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Few Q about WAR

i thought a few Questions about WAR and hope someone can give some answers :)  

  

one of the most fun things for me in daoc  was the siege of castles / towers / and gates and the fact that you had to destroy the  doors or walls before you can enter inside so the ranged/spellcasters classes could take adventage of this and move upside the ways and shoot the people that was trying to open the doors.  On other games like WoW that didn't happen wow have no doors son in the few towers of the game  any char could run up the tower instantly so ranged/spell classes had 0 advantatge. 



* The Question is, i supose that WAR will have a system like DAoC because "mythic", but someone have seen any video where you actually have to break something to pass through ? or any  castle/tower with doors like daoc ?   



And another question.   We have read in many interviews and the RvR podcast that rvr will have faction tiers, and in all those we have seen  that Dwarfs vs Greenskins, Empire vs Chaos, and elf vs elf.  And also i read that items from quest will be for each class.



* The Question is, There will be an easy way for an empire player to move to darwen lands and quest there with his friends and get rewards for his class ? I suppose that will not be posible at lvl 1 or a the first tier but i hope that at lvl 5-10 or at the start of the second tier you can move to other lands and play with mixed races in one area and still get rewards suited for you.   



* And also i suppose that will be an easy way to move to others races escenarios or pvp zones in early lvls.   



Thx in advance.

Comments

  • FischerBlackFischerBlack Member Posts: 573

    I'm also interested to know about questing and PvPing with mixed races.

    I'm pretty keen on rolling a dwarven engineer, but I really wanna PvP against Chaos coz they look so darn cool! Anyone know if this would be possible?

  • defenestratedefenestrate Member CommonPosts: 578
    Originally posted by Gendark

    i thought a few Questions about WAR and hope someone can give some answers :)  

      

    one of the most fun things for me in daoc  was the siege of castles / towers / and gates and the fact that you had to destroy the  doors or walls before you can enter inside so the ranged/spellcasters classes could take adventage of this and move upside the ways and shoot the people that was trying to open the doors.  On other games like WoW that didn't happen wow have no doors son in the few towers of the game  any char could run up the tower instantly so ranged/spell classes had 0 advantatge. 



    * The Question is, i supose that WAR will have a system like DAoC because "mythic", but someone have seen any video where you actually have to break something to pass through ? or any  castle/tower with doors like daoc ?  

    There havent been any city sack video's yet, mythic/EA probably wants to wait to release these until closer to the time where they are going to start pre orders, so that people will get really hyped up and see what a wonderful rvr system they have and order it.



    And another question.   We have read in many interviews and the RvR podcast that rvr will have faction tiers, and in all those we have seen  that Dwarfs vs Greenskins, Empire vs Chaos, and elf vs elf.  And also i read that items from quest will be for each class.



    * The Question is, There will be an easy way for an empire player to move to darwen lands and quest there with his friends and get rewards for his class ? I suppose that will not be posible at lvl 1 or a the first tier but i hope that at lvl 5-10 or at the start of the second tier you can move to other lands and play with mixed races in one area and still get rewards suited for you.   

    It has been stated that around level 10 you should be able to run over to meet your dwarven buddy and quest together.



    * And also i suppose that will be an easy way to move to others races escenarios or pvp zones in early lvls.   



    Thx in advance.
  • ThefonzThefonz Member Posts: 280
    Originally posted by defenestrate

      

    It has been stated that around level 10 you should be able to run over to meet your dwarven buddy and quest together.



    Actually as soon as you make your character you can head to your first warcamp, then to your races capital, and travel to your friends races capital and head to his starting zone from there. They stated that it should take you around 10 hours to get to your buddy who's in a different starting zone. I
  • jor8888jor8888 Member Posts: 378

    my spy told me there is no door to break in WAR, probably b/c too many keep siege ended with enemy backing off  when they cant break the door.

     

     

  • defenestratedefenestrate Member CommonPosts: 578
    Originally posted by Thefonz

    Originally posted by defenestrate

      

    It has been stated that around level 10 you should be able to run over to meet your dwarven buddy and quest together.



    Actually as soon as you make your character you can head to your first warcamp, then to your races capital, and travel to your friends races capital and head to his starting zone from there. They stated that it should take you around 10 hours to get to your buddy who's in a different starting zone. I Ahh got my numbers mixed around, yeah he's right.
  • SwordmanSwordman Member Posts: 57
    Originally posted by Thefonz

    Originally posted by defenestrate

      

    It has been stated that around level 10 you should be able to run over to meet your dwarven buddy and quest together.



    Actually as soon as you make your character you can head to your first warcamp, then to your races capital, and travel to your friends races capital and head to his starting zone from there. They stated that it should take you around 10 hours to get to your buddy who's in a different starting zone. I



    Still not correct. It takes you about 10 hours of playing to run into players from other races if you play normally. If you really want to, you can just run right over to them immediately.

    From the latest Grab Bag:

    Q: How soon and how easy will it be for players in allied armies to join up? On launch day, if I decide to play a Dwarf and my friend decides to play Empire, will we be able to find each other in game immediately and play together? Or do we have to wait until we hit a certain rank/tier/zone?



    A: Technically, you could join up almost immediately after starting the game. If you know your way around the zones, you can run through the starter areas to the first warcamp and travel from there to your capital city. From your capital city, you can travel to your friend’s first warcamp and run down to his starting area. For those with more patience, you should be able to join up after approximately ten hours of play.

  • DCSnowDCSnow Member Posts: 8
    cool
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