, been able to figure these people out. It's got to be the saddest and funniest thing I've ever seen, wrapped up in one neat little bundle of insanity.
well not all afcourse, i'm sure there are some good folks out there raiding, but those that express themself being the sort Elititst we see on these forms and elswhere really should do the things you said
Every member of every raiding guild in every game should be banned and disallowed from ever playing an online game again. Find something worthwhile to do with your life, get outside, and stop causing us normal people who play these games to be lumped into the same sad category as you.
Thinking anything you do in an MMO is an 'accomplishment' or takes 'skill' or is anything with even the tiniest bit of importance is the absolute height of stupid. I've never, in almost 9 years playing these sort of games, been able to figure these people out. It's got to be the saddest and funniest thing I've ever seen, wrapped up in one neat little bundle of insanity.
well not all afcourse, i'm sure there are some good folks out there raiding, but those that express themself being the sort Elititst we see on these forms and elswhere really should do the things you said
Whenever people throw around words like "skill," "accomplishment" or (my personal favorite) "risk" in regards to MMORPGs, it always makes me wonder what bizarro Skinner Box they are beaming in from. None of us have perfect, totally fulfilling lives, but stop using computer games as a surrogate for real life achievement. MMORPGs are great fun on so many levels, but if you're looking for accomplishment, it's time to shut off your monitor, dust the Cheetos dust off your fingertips, step outside, and engage the living, breathing world.
I thoroughly enjoy MMORPG's, have even liked raiding on a casual level, and can wittle away hours at a time playing with the best of them, but the only risk you're ever gonna get out of playing videogames is A) your dog peeing on the floor because you've been ignoring him transfixed by your computer for the last 12 hours, or if you cut your finger on a particular sharp potato chip in between keyboard mashing.
Every member of every raiding guild in every game should be banned and disallowed from ever playing an online game again. Find something worthwhile to do with your life, get outside, and stop causing us normal people who play these games to be lumped into the same sad category as you.
Thinking anything you do in an MMO is an 'accomplishment' or takes 'skill' or is anything with even the tiniest bit of importance is the absolute height of stupid. I've never, in almost 9 years playing these sort of games, been able to figure these people out. It's got to be the saddest and funniest thing I've ever seen, wrapped up in one neat little bundle of insanity.
well not all afcourse, i'm sure there are some good folks out there raiding, but those that express themself being the sort Elititst we see on these forms and elswhere really should do the things you said
Whenever people throw around words like "skill," "accomplishment" or (my personal favorite) "risk" in regards to MMORPGs, it always makes me wonder what bizarro Skinner Box they are beaming in from. None of us have perfect, totally fulfilling lives, but stop using computer games as a surrogate for real life achievement. MMORPGs are great fun on so many levels, but if you're looking for accomplishment, it's time to shut off your monitor, dust the Cheetos dust off your fingertips, step outside, and engage the living, breathing world.
I thoroughly enjoy MMORPG's, have even liked raiding on a casual level, and can wittle away hours at a time playing with the best of them, but the only risk you're ever gonna get out of playing videogames is A) your dog peeing on the floor because you've been ignoring him transfixed by your computer for the last 12 hours, or if you cut your finger on a particular sharp potato chip in between keyboard mashing.
I was, of course, exagerrating to a large degree- but yes, there are a lot of people who honestly need to get a grip. I personally know a few who will pass up something they really would rather do to go raid. I honestly wish I could take the PC away from these people and force them into realizing that WoW/EQ/EQ2 is NOT a real world. You have no responsibility whatsoever- no one is really going to die if you don't show up.
It's ridiculous, and makes the rest of us immediately look like idiots to non-gamers.
Comments
Wish Darkfall would release.
A good read, and yes Vanguard flopped hard, and a FORCED groupinhg game with no groups is dead. Put a fork in it, and now the raiders are bailing. This game is really done for Vanbois. The mentioned post is no longer front page news, probably caused by Vanbois bumbing it off, because we can't have this flop receiving its DESERVED flames can we Vanbois?
This is a casual unfriendly game
It is hardware intensive
It is a BORING grind
It was released bug filled
Yada, yada, yada
AVOID IT!
Here is the post to avoid you having to type all the crap in, and no I don't swear half as much as this guy and I really don't care for the cussing much!
I have had numerous people asking me about the status of this game, why it failed, and of the like so I will make one post to sum it all up.
I did not play beta and at this point am thankful that I didnt. Vanguard was a horrendous game. First off lets start with the computer needs.
