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Why is AoC being specifically designed for XboX?

why aoc is being specifically designed for Xbox and not PC.

 

Aoc will be more successful monitarily if they have a strong xbox platform. you can see it in any EB/gamestop/retailer. the platform games absolutly dwarf the pc games in their little 3x4 display tucked away in the corner. at my local retailer anyways.

Xbox customers are the target audience i think. my evidence lies in what i read yesterday about the combat setup. above WASD, you use the 1,2,3,4, keys as your basic trusting,slashing,hacking, attacking commands etc. t

his is generally how all auto attack mmo's work, with hotkeys, and it works well, but that is in auto attack  mmo's. in real time it would suck!!! (speaking from ignorance, but still)

 

how can a pc player manuver and attack with the same fingers for the course of a battle? move chop move chop move chop, it just doesn't seem to work out in my mind. you would need to grow more fingers.

 

you can allways re-adjust key commands, right? am i over analyzing, maybe. but that's what i think.

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Comments

  • JjaybrownJjaybrown Member Posts: 74

    I'm not really sure how it's all going to play out, control wise, but I got my trusty n52 to back me up. I suggest people look into one of those or perhaps a gaming controller for the pc.

     

  • zerkzzerkz Member Posts: 8

    it makes no sense. they aren't aiming for a XBOX release. PC verision will be the first to come out, with XBOX 360 one not coming out for atleast 6 months probably. Besides, not the mention the fact that with the xbox u'll probably want to buy a keyboard attachment of some sort. (not everyone has headsets)

  • deplorabledeplorable Member Posts: 418

    Originally posted by zerkz


    it makes no sense. they aren't aiming for a XBOX release. PC verision will be the first to come out, with XBOX 360 one not coming out for atleast 6 months probably. Besides, not the mention the fact that with the xbox u'll probably want to buy a keyboard attachment of some sort. (not everyone has headsets)

    anyone whose about to play an MMO or most games would probably have bought the premium box (headset included), and, since the other (core) is being phased out to make way for the new Elite package (heaset included).

    *whistles* as for keyboard attachment, we'll see it'd help for MSN messenger compatability which you can now use with the most recent 360 update. But then i think that's what the "Querty" is for ;)

  • ASmith84ASmith84 Member Posts: 979

    you can buy pc controllers you know.

    they are doing this because its different than the click and watch type of combat in most mmo's. its different and itll attract more people.  this means more money (which is the answer to most things).

  • BakhallaBakhalla Member Posts: 40

    Originally posted by zerkz


    it makes no sense. they aren't aiming for a XBOX release. PC verision will be the first to come out, with XBOX 360 one not coming out for atleast 6 months probably. Besides, not the mention the fact that with the xbox u'll probably want to buy a keyboard attachment of some sort. (not everyone has headsets)

    my feeling as to why they are staggering releases is so that they can make a bunch of money off PC sales to refine and strengthen their Xbox version, which will most likey be far superior, that's why it's coming out later. they want to add more beels and whistles for xbox. they aren't releaseing pc first because it's a pc game, their releasing the pc version first to get an earlier return on their xbox investment.

     

    either way, the whole game is being designed with xbox controlers in mind, they wont be selling the game with a , "you'll need a keyboard too" tag. the integration of a real time combat system means a simplified interface anyways.

  • LordFILordFI Member Posts: 35

    I think having this game on the XBOX 360 will be great, as it opens up the genre to a group that wouldn't have played it before.

    That being said, I have to think that Microsoft went way out of their way to make sure this game got put onto their platform over any of the others.  It will definitely help sell units.  This game is likely to do very well and appeal to a large audience, so it will help them in the console wars.  I have an XBOX360 and will probably wait to buy the game for it over the PC.  If for no other reason that because the computer in the house is taken a lot and I have complete access to the 360.  Looks like I'll be spending A LOT more time playing video games!!

  • Daedalus732Daedalus732 Member Posts: 589

    To the OP:

     

    AoC is NOT specifically designed for the X-Box 360. In fact, it's not even coming out on the X-Box 360 until next year.

    The game is designed for the PC with X-Box 360 being included. And why not do that if you can? You'll reach more people that way.

     

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

    Originally posted by Bakhalla


    why aoc is being specifically designed for Xbox and not PC.
     
