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Is this true?
I heard in-game that it is a lot more difficult to solo, with all classes, now with Chapter?
Does anyone know anything about this? I also heard the Spy is the best Solo class now.
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WoW and fast food = commercial successes.
I neither play WoW nor eat fast food.
Comments
I havent discovered any real difference, had trial before chapter 6, with same character.
That character is also a spy. Don't know if it kills people fast or so, but it certainly can escape them pretty well.
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
Well, yeah the difficulty has been upgraded quite a bit. Don't be surprised if you get pwned by a npc equal or even a lil below your level since they can use (and frequently use) special attacks.
I fall in love with the game and now I will be spending time LFG or LFM.
I do not think so.
At least I got EQ 2 to level-up in. I will play SWG socially, I guess.
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WoW and fast food = commercial successes.
I neither play WoW nor eat fast food.
I have been playing today. I still love the game.
I just wish they would not try to make it more difficult to solo in games.
Edit: I soloed everything, but I am only level 10!
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WoW and fast food = commercial successes.
I neither play WoW nor eat fast food.
The dev team just can't win. Why should something like the death watch bunker be a solo affair? It shouldn't. There's still alot out there you can do on your own.
When in combat, you do need to use your skills and buffs/heals at the right time, which will help some way. But lets not complain about this. Games should NOT be 'dumbed down'.
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Soloing is more difficult but not impossible. Now you have to think a little and do some planning before you rush into a room full of blue or white cons instead of just running in and killing them all without breaking a sweat. I've soloed a Jedi to level 54 and a Smuggler to level 40 post Ch. 6 and although it is much harder it just requires a little strategy on the players part to survive. One thing though.....Soloing Elite mobs, even blue con ones is not a good idea as you'll get spanked fairly hard even one on one.
Bren
while(horse==dead)
{
beat();
}
Which is why so many so strenuously objected to the CU and later the NGE.
Both changes were about dumbing down the game...in part because the devs didn't have the ability to deal with Koster's design.
CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.
Once a denizen of Ahazi
Totally Agree..
Most people intend to forget that mmorpgs are mostly built around a grouping structure to kill high end bosses or mobs for instance In SWG like Geo Caves, Corvette Missions, DWB and so fourth.
You will find out in MMORPGS not alot of things are soloable unless your just trying to reach level cap. Imagine trying to solo Darth Vader (not happening), on different games, imagine trying to solo End Bosses/Instances in EQ, EQ2, WoW, AC, CoH, CoV, DaOC, FFXI.. Well you get the picture. It is'nt happening.
Yeah I blame the DEVS for making it easy in the 1st place and then yanking it under our feet and making what was once soloable not soloable. Then people get the impression, man I soloed that place before, now it sucks! I get pwned on the 1st mob I encounter. That place sucks now! (this is no point intended, this is just in every game)
In LoTRO, grouping is a must after level 35, can you make it to 50 soloing? I bet you can, but its going to be rough and you can forget about doing dungeons unless your bringing a group with you. People complain its hard to level in this game soloable and I agree.
What it is, is what it is.
We just get spoiled I hate to say. People dont like changes that makes things harder to achieve, we all like the easy button or the one hit, your dead key.
Normal NPCs and creatures shouldn't have been made more difficult to take out. The Devs should have just made it so it was the elite and places like the DWB that can't be soloed.
honestly i am not finding it hard to solo in the game..minus the elites. Most of the planetary npcs are still very much solable.
But...
There is perfectly alright that there are mobs and 'quests' that require groups, or ? While there ofcourse is also able to run solo.
I think for the mooment spending time on the legacy quest serie has up until lvl23 (can take lvl25 mobs atleast) been doing that solo apart from a few minor boss encounters. On these encounters I had some luck with running into a guy or two that helped me out.
But then again one can switch from one quest to another until one is highlevel enough to do the first one. I'm not generally running several quests at same time, but you cant miss some of these quests you pick up just out of nowhere, can you.
Don't know if people are refering to the s.c. elite mobs but for me a still don't have a problem soloing. Playing SPY so I can stealth and escape most of time I get f***** up.
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
Actually it's the elites you need to watch out for. I have no problems taking something down +5 above my level, but with an elite npc, I can't take them at my level in a straight fight... The elites all have a white (silver?) < some npc name > around the name. The chevron's indicate that it's got more HP, better armor and does more damage.
Then there are the gold elites. Those have gold chevrons instead of white or silver. Those are even nastier.
At CL90 I can take a 85 elite, though it's a tough fight. Double gold bars are tough down to like level 65-70. A level 80 gold you will need some help with.