1) The computer needs for Vanguard didnt bother me too much. It was supposed to be a new engine and a new high end graphically enhanced game. Therefore I wasnt upset about having to spend on some new computer hardware.
The problem was that Vanguard literally put together an absolutely shitty environment. It was a black and white world (basically) full of just horrendous textures and landscapes. To sum Vanguard up, it looked like they had one artist working on everything, and it failed miserably. So I guess you could conclude that I was irratated to spend cash on a game that boasted to be graphically enhanced but in truth was a pile of steaming shit from the graphic side.
2) The content perspective was piss poor from the very start. We at Triton worked with it with a thought pattern that it would improve. On the good side, the pathing wasnt all too bad for a new game which surprised us, but the content was horrible. Lets be honest, how horrible was the quest system? How horrible was the sound system? I will steal a line from Methos here. It sounded like Brad and his gay lover went into the basement and recorded each and every one of the voice overs to save money. They were TERRIBLE. Who else wanted to kill someone when a quest NPC said "Hello, I have need of your aid". I would call the sound horrible but Im afraid that would be a compliment.
It doesnt take a rocket scientist to figure out that Triton is/was easily the premier end game calibur guild in Vanguard. Brad knew it so he allowed us to submit suggestion, Sony knew it so they allowed us to test YOUR (the people who remained) raid content and suggest new encounters. What I found on the raid testing was ONE man creating encounters, having them be tested and be COMPLETELY out of the fucking loop from the other office sections. For example, Avarem (the lead raid programmer dev, great guy btw) had no fucking idea how pvp would change the structure of raiding in the Port Warehouse.
What this tells me is that Vanguard had horrendous communication with its other departments. Some of you may shrug that off either because you are clearly stupid or you are still on the blowjob for Vanguard bandwagon but it is not good business to say the least.
For you people looking for end game material listen up. If we still played VG we would probably be "in trouble" for breaking the NDA but you wont see any encounters for another 3 months at the LEAST and when you DO see the encounter you should send a hooker over to each and every Triton, and Blades of Wraths members house for a blow job for creating it for you.
3) Speaking of bad business operations. Personally I believe that Sony will inevitably do the best job they can with this fucking lemon. They are a solid company with alot of capital to spend. Thats GREAT for those who want to wait it out, etc etc. Nothing wrong with that, HOWEVER, they made a bad move with their current mergers and here is why.
I understand whole heartedly about the desire to consolidate servers to allow for higher population and potentially increase grouping but as a raid tester and someone who has personally spoke to Smed, among others let me break it down. The ONLY reason they consolidated the servers was because they knew that even though many would quit if they did, it would save MANY more from quitting by each server individually dying one after the other. On that I can see their point and thats no problem but where they fucked up was the PvP aspect.
Adding a team oriented PvP server to a FFA server was outright dumb. The FFA server gets a big fucking birthday cake including Brads gay lover to suck them off and say "Here is more grief bait!" but it completely fucks up the Team PvP players desire for the server of their choice. Consider it this way. Each person who signed up for the Team PvP signed up for that to be in an balanced environment of PvP, and PvE. Different people like different things as Im sure all can respect but Sony in all their wisdom decided to say "fuck you" to the PAYING CUSTOMERS choice and save their own ass and extend this sinking ship a few more months, increasing revenue.
Thats something that needs to be REALIZED. If you went to a store, bought an apple and it had a worm in it. You would be pissed, bring it to the store and get your money back or a new fucking apple. The store would NEVER say to you "sorry kid, you paid for something and now have to deal with it". Moral of this is that Sony proves it doesnt give a flying fuck about the paying customer base by this blatent merger to save its own ass and while I understand it, I can never respect it.
4) The fucking exploits and bugs. I will say this and end with this. This game came out 5-6 months ago, has been in the works for 4 fucking years and just this WEEK fixed 309 bugs. Does anyone else find that to be hilarious? This game is THAT bad that THIS far into it, there were still 309 fixes needed (and lets be honest, that probably didnt even touch the total number).
People using ISX, people exploiting tombs, people speed hacking. I could literally fucking bot diplomacy for 24 hours a day and not recieve one GM message because 1) No GMs existed 2) They didnt care. This isnt to say I did (contrary to what some may think) and I dont give a flying fuck about the retards who may think I personally did. What this goes to the heart of is that WHERE WERE THE GMS!?
5) My conclusion is that Brad got way over his head. He hired numerous people who were still in college and are GREAT people I have gamed with for years but probably did so to save money. In the end he fucked them all over as well (we wont get into that but being that I am close with Nino you can trust me, or not). This game was basically all talk and nobody ever walked the walk.
