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in an RvR world like a "battle grounds" type thing, or will there be designated areas made just for PvP and some PvE also. On the AoC web site they say: Meet the ultimate resistance in human opponents, and enjoy crushing the skulls of fellow players in mini-games, sieges, arena fights and drunken brawls. Charge into the world of Conan, and fight monsters and demons alone or in groups. I haven't taken the time to look back at passed forums to see if any one posted any thing on the PvP system. It just seems like there should be out landed places were you can kill people you see freely.
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The way they desrcibe the server types is confusing.seems like without getting into the possible variants.the main type of server is the normal pvp.your home kingdom or the interior of the 3 kingdoms is a safezone.and all the zones in the middle of the map are pvp,just like DAoC.
Then theres supposed to be a server with no safe zones.
beyond that im confused myself.lol,you got a vocal minority wanting FFA-RPVP servers with full corpse looting.could you imagine a bunch of wacko's getting ganked and looted while having there saturday night story tellings and poetry get together.
That depends on the server you join. A normal server has FFA PvP in the borderlands, where the PvP guild sieges occur, and a few other locations. An RPvP server has FFA PvP pretty much everywhere except major cities and respawn points.
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
AoC is GvG not RvR, so on a PvP server it can happen anywhere at any time, or anywhere in the Border Kingdom on all servers... while there ARE minigame PvP, you arn't sided according to anything like a faction
Of all that is written, I love only what a person has written with his own blood. -Nietzsche
I hope to see you in the game peeps I'll be there to cut you down and steal your loot!!! Unless your cool then we might team up and cut other people down and steal their loot!! Unless they're cool then we might ... you get it
Games Enjoyed: UO,EQ,AC,EQ2,COX,LOTRO
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The RPvP is the equivalent though of a FFA PvP just with R for roleplaying also?
I don't mind killing rp'ers, but I'm wondering if they'll be so fond of being packed together with the PvP crowd. But aslong as there's somewhat a FFA PvP server not just limited to Borderlands (personally I don't need item looting, but would accept it for FFA), I'm fine with it.
One thing I don't quite understand though is battlekeeps. These are to be limited and difficult to defend, so not every guild can have one. But is it merely a prestige object or does it have some actual use? They speak of bonuses, but what are they?
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
Here's what the Conan FAQ has to say about PVP combat:
3.0 What does PvP mean?
The term PvP is an acronym for player-versus-player, which basically describes combat between players. The opposite of PvP would be PvE, or player-versus-environment which is used to describe combat between the player and a computer-controlled entity. You will find lots of both PvP and PvE in Age of Conan.
Yes, the Real Combat System is how we handle combat throughout the entire game. When fighting with other players you still use the same rules and dynamics as when fighting computer-controlled enemies. To prevent exploits there may be certain limitations.
3.2 So I will be able to fight other players?
Yes, of course. Age of Conan have a deep PvP system where you can tests your skills against other players in different kinds of modes and environments. There will be three main PvP modes in the game, Siege PvP, PvP mini-games and drunken brawling.
3.3 Can everyone attack anyone or are the limitations?
Fighting between players is consensual because it is limited to certain areas of the game world. If you want to avoid player-versus-player combat, all you have to do is avoid these areas. The Border Kingdom is the main region for the massive PvP combat, and here player guilds will fight over ownership of battlekeeps. We may also add free for all PvP servers if there is a sufficient amount of players who wants this. We have built the technology to launch free for all PvP servers should there be a demand.
3.4 What is the Border Kingdom?
King Conan has opened up for expansion into the bothersome Border Kingdom that lies north of Aquilonia, and several individuals in his court will thus sponsor settlements in this region. This means that the players can set up their own persistent castle, or battlekeep as we call them, in these areas. The battlekeep must be defended against other guilds that want these highly lucrative areas. The Border Kingdom are, in general, a deadly place where you are wise to tread carefully.
3.5 So the Border Kingdom is the only place for PvP?
No, there are other areas to engage in player-versus-player combat. You can, for instance, pick a fight at a tavern once you get drunk enough, or you can get involved in mini-games in the arenas. But generally other players will not be able to harm you outside the Border Kingdom unless you want them to.
3.6 Then what are battlekeeps?
Battlekeeps are structures that players can build and maintain in the Border Kingdom. Throughout the Border Kingdom there is a limited amount of areas where battlekeeps can be built. Because of the limited amount of space, other guilds will most surely come and try to take it away from you or even destroy it completely through the use of siege engines such as catapults. By using collected resources such as iron, stone and wood, players can build upon these battlekeeps, constructing walls and even stables to house the cavalry. It is also possible to add computer-controlled guards to these.
3.7 But won’t only the large guilds have the manpower to own battlekeeps?
Building, maintaining and defending a battlekeep do take a lot of resources and manpower, and it is not something every guild have the capacity to do. However, spread over the Border Kingdom you will find something we call towers which functions almost like mini-keeps that can be captured and held much easier by smaller guilds. These do not give the same benefits as the battlekeeps, but there will definitively be a rewarding venture to take control over these structures as well.
3.8 How can another guild capture your battlekeep or tower?
We realize standing on guard twenty-four hours a day is no fun, so there will be specific periods when a battlekeep is open for attacks. An attacking guild will have to construct a war tent outside your battlekeep and you and your guild will have a limited amount of time to muster your forces and prepare your defense. The attacking guild will then have to bring down your structure by any means possible, both attacking with swords, horses, bows and axes, but also with siege engines.