    Aoc will be more successful monitarily if they have a strong xbox platform. you can see it in any EB/gamestop/retailer. the platform games absolutly dwarf the pc games in their little 3x4 display tucked away in the corner. at my local retailer anyways.
    Xbox customers are the target audience i think. my evidence lies in what i read yesterday about the combat setup. above WASD, you use the 1,2,3,4, keys as your basic trusting,slashing,hacking, attacking commands etc. t
    his is generally how all auto attack mmo's work, with hotkeys, and it works well, but that is in auto attack  mmo's. in real time it would suck!!! (speaking from ignorance, but still)
     
    how can a pc player manuver and attack with the same fingers for the course of a battle? move chop move chop move chop, it just doesn't seem to work out in my mind. you would need to grow more fingers.
     
    you can allways re-adjust key commands, right? am i over analyzing, maybe. but that's what i think.
    Hey OP:

    Try reading this Age of Conan Hands-On Preview:

    http://aoc.curse.com/articles/details/2356/

     



  • SturmrabeSturmrabe Member Posts: 927

    Originally posted by AmazingAvery


     
    Originally posted by Bakhalla


    why aoc is being specifically designed for Xbox and not PC.
     
    Aoc will be more successful monitarily if they have a strong xbox platform. you can see it in any EB/gamestop/retailer. the platform games absolutly dwarf the pc games in their little 3x4 display tucked away in the corner. at my local retailer anyways.
    Xbox customers are the target audience i think. my evidence lies in what i read yesterday about the combat setup. above WASD, you use the 1,2,3,4, keys as your basic trusting,slashing,hacking, attacking commands etc. t
    his is generally how all auto attack mmo's work, with hotkeys, and it works well, but that is in auto attack  mmo's. in real time it would suck!!! (speaking from ignorance, but still)
     
    how can a pc player manuver and attack with the same fingers for the course of a battle? move chop move chop move chop, it just doesn't seem to work out in my mind. you would need to grow more fingers.
     
    you can allways re-adjust key commands, right? am i over analyzing, maybe. but that's what i think.
    Hey OP:

     

    Try reading this Age of Conan Hands-On Preview:

    http://aoc.curse.com/articles/details/2356/

     

    A: Owned

    B: "Aoc will be more successful monitarily if they have a strong xbox platform" is total bullshit, MMO's depend on the PC market for their bread and butter and thus shall it always be...

    The 360 release is nothing but a gimmic to sell more 360's that M$ is paying and paying well for... 30 Million well.

    imageimage
    Of all that is written, I love only what a person has written with his own blood. -Nietzsche

  • BakhallaBakhalla Member Posts: 40

    "We've hopefully captured a glimpse of some of the user interface players will learn to love in Age of Conan with our video. The important aspects are as follows: movement controls are W, A, S, and D. Forward, Left Turn, Right Turn, Backward respectively; Z and C strafe left and right. The melee combat is driven by 5 keys: Q, 1, 2, 3, and E. Lower Left, Upper Left, Middle, Upper Right, and Lower Right respectively. You can also hold down shift, causing you to sprint, which drains endurance as you hold it down"

    ~from the hands on review~

     

    that still sounds akward as hell... and xbox players will be able to run circles around somone using this system... my point still stands.

  • ThornebThorneb Member Posts: 74

    I've said it over and over. If I can't move with the mouse a game is out for me automatically. Sux for me I know but I was never able to get use to the clunky movement of wasd.

  • olddaddyolddaddy Member Posts: 3,356

    Originally posted by Thorneb


    I've said it over and over. If I can't move with the mouse a game is out for me automatically. Sux for me I know but I was never able to get use to the clunky movement of wasd.

    You just have to evolve and develope more fingers on your hand.......

     

     

     

  • Daedalus732Daedalus732 Member Posts: 589

    Originally posted by Bakhalla


    "We've hopefully captured a glimpse of some of the user interface players will learn to love in Age of Conan with our video. The important aspects are as follows: movement controls are W, A, S, and D. Forward, Left Turn, Right Turn, Backward respectively; Z and C strafe left and right. The melee combat is driven by 5 keys: Q, 1, 2, 3, and E. Lower Left, Upper Left, Middle, Upper Right, and Lower Right respectively. You can also hold down shift, causing you to sprint, which drains endurance as you hold it down"
    ~from the hands on review~
     
    that still sounds akward as hell... and xbox players will be able to run circles around somone using this system... my point still stands.

    So because it sounds awkward that must be so? Do you really think they would develop a game where the controls were brutally difficult to learn? Every preview I've seen talks about how they got used to them pretty quickly. Besides I'm sure you can remap the controls to your liking.

    Also, it would be highly unlikely that X-Box 360 players would be playing with PC players. This has not been anounced one way or another yet.

    I didn't see that you made a point, just a casual observation based on reading a few lines of text.

  • Daedalus732Daedalus732 Member Posts: 589

    Originally posted by Thorneb


    I've said it over and over. If I can't move with the mouse a game is out for me automatically. Sux for me I know but I was never able to get use to the clunky movement of wasd.

    I don't understand what you mean. What games do you move with the mouse other then point and click RPGs?

    The W, A, S, and D keys are standard movement keys. Frankly, it seems like to not use them would be much more awkward than not.

  • IAMTHEGAMEIAMTHEGAME Member Posts: 99

    Regardless, I'll Still Smoke You All With Keyboard and Mouse.