Look, hate my opinion, hate my top notch guild, hate me, or hate my epeen arrogance or not you have to see this game for what it is. Its a fucking calamity of massive proportions. I think that Sigil and Sony should call me and say...
"Chris, we appreciate the hard work you put in testing our shitty product" and they should say that to each and every player who literally stayed on board this sinking piece of absolute shit for months.
So I guess I will conclude with good luck and "laughs" to anyone else holding their ground on this piece of shit. If you want a 50 bard, 500 diplomat with 30 plat send me a PM here and we can work something out. No normal human being who enjoys gaming for competition, or enjoys gaming for the fun of it (freshness) could ever sit by this game.
Generol
Ex Leader of Triton
Still your fucking Lord and Master...slave.
If you have any questions please ask. I have moved on to WoW from eq and no longer have any desire to play a dead game. Thank you. (posted by another selling his account in EQ1)
why don't you cry about it?
But im not impressed by that rant, not at all, its like a bad maddox impression, dull, lacking and very imature. Probably some of the point but still lousy.
And how can a slaughtering of a game be enjoyable? Oh well I look to damn defensive now, and im not, but come on there are better ways to explain yourself.
but eh
Uber guilds are always mad at about everything. Uber guilds are mad at EQ, always were. They left, bitch and moan. They are mad at EQ2. They are mad at WoW. Uber guild are mad. This is a static situation, can't be changed. They deserve everything and casuals bowing to them and praising them for allowing them to play the same game.
And you have some devs who listen to these Uber Guilds...devs like Brad.
Personnally, I would take old EQ and twist it a LOT, in a step further ahead from CoH gameplay, yet less action and more rpg-like. For example, I would have an auto-attack bar...where the powers are done as soon as refreshed, the first power always if available, then 2nd and so on down the auto-attack bar...that is but 1 example of what I think would be a sweet twist to old EQ in a new MMO. Once the players get it, there is no point in making them click, click, click...and longer battles can be fun.
- "If I understand you well, you are telling me until next time. " - Ren
I agree 100% with the Triton guild leader. He's absolutely right and I understand his hate. He is ranting and rightfully so Vanguard is the most overhyped game in the history of MMO's.
Brads sales speeches sink to the community and everyone got their hopes up, but Microsoft and others who saw the results were not impressed. It's a fucking disaster.
And I think reading that post finally open my eyes and I realize there is no point to log on anymore. I'm gona cancel my account and play LoTR (at least its a quality game even tho no real pvp) until AoC comes out.
If someone is interested in a 48 ranger PM me.
Ah a little message from the REAL TRITON guild which seems to be a somewhat more pro type of guild that actualy playes mmorpg
"Frankly, if people choose to believe whatever without coming to the source to verify their facts... can't say I'd count them among those whose opinion I'd give two *bleep* about. Don't get me wrong here--I'm not aiming to shoot the messengers by any means. This particular issue is quite a sore spot for me, personally, as well. I lost count long time ago of how many people sent me tells or e-mails that there's some idiot named Dunric running around on their WoW or EQ2 server claiming to be me.
While it's more than a little bit irritating that some dimwitted *bleep* on another game server can affect the reputation of the real Triton here, it simply isn't feasible (or appealing in the least) to have to deal with these types every couple of months. The simple and unfortunate fact is that there's an endless supply of uncreative, *bleep* morons in the world who'd rather pretend to be someone else than to do their own work and build their own legacy. " http://forums.station.sony.com/vg/posts/list.m?start=135&topic_id=12186
I'm kinda glad seeing this as it restored alittle faith in still believe guilds do more good to a game then what we see a wanna-be guild like that person over at http://www.guildportal.com/Guild.aspx?GuildID=146741&ForumID=694125&TabID=1246104&TopicID=5094565
About the only upside for V:SoH is there's very little where else for it to go, but up.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Aha rant gone? instead this
Posts: 165
All I will say is you should be thanking me right about now (as you will soon see why) because things have been changed due to myself. Now bow down like the slaves you are and thank your master.
Generol
Edited by GenerolVG 6/19/2007 5:10 AM (Most Recent)
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
1) The computer needs for Vanguard didnt bother me too much. It was supposed to be a new engine and a new high end graphically enhanced game. Therefore I wasnt upset about having to spend on some new computer hardware.
