Hey everyone. I'm fairly certain this hasn't been posted recently, I haven't seen it anyway. So, to me, real estate is awesome. UO had it, I loved it, and SWG had it. I just think it's a fundemental part of being 'elite' in society. Land also gives somthing to PvP over (though no MMOs have implemented anything like that). Anyone agree? Or does anyone know of a game with really good Real Estate?
"A relatively small catch"
Comments
TwitchTV Partnered Streamer
MMORPG.com Spotlight Blog Writer
Co-Leader of Inquisition
Youtube Channel
"A relatively small catch"
They're great money sinks too.
There were certain areas that were more valuable than others as well.You didnt build housing you set up mining equipment and neccesary safeguards.
If another faction attcked your mining area your whole guild was alerted and you could instantly transport there to defend it.
IMHO there has been no expansion for AO that lives up to that 1 to this day.
What is your physical limit?
I remember playing on Darktide and seeing like a lynch mob surround the property of the guild I was in. Good stuff back in those days.
TwitchTV Partnered Streamer
MMORPG.com Spotlight Blog Writer
Co-Leader of Inquisition
Youtube Channel
Bren
while(horse==dead)
{
beat();
}
I find it amazing that by 2020 first world countries will be competing to get immigrants.
Ultima Online had the best real estate IMHO. Asherons call was alot like it, but UO did it first. Shadowbane actually had good real estate with owning a house outside of a castle (back when it was first released). UO:X was going to have the same real estate as UO...oh well.
There is something about owning your own property.
You are right, UO had it first. THEN the ultra-revolutionary Anarchy Online had it next. Then cSWG had it.
You are incorrect when you say no mmorpg has ever had PvP over land. AO had PvP for land as one of its first expansions. DAoC kind of had it. Though its not exactly the land the winners take. SB kind of had it. EvE has it, instead of land, it's space territory. AO still has done it best soooo far.
http://www.anarchy-online.com/content/game/notumwars/articles/01.html
Not only that, AO also allowed players to defend their land even while they/their guild are offline. This took PvP over land to a whole new level.
It's free for anyone to view the current AO gameworld map, and see WHO controls what part of the gameworld land:
http://www.anarchy-online.com/content/game/notumwars/map/atlantean.html
(on the top left where it says "dimensions" you can view the land control maps for the other 2 servers. AO calls each server a "dimension")
If you are talking about the player apartments in AO, then yes, you are still correct about that. The entire public on the server can see the apartment building complex that players live in. But to go inside the apartment, only players who have keys to the front door can go inside.
AO did it this way in response to looking at the bad side of player housing/real estate in UO. AO made it so every single player of every level, every skill, every economic level - would be guaranteed to have their own piece of real estate in the form of their own apartment. Which can be furnished, and even used as storage. Players can make copies of the keys to their front door, giving them to other players and inviting them inside. The apartment complexes in AO are already pre-built, and pre-located by the game makers. A new player simply picks what city or town to move into their new apartment.
-------------------------------
As for player controled real estate in PvP.... any land in the gameworld taken over through PvP can be seen at any time by the entire public. And visited by the entire public any time, at will.