3.9 Is there actually drunken fighting in the game?
Yes, there are. Drunken brawling as we call it is a special type of PvP battle designed as a way to get everyone into player-versus-player, regardless of level, without having to risk going onto the battlefields. You will be able to go into a tavern, buy alcohol and get seriously drunk, but you have to be aware of the limits. Being drunk has obvious visual effects. The more you drink the more you stand, but the less chance you have of hitting! Your experience level and equipment plays no part in these fights, and it all depends on how well you hit, what you use as your weapon and how drunk you really are.
3.10 What would be the benefits of getting involved in PvP?
It’s fun, of course, but we have also tried to give PvP a purpose in the world. One obvious benefit is being able to join a guild and fight over the control of battlekeeps in the Border Kingdom, which will give you added bonuses in the game. You are not required to get involved in this sociopolitical aspect of the game to have fun though. We also have the Blood Money system which is basically an alternative currency that you get when you fight and kill other players in battle. Blood Money can be used to purchase equipment and benefits that are not available for purchase with regular currency. Fighting other players does carry other benefits as well, as you have a separate advancement system for PvP in Age of Conan.
3.11 So your character has PvE and PvP advancement?
Yes, there are twenty different player-versus-player levels in addition to the normal skill levels. You gain PvP levels by fighting battles with other players, and opening new PvP levels gives you special feats and abilities.
3.12 Is PvP the endgame in Age of Conan?
Yes and no, the player-versus-player aspects of Age of Conan is but one of the many core features of the game. You can choose to overlook this feature completely, never even setting your foot in the Border Kingdom or in a tavern or arena for that sake. The world of Hyboria is incredibly rich in myths and exotic locations, and we guarantee you hours upon hours of adventure through some of the most fantastic areas you’ve ever seen, infested with some of the most incredible monsters you’ll ever fight. There are quests to be completed, raids to be had, computer controlled cities to be crushed, dungeons to explored and treasures to be found even at the highest levels of the game.
3.13 Is siege combat only available in the Border Kingdoms?
No, siege combat actually comes in three variations. One for the Border Kingdom where guilds will use catapults, trebuchets and other siege engines to fight over a battlekeep, and two for the player city areas where the player city can defend their own city with siege engines as well as attack the neighboring computer-controlled city that will build up next to it. So you will basically find siege combat in the Border Kingdom as well as in the player city areas, but only the former include PvP siege combat where players dish out against each other over ownership of the battlekeeps.
If there is a God, there will not be item looting. Losing my stuff after getting ganked by bunch of people would be the worst. Well not completely the worst. Having an avatar that is basically a naked retard that anyone can kill because it doesn't have nothing to defend itself with would be the worst. If this game has full item looting, I won't walk away from it, I'll run.
There is in fact item looting planned from what I understand. Keep in mind that PVP only takes place in certain areas and can be avoided with ease.
I'm not sure what you mean by "full item looting" though.
There might even be a server with completely open PVP combat if there is enough demand for it.
Keep in mind that this game is being created to be intense. There are plenty less intensive titles out there.
There is in fact item looting planned from what I understand. Keep in mind that PVP only takes place in certain areas and can be avoided with ease.
I'm not sure what you mean by "full item looting" though.
There might even be a server with completely open PVP combat if there is enough demand for it.
Keep in mind that this game is being created to be intense. There are plenty less intensive titles out there.
A.) The only form of looting is the looting of a portion of stored blood money.
B.) Said server with FFA PvP has already been confirmed.
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
if you want hardcore PVP I highly suggest looking at pirates of burning sea if you're okay with SOE handling billing
- player run economy
- looting (for pirates)
- you earn xp for levels but they only unlock new skills. meaning a lowbie can takeout a high level. skill based system ftw!
- weapons always viable. you never poutlevel them cause gaining levels only unlock new skills
- no raiding. so no getting steamrolled
no senseless grinding its a sandbox that possibly hardcore PVPers can love
I respect AoC it will be awesome! But for PVP I dont think it will be good at all in the longrun. I will putup an article eventually where I expose the flaws of the Blood Money system. its gonna be a sick grind trust that cause they PVPers can farm each other (get on vent and coordinate). so they will make Blood money a grind
only hope for AoC if they add item looting. if they dont it gonna blow for hardcore PVP
I'm interested in PotBS as well, but I must say I'm a little disappointed with the PvP system. The battles, the swordfighting it's all fine but the way they intend to merely allow fights for harbours after unrest builds doesn't quite fit in with my desires as a pirate. I just can't imagine it without high seas pvp, randomly attacking anyone you please. Perhaps they'll add that in one day but that's keeping me off a little for now.
There is already dev quotes available about your concerns with blood money. See your already saying the system has flaws without even trying it out!! how backwards... And It shows your determined to put the system down, so how can you possibly write an even/open mind view article now?
Didn't you know that a lowbie with 20 levels of PvP could take out a higher level PvE with better gear without the PvP levels in AoC?
Just because your "Hardcore PvP" and you have your views on it, doesn't mean the whole of the AoC community agrees with your views.
Im glad you have found Potbs, it seems "your made for each other"
True no one knows the future but my personal experience is that its pretty clear what Devs intend by reading their interviews and fAQ.