I've often seen this phrase used " It was supposed to be a new engine and a new high end graphically enhanced game. Therefore I wasnt upset about having to spend on some new computer hardware." VGSOH used a variant of Unreal 2.0 which at the time of development was a good engine. They problem with it is that they were trying to do more than the engine allowed or was capable of doing.
The Unreal 2.0 System Requirements are
WIN 98/ME/2000/XP
Pentium III or AMD Athlon 733MHz processor (*Pentium or AMD 1.0 GHz or greater RECOMMENDED)
128 MB RAM (256 MB RAM or greater RECOMMENDED)
3 GB Harddisk space
8X CD Rom
Windows compatible sound card (*Sound Blaster Audigy series sound card RECOMMENDED) (NVIDIA nForce or other motherboards / soundcards containing the Dolby Digital Interactive Content Encoder required for Dolby Digital audio. Also RECOMMENDED)
3D Accelerator card with 16 MB VRAM (*32-128 MB VRAM RECOMMENDED) 16 MB TNT2-class DirectX version 6 compliant video card. (*NVIDIA GeForce 2/ATI Radeon RECOMMENDED) DirectX version 8.1 (Included on game disc)
3D Accelerator card with 16 MB VRAM (*32-128 MB VRAM RECOMMENDED) 16 MB TNT2-class DirectX version 6 compliant video card. (*NVIDIA GeForce 2/ATI Radeon RECOMMENDED) DirectX version 8.1 (Included on game disc)
Internet (TCP/IP) and LAN (TCP/IP) play supported. *Internet play requires a 33.6 Kbps or faster modem
And here is VGSOH System Requirements
Minimum:
Recommended:
So it would stand to reason that they used an outdated engine to try to get the performance that they were trying to achieve.
Edit:
And here is a list of games that did in fact use the unreal 2.0 according to Wikipedia
Advent Rising — (2005) GlyphX GamesAmerica's Army v1.0 ~ v2.81 — (2006) U.S. Army
Brothers In Arms: Road to Hill 30 — (2005) Gearbox Software
Brothers In Arms: Earned in Blood — (2005) Gearbox Software
Dead Man's Hand — (2004) Human Head Studios
Desert Thunder — (2003) Brainbox Games
Deus Ex: Invisible War — (2003) Ion Storm
Devastation — (2003) Digitalo Studios
Exteel — (2005) NCsoft[20]
Harry Potter and the Prisoner of Azkaban — (2004) KnowWonder Digital Mediaworks[21]
Lemony Snicket's A Series of Unfortunate Events — (2004) Adrenium Games
Lineage II — (2003) NC Soft
Magic: The Gathering - Battlegrounds — (2003) Atari
Pariah — (2005) Digital Extremes[22][23]
Postal² — (2003) Running With Scissors, Inc.
Ragnarok Online 2: The Gate of the World (MMORPG) — (2007) Gravity
Red Steel — (2006) Ubisoft
Red Orchestra: Ostfront 41-45 — (2006) Tripwire Interactive[24][25]
Redneck Kentucky and the Next Generation Chickens - (2007) City Interactive
Shadow Ops: Red Mercury — (2004) Zombie Studios
Star Wars: Republic Commando — (2005) LucasArts[26][27]
SWAT 4 — (2005) Irrational Games[28]
Thief: Deadly Shadows — (2004) Ion Storm
Tom Clancy's Rainbow Six 3: Athena Sword — (2004) Ubisoft[29]
Tom Clancy's Rainbow Six 3: Black Arrow (Xbox only) — (2004) Ubisoft
Tom Clancy's Rainbow Six 3: Raven Shield — (2003) Ubisoft
Tom Clancy's Splinter Cell — (2002) Ubisoft
Tom Clancy's Splinter Cell: Pandora Tomorrow — (2004) Ubisoft
Tom Clancy's Splinter Cell: Chaos Theory — (2005) Ubisoft[30]
Tom Clancy's Splinter Cell: Double Agent — (2006) Ubisoft
Tom Clancy's Splinter Cell: Essentials — (2006) Ubisoft
Tom Clancy's Splinter Cell: Conviction - (2007) Ubisoft
Tom Clancy's Ghost Recon 2 — (2006) Ubisoft
Tom Clancy's Ghost Recon Advanced Warfighter — (2006) Ubisoft
Tribes: Vengeance — (2004)Irrational Games
Unreal II: The Awakening — (2003) Legend Entertainment
Unreal Championship — (2002) Digital Extremes
Unreal Championship 2: The Liandri Conflict — (2005) Epic Games
Unreal Tournament 2003 — (2002) Digital Extremes
Unreal Tournament 2004 — (2004) Digital Extremes
Vanguard: Saga of Heroes — (2007) Sigil Games Online
World War II Combat: Iwo Jima — Direct Action Games[31]
Warpath — (2006) Digital Extremes[32]
XIII — (2003) Ubisoft
I did not understand your point fully, so..., I googled aswell and found out the systems to run these two games.
