Me and a group of friends decided to stop playing WoW because....well it got boring....so were looking for something a lot more in-depth. Basically i'm gonna describe the perfect MMO in my opinion. A great crafting system, something really complex would be good. Meaningful PvP. Like were talking huge epic battles for towns or something. I know there was something out there that let you create your own town and such but i doubt ill find that anywhere else. Not shitty grinding quests everywhere. maybe story lines that are cool to follow and such. Lots of class customization . More then just ranged dps melee dps tank and healer. some really crazy shit. Populated, theres nothing worse then a mmo with no one playing. Also the ability to really change shit thats going on in the world
Is there anything that even comes close? i doubt it, but the most importantly the better PvP and crafting system. All answers help.
Thanks
Comments
age of conan when it comes out.
guildwars has good pvp and stuff. lineage you can take castles. im not a big crafter so i couldnt tell you whats good or not.
You should wait it out for WAR or AoC. Until then try a fun team based shooter like Battlefield.
You can find all features you want, but not in the same game, I'm afraid. You'll probably have to settle for which criteria are most important to you and go for the game that meets them the most. I don't know all games, but can try make a quick list for others to extend or correct.
Great crafting system: depends what you define as "great", really. If you mean well-developed and detailed, I'd say Vanguard.
Meaningful PvP: EVE and Lineage II, with AoC and WAR hopefully delivering on that point when they come out.
Create your own town: AO and SWG, with AoC having it too.
Not grinding quests: EVE
Lots of customization: Most MMOGs, really. Highest number of classes and varied "hybrids"... Vanguard maybe.
Populated: most MMOGs adjust their server numbers to fit the community size. I'd even say Vanguard qualifies after the merges.
Ability to really change the world: EVE
Now I almost want to start playing EVE.
I'm sure I'm missing a lot, and simplifying a bit, but it's a start.
I don't play it. But I believe you can do all of those things in eve online.
I've tried to get into it so many times...but every time one of my friends sets me up we never end up playing together.
If eve's concepts work then it's probably one of the best games out there. And by far the most ambitious.
Its just soooooooo boring. but pretty.
Pretty boring Hahaha
Ultima Online would be my first choice b4... heheh, but not anymore.
um.... if you have a group of friends, then Guild War seems fitting for you except the crafting part.
maybe Final Fantasy? except no pvp......
just wait for age of conan to come out god damn it !!!
or Darkfall but i highly doubt it heheh
Personally i think quiting WoW was one of the best decisions of my life. That game was amazing at first then turns to crap in a hand basket right quick. The game sucks horribly after level 40. You get your horse then theres nothing to live for in that game besides grinding and showing people how much of a life you don't have by having 10 level 70's and the best mount and armor and wep in game and how you pick on newbs. 3 cheers for you for quiting. Hip Hip *HOORAY Hip Hip *HOORAY* Hip Hip *HOORAY*
Eve...
Perception is Reality.
Probably the best explenation of my WoW experiance. Pre-CU SWG had a lot of what you want, the PvP wasn't really meaningful but it was really fun. I don't have a real answer for your question but WAR looks promising.
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The crafting system is somewhat slower than most other MMOs, and can cost some money to skillup but it is very well thought-out and very detailed. Even the day of the week you choose to craft on effects your performance.
In fact almost all equipment you get in FF11 is player-crafted. Unless you're in Dynamis, generally the only things that drop, whether 'epic' quality or not, is ingrediants and materials to craft epic equipment. Crafting is a VERY important aspect or lots of people would be gimp.
FF11 is nothing like WoW though and hardly shares any simularities except being a MMO. The party dynamics are greater, the way you level and get experience is different for the most part. Quests give you 0 exp points, but rather they give you reputation with that area. Also unless you get lucky during your partying you won't get rich. There isn't much drops off mobs that'll be worth vendoring or even selling in the ah (though there are exceptions). To get money you generally need to set time aside just to do that. You won't be getting exp, but you will focus on just getting money. There is many ways to go about doing this at that.
There are mission based story-lines that go a long way. At level 1 you can get your first mission and it's an epic story-line that'll last all through your levels, and you can even start on another story-line mission quest chain for each expansion pack. The story is there and meaningful with nice fancy cutscenes.
They also open up new zones for you to explore. You do not have access to the whole world from level 1, like you do in WoW.
My best recommendation would be EVE or Guild Wars until something comes out that tickles your pickle.
I am currently being held over by the Battlefield series until WAR hits the shelves. For some reason blowing people up virtually does not lose my interest, no matter how much I do it.
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it looks somewhat good with graphic's settings at max with anti aliase x4 (great art rendering for DX7 game).
AO is not purely SF, i always looked at it as half SF/ half mystical fantasy.
you can take a look at it with the F2p part.
And ignore the "wait for aoc or war!" comments, never put your faith in future games, and wait for a game that may be decent or horrible.
EQ2 on a pvp server possibly? *shrug*
The crafting system is highly complex, and I'm yet to see better. Creatures drop body parts for crafting, rather than armour and weapons, and crafters (who know their stuff) make the best items in the game.
The PvP for outposts can be epic battles, and can really make a difference to the politics in the game.
Not only is your character fully customisable in terms of which available skills you want to work on, but the skills themselves are customisable too.
The tank/ranged/healer thing is still probably the most effective way to take down monsters fast, but it's certainly not the only way, and the available skills can allow you to be a little more creative.
It also breaks some MMO ground in giving you the ability to create your own (instanced) scenarios in the Ryzom Ring.
On the down side, it's not heavily populated. There are certainly enough players, and battles can have over 200 people showing up. In a way, a slightly smaller population allows you to make your mark and become well known a little easier.
You can't make your own functional towns, and there are a lot of shitty grinding quests, but they're more like missions and you can play the game without doing any of them, if you so wish.
There is an ongoing story, and while the lore has a lot of depth, the story has been pretty slow to progress.
It's by no means the perfect MMORPG, but it's closer than many out there. You need to bring along your imagination and be prepared to work a bit for your enjoyment. It's free to download and gives you a good trial period to see how you like it, before you need to part with any cash.
...and I didn't even mention the word "sandbox"
WoW is boring, I admit it. I just got back to it, easiest MMORPG ever to reach level cap. 2 weeks and I am level 65 human Rogue and I am the deffinition of casual gamer, maybe 3/4 hours a night if I am lucky.
Eve ticks all of your boxes it seems and its run by some good devs who sofar ahvant ruined the game just improved it. It takes a while to be good at eve but if you have some friends take with you you can form a corp and support each other. The PvP is also very brutal as if you die you not only lose your ship and modules you also lose your clone and then you have to imediatly replace it as it makes sure you dont lose skillpoints when you die.
Also make sure you avois non empire space thats basically security zone level 0.4 and lower or you will be unprotected by NPC police and therefore liable for a ganking.
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After WoW, EVE could be boring as hell to you, BUT, if you come in together with your friends and you actualy play together, you realy could have some pew pew fun untill something fun comes.
WoW is boring, I admit it. I just got back to it, easiest MMORPG ever to reach level cap. 2 weeks and I am level 65 human Rogue and I am the deffinition of casual gamer, maybe 3/4 hours a night if I am lucky. You got to level 65 in 53 hours which is 2.3 days /played time or do you mean after 14 days ( two weeks ) /played time you are level 65, if its the first option i find it very hard to believe you gained 65 levels in 53 hours.