     

     

     

     

  • nowarrantynowarranty Member Posts: 75

    I really don't think that the staggering of releases is to make the 360 version better. You don't just flip a switch to make it go from PC to Xbox. They're spending their time to get the PC version out asap, and 360 is second. It is easier to convert the finished product to another platform than to build both from the ground up.

  • ThornebThorneb Member Posts: 74
    Originally posted by Daedalus732


     
    Originally posted by Thorneb


    I've said it over and over. If I can't move with the mouse a game is out for me automatically. Sux for me I know but I was never able to get use to the clunky movement of wasd.

     

    I don't understand what you mean. What games do you move with the mouse other then point and click RPGs?

    The W, A, S, and D keys are standard movement keys. Frankly, it seems like to not use them would be much more awkward than not.



    Games that allow mouse movement I've played include SWG, WoW, GuidWars, LOTRO and Everquest 2. I hate point and click movement also. You do all movement with mouse allowing the other hand to be free for all other keyboard controls. Mouse movement is very smooth as far as directional change. Have you not played any of these games? I ask because I have met folks on some of them that never knew you could use the mouse to move.

  • JetrpgJetrpg Member UncommonPosts: 2,347

    Originally posted by Bakhalla


    why aoc is being specifically designed for Xbox and not PC.
     
    Aoc will be more successful monitarily if they have a strong xbox platform. you can see it in any EB/gamestop/retailer. the platform games absolutly dwarf the pc games in their little 3x4 display tucked away in the corner. at my local retailer anyways.
    Xbox customers are the target audience i think. my evidence lies in what i read yesterday about the combat setup. above WASD, you use the 1,2,3,4, keys as your basic trusting,slashing,hacking, attacking commands etc. t
    his is generally how all auto attack mmo's work, with hotkeys, and it works well, but that is in auto attack  mmo's. in real time it would suck!!! (speaking from ignorance, but still)
     
    how can a pc player manuver and attack with the same fingers for the course of a battle? move chop move chop move chop, it just doesn't seem to work out in my mind. you would need to grow more fingers.
     
    you can allways re-adjust key commands, right? am i over analyzing, maybe. but that's what i think.
    Lrn2REdz ..

    its th 1,2,3,4 NUMber keypad. IE thast two different hands.

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • ZorvanZorvan Member CommonPosts: 8,912

    This is nothing but a troll thread from a 360 fanboi.

    The complaints he makes about the keyboard controls (WASD being the standard for western PC mmo's, and working fine for AO for 6 years) leads me to believe he's never used a computer for anything other than typing e-mails and looking for cheat codes.

    He apparently knows so much about computers that he 1.) didn't realize there are game control pads of various makes and models available for PCs, and have been for years & 2.) a decently upgraded PC can stomp the 360 into the ground. Not to mention, you're stuck with one cpu and graphic card with the console, while PCs get better stuff to upgrade with every 6 months on average.

    And he thinks AoC is being made specifically for a console because he obviously can't fathom that PCs have ruled the mmo domain forever and will continue to do so for a long time to come.

    The comment about the small section for PC games being dwarfed by console games?  99% of those console games are SINGLEPLAYER games!

    Welcome to 2007, Bakhalla. Advancing technology and digital downloads FTW!!

     

  • xersentxersent Member Posts: 613

    am i wrong in saying.. that all Console games are made with PCs before being Ported over?

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  • MaeEyeMaeEye Member UncommonPosts: 1,107

    Arguing about PC and Xbox 360 is like arguing which porn magazine is better.  It's all about taste.  I happen to like both the PC and Xbox 360, both offer two very different experiences.  Hell, I'll probably play AoC on both, just so I can try it out.  Maybe I'll get my g/f to play one version while I play the other.

    /played-mmorpgs

    Total time played: 9125 Days, 21 Hours, 29 Minutes, 27 Seconds
    Time played this level: 39 Days, 1 Hour, 24 Minutes, 5 Seconds

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  • DownMonkeyDownMonkey Member CommonPosts: 159
    Simple really, PC gamers put up with poor quality, badly made, over hyped, bug ridden game realises that can be patched later. Do you remember how much WoW betas went on eBay for? What kind of message does that put out to game makers? That's why they can get away with putting it on the PC first and then the 360 after.

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  • DownMonkeyDownMonkey Member CommonPosts: 159
    Originally posted by Fion

    Most PC gamers don't put up with that, cause we don't buy the slew of crap that comes out every year. At least I'm smart enough not to.
    Besides, I'm willing to put up with a slew of crap for that 10% of PC games that are a world above anything you ever see on consoles in terms of depth, playability, innovative ideas and gameplay. Kids can keep their consoles.


    I think my wording probably didn't help, I think if you change gaming to MMORPGs it changes a lot.

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