Incase that would help you making your point.
Just because the original Unreal game was run with lower specific then What Vanguard is supposed to doesn't make a point in itself. There obviously alot of games using the unreal 2.0 engine but also requires better hardware on the computer compared to Unreal 2.0.
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
Thinking anything you do in an MMO is an 'accomplishment' or takes 'skill' or is anything with even the tiniest bit of importance is the absolute height of stupid. I've never, in almost 9 years playing these sort of games, been able to figure these people out. It's got to be the saddest and funniest thing I've ever seen, wrapped up in one neat little bundle of insanity.
Bite me, Turbine.
Nice list but realisticly you only should have placed only these build (3369) so it doesn't really go there saying its a old out dated engine. But i always will say that the UT engine will just be better suited for sci-fi looking games. Pretty sure actualy that not many are able to play Double Agent at next-gen settings even today. Kinda cause those friends in rl that like gaming are more into those type of games but only a few can mx those games to next-gen setting includ. me but Vanguard is just a big difference as its a online world, so surely its sort of obvious its high demanding and will grawl at your system, or are there some people that can play splintercell at next gen setting, enjoy the game with no problems with a mid/low spec system? don't really think so
Current-gen version developed by Ubisoft Montreal
Next-gen version – PC / Xbox 360
Current-gen version – Xbox / PlayStation 2 / PlayStation 3 / GameCube / Wii
Xbox/PlayStation 2 – October 24, 2006
GameCube – October 26, 2006
PC – November 7, 2006
Wii – November 28, 2006
PlayStation 3 – Q2 2007
well not all afcourse, i'm sure there are some good folks out there raiding, but those that express themself being the sort Elititst we see on these forms and elswhere really should do the things you said
well not all afcourse, i'm sure there are some good folks out there raiding, but those that express themself being the sort Elititst we see on these forms and elswhere really should do the things you said
Whenever people throw around words like "skill," "accomplishment" or (my personal favorite) "risk" in regards to MMORPGs, it always makes me wonder what bizarro Skinner Box they are beaming in from. None of us have perfect, totally fulfilling lives, but stop using computer games as a surrogate for real life achievement. MMORPGs are great fun on so many levels, but if you're looking for accomplishment, it's time to shut off your monitor, dust the Cheetos dust off your fingertips, step outside, and engage the living, breathing world.
I thoroughly enjoy MMORPG's, have even liked raiding on a casual level, and can wittle away hours at a time playing with the best of them, but the only risk you're ever gonna get out of playing videogames is A) your dog peeing on the floor because you've been ignoring him transfixed by your computer for the last 12 hours, or if you cut your finger on a particular sharp potato chip in between keyboard mashing.
well not all afcourse, i'm sure there are some good folks out there raiding, but those that express themself being the sort Elititst we see on these forms and elswhere really should do the things you said
Whenever people throw around words like "skill," "accomplishment" or (my personal favorite) "risk" in regards to MMORPGs, it always makes me wonder what bizarro Skinner Box they are beaming in from. None of us have perfect, totally fulfilling lives, but stop using computer games as a surrogate for real life achievement. MMORPGs are great fun on so many levels, but if you're looking for accomplishment, it's time to shut off your monitor, dust the Cheetos dust off your fingertips, step outside, and engage the living, breathing world.
I thoroughly enjoy MMORPG's, have even liked raiding on a casual level, and can wittle away hours at a time playing with the best of them, but the only risk you're ever gonna get out of playing videogames is A) your dog peeing on the floor because you've been ignoring him transfixed by your computer for the last 12 hours, or if you cut your finger on a particular sharp potato chip in between keyboard mashing.
I was, of course, exagerrating to a large degree- but yes, there are a lot of people who honestly need to get a grip. I personally know a few who will pass up something they really would rather do to go raid. I honestly wish I could take the PC away from these people and force them into realizing that WoW/EQ/EQ2 is NOT a real world. You have no responsibility whatsoever- no one is really going to die if you don't show up.It's ridiculous, and makes the rest of us immediately look like idiots to non-gamers.
Bite me, Turbine.