Then whats the equivalent PC specs to Xbox 360?
Custom IBM PowerPC-based CPU
- 3 symmetrical cores running at 3.2 GHz each
- 2 hardware threads per core; 6 hardware threads total
- 1 VMX-128 vector unit per core; 3 total
- 128 VMX-128 registers per hardware thread
- 1 MB L2 cache
Custom ATI Graphics Processor
- 500 MHz
- 10 MB embedded DRAM
- 48-way parallel floating-point dynamically-scheduled shader pipelines
- Unified shader architecture
............. wtf is that???
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<edit> Sorry for my lack of conciseness. i mean, the 360 doesnt compare to the top rigs of today.
Are you saying that the 360's are more powerful than todays top gaming rigs?
BTW- Microsoft only lost money selling the 360's for the first couple million units or something like that. Once they passed a certain amount, the were in the green.
E8400@ 4.0Ghz ~ Saphire HD 4870 ~ 6GB DDR2@ 860MhZ
PC's have way more power than xbox 360s. The reason consoles get great performance is because they are dedicated to JUST that, gaming, with some little applications here and there. They don't have to run operating systems and manage drivers and system resources for different applications. They don't multi task.
If you run any xbox 360 game and its PC counterpart on the same resolution, you're gonna get better performance on the PC but you'll be able to see the flaws better because your monitor is likely running at a higher resolution than your T.V.
You can have up to 4 gigs of ram now days easily, quad core processors sporting 8MB of l2 cache (thats 8x the cache of the xbox 360) running at 3+ghz. We have videocards with over 768MB's of DDR3 ram using shader model 4 and directx 10. You can have two of those if you wanted.
Sure this all comes at a high price, but..thats not even near the top end.
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Xbox 360 is crap compared to anyting top of the line today. End of Story.
He's talking about manufacturing loss, and they still are. Fact is though, they make it all back and much more on the games.
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He's talking about manufacturing loss, and they still are. Fact is though, they make it all back and much more on the games. I was talking about manufacturing costs as well, and the only moderately recent news article I've seen (late 2006) estimates the cost of a premium 360 @ 323.30$.
Xbox 360 Live needs a really great MMORPG; when this is released for Xbox, I will definitely get it. I hope there are more MMORPGs for Xbox 360. I want to try them all.
i bought a 360 a day ago.
oblivion is the most beautiful thing ever on it. i could not get it to run/look like that on my big tv, on a computer. i'd have to spend thousands on a huge moniter and better hardware. the only cpu's which beat xbox are like £600 (quad core) and thats just 1 part, where a WHOLE 360 is only £280.
in time (years) pc hardware will start to beat the xbox, especially on price, and thats when i'll be buying a pc, atm its no competition unless you have thousands of spare cash.
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As it has been mentioned, Windows (nor any other common OS for PCs) isn't created for gaming. They take a huge performance hit compared to a gaming console, the OS usually having to do a lot of other tasks besides running the game as well.
Microsoft says that you need more than 512mb memory just for Vista to run faster than XP. Even though the memory in an Xbox 360 is very fast, you'd still be unable to play a game satisfactory with it if placed in a computer, because the OS takes too much RAM to do it's non-game related tasks. No matter how fast your memory is, if it comes to thrashing your HD is the weakest link, and it'll be in constant use.
Also, it has to be mentioned that the Xbox 360 makes so much noise you can't be in the same room if you're not constantly playing high music. Even if the technology supports viewing movies on it, the noise level doesn't.
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a console is locked in hardware, you dont have a true OS, its path way is different
a PC is open hardware, you have an OS which can totally eat up resources, small things can suck up more resources.
512mb of ram on a console is not the same as 512 ram on a PC
and for the record of resolution.. 1080i is 1920x1080 resolution so saying the 360 or any high def console cant run near the resolution of a PC is total BS.
the 360 is not that loud, if yours is there is a major issue with it. I have one and it only slightly louder then the PS3 which is quiet, I dont even hear it running when gaming or movies. I do hear my WII, I do hear my PC fan
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Can't help but wonder if their will be hugh noticeble difference between the pc version the Xbox360 or if its played on the XBox360Elite? I think the Elite might come closer to its pc contrepart, where the "basic"Xbox360 is stilling missing some tech thats put in the Elite version.
I do believe it should actualy run better on any Xbox then the pc version like many already said the tech to build a game purely for the Xbox is less complicated then making a game thats incridible complicated due to all the different soft/hardware they need to think of. But still its no insurence it will indeed run better or smooth on the Xbox360 as even their tech is still in a learning curve as just look at the first released games compared whats released lately on it.
That still doesn't change the fact that top end PC hardware is already significantly more powerful then the 360's. Indeed
Also all 360 games are made on, you guessed it, PC's.Sorry because i'm a gamer i strongly AFCOURSE disagree, this would be so a few years back indeed but now a days some games been release early'r then the pc version, i would agree on saying the majority, but i can not agree at "all games" So really it won't matter if the xbox games are easier to build because they all use the same hardware. They are all built on the PC in the first place. Well like i said ...nope sorry
In case it hasn't been mentioned... remember a 360 doesn't run all the behind the scenes things that a PC has to. It's a dedicated gaming machine which allows it to do more with less compared to a computer. And it might only run on the lowest or one of the low settings that Conan can run in, with DX9.