I haven't seen a normal npc that I can't beat at my level, before or after chap 6.
To balance this out, most of the spawn elite npcs are gone. There's very few of them most places. A lot of them have been turned to normal npcs.
To put it all in perspective, I have little trouble soloing 95% of the quests post chapter 6. I am grinding up a new character too. You just need to remember that you aren't going to be able to handle a mob of 5 npcs that are at your level. I can take 2 of them max.
You just need to play smart and be realistic about what you can solo. The xp is still there and you can get it, you just need to take quests that are 5-10 levels below your level if you are solo. The level rating assumes a group of 8.
-Viz
See what I mean? It is why I believe there is an employee or employees at SOE that are deliberating trying to sabotage this great game and its awesome world.
New Players like myself are joining and having a wonderful time, and then they make it more difficult for us to simply play the game. We know have to "take quests that are 5-10 levels below your level if you are solo." What fun is that!
I am still having fun. Perhaps it is because I am only level 10? I am astonished that SOE employees would "update" this game to make it MORE difficult for New Players. It has to be a person or persons, if you consider CU and NGE, that do not have SOE, SWG and its community's best interests in mind. I cannot think of anything else. The employee or employees see new people join, and then Chapter 6 is released that makes it more difficult for these New Players to play.
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WoW and fast food = commercial successes.
I neither play WoW nor eat fast food.
Yes it is harder to solo now. This however does not mean that it can't be done. Some areas and dungeons, and I do mean SOME, cannot be done solo. If you mean that you are now required to think about a situation before you run in blasting everything. Then yes you cannot solo anymore. If you want the challenge of strategy and skill over pawning everything that jumps in your way then this is what chapter 6 is all about. No more little kiddies running around thinking they are Gods gift to gaming. If you want fast paced combat that you can solo everything, go play Xbox. Leave the skill to someone who knows what they are doing.
A little shout out to SOE for bringing back a challenging aspect to swg and a push toward community and working together. Now if we can convince them to bring back decay, things will get even better. /yell, "No more uber loots that last forever." Make the crafters worth a shit again and a lot of people will return. It keeps you playing if you have to go out and get a new one every so often, or pay someone to fix it for you. This encourages community as well and stimulates the economy.
After a long absence, I am encouraged by what SOE has done with the game recently. Now if they can just continue and not let the kiddies sway them from continuing to make it a great game again. I'm hopeing they aren't to happy with the younger player base and want to get back more of the older and more mature players.
It's ok kiddies there are tons of us vets that will help teach you how to play a real game.
You can't make all of the people happy all of the time, just some of the people some of the time. Don't bitch, just take what you can get.
Well, maybe it was designed to attract veteran SWG players.
However, it does so by discouraging NEW Players to the game.
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WoW and fast food = commercial successes.
I neither play WoW nor eat fast food.
Doubtful. Most veteran SWG players swore off SOE post-NGE. This is really just devs still trying to make a generic MMO out of the former sandbox game.
-- xpaladin
[MMOz]
AC1/2, AO, DAoC, EQ1/2, SoR, SWG, UO, WAR, WoW
C'mon now you are being judgemental.
There is still possible to solo at least up until lvl23. I am on Naboo done what I feel several of the legacy quests there. I have been running solo all of the time. The quests involve atm lvl 24,25 mobs. I still don't remember it being harder to get mobs around my level now compared to the trial I had before ep6.
There are a few minibosses (I don't know correct name) that I have had to get help with, mainly because I was to lowlevel. But being to lowlevel to accomplish something doesn't mean that solo is impossible. Read lvl20 taking on 23,24 miniboss I am quite shure that I would have taken them at current level, again that being lvl23.
But to able to solo content made for groups, seems abit strange. I like when you have content made for grouping and content made for solo. You don't have to pick between them.
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
There is still possible to solo at least up until lvl23
So you can basically only solo to 23 at best?
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WoW and fast food = commercial successes.
I neither play WoW nor eat fast food.
There is still possible to solo at least up until lvl23
So you can basically only solo to 23 at best?
The Legacy Quests will get you into the 50's and most if not all of that is soloable if you play smart. This means no running in ala Han Solo with your blaster blazing into a room with 4-6 Blue/White cons. You need to use some thought to plan how to attack certain groups of mobs in order to survive. If you use your head as well as your weapon you can solo all the way to level 90 if you choose to.
Bren
while(horse==dead)
{
beat();
}
I guess this is a theory discussion. Is a player more likely to play a challenging game and say "This isn't for me" and stop, or is a player more likely to say "Wow this is tough" and keep at it because they now feel accomplished when they complete that quest that's been troubling them or beat that boss that was giving them grief?
I'm sure there are plenty of players on both sides of this debate, so I'm not looking to actually have it I'm just illustrating that a blanket statement like "discouraging NEW players to the game" is really only accounting for a portion of the whole picture.
There is still possible to solo at least up until lvl23
So you can basically only solo to 23 at best?
Come now, you obviously see that he said "at least" and not "up to".
Additionally, I can still kill hoards (5-8) of exp giving mobs with my commando's AE heavies solo with nothing more than an entertainer buff and NO stat mods in his armor at 88. They can't be elites and they can't be even cons, but they DO give exp.
The chapter 6 changes did make things more difficult, but they are a far stretch from impossible to level.
There is still possible to solo at least up until lvl23
So you can basically only solo to 23 at best?
I soloed 79-90 post chapter 6. Sure it wasn't easy, but isn't the point of a game to beat it no matter how hard it is? I'm ecstatic the game is harder. It was way too easy before. I didn't even need to do the end of arc quests with the double gold bar npcs. For those you need a group. There was one quest I needed help on (Kursk) and one I couldn't do even with a group, but the group was low level so I wasn't surprised.I have a level 53 I'm soloing up the levels now. I made 3 levels solo on level 39-42 quests in 3 hours. 3 levels in one session is pretty good progress. I am certainly not complaining. All I had was an entertainer buff and my class buffs. If you are on chilastra, come with me tonight. I'll even get you a free xp/resistance buff.
Honestly, I have no idea why people think this is actually hard. It's harder, but that just means you need to use your classes' abilities, think about what you are doing, strategize, be realistic, and git er done, where before you could just stand there like a knob, autoattack, and mash all your buttons and no matter what you win. You pretty much had to be retarded to not be able to do quests.
Personally I like my games challenging. If you can do it afk, what's the point? They should just hand out level 90 characters and be done with it. Give you the option when you are rolling them. Start at level 90? yes, no. Hopefully that would be easy enough.
It should be impossible to take on 3 npcs that are you're level. 3 vs 1 should always end up with the 3 winning. 3x your offense, plus the sum is always greater than the parts. The real xp is in the quests, so getting xp from the npcs in the quests isn't nearly as important and if you want to play solo, do lower level quests. It's really easy to understand. If you do them 5 levels below you, you'll have a challenge that should be pretty hard a lot of the time. Some quests are just gimmies.
The best xp is doing quests at your level with a group that's your level. Pretty impossible in this game though since there's no server wide LFG mechanism. That's the real problem and what people should be complaining about.
-Viz
Yes, it is significantly more difficult to solo right now.
I am primarily a soloer myself. I roll my toons on fairly well populated servers and then I choose to solo. I also prefer to play Smugglers and Spys which indicates that I am something of a glutton for punishment.
While I agree that the game needed to be made more challenging, I think that they went about it in a rather 'hamfisted' manner without consideration for how these 'adjustments' would affect various playstyles and storylines. Following would be my suggestions to the Devs:
1. Change nothing until the species/origin traits go live. How much balancing you have to do will depend on how these buffs affect overall player power.
2. Ensure that Creatures like Krayt Dragons, and quest areas like Death Watch Bunker are not soloable by any character no matter how well equiped.
3. Ensure that quest series that are designed to help characters level, remain challenging but soloable by a character with normal gear and buffs. (Entertainers are not just for RMT spam)
4. Increase XP awards for hunting (grinding), with bonus XP for groups that hunt together.
5. Improve the quality of crafted gear versus looted gear where normal mobs are concerned, but increase the monetary value of drops from these mobs.
6. Create new content for all playstyles, but at least for now with particular attention to new content for groups.
I am sure many of you can come up with far better suggestions, but this is my humble offering.
When the tyrant has disposed of foreign enemies by conquest or treaty, and there is nothing to fear from them, then he is always stirring up some war or other in order that the people may require a leader.
-- Plato
There is still possible to solo at least up until lvl23
So you can basically only solo to 23 at best?
You are making more of it then it is.No this is nothing like the NGE.No they are not fencing of new players they are just making sure people try and interact....wich is what an mmorpg should be about.I just played lotro and at lvl 32 i COULD NOT do reasonable solo...it's part of it and it should.MAybe...just maybe they are listening to the older players who wanted the game to be a bit "tougher".Don't act like a victim.... i've seen the other posts you made at about the same time and really you are overacting it.
/sarcasm on
On the other hand you are probably right they don't want any new customers because let's face it it's SOE and they are on a quest to kill every mmorpg there is and they are too busy focussing on potbs and gods and heroes at the moment.
/sarcasm off